Johanna and I are about to go live in 10 minutes, at 4PM CET, for our weekly theHunter: Call of the Wild stream. Join us on this Multiplayer hunt on https://www.twitch.tv/expansiveworlds
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Hello Hunters,
Johanna and I are about to go live in 10 minutes, at 4PM CET, for our weekly theHunter: Call of the Wild stream. Join us on this Multiplayer hunt on https://www.twitch.tv/expansiveworlds
Today we’re launching our first Community competition for theHunter: Call of the Wild! Post your best photography taken in the Hirschfelden hunting reserve and have the chance to win great prizes.
To participate, post an in-game photography in this thread, following the guidelines below.
Guidelines
Showcase your favourite part of Hirschfelden hunting reserve in theHunter: Call of the Wild using the in-game camera.
Post a link to your photo in the comment section using any image hosting website of your choice (e.g. http://imgur.com)
The winners will be selected by the theHunter: Call of the Wild team. The winning images will be posted on our social channels and Steam.
First place winner gets a copy of the game together with an exclusive package consisting of a plush wild Boar, a wooden USB stick with the game logo and a theHunter: Call of the Wild t-shirt.
Second and third place winners will receive an exclusive theHunter: Call of the Wild t-shirt.
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Today we’re launching our first Community competition for theHunter: Call of the Wild! Post your best photography taken in the Hirschfelden hunting reserve and have the chance to win great prizes.
To participate, post an in-game photography in this thread, following the guidelines below.
Guidelines
Showcase your favourite part of Hirschfelden hunting reserve in theHunter: Call of the Wild using the in-game camera.
Post a link to your photo in the comment section using any image hosting website of your choice (e.g. http://imgur.com)
The winners will be selected by the theHunter: Call of the Wild team. The winning images will be posted on our social channels and Steam.
First place winner gets a copy of the game together with an exclusive package consisting of a plush wild Boar, a wooden USB stick with the game logo and a theHunter: Call of the Wild t-shirt.
Second and third place winners will receive an exclusive theHunter: Call of the Wild t-shirt.
We have another small patch for you that addresses issues after yesterday’s Patch 1.1.
As always, we thoroughly go through your feedback and try to work it in for the next update. This marks the fourth update in the 8 days since release.
For the next patch, we are working on a better solution for stalking in crouch mode without using a gamepad, better feedback regarding the noise you make in the HUD and of course crashes, performance improvements as well as usability. There is not yet a release date for the next patch, but we intend to keep the frequency similar to what you’ve seen so far.
Thank you again for the on-going dialogue and until the next update!
theHunter: Call of the Wild Team
Fixes:
Crashfix for bringing up the scoreboard in multiplayer (affects specific languages)
Items are now unlocked when you exceed the requirements. Please be sure to obtain experience points for your character / weapon level to update, so that the changes can take effect.
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Hello Hunters,
We have another small patch for you that addresses issues after yesterday’s Patch 1.1.
As always, we thoroughly go through your feedback and try to work it in for the next update. This marks the fourth update in the 8 days since release.
For the next patch, we are working on a better solution for stalking in crouch mode without using a gamepad, better feedback regarding the noise you make in the HUD and of course crashes, performance improvements as well as usability. There is not yet a release date for the next patch, but we intend to keep the frequency similar to what you’ve seen so far.
Thank you again for the on-going dialogue and until the next update!
theHunter: Call of the Wild Team
Fixes:
Crashfix for bringing up the scoreboard in multiplayer (affects specific languages)
Items are now unlocked when you exceed the requirements. Please be sure to obtain experience points for your character / weapon level to update, so that the changes can take effect.
We are working on a hotfix for Progression to unlock requirements when you exceed them as well as a crash for specific languages when bringing up the scoreboard in multiplayer. The solutions are being tested now but we can't give a release time yet. For locked items, try gaining experience and restarting the game until the hotfix is out. ----
Hello Hunters,
We are happy to announce the release of Patch 1.1 for theHunter: Call of the Wild, which offers a number of fixes for gameplay, performance and multiplayer. Your continuous feedback and detailed reports have helped the dev team and Producer Phil with prioritizing and fixing some of the most pressing issues.
While I write this our dev team have already started their work on Patch 1.2 which will address further issues reported via social media, the Steam forums and customer service. We want to take this chance to thank you for your ongoing support and also assure you that we will continue to work hard on solving issues and making theHunter: Call of the Wild an even better hunting experience for all of our players.
We look forward to hearing from you regarding Patch 1.1 in our dedicated feedback thread:
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Update:
We are working on a hotfix for Progression to unlock requirements when you exceed them as well as a crash for specific languages when bringing up the scoreboard in multiplayer. The solutions are being tested now but we can't give a release time yet. For locked items, try gaining experience and restarting the game until the hotfix is out. ----
Hello Hunters,
We are happy to announce the release of Patch 1.1 for theHunter: Call of the Wild, which offers a number of fixes for gameplay, performance and multiplayer. Your continuous feedback and detailed reports have helped the dev team and Producer Phil with prioritizing and fixing some of the most pressing issues.
While I write this our dev team have already started their work on Patch 1.2 which will address further issues reported via social media, the Steam forums and customer service. We want to take this chance to thank you for your ongoing support and also assure you that we will continue to work hard on solving issues and making theHunter: Call of the Wild an even better hunting experience for all of our players.
We look forward to hearing from you regarding Patch 1.1 in our dedicated feedback thread:
I wanted to give you an quick update on the current state of the game and upcoming improvements and plans for fixes. The development team, lead by our Producer Philipp, are hard at work on addressing the issues reported by you.
After we released two updates last week, we have a variety of fixes ready for Patch 1.1 which we will release as soon as possible. Read more about the previous patches below:
We are also looking into crashes, both on startup and during sessions, while evaluating crash logs for a permanent solution.
Finally, all of us at Expansive Worlds and Avalanche Studios want to thank you, our fantastic community and players, for your patience. All the bug reports and valuable feedback you keep sending our way is very important for us, and is a big help when we prioritize our work - we could not do it without you.
We look forward to sharing more on Patch 1.1, as well as general progress, soon.
theHunter: Call of the Wild™ - EW_Stefan [Community Manager]
Hello Hunters,
I wanted to give you an quick update on the current state of the game and upcoming improvements and plans for fixes. The development team, lead by our Producer Philipp, are hard at work on addressing the issues reported by you.
After we released two updates last week, we have a variety of fixes ready for Patch 1.1 which we will release as soon as possible. Read more about the previous patches below:
We are also looking into crashes, both on startup and during sessions, while evaluating crash logs for a permanent solution.
Finally, all of us at Expansive Worlds and Avalanche Studios want to thank you, our fantastic community and players, for your patience. All the bug reports and valuable feedback you keep sending our way is very important for us, and is a big help when we prioritize our work - we could not do it without you.
We look forward to sharing more on Patch 1.1, as well as general progress, soon.