That’s what you need: 1. Rune book 2. Runes related to your ally players 3. Party with desired ally
First, craft a rune book. Next, buy a rune from NPC Boris and make a Teleportation Rune. Give it to the player you want to teleport to.
Next step, that player has to relate this Teleportation Rune to themselves and give it back to you.
If you have a Rune related to a desired ally in your book, you can hit RMB->Teleportation on it and pick a player to move to. Teleportation will take 15 seconds to apply.
New item: Amulet of Immortality
If you die having this amulet on, you won’t lose anything but the amulet. Some parts of amulet will remain on your body. So, your murderer can loot these parts from your corpse.
Our biggest thanks to the players who help to make this game better!
- Portuguese (Brazil) translations added. - Japanese Windows client now displays native font. - Japanese translations updated.
Periodical damage from Tincture of Rage and Tincture of Berserk significantly reduced Player damage and buff duration enlarged. Tincture of Rage recipe is now easier. Shields Now you can hold a shield in both hands. Shields have fair block chances. Axes Axes require 7 ingots instead of 4. Copper axes and better now work faster. Damage and level requirements for axes now closer to a real weapon values. Slow mechanics Any debuffs affecting character’s speed cannot reduce it lower than 10. If you get another slow debuff, the game will compare old debuff duration and value to the new ones. Debuffs which are less strong than that you already have will be ignored. Update priority: 1 - slow value, 2 - duration. Mushroom trip changes Mushroom trip gives +20 to speed instead of +35. Raw mushroom gives +35 to speed instead of +70. Mushroom effects duration is now at least 2x longer than before. Scrolls Spells won’t damage your party. Ice Scroll damage and duration is reduced. Inferno Scroll duration reduced to 2 seconds. Circle of Fire Scroll damage is now 4 times greater than before. Monsters Monsters AI is improved. Now, it’s more difficult to hit them. Monsters underground will chase you for 1 minute. So, it will take a minute or more to run away from it. Boss monsters will teleport to a random location from time to time. Boss cannot teleport when you fight it. Soulstones drop chance is now 6x larger than before. 3rd underground level now contains rare, significantly dangerous and very rich monsters. Don’t even try to kill it solo.
Other updates:
- You can now pick a look for that items which have a several looks. Click a picture in a recipe. - Character movement is now improved. If character collides with something, they move to the side. - Party leader now has a marker. - Instances now support parties. First, party leader must move inside the instance. Next, other party players must pick this instance from Diego’s list. After that, party will teleport to the instance. - Combat was improved. Now, instead of target circle, more precise target segment is displayed. If your target collides this segment, the segment will change its color. - NPCs open a dialog with them. NPCs interaction buttons displayed in the bottom of the dialog. - AOE spells damage won’t affect your allies. - Landscape gardening speed is now equal to sand/dirt dig speed. Now you can fire ahead. - Precise positioning with Shift is updated. Now it displays an item frame. - Incorrect display of building area is fixed. - A horse won’t be a target for automatic target pick. - You have to stay on claim to participate the duel on Arena. - Combat Elo-rating formula is changed. - Traps will not work on their creator and friends. Trap damage is enlarged. - Dynamite requires small transmutation circle instead of large one. - Small transmutation circle durability value is 70. - Trees context menu has “Harvest all” option. - Containers and NPCs interaction bug is fixed. - Bug that affects Information dialog for distant items is fixed. - Bug that affects unpaid claim durability is fixed.
New graphics
- New ores! - New heads on peaks! - Severed heads! - New Guardian and Wiseman statues. - New flower pots. - Posters. - Various bumpers. - New red and white wall banners. - New underground entrances.
That’s what you need: 1. Rune book 2. Runes related to your ally players 3. Party with desired ally
First, craft a rune book. Next, buy a rune from NPC Boris and make a Teleportation Rune. Give it to the player you want to teleport to.
Next step, that player has to relate this Teleportation Rune to themselves and give it back to you.
If you have a Rune related to a desired ally in your book, you can hit RMB->Teleportation on it and pick a player to move to. Teleportation will take 15 seconds to apply.
New item: Amulet of Immortality
If you die having this amulet on, you won’t lose anything but the amulet. Some parts of amulet will remain on your body. So, your murderer can loot these parts from your corpse.
Our biggest thanks to the players who help to make this game better!
- Portuguese (Brazil) translations added. - Japanese Windows client now displays native font. - Japanese translations updated.
Periodical damage from Tincture of Rage and Tincture of Berserk significantly reduced Player damage and buff duration enlarged. Tincture of Rage recipe is now easier. Shields Now you can hold a shield in both hands. Shields have fair block chances. Axes Axes require 7 ingots instead of 4. Copper axes and better now work faster. Damage and level requirements for axes now closer to a real weapon values. Slow mechanics Any debuffs affecting character’s speed cannot reduce it lower than 10. If you get another slow debuff, the game will compare old debuff duration and value to the new ones. Debuffs which are less strong than that you already have will be ignored. Update priority: 1 - slow value, 2 - duration. Mushroom trip changes Mushroom trip gives +20 to speed instead of +35. Raw mushroom gives +35 to speed instead of +70. Mushroom effects duration is now at least 2x longer than before. Scrolls Spells won’t damage your party. Ice Scroll damage and duration is reduced. Inferno Scroll duration reduced to 2 seconds. Circle of Fire Scroll damage is now 4 times greater than before. Monsters Monsters AI is improved. Now, it’s more difficult to hit them. Monsters underground will chase you for 1 minute. So, it will take a minute or more to run away from it. Boss monsters will teleport to a random location from time to time. Boss cannot teleport when you fight it. Soulstones drop chance is now 6x larger than before. 3rd underground level now contains rare, significantly dangerous and very rich monsters. Don’t even try to kill it solo.
Other updates:
- You can now pick a look for that items which have a several looks. Click a picture in a recipe. - Character movement is now improved. If character collides with something, they move to the side. - Party leader now has a marker. - Instances now support parties. First, party leader must move inside the instance. Next, other party players must pick this instance from Diego’s list. After that, party will teleport to the instance. - Combat was improved. Now, instead of target circle, more precise target segment is displayed. If your target collides this segment, the segment will change its color. - NPCs open a dialog with them. NPCs interaction buttons displayed in the bottom of the dialog. - AOE spells damage won’t affect your allies. - Landscape gardening speed is now equal to sand/dirt dig speed. Now you can fire ahead. - Precise positioning with Shift is updated. Now it displays an item frame. - Incorrect display of building area is fixed. - A horse won’t be a target for automatic target pick. - You have to stay on claim to participate the duel on Arena. - Combat Elo-rating formula is changed. - Traps will not work on their creator and friends. Trap damage is enlarged. - Dynamite requires small transmutation circle instead of large one. - Small transmutation circle durability value is 70. - Trees context menu has “Harvest all” option. - Containers and NPCs interaction bug is fixed. - Bug that affects Information dialog for distant items is fixed. - Bug that affects unpaid claim durability is fixed.
New graphics
- New ores! - New heads on peaks! - Severed heads! - New Guardian and Wiseman statues. - New flower pots. - Posters. - Various bumpers. - New red and white wall banners. - New underground entrances.
Fight and win! Our brand new combat search will help you to find a right fit to spar. The results of your fighting will affect your position in the PvP-20 top list. It’s super-easy to use. Open the Social dialog from the right panel, navigate to the “PvP” tab and hit the “Search battle” button. The system will find you a perfect sparring partner. There’s a special map for 1x1 combats. Later, we’re planning to add some more maps and implement group PvP battles with Dominating and Flag Capture regimes.
- New quests chain added. Running these quests will teach players to protect their belongings with a claim and pay a rent for it.
- Quest requirements you already meet are tagged as fulfilled.
- Now, if you forgot to pay a rent for the claim, but left some stuff on its territory, it won’t disappear. Instead of it, all the things on its area will drop their durability bit by bit and will be destroyed after the durability reaches 0. And, beware the robbers! Unpaid claim won’t protect your stuff!
- Hotkey added: E - harvest the nearest plant; Ctrl+E - harvest several plants of one kind nearby.
- Drive your bike carefully, otherwise you can easily destroy it! To restore a bike, call it on your protected area.
- The hover hint on a container now displays occupied space.
- The “Map” button on the right panel is removed. Click the mini-map or hit “m” to open a map.
- Container/bag search window displays amount of found items.
- Wooden trough will change its area color according to its fullness. Full trough will display green area; empty trough will display red.
- New discount in the shop. This time short haircuts, forged and gothic walls. Sale works till next update. Please note: we are not selling items to power-level or boost mining speed/quality, nor any in-game currency. By doing so, we are keeping the game balanced and the economy pure.
Fight and win! Our brand new combat search will help you to find a right fit to spar. The results of your fighting will affect your position in the PvP-20 top list. It’s super-easy to use. Open the Social dialog from the right panel, navigate to the “PvP” tab and hit the “Search battle” button. The system will find you a perfect sparring partner. There’s a special map for 1x1 combats. Later, we’re planning to add some more maps and implement group PvP battles with Dominating and Flag Capture regimes.
- New quests chain added. Running these quests will teach players to protect their belongings with a claim and pay a rent for it.
- Quest requirements you already meet are tagged as fulfilled.
- Now, if you forgot to pay a rent for the claim, but left some stuff on its territory, it won’t disappear. Instead of it, all the things on its area will drop their durability bit by bit and will be destroyed after the durability reaches 0. And, beware the robbers! Unpaid claim won’t protect your stuff!
- Hotkey added: E - harvest the nearest plant; Ctrl+E - harvest several plants of one kind nearby.
- Drive your bike carefully, otherwise you can easily destroy it! To restore a bike, call it on your protected area.
- The hover hint on a container now displays occupied space.
- The “Map” button on the right panel is removed. Click the mini-map or hit “m” to open a map.
- Container/bag search window displays amount of found items.
- Wooden trough will change its area color according to its fullness. Full trough will display green area; empty trough will display red.
- New discount in the shop. This time short haircuts, forged and gothic walls. Sale works till next update. Please note: we are not selling items to power-level or boost mining speed/quality, nor any in-game currency. By doing so, we are keeping the game balanced and the economy pure.