Warhammer 40,000: Inquisitor - Martyr - ✪ megapull


Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

New Features
  • In-Game store
  • New DLC: Mind Plague

    Inexplicable violence has broken out amongst Imperial subjects, who began to act like possessed madmen. Is this a Chaos ploy? A Xenos interference? Or perhaps a Warp phenomenon? Either way, this is a matter for the Inquisition.


    This DLC contains a special Priority Assignment. An investigation consists of a short story and a series of new missions. Upon completing the Assignment you will be rewarded with a unique cosmetic item. (Please note that this assignment is only available after unlocking the Triglav Subsector.)

https://store.steampowered.com/app/938400/Warhammer_40000_Inquisitor__Martyr__Mind_Plague/
Note: This DLC is also available for purchase in-game for Fate.

Fixed Bugs
  • Localization fixes
  • Stability improvements
  • Improved the Defense section and AI pathing of Through the Fire and the Flames 4
  • Fixed swapped Morality Icons
  • Fixed a rare issue where players did not have enough available missions and NPCs were missing from the Command Bridge
  • Fixed the Favour boost consumable
  • The Extreme Fortune increased drop rates a lot more than intended - this has been fixed
  • Fixed a typo in the Enemy Below briefing
  • Fixed a typo in the description of unknown clues
  • Fixed a typo in the tooltip of Demolition Armor
  • Fixed a typo in the Rotwang briefing
  • Fixed the tooltip of the "Each Kill generates Class Resource based on Enemy Type" enchant
  • Updated the tooltip to properly reflect that the Blessed by the Omnissiah Heroic Deed is Crusader only
  • Now every warp gate kill counts towards the Seal the Gates Heroic Deed
  • Fixed an issue where Player names were not displayed properly on Warzone Pop-up error messages
  • Fixed an issue where the Player could learn skills in the Single DPS skill tree without getting necessary prerequisites
Controller
  • The Targeting System no longer targets otherwise untargetable objects on the ground
  • Fixed an issue where Players were unable to revive each other in Co-op
  • Fixed an issue where Players were unable to target with the Special Ability when using the Advanced Layout
  • Fixed an issue where the Player could teleport past the Cutscene triggers
  • Fixed an issue where the Player was unable to interact with the Warzone Vote window
  • Fixed an issue where everyone in the Party was able to launch a Warzone Mission
Balance
  • While in Stealth, Adrenaline no longer regenerates for Assassins
Warhammer 40,000: Inquisitor - Martyr - ✪ megapull


Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

This update features numerous changes to the chat and Social interface of the game. Be sure to read our related article on the topic!

New Features
  • Re-introducing the new chat
  • New Mail window - available from the Command bridge
  • The Player Information window now also includes the Player's last played Class, Rank and Power Rating
Fixed Bugs
  • Fixed a severe model artifacting issue
  • Several localization fixes
  • Fixed the skill tag of the Null Rod's Annulment skill
  • Improved AI of freed NPCs in Rescue Missions
  • Various minor Rescue game mode fixes
  • Special characters in the game's path no longer cause issues
  • Smoothed out Alt+Tabbing back and forth into the game
  • Fixed the Forbidden Knowledge skill (and it appears on the GUI as well now)
  • Fixed the Eternal Warrior perk
  • During the first Grim Harvest mission, enemies moving to their destination had their movement speed reduced so the mission is easier to complete
  • Dirty Fighting and Castigation passive skills fix
  • Aether Strike does not require a target to dash anymore
  • Melee combat targeting improvements
  • Fixed an issue where the Start button was not disabled when it should have been
  • Fixed an issue with Defense maps where the last groups were retreating instead of attacking
  • Fixed skull trap lasers occassionally appearing elsewhere on the map
  • Fixed the Deploy Tarantula Sentry skill - when 3 turrets are already active, recasting the skill will destroy the first one and put a fresh one in its designated location
  • Fixed the Purifying Flames Heroic Deed
  • The Blessed by the Omnissiah Heroic Deed now has a new requirement
  • The Entropin Inoculator component is now unlocked properly
  • Fixed the Mysteries of Rotwang mission where kill speed affected completion
  • Trauma Reinvigoration (Warzone Benefit) now appears properly
  • Fixed Inoculator slots falsely being displayed on the Crafting panel (they are always randomized)
  • Fixed Single Target skill tags duplicating in tooltips
  • Fixed placeholder appearing when modifying appearances in Stealth Armor
  • Fixed missing string for Regenerative Booster Gland
  • Fixed the Tooltip of the Rosarius Force Field
  • Fixed the tooltip of the Relic Heavy Bolter enchant - it should've stated "AoE on kill" instead of "on hit"
  • Fixed a missing string for the Favour consumable
  • Fixed mechanics for the Favour consumable
  • Fixed swapped signum/weapon slots on the Modify/Fusion panel
  • Fixed a bug where Destruction Amplification reduced consumable effect duration
  • Fixed Imperial Guard pathing for Rescue missions
  • Fixed an error when starting Co-op Nemesis missions
  • Fixed the Rapid Elimination Protocols not working properly in Co-Op
  • Fixed Eradicative Protocols not working properly in Co-Op
  • The Crush and Constrict skills received their proper Single Target tags
  • Added missing 'Digital Weapons' buff description
  • Added missing 'Deflector' buff description and icon
  • Added several missing error messages
  • Fixed the swapped icons on the Morality window
  • Fixed the missing voice acting for Ragna van Wynter after players have activated Uther's Tarot
  • Fixed a wrong dialog of Helena Goslar at the end of the 'Through Fire and
  • Flames' investigation
  • The correct Weekly Glory value is now shown after completing a Priority Assignment
  • Fixed an issue where the player had infinite uses of the 'Artillery Strike' world skill on Siege missions
  • Fixed an issue where a player was unable to see other player's execution animations during Co-Op missions
  • Fixed an issue where the Cabal description's scrollbar at the Player Info card caused the selector to get stuck
  • Fixed an issue where Cabal Invitations got stuck in the player's Data Terminal after accepting them
  • Fixed an issue where the Data Terminal would remain stuck on the screen even after clearing its contents
  • Fixed an issue where the 'Search Cabal' function was present on the Character Sheet for players that were already Cabal members
  • Fixed an issue where the Crusader would not charge towards an enemy when using the Greataxe's 'Execute' skill
  • The tooltip for the Advanced Crafting Materials will no longer get stuck after switching to the Crafting tab
  • Several GUI improvements and bugfixes (unreadable texts, line cuts etc.)
  • Fixed scrollbars for languages with special characters
Controller
  • Improved auto-targeting system and fixed bugs with interactable objects and executions
  • Fixed an issue when players could force themselves in a Cabal after applying with the A button using a controller
  • Fixed an issue where the player was unable to Salvage the default Inoculator item via controller
  • Fixed an issue where the Inoculator or the skill bound to the R1/RB button could get stuck on controller
  • Fixed an issue where using Armor skills made all the buttons unresponsive using a controller
  • Fixed the description of the 'Allied Units' Tutorial for controller users
  • Added deadzone for the left stick
  • Barrels can now be blown up with a button combination (shown on screen) for a better tactical experience
  • When you use the "Target Lock" on to an enemy, the camera will now automatically zoom out to maximum distance
  • The duration of effects provided by Consumable Items are now also shown on the Star Map
  • Reworked Morality choice window in the campaign
  • The following skills' controls are reworked:
    • 'Molten Beam' for Psyker
    • 'Hot Shot' for Lasgun
Balance
  • Reduced the requirement of Tithe Collector from 10 million credits to 500K credits
  • Reborn Warmaster's burst skill had its damage reduced by 20%, cooldown increased by 25%, spread increased by 30%
  • Medusae got its HP reduced to 3000 and its base damage from 650 to 250
  • Wrack Gunner no longer has a knockdown
  • Greatly increased enemy insta-heal skill cooldowns
  • Reduced passive HP regen of numerous enemies by 50%
  • Medusae's drain skill and the Talos Twin Haywire Blaster skill no longer pass through covers
Warhammer 40,000: Inquisitor - Martyr - ✪ megapull
Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after your Steam client (in on-line mode) is restarted.

Fixed Bugs
  • Fixed minor Chapter campaign issues
  • Fixed missing consumable string
  • Fixed numerous audio cues
  • Fixed missing buff timers
  • Fixed minor skill issues
  • Morality fixes

Chapter 1 is live: https://steamcommunity.com/gid/103582791459382762/announcements/detail/1723075465369903595
Warhammer 40,000: Inquisitor - Martyr - Valve
Save 25% on Warhammer 40,000: Inquisitor - Martyr during this week's Midweek Madness*!

*Offer ends Thursday at 4PM Pacific Time
Warhammer 40,000: Inquisitor - Martyr - ✪ megapull

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance starting at 6PM CEST, and when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

Read our detailed article about Chapter 1 here!

https://youtu.be/jvJlyAPNdyY

New Features
  • New Inquisitorial Rank Cap: 70
  • New Item Level Cap: 60
  • Adjusted PR rating and greatly increased XP rewards of campaign maps
    • Adjustment from (200+PR)*2 to (200+PR)*3
  • Adjusted PR rating and greatly increased XP rewards of random maps
    • Adjustment from (500+PR/2)*Difficulty to (500+PR)*Difficulty
  • The Triglav Subsector is now open for Inquisitors! Players need to talk to Ragna on the Command bridge to start the Investigation that allows entry.
  • Minimum Mission Power Rating: 1100
  • New Enemy Faction: Drukhari Dark Eldar
  • New Investigations available
  • 6 difficulty settings for Campaign Missions available
  • New Perks available (Rank-based)
  • 5 New Tarot Cards available, unlockable by System Influence
Fixed Bugs
  • Fixed a bug with Modify where the PR of characters remained unchanged serverside
  • Fixed a bug where switching from the appearance panel, items were grayed out
  • Nurgle banners now disappear when their summoner is killed
  • Fixed a bug where Security Doors were untargetable via controller
  • Fixed the Survival Doctrine Warzone Skill
  • Fixed an unknown clue in Chapter 4 - Uther's Tomb (not retroactive)
  • Fixed a bug with Modify where the enchant rows were shifted
  • Fixed the tooltip of There is Only War
  • Fixed the icon and tooltip of the Deflector buff
  • Fixed the tooltip of No Remorse
  • Controller bugfixes on the crafting pages
  • Fixed an exploit with the Tithe Collector Heroic Deed (it counted Credits received by mail)
  • Fixed the Adaptive Disposition Heroic Deed
  • Fixed the Custodian of the Lore Heroic Deed
  • Fixed the Psychic Might Heroic Deed
  • Fixed the Ultimate Focus Heroic Deed
  • Fixed the Champion of the Emperor Heroic Deed
  • Fixed buff display for Evasive Bionics
  • Fixed buff display for Red Thirst
  • Empyrean Armor's duration is now properly depleted by channeled skills
    Extermination beams now follow enemies
  • Fixed display for the "Hits Deal a Toxin Mark" effect
  • Fixed a typo in the "AoE damage on Kill" enchant - AoE occurs on kill, not on hit as the tooltip stated
  • Fixed Concussive Trauma mechanism and added display for it under the enemy HP bar
  • Numerous map fixes
  • Localization fixes
Co-Op
  • Fixed Warzone Hazards not working
  • Fixed a bug where insta-killed enemies became invisible instead of dying in the Warzone
  • Fixed a bug where displayed PR occassionally showed other party members' PR
  • Players can now only accept missions if everyone is eligible
  • Fixed displayed HP values
Balance
  • Fusion has been changed: A fresh Relic item will now show 0% in the Fusion panel, unlocking its first new enchant at 50% and the second one at 100% Fusion level. The maximum Power Rating of a relic item will be based on item level, e.g. a level 30 Relic will have a lower PR than a level 40 one.
  • Tarot has been changed: Spawning a Tarot mission will now instantly begin the mission instead of spawning it somewhere on the Starmap, allowing for a larger variety of Tarot missions.
Warhammer 40,000: Inquisitor - Martyr - ✪ megapull


Inquisitors,

the time has come for us to share more details about the future of Martyr! This means that we're presenting you a brand new Roadmap, which will hopefully communicate all our future plans for the game clearly, including all free updates (Chapters and smaller patches), with more accurate information added as they are developed.

What you can see right now is the first, static iteration of our soon-to-be dynamic Roadmap for the game. Please take a look, and let us know what you think!

You can view the current Roadmap here: Community Roadmap

Features of the final roadmap will include:
  • Dynamically changing entries with each update
  • Features for viewing related articles, posts, and patch logs for each milestone
  • Subscribe feature to get notifications for updates
What this Roadmap contains is our definite outline for the game's close future. As you can see, our plan for Martyr includes numerous free content updates and events, and we will keep to this plan throughout the lifetime of the game.

With that said, let's now talk a little bit about the first upcoming milestone.

Chapter 1: Drukhari

The first free content update of Martyr will be a Dark Eldar themed Chapter - this means a new Investigation series tied with a new enemy faction, the mysterious Drukhari, a new Subsector called Triglav where Inquisitors can rank up. The update also brings new planets, new missions, and various other in-game elements, so every Inquisitor shall find something new as the first Chapter starts.

With the additional new free content we'll be also increasing the level cap to 70. Power Rating of enemies and items will increase as well in correlation with this change.

We feel that it is also important to address all the constructive feedback that we have received during the Warzone. We want to assure everyone that we have received and processed all your requests, observations, but implementing them will take time - as you can see on the Roadmap, we have quite the work cut out for us. Not only is the launch of Chapter 1 is creeping up on us, but we would have to find the time between these major content updates to tend to these requests from the community, minor and major ones alike.

Therefore, we'd like to ask for your understanding - our utmost goal is to deliver to you the necessary fixes and our vision for the game. Our team is small, but we are dedicated, and we will keep working hard on Martyr to ensure that we reach our goals. Currently, our plan is to take a harder look at all the feedback that we have received so far after the arrival of the Dark Eldar, and do something about it.

As for the Warzone, although it was the event leading up to the first Chapter, it will remain active and playable for everyone.

After all, in the grim dark future, there is only war…
Warhammer 40,000: Inquisitor - Martyr - ✪ megapull

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance starting at 4PM CEST, and when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

New Features in the Warzone - Read our detailed article here!

Nemesis Boss
  • You can spend your Favor to fight the Nemesis after you have done Battle 10. The Nemesis will drop unique Warzone Relic loot.
Warzone Relics
  • On the Nemesis interface, players can access the Munitorum to buy Warzone Relic items
  • New items (with new enchants) include:
    • Combat Membrane (Main Implant)
    • Necroscopic Bionics (Main Implant)
    • Immortalis (Main Implant)
    • Exitus Orb (Eye Implant)
    • Executioner's Orb (Eye Implant)
    • Wasting Eye (Eye Implant)
    • Neuro Impulsor (Neural Implant)
    • Cranial Nerve Booster (Neural Implant)
    • Neural Prod (Neural Implant)
    • Seal of Carnage (Purity Seal)
    • Dictum of Purity (Purity Seal)
    • Inferno Seal (Purity Seal)
    • Macro-steroid Feeder (Inoculator)
    • Magna-flux (Inoculator)
    • Immuno Booster (Inoculator)
    • Expurgator (Signum)
    • Mortifex (Signum)
    • Shield of Faith (Signum)
Bug Fixes
  • Fixed the Seeds of Corruption Assignment
  • Fixed a crash at the Unholy Cathedral
  • Fixed a crash occurring during teleporting
  • Fixed low animation FPS on some configs in the main menu
  • Stability improvements
  • Memory usage optimizations (especially in UC)
  • After interacting with the cogitator in Chapter 4, Van Wynter's Legacy 4, it becomes inactive
  • Fixed being able to go through doors on Nurgle Indoors maps
  • Fixed a bug where the AI could shoot through covers and walls on some occasions
  • Numerous buffs are now showing up properly on the GUI
  • Fixed a bug where chests were not dropping supplies during Tutorial
  • Missions (except for the first mission where this is intended)
  • Fixed a bug where the opened map size was varying
  • Fixed a missing string in the Blueprints list on the Crafting panel
  • Fixed a Leaderboard issue displaying incorrect names
  • Players will now die if they attempt to teleport through a PvP laser barrier
  • Fixed a rare crash occuring after switching characters too frequently
  • Dirty Fighting's tooltip was falsely showing 1% instead of the correct value, 5%
  • Cabal Chat, Leaderboard, etc. are now updating properly
  • Numerous map fixes
  • Various localization fixes
Warzone
  • Favor rewards per mission are maximized at 25 Favor, which is reached at Battle 120
  • Fixed an error occurring with a controller after higher level Battles
  • Fixed the Warzone Skill "Special Issue Magazines" (Previously it made reloads slower, not faster)
  • Fixed a display bug that caused a disparity of 1 in the displayed Battle level
  • Fixed Hazards not activating in Co-Op
Balance
  • Unholy Cathedral: Enemies now drop Credits, and if you surrender after 5 minutes, you still get rewards
  • After defeating the Cult Leader in Chapter 4, Van Wynter's Legacy 3, the mission will now auto complete
  • Reborn Warmaster is now shooting while retreating if threatened in melee range
  • Rosarius Force Field on Crit enchant proc rate was nerfed from 20% to 5% and its duration was reduced from 5 sec to 2 sec
  • The buff from Digital Weapons does not stack anymore
  • Time Warp's duration is now shortened by channeled skills as well
  • The Extermination skill's tooltip did not indicate the balance changes to this spell: It only summons 1 pillar now that does not follow targets
  • The Ranged skills of Catheran Sword and the Nullrod are now counting as ranged and therefore counting in several Heroic Deed progression along with collision checking
Misc
  • Added a 0.1 sec delay to switching characters in the Main Menu
  • Explosion debris will now disappear a bit faster
Warhammer 40,000: Inquisitor - Martyr - ✪ megapull
Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

Balance
  • Warzone: Players now receive regular loot and credit drops from missions
  • Warzone: Players now receive Rank XP
  • Warzone timer has been increased from 10 to 15 minutes
  • Unholy Cathedral: Enemies now drop Credits, and if you surrender after 5 minutes, you still get rewards
Fixed Bugs
  • Warzone Rank bonuses are now applying correctly
  • Warzone progress bar now works properly
  • Fixed the Supply drop on kill enchant
  • Fixed a bug where higher Warzone difficulty missions could not be started
  • Fixed a bug where summoning skills did not work sometimes
Dota 2 - contact@rockpapershotgun.com (Alec Meer)

biggest-steam-games-2018

We’ve just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It’s a list dominated by pre-2018 names, to be frank, a great many of which you’ll be expected, but there are a few surprises in there.

2018 releases Jurassic World Evolution, Far Cry 5 Kingdom Come: Deliverance and Warhammer: Vermintide II are wearing some spectacular money-hats, for example, while the relatively lesser-known likes of Raft, Eco and Deep Rock Galactic have made themselves heard above the din of triple-A marketing budgets. (more…)

Warhammer 40,000: Inquisitor - Martyr - proba 1 2 3


Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

New Feature - Warzone

The Warzone is now open at the Lacaon System!
  • There are 5 Stages, and each Stage consists of 10 battles
  • After these stages, the Warzone Missions are unlocked with infinite levels
  • Minimum Power Rating: 1100
  • Further mission tiers unlock at 1200,1300,1400, and 1500 Power Rating
  • Battles have certain Hazards (challenge parameters), one is unlocked at the end of every Stage
  • Each zone within a Warzone map is closed by a gate that unlocks only after the room has been cleared
  • Different passive effects and world skills can be bought for each mission
  • Players gain Warzone XP contributing towards Warzone Levels
  • Each Warzone Level gives +1% Maximum HP, Suppression, and Damage for Warzone missions
  • In the Warzone you will be able to gain new rewards, collect Favours, unlock three passive and an active skill slot
  • Skill slots are gained by advancing your ranking in the Warzone, and these skills are only usable in the Warzone. Overall there are 20 passive and 4 active skills to choose from
  • Favours will be later used for summoning the Nemesys and for buying items from the Warzone Vendor (coming soon)
Fixed bugs
  • Fixed unreachable chests on several maps
  • Fixed Bunker Busting missions that were undoable
  • Fixed spawn point positions across several maps
  • Fixed a bug where buff icons were copying icons from previous buffs
  • Fixed a bug where no enemies spawned in Unholy Cathedral after 25 minutes
  • Matchmaking window and Vote window now displays Fate costs properly
  • Demented Psyker now plays its death animation properly
  • Fixed a bug where executions caused stuck characters
  • Fixed the Relentless Heroic Deed
  • Fixed the Bane of the Empyrian Heroic Deed
    Skill tree window now remembers the last open panel correctly
Miscellaneous Features
  • Mind Reset is now constantly available at vendors. Price has been reduced.
  • Vulnerability stacks are now displayed
  • Added an option to disable the Psyker's Warp Heat effect
Balance
  • Enemies won't drop loot anymore on the Through the Fire and the Flames 1 & 3 maps
  • The following spells will not be interrupted by cutscenes anymore: Death Augury, Divine Shot, Foreboding, Precognition, Precognitive Dodge, Telekine Dome
  • Unholy Cathedral: Enemies won't drop loot anymore, and the maximum amount of enemies has been reduced
  • Unholy Cathedral: Increased reward quality at the end
  • When enemy groups are moving in formation, the slowest enemy type in the group is now moving faster, up to 150% of its normal speed
  • Trauma Control's damage reduction value was reduced from 20 to 5
  • Regenerative Bionics: halved healing from 3HP to 1.5HP per 10 Suppression (Tooltip fixed as well)
    ...