The summer heat is on, and we at tinyBuild wanted to do something to brighten up your day. Today, Hello Neighbor is going on a weeklong sale at 70% off.
We’ve been doing lots of interesting things recently, and I wanted to take the opportunity to highlight some of the things we’re working on.
Specifically, on August 13 (that’s next week!) we are launching Kill It With Fire - a physics comedy game about exterminating spiders and burning down your house in the process. It’s a very lighthearted game the alphas of which have had 90%+ ratings on Steam.
The game is on Pre-Order that allows you to save 10%, or you can simply Wishlist it! We greatly appreciate it.
We've been working on something super special and completely new for us - the Hello Neighbor Animated Series!
Here's everything you need to know:
We have completed a full 22 minute version of a Pilot Episode
Tomorrow we're airing the Test Pilot to everyone on Youtube, it's an action packed, easy to understand proof of concept that we edited together after hundreds of iterations. The goal is to see if you, our fans, like it - and if so, we hope to get a distribution deal with one of the major networks.
The 22 minute version will be available as part of our Youtube club alongside an in-depth behind the scenes look of what to expect from the series.
The series is written by Carly Anne West, the author of the best-selling Hello Neighbor books
Characters of Secret Neighbor are actually based on the character designs in the TV Show as these started development at around the same time. And those designs are based on the books. And the books are based on the original game. And it's all canon.
The series is co-created by Nikita Kolesnikov (the original designer of Hello Neighbor), Carly Anne West, and myself (Alex Nichiporchik here, I worked with Nikita on the original Neighbor game).
Plot: A group of friends are trying to unravel the mystery surrounding their missing friends, and they believe the best thing to do is to break into their creepy Neighbor's house to find out where his kids had gone. All while bizarre meteorological events surrounding swarms of crows are shrouding the mysterious town of Raven Brooks.
I believe Black Skylands has best in class pixelart, and gameplay to match. The newest demo takes you on a journey through gorgeous floating islands filled with things that want you dead.
Delivery attempted. That's the guarantee of this totally accurate representation of package delivery drivers. We've all had this happen to us, so now it's time to make fun of it in a physics filled sandbox!
It's only 2 days left until Secret Neighbor launches on Steam!
Today I bring you brand new footage in the form of a How To Play video. It's recorded from the release version of the game, and I'm sure you'll enjoy spotting the progress we've made.
Meanwhile if you'd like to experience a multiplayer version of Hello Neighbor, where 6 players try to sneak into the creepy Neighbor's house - make sure to Wishlist Secret Neighbor!
To celebrate the anticipated launch, we are launching the Alphas on Steam
I know many of you have been waiting for the release of the original Hello Neighbor Alphas. It's 2 weeks until launch of Secret Neighbor, and there are 5 alpha builds. I will be launching a new alpha every few days leading up to launch.
The Alphas of Hello Neighbor were a series of game builds we used to test out the original game's gameplay, setting, lore, and AI. They show the logical evolution of how the game became Hello Neighbor.
We are gearing up for the Halloween-ish launch window for Secret Neighbor, and the whole team is working non-stop to make sure we get a good game that meets all of your expectations.
I may have leaked the below already on our discord (https://discord.gg/secretneighbor) but the details over there revolve around Neighbor's abilities and leveling.
If you participated in the Secret Neighbor Beta, you will know we have character and Neighbor classes. What we didn't really like about the system was lack of progression during the match. Some Neighbor players would go haywire from minute 1, and sometimes kid players would just run off and very quickly get all keys. So we decided to change this in 2 meaningful ways.
One is around the house itself. You will now need to progress through the house by unlocking its doors. The further you are in the house, the more high tier loot you can find, and you will need to unlock all of it to find keys to the basement. You unlock in-house doors with keycards. This creates a natural sense of progression.
To counter this, we decided to make the Neighbor level up as the match goes. The Neighbor player will need to sneak off to search for specific items that level him up, gradually unlocking his abilities. So in the very beginning it makes absolutely no sense to reveal yourself and attack others.
I will update everyone on how this shapes up as we're still trying to balance it.
Oh, and also - Hello Neighbor: Hide & Seek is coming to Steam this December. Rejoice!
We had an incredible PRE-PAX night full of announcements and mystery! I am writing this before the actual event happens, so I have no idea if we'll make it into cringe compilations yet. Fingers crossed!
If you're at PAXWest this weekend in Seattle, be sure to checkout our large booth right next to the Indie Megabooth. We have a very special Secret Neighbor and Graveyard Keeper sections, alongside your favorite Totally Reliable Delivery Service and the games listed above.
In case you're wondering, you will indeed be able to play Graveyard Keeper in an actual coffin.
Hey everyone! Thank you so much for participating in the beta.
My jaw just dropped when checking the numbers. Half a million people - 500k of you -- have participated in shaping the future of Secret Neighbor! Half a million players.
As you've seen with the updates, we have gathered a ton of valuable feedback and are putting our heads down for the final crunch.
We will be announcing the launch date at PAX West next week in Seattle, so watchout for that!
Meanwhile, would you kindly follow and wishlist the Steam Page for Secret Neighbor:
Good morning everyone and welcome to the Secret Neighbor BETA!
*holds for insane reeing and the crowd going wild*
*breathes in*
Ok, we've got a few special things in store for you today.
The Beta Is Live - Get it Now
The beta is live and runs until August 19th. We decided to make it simpler to get it, and you can simply download the Secret Neighbor Beta app on Steam:
All weekend long we will be hosting the Stranger Reads livestream on Steam and Youtube! We will be reading through the first two HELLO NEIGHBOR BOOKS! Live. With bumpers and very zen weirdness. Join us on the Steam page or on Youtube - https://youtube.com/tinybuildgames
How to Play & What's New
We've created an easy to scan through guide of how to play the new beta. Please go through it - it's a nifty imgur album.
The TLDR changelog
We now have Neighbor character classes
The user flow has been redesigned. You now equip your character before you enter quick game, so that we don't have people in the lobby waiting for others to configure themselves
Character classes have been improved/rebalanced/redesigned
The house has many new surprises
I especially like the smoke bomb for the Neighbor
Read the imgur album for details so I don't flood this post
Wishlist & Follow the main game to unlock Clown Neighbor
In order to unlock the Clown Neighbor in the beta, you will need to Wishlist & Follow the main game's page: