theHunter: Call of the Wild™ - EW_Stefan
Hello Hunters,

We were amazed by your overwhelming response to our photo competition. In total we have received over 800 entries and it was very difficult for us to choose the winners, given that so many of your photos were fantastic. But in the end someone has to win, so our whole team voted and without further ado, here we go:

1st place goes to Andre.



Andre. wins an official theHunter: Call of the Wild t-shirt, a digital copy of the game, a branded USB stick as well as a cuddly new companion:




2nd place goes to MentalDecay84



3rd place goes to JAROD.Yi



You both win an official theHunter: Call of the Wild t-shirt.

Some pretty fantastic photos, don't you think? Congratulations to our winners, I will get in touch with you in regards to your prices. The whole theHunter: Call of the Wild team says 'Thank you!' to everyone who participated and we are looking forward to running more community competitions like this one in the future. ːsteamhappyː

Happy Hunting!

Stefan
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Hello Hunters,

We were amazed by your overwhelming response to our photo competition. In total we have received over 800 entries and it was very difficult for us to choose the winners, given that so many of your photos were fantastic. But in the end someone has to win, so our whole team voted and without further ado, here we go:

1st place goes to Andre.



Andre. wins an official theHunter: Call of the Wild t-shirt, a digital copy of the game, a branded USB stick as well as a cuddly new companion:




2nd place goes to MentalDecay84



3rd place goes to JAROD.Yi



You both win an official theHunter: Call of the Wild t-shirt.

Some pretty fantastic photos, don't you think? Congratulations to our winners, I will get in touch with you in regards to your prices. The whole theHunter: Call of the Wild team says 'Thank you!' to everyone who participated and we are looking forward to running more community competitions like this one in the future. ːsteamhappyː

Happy Hunting!

Stefan
Counter-Strike 2 - contact@rockpapershotgun.com (Alec Meer)

Framed for murder, now they prowl the badlands, an outlaw hunting outlaws, a bounty hunter, a renegade, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.

… [visit site to read more]

theHunter: Call of the Wild™ - EW_Stefan


Hello Hunters,

Today Johanna and I will be joined by Philipp, who is the Producer of theHunter: Call of the Wild. We will head into the depths of Hirschfelden whilst talking production, community and more!

Join us at 4PM CET on: https://www.twitch.tv/expansiveworlds

See you in Hirschfelden!

Cheers,

Stefan
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]


Hello Hunters,

Today Johanna and I will be joined by Philipp, who is the Producer of theHunter: Call of the Wild. We will head into the depths of Hirschfelden whilst talking production, community and more!

Join us at 4PM CET on: https://www.twitch.tv/expansiveworlds

See you in Hirschfelden!

Cheers,

Stefan
theHunter: Call of the Wild™ - EW_Stefan


Hello Hunters,

We just released a small update to address a crash related to multiplayer mode, after releasing Patch 1.2 earlier today.

We’ll continue to monitor and let you know if there are further updates.

Happy Hunting,

theHunter: Call of the Wild Team

Patch 1.2: http://steamcommunity.com/games/518790/announcements/detail/521694061249663720?tscn=1488558775
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]


Hello Hunters,

We just released a small update to address a crash related to multiplayer mode, after releasing Patch 1.2 earlier today.

We’ll continue to monitor and let you know if there are further updates.

Happy Hunting,

theHunter: Call of the Wild Team

Patch 1.2: http://steamcommunity.com/games/518790/announcements/detail/521694061249663720?tscn=1488558775
theHunter: Call of the Wild™ - EW_Stefan


Hello Hunters,

It’s our second week post-launch and it’s time for Patch 1.2.

While continuously working on bug fixes, crashes and performance improvements, we also track all the great feedback that you keep providing, which is of big help to us! We look forward to hearing your thoughts regarding the latest changes we have made - for example the slower stalking speed while crouching (with keyboard controls).

In addition we want to thank you for the consistent and fantastic support you give each other in our Steam forums. Be sure to visit there for ‘unofficial’ community fixes and work around solutions until official patches come along.

One thread we wanted to highlight was started by community member “Sento” as he couldn’t start the game and player "Slackard" provided a suggestion that might help other players, too. You can find Slackard’s suggestion on top in our technical troubleshooting sticky post:

http://steamcommunity.com/app/518790/discussions/4/133258092236941314/

Finally, we just wanted to give a general piece of advice to keep your graphic drivers up to date. Crash reports on our end indicate that there are some outdated drivers out there so make sure to check that you have the latest version running on your machine.

Nvidia: http://www.geforce.com/geforce-experience/download
AMD: http://support.amd.com/en-us/download

We hope you enjoy Patch 1.2 and see you soon for the next update. You can discuss feedback in our dedicated Patch 1.2 thread here:

http://steamcommunity.com/app/518790/discussions/0/133258593390485033/

theHunter: Call of the Wild Team

Fixes:

Gameplay:
  • Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
  • Crouching now correctly affects Animal AI
  • Balanced difficulty settings for photo missions
  • Balanced equipment prices in the in-game store
  • Fixed missions so they can be completed with the .270 Warden rifle
  • Fixed issue with “Big Coyote Tour” mission
  • Improved interactions of Points of Interest and Hunting Structures
  • Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
  • Improved Sommer #2

  • Specified the region where to find the coyote in Vualez “The Werecoyote”

User Interface:
  • Improved feedback for noise in HUD
  • Various fixes for overflows, cutoffs and unlocalized strings
  • Fixed storage freezing when used
  • Harvest screen lists hit starting with 1 now
  • Player placed waypoints can now be seen from any distance
  • Fix for empty Mission Log when switching reserves
  • Fixed a bug where droppings would not correctly indicate time since creation and instead always show "just now" when investigated

Audio:
  • Added female breathing and damage sounds for player character
  • Added sound for Headlamp when turning it on / off
  • Improvement of UI Mix
  • Improvement of Music Mix
  • Improvement of Bear mix
  • Added Jump sounds for main character
  • Changed rabbits/squirrel navigation sounds
  • Improve animal vegetation passthrough sounds

Miscellaneous:
  • Removed spawn point outside of reserve
  • Various fixes for floating props in the world
  • Fixed issue with proning and looking through the terrain

In Progress
Nearing completion, to be released soon:
  • Adding Exit to Main Menu
  • Crashfix when starting the game
  • Performance improvements after having scanned multiple clues
  • Fix for disappearing animal clues

We are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it in the next update. Please note that you unlock this ammunition with a rifle score of 50 (or higher).

UPDATE, March 3rd, 18:00 CET

http://steamcommunity.com/games/518790/announcements/detail/521694061250637940
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]


Hello Hunters,

It’s our second week post-launch and it’s time for Patch 1.2.

While continuously working on bug fixes, crashes and performance improvements, we also track all the great feedback that you keep providing, which is of big help to us! We look forward to hearing your thoughts regarding the latest changes we have made - for example the slower stalking speed while crouching (with keyboard controls).

In addition we want to thank you for the consistent and fantastic support you give each other in our Steam forums. Be sure to visit there for ‘unofficial’ community fixes and work around solutions until official patches come along.

One thread we wanted to highlight was started by community member “Sento” as he couldn’t start the game and player "Slackard" provided a suggestion that might help other players, too. You can find Slackard’s suggestion on top in our technical troubleshooting sticky post:

http://steamcommunity.com/app/518790/discussions/4/133258092236941314/

Finally, we just wanted to give a general piece of advice to keep your graphic drivers up to date. Crash reports on our end indicate that there are some outdated drivers out there so make sure to check that you have the latest version running on your machine.

Nvidia: http://www.geforce.com/geforce-experience/download
AMD: http://support.amd.com/en-us/download

We hope you enjoy Patch 1.2 and see you soon for the next update. You can discuss feedback in our dedicated Patch 1.2 thread here:

http://steamcommunity.com/app/518790/discussions/0/133258593390485033/

theHunter: Call of the Wild Team

Fixes:

Gameplay:
  • Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
  • Crouching now correctly affects Animal AI
  • Balanced difficulty settings for photo missions
  • Balanced equipment prices in the in-game store
  • Fixed missions so they can be completed with the .270 Warden rifle
  • Fixed issue with “Big Coyote Tour” mission
  • Improved interactions of Points of Interest and Hunting Structures
  • Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
  • Improved Sommer #2

  • Specified the region where to find the coyote in Vualez “The Werecoyote”

User Interface:
  • Improved feedback for noise in HUD
  • Various fixes for overflows, cutoffs and unlocalized strings
  • Fixed storage freezing when used
  • Harvest screen lists hit starting with 1 now
  • Player placed waypoints can now be seen from any distance
  • Fix for empty Mission Log when switching reserves
  • Fixed a bug where droppings would not correctly indicate time since creation and instead always show "just now" when investigated

Audio:
  • Added female breathing and damage sounds for player character
  • Added sound for Headlamp when turning it on / off
  • Improvement of UI Mix
  • Improvement of Music Mix
  • Improvement of Bear mix
  • Added Jump sounds for main character
  • Changed rabbits/squirrel navigation sounds
  • Improve animal vegetation passthrough sounds

Miscellaneous:
  • Removed spawn point outside of reserve
  • Various fixes for floating props in the world
  • Fixed issue with proning and looking through the terrain

In Progress
Nearing completion, to be released soon:
  • Adding Exit to Main Menu
  • Crashfix when starting the game
  • Performance improvements after having scanned multiple clues
  • Fix for disappearing animal clues

We are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it in the next update. Please note that you unlock this ammunition with a rifle score of 50 (or higher).

UPDATE, March 3rd, 18:00 CET

http://steamcommunity.com/games/518790/announcements/detail/521694061250637940
theHunter: Call of the Wild™ - EW_Anna


Hello Hunters,

Johanna and I are about to go live in 10 minutes, at 4PM CET, for our weekly theHunter: Call of the Wild stream. Join us on this Multiplayer hunt on https://www.twitch.tv/expansiveworlds

See you in Hirschfelden! ːsteamhappyː

Cheers,

Stefan

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