Warcube - craigz
Alrighty everyone... prepare to looks SUPER fancy!!
For today's big update I've got a brand new Character Screen complete with some fun preloaded Cosmetics!

This marks what I think is the last big thing that needed to get taken care of before moving on to more fun things. Mainly, new locations and everything that comes with that! ;D

UPDATE POLL!
Let me know what locations you like best!
http://www.strawpoll.me/12606450



0.0.3v1 - 03/25/2017
-----

Noted Additions:
--Brand new Character Screen! Preloaded with some fun cosmetics!
-Fully completed locations now get a checkmark next to them in tactical view!@TheHardew

Experimental Additions:
-Added dot under player to show true placement when jumping. w/ @DieselBudgie
-On map can hold ctrl+left click to transport around. Use for debugging! @nickyboo2

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-GUI, main screen update video has weird compression issues @folkatoon
-ARENA, *think* I fixed the bug with allies spawning in the water @NateRate
-ARENA, fixed bug where holding your shield when going down elevator would glitch you @WhqasemCoffee @nickyboo2
-LVL, Shortgut, fixed floating mushroom! @Folkatoon
-LVL, Echomound, fixed no ceiling on armory room @NateRate
-LVL, Brothers Beach, fixed floating bottles on sandbar @Folkatoon
-WPN, Shields, fixed them lighting on fire forever! @acerobby

Buff/Nerf/Added:
Enemy Melee Units - now have less a chance to attack you vs ally on spawn @folkatoon
Shields - buffed ALL shields health, damage, and bash range. @102 Canadians

GIFOTU @wigglythepig on imgur
Absolutely brutal combo :D the ninja outfit only helps :P



In the spirit of fun cosmetics, if you DO have any ideas, hop on over to here so I can add them to the brainpool ;D
--> http://steamcommunity.com/app/505060/discussions/1/343787283747789234/

ːsteamhappyː

-craigz



And of course! Would be rude to leave you guys hanging without any sort of tease for the siege mode I'm working on! ;D

Warcube - craigz
Alrighty everyone... prepare to looks SUPER fancy!!
For today's big update I've got a brand new Character Screen complete with some fun preloaded Cosmetics!

This marks what I think is the last big thing that needed to get taken care of before moving on to more fun things. Mainly, new locations and everything that comes with that! ;D

UPDATE POLL!
Let me know what locations you like best!
http://www.strawpoll.me/12606450



0.0.3v1 - 03/25/2017
-----

Noted Additions:
--Brand new Character Screen! Preloaded with some fun cosmetics!
-Fully completed locations now get a checkmark next to them in tactical view!@TheHardew

Experimental Additions:
-Added dot under player to show true placement when jumping. w/ @DieselBudgie
-On map can hold ctrl+left click to transport around. Use for debugging! @nickyboo2

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-GUI, main screen update video has weird compression issues @folkatoon
-ARENA, *think* I fixed the bug with allies spawning in the water @NateRate
-ARENA, fixed bug where holding your shield when going down elevator would glitch you @WhqasemCoffee @nickyboo2
-LVL, Shortgut, fixed floating mushroom! @Folkatoon
-LVL, Echomound, fixed no ceiling on armory room @NateRate
-LVL, Brothers Beach, fixed floating bottles on sandbar @Folkatoon
-WPN, Shields, fixed them lighting on fire forever! @acerobby

Buff/Nerf/Added:
Enemy Melee Units - now have less a chance to attack you vs ally on spawn @folkatoon
Shields - buffed ALL shields health, damage, and bash range. @102 Canadians

GIFOTU @wigglythepig on imgur
Absolutely brutal combo :D the ninja outfit only helps :P



In the spirit of fun cosmetics, if you DO have any ideas, hop on over to here so I can add them to the brainpool ;D
--> http://steamcommunity.com/app/505060/discussions/1/343787283747789234/

ːsteamhappyː

-craigz



And of course! Would be rude to leave you guys hanging without any sort of tease for the siege mode I'm working on! ;D

Mar 22, 2017
Warcube - craigz
That's right! Shields for everyone to try out!
Granted... not too many of you even use the PARRY button, so we'll see how this goes! :P

UPDATE POLL!
http://www.strawpoll.me/12582597

Pro tip: Hold down the shield until you start to get the glowy triangles, release to bash :D


0.0.2v6 - 03/21/2017
-----

Noted Additions:
-Shields have been added! Test them in the arena, buy at the shop, or find hidden away ;) (hint: may have to revisit some areas/chests)

Experimental Additions:
-Shield can break if they take too many hits. Let me know how the health limits feel.
-Added dot under player to show true placement when jumping. w/ @DieselBudgie
-On map can hold ctrl+left click to transport around. Use for debugging! @nickyboo2

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-SFX, sound for pickup ammo added! @DieselBudgie
-FX, Fixed fog scaling issue when pressing SHIFT @DieselBudgie
-LVL, Fellwood, finally fixed teleporting units on first watch tower!
-LVL, Echomound, patched hole in back of arena ruins @nickyboo2
-PLAYER, animation, added slight bob to the player.
-GUI, main menu, added lower corner hotlinks too.
-GUI, main menu, added cam rotation with horizontal input ;)

Buff/Nerf/Added:
-WPN add, shield, round wooden shield.
-WPN add, shield, wooden board shield.
-WPN add, shield, spike wooden shield.
-WPN add, melee, kitchen pan.

GIFOTU @iaPK27 on imgur
Doing some awesome aerials/juggling :D definitely check out their full post here --> http://imgur.com/gallery/nPFfw



Be sure check out the Discord if you want, I occasionally post weird things like this... because the double shield loadout is SUPER underepresented in games :P https://discord.gg/kGdPW8z



ːsteamhappyː

-craigz



Also, this ones for YOU @Folkatoon! :P
Mar 22, 2017
Warcube - craigz
That's right! Shields for everyone to try out!
Granted... not too many of you even use the PARRY button, so we'll see how this goes! :P

UPDATE POLL!
http://www.strawpoll.me/12582597

Pro tip: Hold down the shield until you start to get the glowy triangles, release to bash :D


0.0.2v6 - 03/21/2017
-----

Noted Additions:
-Shields have been added! Test them in the arena, buy at the shop, or find hidden away ;) (hint: may have to revisit some areas/chests)

Experimental Additions:
-Shield can break if they take too many hits. Let me know how the health limits feel.
-Added dot under player to show true placement when jumping. w/ @DieselBudgie
-On map can hold ctrl+left click to transport around. Use for debugging! @nickyboo2

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-SFX, sound for pickup ammo added! @DieselBudgie
-FX, Fixed fog scaling issue when pressing SHIFT @DieselBudgie
-LVL, Fellwood, finally fixed teleporting units on first watch tower!
-LVL, Echomound, patched hole in back of arena ruins @nickyboo2
-PLAYER, animation, added slight bob to the player.
-GUI, main menu, added lower corner hotlinks too.
-GUI, main menu, added cam rotation with horizontal input ;)

Buff/Nerf/Added:
-WPN add, shield, round wooden shield.
-WPN add, shield, wooden board shield.
-WPN add, shield, spike wooden shield.
-WPN add, melee, kitchen pan.

GIFOTU @iaPK27 on imgur
Doing some awesome aerials/juggling :D definitely check out their full post here --> http://imgur.com/gallery/nPFfw



Be sure check out the Discord if you want, I occasionally post weird things like this... because the double shield loadout is SUPER underepresented in games :P https://discord.gg/kGdPW8z



ːsteamhappyː

-craigz



Also, this ones for YOU @Folkatoon! :P
Warcube - craigz
I'm back! :D

Gosh :) what a wild past couple weeks! I wish I could say I'm well rested... but as many of you already guessed, that's totally not the case since Emery was born :P one of my favorite comments was this...


@TheDude1972, you know whats up :P

But I'm just genuinely excited to finally be back at development! A few of you probably already noticed, I started ramping back up this week and have been around the Forum and Discord, always so cool to see new people even just after a couple weeks!

Now here's something crazy for you to ponder though...

Warcube launched just over a month ago.

I have to keep rereading that, because it just doesn't register mentally. Since launch things have been busy, very busy. Definitely in a good way though! Since launch on January 27th there's been...

  • 22 updates to the game 
  • 24 Player Suggestion implemented
  • 117 bugs squashed
  • 232 Discord Members
  • 287 Forum Topics Started
  • Too many new friends to count :)

In addition! There was also a milestone update featuring the Arena! Which I was super excited to get out right before I had my first kid! :D

GIFOTU @Landshark's 15th Account
So smooth, so jumpy, such a direct hit with that crossbow :P



0.0.2v5 - 03/08/2017
-----

Noted Additions:
-Can now attack through dead units.

Experimental Additions:
-PLAYER, pressing parry next to explosive barrels will light them.

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-ARENA, cut certain loading iterations, should speed up resets/loading the arena. @Rob
-ARENA, fixed spawn towers and falling log round.
-PLAYER, fixed iso-orientation not matching up with option settings in arena @John
-PLAYER, after mele attack character realigns itself faster. @Nikita_Krushchevo
-PLAYER, *hopefully* fixed weird bug where picking up a weapon initiated attacking.
-ENEMY, fixed animation bug where they sunk into the ground when blocking.
-Intro, fixed first time startup switch to happen AFTER getting through intro.
-Intro, added Discord to intro icons.
-GUI, banners being invisible when rotating camera fixed @Conor
-GUI, cursor wait buffer on scene load independent of slow motion.
-GUI, *think* I fixed the merchant map name bug on map. @NateRateTheNarrate
-PROP, buying item should update money/gui
-WPN, increased rock collision size.
-LVL, Lowland Outpost, fixed gate sidepost collision @Dubstix/Jinx
-LVL, Waterbones, mobs stuck on dock area @Dubstix
-LVL, Shortgut, fixed wierd collision near archer on standing stone top left. @PAPYRUS TRIGGERED

Be sure to drop by the Discord and say hi sometime! It's a fun place ;D
https://discord.gg/kGdPW8z

Also! I'm looking into doing Update Polls! Let me know what you think! :)
http://www.strawpoll.me/12492240

ːsteamhappyː
-craigz

Warcube - craigz
I'm back! :D

Gosh :) what a wild past couple weeks! I wish I could say I'm well rested... but as many of you already guessed, that's totally not the case since Emery was born :P one of my favorite comments was this...


@TheDude1972, you know whats up :P

But I'm just genuinely excited to finally be back at development! A few of you probably already noticed, I started ramping back up this week and have been around the Forum and Discord, always so cool to see new people even just after a couple weeks!

Now here's something crazy for you to ponder though...

Warcube launched just over a month ago.

I have to keep rereading that, because it just doesn't register mentally. Since launch things have been busy, very busy. Definitely in a good way though! Since launch on January 27th there's been...

  • 22 updates to the game 
  • 24 Player Suggestion implemented
  • 117 bugs squashed
  • 232 Discord Members
  • 287 Forum Topics Started
  • Too many new friends to count :)

In addition! There was also a milestone update featuring the Arena! Which I was super excited to get out right before I had my first kid! :D

GIFOTU @Landshark's 15th Account
So smooth, so jumpy, such a direct hit with that crossbow :P



0.0.2v5 - 03/08/2017
-----

Noted Additions:
-Can now attack through dead units.

Experimental Additions:
-PLAYER, pressing parry next to explosive barrels will light them.

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-ARENA, cut certain loading iterations, should speed up resets/loading the arena. @Rob
-ARENA, fixed spawn towers and falling log round.
-PLAYER, fixed iso-orientation not matching up with option settings in arena @John
-PLAYER, after mele attack character realigns itself faster. @Nikita_Krushchevo
-PLAYER, *hopefully* fixed weird bug where picking up a weapon initiated attacking.
-ENEMY, fixed animation bug where they sunk into the ground when blocking.
-Intro, fixed first time startup switch to happen AFTER getting through intro.
-Intro, added Discord to intro icons.
-GUI, banners being invisible when rotating camera fixed @Conor
-GUI, cursor wait buffer on scene load independent of slow motion.
-GUI, *think* I fixed the merchant map name bug on map. @NateRateTheNarrate
-PROP, buying item should update money/gui
-WPN, increased rock collision size.
-LVL, Lowland Outpost, fixed gate sidepost collision @Dubstix/Jinx
-LVL, Waterbones, mobs stuck on dock area @Dubstix
-LVL, Shortgut, fixed wierd collision near archer on standing stone top left. @PAPYRUS TRIGGERED

Be sure to drop by the Discord and say hi sometime! It's a fun place ;D
https://discord.gg/kGdPW8z

Also! I'm looking into doing Update Polls! Let me know what you think! :)
http://www.strawpoll.me/12492240

ːsteamhappyː
-craigz

Feb 20, 2017
Warcube - craigz


Wanted to let everyone know we JUST had our first baby yesterday!

A little girl we're naming Emery :)

I'll be off the grid for at least a week (hehe, at least that's the plan!), but might sneak a peek at my phone from time to time, so if you send me any messages/posts, I'll probably see them still ;)

I'm absolutely terrified to be a parent, but can't WAIT to show them all sorts of awesome games! :P Thanks for being patient with me and for all the support you guys have shown me so far, it makes me wake up with a smile every day :)

-craigz

Feb 20, 2017
Warcube - craigz


Wanted to let everyone know we JUST had our first baby yesterday!

A little girl we're naming Emery :)

I'll be off the grid for at least a week (hehe, at least that's the plan!), but might sneak a peek at my phone from time to time, so if you send me any messages/posts, I'll probably see them still ;)

I'm absolutely terrified to be a parent, but can't WAIT to show them all sorts of awesome games! :P Thanks for being patient with me and for all the support you guys have shown me so far, it makes me wake up with a smile every day :)

-craigz

Warcube - craigz
Hotfixes!!

Just a few more fixes to the Arena! Pushing this then OFF on a date! :D and by date I mean my lady and I are going to split a pizza and watch Arrival :P

**The button to get to the Arena is on the main menu btw! :D

GIFOTU @Domin0e
HA! In case you haven't figured it out already... conquering Fellwood Outpost grants you a catapult to bring into ANY other level ;D



0.0.2v4 - 02/14/2017
-----

Additions:
ARENA MODE, enter the Redking's arena as a peasant in this challenging fight for your life.
SCREEN SPACE MOVEMENT, now the default for movement, can toggle back to Isometric movement in the options menu. @everyone ty @robkopp
CAMERA ROTATING, scroll or press page UP/page DOWN to rotate the camera in 90* increments! Time to step up my easter egg game... ;D @everyone
MATRIX 360, tap the ~ key, do it when you're in the air to make it cooler. @tzhou
ROADMAP, now in the changelog/links header.

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-GUI, camera follow in update cycle, should be smoother! @JeffChen
-LVL, Shorgut's Cave, now altered to semi-match arena Shortgut.
-ARENA, fixed shortgut! @Catcatdx33 @TheHardew
-ARENA, themed rounds now start with an 'intro' styled level @Catcatdx33

Happy Valentine's Day everyone! Whether you're single or with someone, go have a great night and eat too much of something ;)

Also! Be sure to post any GIFS you take that are pretty sweet to the Discord channel, or anywhere else and tag me! :D I'm @thatscraigz on most everything ;)

https://discord.gg/kGdPW8z

ːsteamhappyː
-craigz

Warcube - craigz
Hotfixes!!

Just a few more fixes to the Arena! Pushing this then OFF on a date! :D and by date I mean my lady and I are going to split a pizza and watch Arrival :P

**The button to get to the Arena is on the main menu btw! :D

GIFOTU @Domin0e
HA! In case you haven't figured it out already... conquering Fellwood Outpost grants you a catapult to bring into ANY other level ;D



0.0.2v4 - 02/14/2017
-----

Additions:
ARENA MODE, enter the Redking's arena as a peasant in this challenging fight for your life.
SCREEN SPACE MOVEMENT, now the default for movement, can toggle back to Isometric movement in the options menu. @everyone ty @robkopp
CAMERA ROTATING, scroll or press page UP/page DOWN to rotate the camera in 90* increments! Time to step up my easter egg game... ;D @everyone
MATRIX 360, tap the ~ key, do it when you're in the air to make it cooler. @tzhou
ROADMAP, now in the changelog/links header.

Known Issues:
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:
-GUI, camera follow in update cycle, should be smoother! @JeffChen
-LVL, Shorgut's Cave, now altered to semi-match arena Shortgut.
-ARENA, fixed shortgut! @Catcatdx33 @TheHardew
-ARENA, themed rounds now start with an 'intro' styled level @Catcatdx33

Happy Valentine's Day everyone! Whether you're single or with someone, go have a great night and eat too much of something ;)

Also! Be sure to post any GIFS you take that are pretty sweet to the Discord channel, or anywhere else and tag me! :D I'm @thatscraigz on most everything ;)

https://discord.gg/kGdPW8z

ːsteamhappyː
-craigz

...