Hello Neighbor - Alex@tinybuild


Hi everyone and welcome to the Open Pre-Alpha!

Everyone who signed up for alpha already got an e-mail with download instructions. Please read the controls carefully and give us feedback on the forums.

We know there are obvious issues and crashes, and I need to stress this out -- we will not be updating the Pre-Alpha build. It is a demonstration of the core gameplay, and we have already rebuilt the engine for future builds.

To celebrate the release, here is a very creepy Hello Neighbor trailer

If you haven't signed up before, have no fear, get the Pre-Alpha at http://HelloNeighborGame.com

https://www.youtube.com/watch?v=O41H9yESyHA
Hello Neighbor - Alex@tinybuild


Hi everyone and welcome to the Open Pre-Alpha!

Everyone who signed up for alpha already got an e-mail with download instructions. Please read the controls carefully and give us feedback on the forums.

We know there are obvious issues and crashes, and I need to stress this out -- we will not be updating the Pre-Alpha build. It is a demonstration of the core gameplay, and we have already rebuilt the engine for future builds.

To celebrate the release, here is a very creepy Hello Neighbor trailer

If you haven't signed up before, have no fear, get the Pre-Alpha at http://HelloNeighborGame.com

https://www.youtube.com/watch?v=O41H9yESyHA
Hello Neighbor - Alex@tinybuild


You've all probably been wondering.. what exactly is in the basement? Does the game end there? Are you the evil person in this situation? I'm not going to answer any of these questions.

I'm just going to share a trailer and talk about the game.

https://www.youtube.com/watch?v=hB06WB8RI3I

Pre-Alpha is This Weekend

We're calling it a PRE ALPHA because we weren't sure if the super early build was stable enough to share publicly. This is the same build you saw tons of Youtubers and Streamers play. Turns out it is and we're sharing it very soon.

Be sure to sign-up for the mailing list to get it - http://eepurl.com/chbmGH

About the full game

I wrote up a detailed post about where the full game is going. Read it here - http://tinybuild.com/whats-in-hello-neighbors-basement-heres-a-teaser

Don't forget to Wishlist!

http://store.steampowered.com/app/521890
Hello Neighbor - Alex@tinybuild


You've all probably been wondering.. what exactly is in the basement? Does the game end there? Are you the evil person in this situation? I'm not going to answer any of these questions.

I'm just going to share a trailer and talk about the game.

https://www.youtube.com/watch?v=hB06WB8RI3I

Pre-Alpha is This Weekend

We're calling it a PRE ALPHA because we weren't sure if the super early build was stable enough to share publicly. This is the same build you saw tons of Youtubers and Streamers play. Turns out it is and we're sharing it very soon.

Be sure to sign-up for the mailing list to get it - http://eepurl.com/chbmGH

About the full game

I wrote up a detailed post about where the full game is going. Read it here - http://tinybuild.com/whats-in-hello-neighbors-basement-heres-a-teaser

Don't forget to Wishlist!

http://store.steampowered.com/app/521890
Hello Neighbor

There's something intriguing about a locked door. What's behind it? What secrets is it hiding? How far would you go to find out? In Hello Neighbor, a stealth horror game being developed by tinyBuild, you'll get to find out. The odd little man who lives across the street from you is clearly hiding something behind a triple-locked door in his house, and it's up to you to completely disregard his right to privacy.

I played a bit of Hello Neighbor's pre-alpha, and attempted to break into my neighbor's house a good twenty or thirty times. My neighbor wasn't super happy about it, and the horror portion of the game comes from his attempts to chase and catch you (when he does, you wake up back at home and can try again). It's a strange little setup, because you're certainly the bad guy, and he has every right to kick you out of his house for snooping without being treated like a monster. But he still feels like a monster and you, though trespassing, are somehow the victim.

While your neighbor doesn't have the logical reaction to your repeated incursions, like calling the police, having you arrested, and filing a restraining order, he definitely does react. Come in through his front door a few too many times, and you might find a bear trap placed in front of it. Break in through a certain window once or twice, and you might find it boarded up the next time. Repeatedly take the same path over his fence or across his driveway and he'll set up a motion sensor that trips an alarm, and keep using the same interior doors and you'll find them blocked by chairs. You won't be running the same routes over and over again, you'll have to find new ones, or at least be far more cautious about using the old ones.

He also moves things around. At one point after I'd slunk into his house I'd thrown a radio through a window on the far side of the house to draw him over, then slipped in through the front door I spotted a key in one of the rooms. He grabbed me before I managed to snag it, and the next time I went into his house, the key wasn't there. My next ten or so tries revolved around finding the key again, which I eventually located hanging on the wall in another part of the house. I lost the key again he was chasing me, I panicked, and threw the key at a window hoping to break it and escape and found he'd placed it another spot the next time I broke in.

This makes it pretty difficult to plan ahead. Sure, you can distract him and enter the house, but what you're looking for might not be in the place you last saw it, meaning you never really know how each break-in will go.

And, of course, he's not always in the same spot either. While you'll often find him sitting in front of his TV, sometimes he'll be in other rooms when you arrive. One evening he was outside working on his car, sometimes he's around the side of the house, and another time, quite adorably, I found him in his kitchen doing calisthenics.

Sometimes his preparations get in his own way. At one point, he started locking his front doors, meaning I had to stick to other ways of getting in. However, this meant on the days he walked around in his yard, he couldn't get in through his front doors either, preferring instead to pick up a box from his lawn, use it to shatter his living room window, and climb into the house that way. I guess that's a solution he is getting where he needs to go but he's saving me the trouble of breaking the window myself.

It's also hard to say how scary the neighbor will remain throughout the game. At first, he's terrifying, lunging at you to the accompaniment of a jangling horror sting. And, there's an extremely alarming sequence that takes place, for a change, in your own house. After a dozen or so times being caught, however, it's not really scary anymore, though it can still definitely be tense, especially the times when I'd found some item to help me with his triple-locked door of mystery and his pursuit was making it difficult to use it.

The pre-alpha is good fun, though. I want to play more once Hello Neighbor is further along in development. I disabled two of the three door locks, but still haven't found a way to handle the third. And damn it, I want to know what's in there! Maybe I am the true monster in all this, just a lousy snoop who can't leave well enough alone.

But he's no angel either. Dude owns a dozen bear traps and he's always wearing shiny black gloves. He's definitely up to something.

Hello Neighbor - Alex@tinybuild


Time to share some real, unedited gameplay. Because no man should share fake gameplay.

https://www.youtube.com/watch?v=KNOwAHyxPfk&feature=youtu.be

Remember to sign-up for the Alpha -- http://eepurl.com/chbmGH
Hello Neighbor - Alex@tinybuild


Time to share some real, unedited gameplay. Because no man should share fake gameplay.

https://www.youtube.com/watch?v=KNOwAHyxPfk&feature=youtu.be

Remember to sign-up for the Alpha -- http://eepurl.com/chbmGH
Hello Neighbor

If you need to borrow a cup of sugar, just deal with it because your neighbor laid a bear trap on the welcome mat and already dug a grave. The pie can wait.

Hello Neighbor, a new horror stealth game from Dynamic Pixels, can make such a domestic pie-free nightmare a reality when it releases sometime next year. Just announced by publisher tinyBuild, Hello Neighbor is a pretty unique take on stealth horror, pitting you against a single AI character in their house. Your goal is to find out what they're hiding in the basement, but they won't make it easy.

The mustachioed AI neighbor apparently "learns from your every move," which is an intriguing, but pretty vague claim. As the Steam page description puts it, "Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you."

Will we be dealing with an aggressive hunter AI, a la Alien: Isolation or something else entirely? If the gifs and trailer are any indication, it looks like we'll be able to use most physics objects to our advantage. Toss a tomato at the window, sneak in through the back, block off dangerous doors with chairs, and steal a few bear traps while you're at it. The same tricks just might not work twice.

While most of the real sleuthing will take place in the Neighbor's house, Dynamic Pixels is aiming for over 10 hours of play, including story-driven levels that take place somewhere beyond the neighborhood.

Conceptually, I love the idea. A stealth game focused in a small sandbox environment with a single AI could make for some really tense, emergent horror. I just hope the systems are as great as they sound.

Signups for a playable alpha are already open, and Dynamic Pixels plans on releasing new builds regularly. Plenty of time to practice stealing sugar.

Hello Neighbor - Alex@tinybuild


It's official! Hello Neighbor is coming to Steam next summer!

It's a Stealth Horror game where you try to sneak into your neighbor's house to figure out what horrible secrets he's hiding. You play against an advanced, self-learning AI that counters your every move.

The game has been in development for a while by Dynamic Pixels, and a few months ago tinyBuild partnered up with this talented team to help make the game happen. You may have seen the Kickstarter or Greenlight projects, and there are very important changes that happened to the project. We will be revealing this information gradually.

Trailer

Checkout the Announcement Trailer

https://www.youtube.com/watch?v=TKLx5rhpS2k

Open Alpha Sign-Ups!

Want to help us test the game? Sign-up for the open alpha - http://eepurl.com/chbmGH
Hello Neighbor - Alex@tinybuild


It's official! Hello Neighbor is coming to Steam next summer!

It's a Stealth Horror game where you try to sneak into your neighbor's house to figure out what horrible secrets he's hiding. You play against an advanced, self-learning AI that counters your every move.

The game has been in development for a while by Dynamic Pixels, and a few months ago tinyBuild partnered up with this talented team to help make the game happen. You may have seen the Kickstarter or Greenlight projects, and there are very important changes that happened to the project. We will be revealing this information gradually.

Trailer

Checkout the Announcement Trailer

https://www.youtube.com/watch?v=TKLx5rhpS2k

Open Alpha Sign-Ups!

Want to help us test the game? Sign-up for the open alpha - http://eepurl.com/chbmGH
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