SCUM - Sippy
Hello everyone, here we are again with our weekly update of what is going on behind the doors!



Fortifications

  • Fortifications are in full swing, soon you will be able to have a cozy place to call home, and netflix and chill on that sofa that you love and adore, and maybe a bit more!




Vehicles

  • Vehicles are slowly being wrapped up for the first stage of release. The SUV in the picture will be able to hold up to 4 people, and it will have storage as well.


Cities of the future

  • Our level design team started to work on city assets. So at one point, you will have full-fledged cities in SCUM to roam around, and make your home!




Steam trading cards

  • For all you collectors, this one is for you, and badges are also on the way!


New weapon

  • We are also working on a new weapon for you guys.


Network replication graph

  • Further server optimizations are underway, one being the network replication graph that should increase server performance and reduce lag.



This is it for this week's WIP post, we can't wait to hit the island with all those updates for you guys! On that note, show us your best SCUM memes on twitter under the #SCUMeme and the ones we like we will share around, and if we get a nice amount of good memes we might bring back the penis increase bug! (We won't, but pls make memes so our marketing and community team can laugh a bit).
SCUM

Last week's Wild Hunter update to the online survival game Scum added bow and arrow skills, new animals to use them on, new musical instruments, and user-definable dongs. Amusingly, they weren't purely cosmetic: embiggening your wang requires the use of attribute points that could otherwise be put toward more useful characteristics, or you could shrink it up in exchange for a boost to your brain or biceps. 

As sometimes happens with such complex, interlocking systems, the rollout didn't go perfectly smoothly. Because of that, Gamepires released a hotfix today aimed at addressing some of the most pressing issues, including: 

  • Bug fix where penis would get bigger with each login
  • Fixed a bug where urinating would lock hands and penis if interrupted
  • Fixed a bug where it was possible to increase penis size without it affecting other attributes

There are other, less phallus-focused (and phunny) changes, of course, including visual improvements and tweaks like decreased candle heat radius and increased sodium loss while urinating, and a wider frequency range for musical instruments. There's also a new "participation prize" of ten fame points for prisoners who stay in  game events until they're over, and new administrator commands that enable weather effects, visual bullet trajectories, and improved drone access.

The full rundown of Scum's dong nerf hotfix is available on Steam.

SCUM - Sippy


Hello everyone, we have a small hotfix update for you this week where we squash bugs, add some QOL changes, and other goodies!



Bug fixes

  • Bug fix where penis would get bigger with each login.

  • Fixed bug on Hunter 85 where player would lift his torso while chambering new rounds.

  • Fixed ear position on a prisoner head.

  • Fixed a bug where some deluxe features where not available on first join. (Black shirt)

  • Fixed bug where melee weapon stops working until unequipped

  • Fixed bug with corpse appearance in singleplayer. If you died with a slim or fat body the corpse would be a muscle body.

  • Fixed a bug where autodestruct timer for some items did not trigger and the items would stay on the island indefinitely, and could potentially cause lag and slow down frame rate.

  • Fixed banjo/guitar equip/unequip animations

  • Improvised bow and recurve bow animation fixes

  • Fixed a bug where all ballistic vests had the same caption and description

  • Fixed a bug where sodium levels were replicated with lower precision than intended causing inaccurate numbers in the GUI

  • Fixed a bug where arms mesh would sometimes disappear when unequipping clothes

  • Interaction component won't mark objects in stencil buffer any more (Crates in naval base do not flash blue anymore)

  • Fixed a bug where urinating would lock hands and penis if interrupted

  • Fixed a bug where it was possible to increase penis size without it affecting other attributes

  • Possible fix for inventory side slots sometimes getting in a corrupted state (minimized, not showing what's equipped)



Quality of life changes

  • Arrows can be stacked up to 12 now. (was 5 before)

  • Added one higher and one lower octave sounds for all musical instruments (Press Shift for higher octave, Ctrl for lower octave)

  • Created and added Arrow trail particle

  • Decreased candle heat radius

  • Increased render distance for team mate name text to 200m

  • Added near DoF when aiming down the sights

  • Increased the factor at which sodium is lost through urinating. Also this depends on the amount of fluid you lose while urinating.

  • Implemented automatically joining of ammo when added to inventory

  • Adjusted fire animation speed for M9 and Deagle for a smoother and better firing experience.

  • Puppet body gives bones now when chopped

  • Added correct weight to all arrows and adjusted stack to be destroyed if exhausted

  • Added new faster reload animations for Kar98 in events

  • Made event loadout equipment icons more visible

  • Added participation prize awarded to prisoners that stayed in the game event till its completion (10 FP)

  • Crafting will now take holstered items into account



Admin commands

  • Implemented SetWeather admin command. The range is from 0 to 1. 0 is clear and sunny weather, 1 is full storm weather.

  • Implemented VisualizeBulletTrajectories true/false command. If you enable it you will be able to see trajectories of bullets when shoot.

  • Implemented better drone accessibility. Now you do not need to delete your character on the server to be able to play as a drone. When you are in the main menu press Ctrl + D and you will enter into the drone mode, and next time you enter a server you will play like a drone. Also the admin drone is golden so you can differentiate between NPC drones and admin drones.

    This is what drone mode looks like in the menu:


Nvidia GeForce Optimization

  • Nvidia added SCUM into GeForce experience for optimization, so you can check out that as well!



That's all for now! Thanks for reading, have a great day and be kind to each other!
SCUM - Sippy


Hello everyone, here's our weekly update of what's going on with SCUM!

We just released the Wild Hunter update last week, so this list will be a bit shorter than usual, but you can also expect a small hotfix update later this week with lots of fixes and some QOL additions.



Archery

Our work with archery is still not done and we're working on improving it.

  • Using the bow will impact stamina.

  • You'll get various bows that are different in regards of how much strength is needed to use them to their best capacity.

  • We're introducing the archery skill that includes crafting better bows, better arrows and more.



Fortifications

  • We have recently started to work on those! Why so late you ask? Well, we have a bit of a bigger system in plan than intended that includes fame points spending and making stuff yours (we can't spoil too much).

    Edit: To elaborate a bit on this, there's a lot to do for them, and we wanna make sure we figure out the best way to incorporate them into the existing world so everything stays consistent. We'll keep you posted as we progress with this.

Cars

  • As you all saw in the gif we posted recently, car development is in full swing. It's still in the works and we don't want to give any ETA because in gamedev you never know what can happen, but we are giving our best to make it game ready as soon as possible!



New point of interest!

  • We got a new point of interest in the works for you guys as well!





Nvidia DLSS

  • In other news! We're working on implementing Nvidia's new technology called DLSS into SCUM. If you don't know what that is, you can find out about it here! Nvidia DLSS

That's it for now folks! Stay tuned for the hotfix coming this week!



Just a small note to clear some confusion, working on other features like archery or Nvidia integration does NOT slow down development of cars or fortifications, so you can stop biting your nails!



SCUM

The next Hearthstone expansion has leaked via an unlikely source.

UK website PC Gamer published a story about a penis update in Scum, and included copy about the next expansion for Blizzard's card game, which is called Rastakhan's Rumble.

The article has changed, but of course the internet spotted the reveal beforehand. Redditor JamieFTW picked up on the leak and spilled the beans with the below image:

Read more…

SCUM

Whoot, there it is

Videogames, broadly speaking, handle dongs in one of two ways: There's randomization, such as in Rust, and there's the user selectable, as seen in Conan Exiles. The multiplayer survival game Scum will be taking the latter approach in its upcoming Wild Hunter update, which will enable players to customize their wangs using the same attribute points that determine strength, stamina, and intelligence. 

A standalone slider for adjusting the size of your dong from one to ten inches can be seen in the peen screen up above, but a Devolver rep confirmed—because these are the kinds of questions I get paid to ask—that increasing the size of your package will require points that could otherwise be spent on more practical character attributes. But the opposite is also true: You can shrink your dink to boost those attributes beyond what they'd normally be. 

I would like to think that's what all players would do—make their dongs as small as possible in order to be stronger, smarter, and tougher, which actually count for something—but the thing about that particular piece of anatomy is that it doesn't always inspire rational thinking. I can't help but wonder if all of this isn't actually some sort of bizarre psychosocial experiment: What percentage of Scum players will prioritize their endowment over more practical attributes and abilities that can actually help them survive in a violent, unforgiving world?   

Owners of the Scum Supporters Pack will get an additional two inches on their unit, which they can swing around as a badge of honor or sacrifice for bonus points elsewhere. Not even kidding.

Ironically, the dong dilemma may not matter for most players anyway, as it's not currently clear whether beefy tackle will even be visible through pants. I asked the rep and was told that "guys at Devolver don't know about bulges." Okay then, sorry I brought it up. 

The Wild Hunter update features quite a number of of non-dong-related new features as well, including bow and arrow skills for hunting and combat, new boars and goats that can be killed and then crafted into clothing (or territory-delineating heads-on-spikes, if that's your thing), and new musical instruments including a banjo, guitar, and harmonica. In fact, the rep said the new hunting mode and clothing are the real "meat" of the update, but the link to the asset archive was labeled "key art and dick pics," so I'm not sure that's actually true.   

In any event, the Scum: Wild Hunter update goes live today. Enjoy some more new screens down below. 

SCUM - Sippy


Here it is bois and girls. The SCUM Wild Hunter update - before we get into the details here is an eloquent description of the patch:

SCUM's Wild Hunter update introduces an intense series of new features catering to the prisoners' most primal urges. The update is highlighted with the introduction of basic bow and arrow skills for both hunting wild game and combat against puppets and other prisoners. Prisoners can put these new skills to use by tracking and striking new boars and goats roaming the island, then crafting their trophies into intimidating headwear or decorative spiked heads. Slow things down around the campfire with new musical instruments to play including a banjo, guitar, and harmonica. Additionally, character customization include a fully nude character model and the ability to apply attribute points to a prisoner's genitals.

Bows and Arrows
  • The recurve bow (Right) its a basic bow that can be found through the island, and it offers bigger durability than the improvised bow.

  • The improvised bow (Left) is the most basic type of bow in the game its durability is its weakest point, and it can only be crafted.



  • Carbon arrow is the most durable arrow, and can only be found

  • Wooden arrow can be crafted but does not offer much durability and can only be crafted.

    Important note - this is the first version of the bow and arrow mechanics we will expand on it and introduce more as time passes as we upgrade the skill.

Primal Crafting
  • More cool headgear so you can have matching outfits with your buddies. Goat cap and boar cap!



  • Never enough Halloween decorations. Those heads on spikes send a clear message to people who wander into your camp. Also, these are crafted through the blueprint system so you can get creative with them.



  • Everyone asked for a tooth necklace, so here it is. We also added an ear necklace, and both necklaces come in 3 possible variants depending on how much you like hunting.

Let it Hang!
  • One of the core features that we added to the Wild Hunter is the fully nude body in character customization. Also, we added a slider for your phallus. The default size is 4 inches and you can increase its to maximum 8 or decrease it to the lowest at 1 inch. As with everything in SCUM, this attribute is connected so if you add points into length it will reduce available attribute points and if you reduce the size you will gain more attribute points to be used elsewhere.

  • Also, we respect people who do not want to have such a visual experience thats why we also have a concealed mode. Owners of the SCUM Supporter Pack start with an extra 2 inches.

Musical Instruments
  • You have a guitar, banjo and harmonica.

  • All musical instruments can be played with keyboard starting with C note on "R" key on the keyboard when in Play Instrument mode. We can't wait to see what music the community will create with these new additions.

    R = C
    5 = C#
    T = D
    6 = D#
    Y = E
    U = F
    8 = F#
    I = G
    9 = G#
    O = A
    0 = A#
    P = B

    P.S. You can rebind them to your liking - note that when you play an instrument all functions are disabled besides moving.

    Here you can hear them in action!

Behind the Camera View!
  • For now, this mode is only available to users that rent servers, and have the admin role, though we are working on expanding that in the future.

  • Yes, it's here. You can finally become a drone and fly around. To enable it just create a character with the name "Drone290818"

  • WASD - Movement
    Mouse scroll - Increase/Decrease Speed
    Enter - Change View
    Page up/down - Teleports You to Players

  • You can also get a glimpse of the underground part of the new naval base, as it's released in this patch!

Simplified Chinese!
  • Fully operational Simplified Chinese has been implemented in the Wild Hunter update.

  • There is a new head option to choose from in character creation!


IMPORTANT: As SCUM is a survival game at its core, we are starting to slowly decrease spawn rates of items for a more survival feel in the game.

Balance Changes
  • Military loot spawn rate has been reduced 50%

  • All other loot has been reduced 25%

  • All food gain from chopping puppets, animals, players i reduced by 50%

  • Fame Point gain from shooting sentries is x4 lower now.

  • Tearing out papers from diaries does not give fame points anymore

  • Increased sugar gain on juices from 11g to 19g per 100g

  • Urinating will now decrease sodium levels (up to 10% per urination)

  • Puppets cant be chopped into meat or fat anymore. (Meat could not been eaten before anywat so we decided to remove it)

  • Binoculars take 2x2 space in inventory now
    • All scopes can be used as binoculars by just holding them in your hand.



Bug Fixes
  • Fixed event selection combo box sometimes not changing the selected event

  • Fixed a bug where grape trees would disappear after searching

  • Fixed a bug that caused camera to fly away if death occurred while prisoner was in the air

  • Fixed a bug where corpses would disappear some times.

  • Fixed a bug where items would disappear after stabbed into corpses

  • Fixed a bug with lookout ladders being unclimbable.

  • Fixed scope crosshair disappearing issue

  • Prisoner corpse is now properly cleared of equipment on search.

  • Fixed a bug where prisoner corpse was twitching and teleporting on death.

  • Fixed a bug where people would fall through the land in caves and be able to kill players bellow the ground.

  • Fixed a bug where some blueprints could not be destroyed



Admin commands
  • The admin command for banning and setting fame points can be done even if the player is offline now.

  • Banned players are removed from the statistic list

  • Added new command #SetFamePointsToAll <Value> every online player on the server gets the same amount of Fame Points.

Optimizations & AntiCheat
  • More client and server optimizations improvements due 4.20 migration

  • Further updates on our anti-cheat system

In case you get a problem of connecting to a server, please keep in mind from the moment of the patch deployment that the servers can take up to 60 minutes to update!
SCUM

Butts are big in Fortnite (and James likes them, he cannot lie) but it's not the only game to see glory in the glutes. Scum, the survival game that's getting a heart attack mechanic to deal with a guy who just won't stop stuffing his face, will also soon embrace the power of the posterior. 

Developer Gamepires didn't expand on exactly what's in store in this Wild Hunter update or how it will be imposed (exposed?) but it's reasonable to assume that bare backs also means bare fronts, which as any Rust player could tell you is something we all need more of. 

A rep declined to provide further information about what what's in the butt update. "More details coming in the next update," they said. "But categorically speaking that’s a good butt right there."

Honestly, it's a little surprising that full-on nudity isn't a part of Scum already. After all, this is a game that lets players eat people (and then barf it up after), drop a deuce from the top of a dam, and fashion masks out of human skin. By comparison, running around with your ass (and all the other bits) hanging out seems pretty tame.

Of course, that's assuming Gamepires and Devolver aren't just messing with us, and honestly you can never be entirely sure about that—butt you can be sure we'll let you know when we find out.  

SCUM

Last month we told you about one player's quest to become the heaviest character in Scum, testing the limits of the simulationist survival game by chowing down on the undead. He's up to 400 kilograms now, by the way.

Speaking to PC Gamer at PAX Australia, Devolver Digital co-founder Graeme Struthers explained that Scum's creators are well aware of this heroic effort. "There is one guy on Reddit who has attracted quite a lot of attention because he's trying to figure out the most efficient way of getting fat," Struthers said. "The implication of that will be a heart attack, because in real life you'd reach that point. Those kind of things will start to be added in, so that's probably going to be the end of eating zombie fat."

At the moment it's possible for characters in Scum to die of hypothermia or overexertion, but a heart attack purely from overeating would be new. "This doesn't necessarily mean the end," Struthers went on to say. "He might go on a diet. He might take the view that if there's gonna be heart problems he might find another Reddit opportunity. How does he lose that weight? What exercise regime does he undertake? There could be a Scum diet book. Imagine that: Scum Diet and Exercise Regime."

Heart attacks caused by overindulgence won't necessarily make it into the next patch. What will be is a feature many more players have been asking for. "There's gonna be vehicles coming in the next update," Struthers said. An SUV and a tractor have been confirmed.

A date for the update has not been announced. "They're making sure things work before they deploy them," said Struthers. "In the background there's a great deal of testing and QA going on."

SCUM - Sippy


Hello everyone, we are deploying a hotfix that will include:
  • Fixed lag spike issues from yesterdays update

  • Anti-cheat improvement

  • Client performance improvements

  • Ping lock increased to 500 on official servers
...