Five months ago, I took a trip through Wilhelm Nylund’s wonderful world of Totally Accurate Battle Simulator GIFs. TABS is a game about assembling stupid googly-eyed armies to fight other stupid googly-eyed armies, and Nylund is in charge of the unit design. The unit design is spectacular.
TABS isn’t out yet and we don’t know when it will be, which sucks because Nylund’s racked up another five months worth of GIFs and I can’t wait to start making my own. Until then, feast your eyes on the lethal bumbling of idiotic mammoths and the improbably-effective chopping of neck holstered axe-wielders.
Look, it’s hard to describe the magic with words. There is a reason this post is 90% GIFs.
Video games have been simulating battles since 1873, but none of them have the same reverence for historical authenticity as Totally Accurate Battle Simulator. It’s an upcoming physicsy fightfest where you pit hordes of samurai, trebuchets and chicken men against mishmashes of rival units – not to be confused with Totally Accurate Battlegrounds, a spinoff battle royale game where you shoot stuff yourself rather than watching from above.
It won’t be out for a while, but in the meantime you can (and should) feast your eyes on the dev videos below. William Nylund has been revolutionising warfare with snake guns and shield fans.
Take the open-world loot-o-murderhiking of Playerunknown’s Battlegrounds, add wacky physics, then sprinkle over a few actually quite good ideas, and you might have something like Totally Accurate Battlegrounds, a game I’ve been enjoying more than I’d expected. It’s janky, wait times for a round are huge, and it won’t replace Plunkbat in my heart, but it’s free its first few days so hey, you may as well grab it before it costs $5.
It’s also one of the few games containing my three favourite FPS features: mixed-weapon dual wielding; seeing your own legs and body when you look down; and physics so goofy that you can boost yourself by jumping then firing at the ground. (more…)