We were amazed by your overwhelming response to our photo competition. In total we have received over 800 entries and it was very difficult for us to choose the winners, given that so many of your photos were fantastic. But in the end someone has to win, so our whole team voted and without further ado, here we go:
1st place goes to Andre.
Andre. wins an official theHunter: Call of the Wild t-shirt, a digital copy of the game, a branded USB stick as well as a cuddly new companion:
2nd place goes to MentalDecay84
3rd place goes to JAROD.Yi
You both win an official theHunter: Call of the Wild t-shirt.
Some pretty fantastic photos, don't you think? Congratulations to our winners, I will get in touch with you in regards to your prices. The whole theHunter: Call of the Wild team says 'Thank you!' to everyone who participated and we are looking forward to running more community competitions like this one in the future. ːsteamhappyː
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Hello Hunters,
We were amazed by your overwhelming response to our photo competition. In total we have received over 800 entries and it was very difficult for us to choose the winners, given that so many of your photos were fantastic. But in the end someone has to win, so our whole team voted and without further ado, here we go:
1st place goes to Andre.
Andre. wins an official theHunter: Call of the Wild t-shirt, a digital copy of the game, a branded USB stick as well as a cuddly new companion:
2nd place goes to MentalDecay84
3rd place goes to JAROD.Yi
You both win an official theHunter: Call of the Wild t-shirt.
Some pretty fantastic photos, don't you think? Congratulations to our winners, I will get in touch with you in regards to your prices. The whole theHunter: Call of the Wild team says 'Thank you!' to everyone who participated and we are looking forward to running more community competitions like this one in the future. ːsteamhappyː
Framed for murder, now they prowl the badlands, an outlaw hunting outlaws, a bounty hunter, a renegade, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.
Today Johanna and I will be joined by Philipp, who is the Producer of theHunter: Call of the Wild. We will head into the depths of Hirschfelden whilst talking production, community and more!
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Hello Hunters,
Today Johanna and I will be joined by Philipp, who is the Producer of theHunter: Call of the Wild. We will head into the depths of Hirschfelden whilst talking production, community and more!
It’s our second week post-launch and it’s time for Patch 1.2.
While continuously working on bug fixes, crashes and performance improvements, we also track all the great feedback that you keep providing, which is of big help to us! We look forward to hearing your thoughts regarding the latest changes we have made - for example the slower stalking speed while crouching (with keyboard controls).
In addition we want to thank you for the consistent and fantastic support you give each other in our Steam forums. Be sure to visit there for ‘unofficial’ community fixes and work around solutions until official patches come along.
One thread we wanted to highlight was started by community member “Sento” as he couldn’t start the game and player "Slackard" provided a suggestion that might help other players, too. You can find Slackard’s suggestion on top in our technical troubleshooting sticky post:
Finally, we just wanted to give a general piece of advice to keep your graphic drivers up to date. Crash reports on our end indicate that there are some outdated drivers out there so make sure to check that you have the latest version running on your machine.
Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
Crouching now correctly affects Animal AI
Balanced difficulty settings for photo missions
Balanced equipment prices in the in-game store
Fixed missions so they can be completed with the .270 Warden rifle
Fixed issue with “Big Coyote Tour” mission
Improved interactions of Points of Interest and Hunting Structures
Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
Improved Sommer #2
Specified the region where to find the coyote in Vualez “The Werecoyote”
User Interface:
Improved feedback for noise in HUD
Various fixes for overflows, cutoffs and unlocalized strings
Fixed storage freezing when used
Harvest screen lists hit starting with 1 now
Player placed waypoints can now be seen from any distance
Fix for empty Mission Log when switching reserves
Fixed a bug where droppings would not correctly indicate time since creation and instead always show "just now" when investigated
Audio:
Added female breathing and damage sounds for player character
Added sound for Headlamp when turning it on / off
Improvement of UI Mix
Improvement of Music Mix
Improvement of Bear mix
Added Jump sounds for main character
Changed rabbits/squirrel navigation sounds
Improve animal vegetation passthrough sounds
Miscellaneous:
Removed spawn point outside of reserve
Various fixes for floating props in the world
Fixed issue with proning and looking through the terrain
In Progress Nearing completion, to be released soon:
Adding Exit to Main Menu
Crashfix when starting the game
Performance improvements after having scanned multiple clues
Fix for disappearing animal clues
We are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it in the next update. Please note that you unlock this ammunition with a rifle score of 50 (or higher).
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Hello Hunters,
It’s our second week post-launch and it’s time for Patch 1.2.
While continuously working on bug fixes, crashes and performance improvements, we also track all the great feedback that you keep providing, which is of big help to us! We look forward to hearing your thoughts regarding the latest changes we have made - for example the slower stalking speed while crouching (with keyboard controls).
In addition we want to thank you for the consistent and fantastic support you give each other in our Steam forums. Be sure to visit there for ‘unofficial’ community fixes and work around solutions until official patches come along.
One thread we wanted to highlight was started by community member “Sento” as he couldn’t start the game and player "Slackard" provided a suggestion that might help other players, too. You can find Slackard’s suggestion on top in our technical troubleshooting sticky post:
Finally, we just wanted to give a general piece of advice to keep your graphic drivers up to date. Crash reports on our end indicate that there are some outdated drivers out there so make sure to check that you have the latest version running on your machine.
Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
Crouching now correctly affects Animal AI
Balanced difficulty settings for photo missions
Balanced equipment prices in the in-game store
Fixed missions so they can be completed with the .270 Warden rifle
Fixed issue with “Big Coyote Tour” mission
Improved interactions of Points of Interest and Hunting Structures
Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
Improved Sommer #2
Specified the region where to find the coyote in Vualez “The Werecoyote”
User Interface:
Improved feedback for noise in HUD
Various fixes for overflows, cutoffs and unlocalized strings
Fixed storage freezing when used
Harvest screen lists hit starting with 1 now
Player placed waypoints can now be seen from any distance
Fix for empty Mission Log when switching reserves
Fixed a bug where droppings would not correctly indicate time since creation and instead always show "just now" when investigated
Audio:
Added female breathing and damage sounds for player character
Added sound for Headlamp when turning it on / off
Improvement of UI Mix
Improvement of Music Mix
Improvement of Bear mix
Added Jump sounds for main character
Changed rabbits/squirrel navigation sounds
Improve animal vegetation passthrough sounds
Miscellaneous:
Removed spawn point outside of reserve
Various fixes for floating props in the world
Fixed issue with proning and looking through the terrain
In Progress Nearing completion, to be released soon:
Adding Exit to Main Menu
Crashfix when starting the game
Performance improvements after having scanned multiple clues
Fix for disappearing animal clues
We are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it in the next update. Please note that you unlock this ammunition with a rifle score of 50 (or higher).
Johanna and I are about to go live in 10 minutes, at 4PM CET, for our weekly theHunter: Call of the Wild stream. Join us on this Multiplayer hunt on https://www.twitch.tv/expansiveworlds