There is now a special map called the Lobby World that serves as a base camp for each faction. It can be used for learning how to play, training, or just hanging out. In addition, when wars end (Campaign or Skirmish) players now transfer to the Lobby World instead of rolling directly into the next map. There is a waiting period before the next war starts so the teams have a chance to balance out.
Drawbridges
Drawbridges are a new type of world structure that allow ships to pass through rivers crossings. While this will be useful in some ways now, it will play a much larger role once World Conquest mode returns. This will allow for convoys of ships to pass through entire regions like the Deadlands!
Other Changes
Surrender option for losing teams
Tons of bug fixes!
#war-is-starting Discord channel notifies players a war is starting soon
There is now a special map called the Lobby World that serves as a base camp for each faction. It can be used for learning how to play, training, or just hanging out. In addition, when wars end (Campaign or Skirmish) players now transfer to the Lobby World instead of rolling directly into the next map. There is a waiting period before the next war starts so the teams have a chance to balance out.
Drawbridges
Drawbridges are a new type of world structure that allow ships to pass through rivers crossings. While this will be useful in some ways now, it will play a much larger role once World Conquest mode returns. This will allow for convoys of ships to pass through entire regions like the Deadlands!
Other Changes
Surrender option for losing teams
Tons of bug fixes!
#war-is-starting Discord channel notifies players a war is starting soon
Ever since we introduced the Amphibious Update, players have been asking for ways to make shore landings more viable. One of the top suggestions has been to add a way to bombard a shore before a landing takes place. The Gunboat is our answer to this problem!
The Gunboat has a forward medium range artillery that is effective at taking out stationary targets. At the stern, there is a dual barrel machine gun that is used to fend off raiding parties.
Westgate
Westgate is a brand new map that features a large vertical coast, a long wall dividing the north and south areas, and a small neutral island to the west. Our goal with this map was to provide multiple strategic options for each side at the start of each game. It's definitely one of the more symmetrical maps we've designed, but after Farranac Coast we were ready for some change.
Keep
Westgate will be the first map to have a unique structure that players can interact with. Near the center of the map there will be a large keep that players can claim like any other world structure. Once claimed, it will provide the same functionality as an Outpost (spawning and stockpiling), but will much more heavily armored and difficult to take down making it a perfect contention point in the region.
New Game Modifiers
We added a couple of new game modifiers to War Games mode. Remember that the next war games event is this Saturday! Event Details
Supply Line - Defensive structures can be built anywhere, but require Garrison Supplies
Refinery - Sulfur respawns quickly, but must be processed at a player build Refinery
Beachhead - Barges can lower ramp at any location
Additional Features
Multiple separate Campaigns
Faction specific server queues
Server Browser improvements
Dynamic resource yield to alleviate team imbalance
This is a very big update with tons of other balance changes, improvements, and bug fixes. Full release notes can be read here: Release Notes
Ever since we introduced the Amphibious Update, players have been asking for ways to make shore landings more viable. One of the top suggestions has been to add a way to bombard a shore before a landing takes place. The Gunboat is our answer to this problem!
The Gunboat has a forward medium range artillery that is effective at taking out stationary targets. At the stern, there is a dual barrel machine gun that is used to fend off raiding parties.
Westgate
Westgate is a brand new map that features a large vertical coast, a long wall dividing the north and south areas, and a small neutral island to the west. Our goal with this map was to provide multiple strategic options for each side at the start of each game. It's definitely one of the more symmetrical maps we've designed, but after Farranac Coast we were ready for some change.
Keep
Westgate will be the first map to have a unique structure that players can interact with. Near the center of the map there will be a large keep that players can claim like any other world structure. Once claimed, it will provide the same functionality as an Outpost (spawning and stockpiling), but will much more heavily armored and difficult to take down making it a perfect contention point in the region.
New Game Modifiers
We added a couple of new game modifiers to War Games mode. Remember that the next war games event is this Saturday! Event Details
Supply Line - Defensive structures can be built anywhere, but require Garrison Supplies
Refinery - Sulfur respawns quickly, but must be processed at a player build Refinery
Beachhead - Barges can lower ramp at any location
Additional Features
Multiple separate Campaigns
Faction specific server queues
Server Browser improvements
Dynamic resource yield to alleviate team imbalance
This is a very big update with tons of other balance changes, improvements, and bug fixes. Full release notes can be read here: Release Notes
Don't forget that our Tuesday War Games event just went live in case you wanted to join in. Server is WARGAMES-LIVE and game modifiers are: PvP, Take Cover!, and High Tech.
The next War Games will happen on Saturday, Oct 21st at 11AM EDT.
Community Highlights #29
The Foxhole community generates a lot of amazing creative content including the fan art above. Here's our highlights of the best community creations from the last 2 weeks. Community Highlights #29.
Don't forget that our Tuesday War Games event just went live in case you wanted to join in. Server is WARGAMES-LIVE and game modifiers are: PvP, Take Cover!, and High Tech.
The next War Games will happen on Saturday, Oct 21st at 11AM EDT.
Community Highlights #29
The Foxhole community generates a lot of amazing creative content including the fan art above. Here's our highlights of the best community creations from the last 2 weeks. Community Highlights #29.