Satisfactory

Epic Games store exclusive Satisfactory is a massive sales success with over 500,000 units sold.

To be exact, 507,374 copies of the superb sci-fi factory sim have been sold since it launched on 19th March.

In a video, programmer and community manager Jace Valetti said Satisfactory is the best launch ever from developer Coffee Stain, which is behind Goat Simulator.

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Satisfactory - contact@rockpapershotgun.com (Dominic Tarason)

Today, Coffee Stain rolled out their first major early access update for Satisfactory, their 3D Factorio-like space-industrial sandbox. While shockingly good even in its first release, it still felt like the game had some gaps to fill. Today’s update adds new vertical conveyor belts, an exploration vehicle with springy suspension, demolition charges and firearms which go a long way to filling out those blanks. Below, a straight-to-the-point developer update video, made significantly more amusing by hair-dye interfering with their chroma key effects, or the full patch notes here.

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Satisfactory - contact@rockpapershotgun.com (Alice O'Connor)

The Factorio-esque delights of building machines to build machines until a pretty alien planet is converted into a vast machine building one really big machine today enters a first-person perspective with the early access of launch of Satisfactory. Made by Coffee Stain Studios, the mob behind Goat Simulator and–more relevantly–Sanctum, it is unashamedly Factorio in 3D but that intimate perspective does make a difference when you’re racing around in buggies or building up into the heavens.

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Satisfactory

Hands up how many of you used to pick spiders off their webs, and from dark corners in sheds, and plonk them overnight in a Millennium Falcon toy - with removable roof - so in the morning you could see which one emerged triumphant?

Come on, own up!

Don't be shy!

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Satisfactory

Hands up how many of you used to pick spiders off their webs, and from dark corners in sheds, and plonk them overnight in a Millennium Falcon toy - with removable roof - so in the morning you could see which one emerged triumphant?

Come on, own up!

Don't be shy!

Read more

Satisfactory

The absolute last thing I want to do when landing on a beautifully unspoilt, lush and exotic alien planet is build a clunking, grey, smog-spewing factory. But that's what Satisfactory makes you do, that's what it's about, and it's both horrid and inspired.

You work for a company called FICSIT but you don't know much about it. All you really know are your orders: land in your drop pod, disassemble it using a kind of futuristic supermarket barcode scanner, then begin building your factory. No questions thank you. Do as you're told. And you will. You will because it's the game and you want to succeed at it.

You find your copper vein and mine it, then cobble together the other materials you need to build your all-important hub. It's a bit like your crafting bench in Minecraft (but there are other benches for parts and equipment). It takes no time at all. It takes no time at all to do much in Satisfactory. Harvesting and production are streamlined and unfussy. It's very satisfying - very, um, satisfactory.

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Satisfactory - contact@rockpapershotgun.com (Alec Meer)

Satisfactory, the Factorio-style automated building game from Coffee Stain, is going to be huge. It’s going to be huge because there are going to be so many videos of huge things built within it, and we’re all going to look at those and think “now I> want to make something huge.”

The overriding question here was always whether or not Satisfactory could successfully transpose the spaghetti junction of autonomous conveyor belts and heavy machinery traditionally beheld from a top-down, third-person perspective into shiny first-person 3D. How can one possibly manage these thumping, churning cat’s cradles when even a small fraction of one fills the screen entirely?

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Satisfactory - contact@rockpapershotgun.com (Alec Meer)

Coffee Stain Studios are probably tired of everyone saying that their Goat Simulator and Sanctum follow-up Satisfactory looks like a first-person Factorio, but I’d say that’s a comparison to embrace. A very good thing given a new perspective, plus dune buggies and jetpacks? Yeah, g’wan.

It’s been a bit quiet on the Satisfactory front for a while now, other than news that the factory-builder would be an Epic Games Store exclusive, but hot off the production line is this shiny new newsmobile – an early access version of Satisfactory is due later this month.

There’s also a extremely fancy new trailer, which features erotic stroking of gleaming conveyor belts. They know their audience.

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Satisfactory

Satisfactory, the new game by Goat Simulator developer Coffee Stain Studios, will launch in early access 19th March, exclusively on the Epic Games Store (it is exclusive for 12 months - Coffee Stain has done a very nice Q&A video discussing the decision).

It's very different to Goat Simulator. Satisfactory is a bigger game about building epic factories across lush and exotic alien planets, you absolute monster. It's like a cross between No Man's Sky and Factorio, and the viewpoint being first-person really hammers home the scale of your creations - they're enormous!

You'll explore the planets to find new resources, including local wildlife and plantlife - which aren't always very friendly - and you can invite your friends in (up to four) if you so wish.

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Act of War: Direct Action - contact@rockpapershotgun.com (Graham Smith)

“We’re doing an 8chan AMA and we have no idea why,” announced THQ Nordic on their Twitter account earlier this evening. If you’re not aware, 8chan is an imageboard website which has been de-listed from Google search results for hosting “suspected child abuse content,” and which is associated with Swatting and Gamergate.

THQ Nordic’s marketing director has since apologised and claimed ignorance, but both are hard to believe.

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