It’s been one year since Battlerite became Free-to-Play, and we’re celebrating - don’t miss out on the fun! We’ve released the Anniversary Chest, which contains all items from previous events! Take part in the fun now before the event ends on the 14th!
Patch 1.9.1 is out, putting an end to the Halloween shenanigans but bringing with it a whole host of updates and balance changes - as well as a large overhaul to the Odeum (now Replays)!
Check out everything that’s been updated and change in our patch notes, found here.
We’re holding a Battlerite tournament this Sunday, November 11th, organized through the Official Discord Channel. Check out the rules and what you could win in the #Arena-news channel, or sign up directly at the following links:
Please note that you can only sign up for one tournament. If you’re not from North America or Europe but you still want to compete, you’re still more than welcome to sign up for whichever tournament you want to take part in.
We have a ton of talented artists in our community, and they’ve been hard at work!
If you want a chance at being featured in the Community Weekly, share your art on twitter with #BattleriteArt and we may see it!
First up is one of the Battlerite Art communities usual suspects, Darinuska, who’s created two creepy drawings in celebration of the Curse of the Night event:
Battlerite Patch 1.9.1 is scheduled to go live on Wednesday, November 7th, at 08:00 UTC. There will be minimal downtime.
Battlerite One Year Anniversary Event
It'll be a year since Battlerite was released as Free-to-Play on November 8th!
Between November 7th to November 14th we're celebrating with the Anniversary Chest - a chest that contains all droppable Creepy, Frozen, Lunar, and Prehistoric items. It guarantees a non-duplicate Epic or Legendary drop from any of these events. All event items that can be dropped can be viewed in your collection, but cannot be purchased for Tokens or Gems.
In Battlerite you can obtain these chests by:
Purchasing them for 200 Gems per Chest
Purchase 5 Chests for 1,000 Gems and receive 1 bonus Chest for free
Purchase 20 Chest for 4,000 Gems and receive 7 bonus Chests for free
Completing Event Quests:
Win 20 Casual, League or Duel Rounds
Win a Casual or League Match as a Champion of each Champion type (Melee, Ranged, Support)
Logging in between November 8th 8:00 AM UTC to November 9th 8:00 UTC to get a free Anniversary Chest and an avatar
If you're looking for the chance to get another Anniversary Chest, there's also an Event Quest in Battlerite Royale that will reward one too!
General Updates
Free Champion Rotation has been updated, all Champions are now included in at least one rotation
Improved the look of the line of sight effect
Fixed a performance issue that was caused by having a lot of friends in the friendslist. Players affected would get random fps drops while in-game.
Target Dummies added to starting area in Misty Woods Day and Night
End of Curse of the Night
Account level rewards switched back to regular Silver Chests
Silver Chests once again purchasable
Spooky and Creepy Chests no longer purchasable
Halloween cosmetics no longer purchasable
UI
Fixed an issue where some players were unable to purchase some items correctly
Fixed an issue where Event Chests would not display how many items were owned in that specific Chest
Replays (Formerly Odeum)
The Odeum has been renamed to Replays and a button for it has been added to the quick access menu on the home screen. Along with this change come a number of new features and bugfixes:
Events for kills and deaths are now shown on the replay editor playback bar
The replay settings window has received a visual update to better represent how the settings interact
Increased the hit boxes of various parts of the replay editor playback bar to make them easier to click and grab
Players now automatically follow their friends in the replay system again
The replay editor playback bar no longer displays a disabled portion of timeline at the start of the replay
The "Copy Profile Link" button now works as intended
Fixed an issue where aim previews would still be rendered despite having disabled HUD
Fixed an issue where champions would lag a lot in replays recorded with a low frame rate
Fixed an issue where the embedded replay viewer would render replays in a lower quality in it's minimized mode
New Replay Feature - Export Replays Beta
Players can now opt in to use the new export replay feature under Options / Misc. This feature allows players to export their replay clips in video format to their hard drive and/or upload directly to YouTube. There may be bugs with this feature and it may not work correctly for everyone, please report bugs on the support website.
Champion Updates
In this patch, we revisit some champions that have not seen any changes for a while and strengthen a few rites with low to middling pick rates in order to offer additional viable choices for their loadouts. Beyond that some of the remaining outliers see further adjustment.
Ashka Battlerites
Combustion (M2)
Bonus area damage increased from 8 to 9
Wildfire (M2)
No longer increases cooldown of Fire Storm
Ember Fire (Q)
Shield Value increased from 10 to 14
Bakko Battlerites
Adrenaline Rush (Space)
Bonus damage reduced from 10 to 8
Adrenaline Slam (E)
Bonus damage reduced from 10 to 8
Croak Battlerites
Time to Strike (Q)
Added to Basic Loadout
Ezmo
Chaos Grip (M2)
Max damage increased from 20 to 22
Jumong We continue our act of fine-tuning Jumong's capabilities by reducing Rain of Arrow's overall DPS and EPS while shifting some of that power onto the ability's zoning capabilities. Conversely, we are trying to keep Jumong's overall zoning payoff similar by lowering the reward of Bear Trap.
Rain of Arrows (Q)
Duration increased from 1.5s to 1.8s
Bear Trap (E)
Root duration reduce from 2s to 1.8s
Oldur Oldur sees his playstyle switch slightly more as he gets an additional way to consume Time Bomb, but loses the standard damage output on Shifting Sands to further solidify his identity as more of a backloaded damage-dealing support.
Shifting Sands (Space)
No longer deals damage when passing through enemies
Now consumes Time Bomb when passing through enemies to instantly trigger its effect (like it consumes Rejuvenate on allies)
Pearl Battlerites
Riptide (Space)
Root duration increased from 1s to 1.2s
Tsunami (Q)
Damage increased from 10 to 12
Tasty Fish (E)
Healing increased from 8 to 10
Sirius Battlerites
Sunbath (M2)
Additional healing increased from 12 to 14
Cosmic Reach (Space)
Bonus max range increased from 20% to 25%
Moonstone (E)
Cooldown reduction increased from 2s to 2.5s
Varesh Devastation allows Varesh to exert a palpable amount of pressure. This change tempers it but still allows for fairly high-speed Hand of Judgement usage. Unlimited Power, renamed Perpetuity to reduce confusion with the Absolute Power rite, now also triggers when Wuju consumes Corruption. To balance out this new compatibility it sees a reduction to its bonus effect. Battlerites
Unlimited Power (M1)
Renamed to Perpetuity
Now also triggers when Corruption is consumed through Wuju
Bonus snare duration reduced from 0.5s to 0.25s
Devastation (M2)
No longer resets Hand of Judgement's cooldown on hit, instead reduces it by 1s (on hit)
Patch 1.9 is here and there’s a lot that’s come with it! Season 4 has begun, and new sponsors and rewards are here to work towards, Curse of the Night has begun in the Arena, and there’s a host of new balance changes to go along with it!
While we initially did not allow for purchasing Creepy Chests during this event, we have brought them back. You are now able to either purchase the cosmetic you desire directly with Gems or Tokens, or purchase a Creepy Chest and have a chance at finding them there.
Curse of the Night is here, and there’s so much to do! Besides the new cosmetics (which can now be directly purchased with Diamonds), make sure you get started on your Event Quest too! The first has already begun and ends on October 24th at 8:00 UTC!
The Halloween Content Contest has begun, and we’re open for anything and everything that’s both Battlerite and Halloween! Check out full rules and how to enter here.
There are a couple spots in the BPL Qualifiers to fill, and we’re looking to fill them this weekend! If you’re in either South America or Europe, maybe you’d like to put together a team and test your skill in the Arena?
Patch 1.9 is set to arrive on Wednesday, October 17th, and contains some Champion balancing, a new Season, and a whole bunch of Spooks! Downtime is scheduled to last 2 hours.
Creepy items are back in the world of Battlerite, along with the dark and dangerous things in the world. 3 new Creepy Outfits and several new Creepy Weapons are now in game, and all past Creepy Outfits, Weapons, Mounts, and Poses return to take part in the devious delights. This time around you can purchase these ghoulish items directly with Gems or Tokens or find them exclusively in Creepy Chests or Spooky Chests.
Spooky Chests can be earned by leveling up your Account Level, where they have temporarily replaced Silver Chests. These chests contain 3 random drops and guarantees at least 1 Rare item and 1 random Creepy item. They can also be purchased at 400 Battle Coins each.
Creepy Chests can only be obtained by completing limited-time Event Quests and unlike previous events will not be directly purchasable with Gems. These chests contain 3 random drops and guarantees 1 non-duplicate Epic or Legendary Creepy item. Owning all items results in duplicate items.
Creepy Items
Creepy Items can be directly purchased with Gems or Tokens at the following costs:
Legendary Outfits:
1250 Gems or 40000 Tokens
Weapons:
400 Gems or 6000 Tokens
Poses:
200 Gems or 4000 Tokens
Legendary Mounts:
1250 Gems or 40000 Tokens
Epic Mounts:
650 Gems or 20000 Tokens
Curse of the Night Event Quests
October 17-24 (active until 8:00 AM UTC)
Win 30 Casual, League, or Duel Rounds
Reward: 3 Spooky Chests
October 24-31 (active from and until 8:00 AM UTC)
Win 15 Casual or League Rounds as a Ranged Champion
Reward: 1 Creepy Chest
October 31-November 7 (active from and until 8:00 AM UTC)
Win 20 League Rounds
Reward: 1 Creepy Chest
General Updates
Fixed a bug where you could get outside of the collision in most elevators by using certain dash abilities
CPU optimizations have been made for the effect systems. This should be noticeable when many effects are active at the same time.
End of Season 3
Season 3 Avatars will be rewarded depending on your placement for Season 3. The Top 5 in each region on the Leaderboards will receive a title for their placement.
Season 4
Season 4 starts on October 17th, and includes two new sponsors, Clan Rook and The Drowned Spire. Four of the previous sponsors return, most of them brandishing new rewards. If you are still signed with a sponsor from Season 3 you will still be able to complete them. All sponsors from Season 3 will be marked with a star. Season 4 has a preliminary end date of December 12th, making it a shorter season. As such the amount of rewards available from the recurring sponsors have been adjusted to fit the shorter schedule.
UI
Leaderboards now correctly show Champion composition percentages
Added a scrollbar to General Options
Fixed an issue where the chat would be filled with log in-log out notifications when briefly losing connection to chat
Fixed an issue where pressing tab in chat would not toggle chat session if a message was already written in the input field
Token drops in chests will now show the correct rarity color when hovered
Art
Updated Ruh Kaan M1 and Space with new VFX and animations
Champion Updates
This patch sees an across the board reduction for most Crowd Control abilities with a duration of 2.5s or above. The purpose is to allow more overall active gameplay, reduce some of the frustration involved in being Crowd Controlled and noticeably reduce the duration of chained Crowd Controls. These abilities are still meant to be viable as disengages, but the changes will allow for more active gameplay versus Champions with powerful Crowd Control. Beyond that, the state of balance in Battlerite has been stable during the last patch, which is something we want to preserve as we move forward. As such we're using somewhat of a lighter touch than usual when addressing outlying Champions.
Alysia Alysia sees some of the power in her Glacial Prism rites shifted around, with her overall defensive power strengthened.
Freeze (Debuff)
Duration reduced from 3.3s to 3s
Battlerites
Crystalline Lattice (Q)
Bonus shield value increased from 12 to 14
Bonus radius moved to Wintry Blast
Wintry Blast (Q)
Now also increases radius of explosion by 20% (from 2.5 to 3)
Chill bonus duration removed
Arctic Cloak (E)
Shield value increased from 12 to 16
Vandalism (R)
Now also reduces cooldown of Ice Crown by 2s
Ashka
Molten Chains (EX Q)
Petrify duration reduced from 3s to 2.7s
Bakko
War Stomp (EX Space)
Incapacitate duration reduced from 2.5s to 2.2s
Croak Cut to the Chase was a rite intended to enhance a playstyle where you're able to carefully pick your opportunity to engage. However, in most situations, it led to frustration for opponents as it gave Croak the ability to simply wait out most defensive moves and still engage afterward. In the future, we'll look into other rites for Croak's rite tree that could add additional interesting choices, but for now Cut to the Chase has been removed.
Deceit (EX Q)
Incapacitate duration reduced from 3s to 2.7s
Battlerites
Cut to the Chase (Q)
Removed
Ezmo Ezmo receives some additional power to two of his middling rite choices. Battlerites
Exhaust (M1)
Fading Snare duration increased from 0.4s to 0.5s
Bolted (E)
Category changed from Offense to Utility
Face Melt (E)
Chaos Grip (M2) now also deals 2 bonus damage to enemies rooted by Shackle
Iva Iva's versatility makes her a useful pick in many compositions. The utility she offers is something we want to retain, but the old lady continued to be a bit too slippery for the utility she provided. As such that slipperiness sees some adjustment. Conductor should now surprise players less.
Concussive Shot (EX E)
Incapacitate duration reduced from 3s to 2.7s
Battlerites
U-Turn (Space)
Recast duration reduced from 2s to 1.8s
Rocket Booster (Space)
Haste factor reduced from 35% to 30%
Conductor (E)
Time before the second projectile fires increased from 0.3s to 0.4s
Jamila After she briefly rose to prominence, some of the latest changes ended up tuning down Jamila a bit too much. As such, we're returning some of her previous damage output while also returning some utility to Quick Strike.
Elusive Strike (Space)
Minimum damage increased from 8 to 10
Shadow Dance (Q)
Shadow Slice (M1 when Shadow Dance has negated an attack) damage increased from 12 to 14
Hook Shot (E)
Initial damage increased from 6 to 8
Battlerites
Quick Strike (Space)
Range increased from 3 to 3.2
Tooltip updated to clarify functionality
Jumong The Beast Hunter remains in a precarious situation in which he can be devastating in coordinated play but struggles in general matchmaking, which is a bit tricky to approach. These changes are a first step at trying to reduce his capabilities in the right hands while not hitting his overall performance too harshly.
Rain of Arrows (Q)
Initial energy gain reduced from 4% to 3% (total energy gain reduced from 7% to 6%)
Battlerites
Trapper (E)
Distance between traps reduced from 2.5 to 1.85
Death Mark (Perk)
Bonus damage reduced from 4 to 3
Lucie
Petrify Dart (EX E)
Petrify duration reduced from 3s to 2.7s
Oldur Oldur has a very strong identity as the ranged offensive support which is something we don't want to stray too far from. With these changes, we shift some of his offensive output from upfront to backloaded, while reinforcing his role as a support by also giving him an option for burst healing.
Sands of Time (M1)
Damage reduced from 12 to 10
Time Bomb damaged increased from 8 to 10
Shifting Sands (Space)
Traveling through an ally with Rejuvenate will now consume it to instantly trigger its effect
Stone Glass (R)
Petrify duration reduced from 3s to 2.7s
Pearl
Jaws (F)
Duration reduced from 3.4s to 3s
Raigon Raigon has remained in a strong position both in lower and higher levels of play. These changes should temper him a bit in both aspects.
Tectonic Shock (EX E)
Incapacitate duration reduced from 2s to 1.7s (including air time, total duration reduced from 3s to 2.7s)
Dragon Palm (R)
Damage from knocking an enemy into a wall decreased from 12 to 10
Battlerites
Riposte (Q)
Recast is now only granted if Parry negates an attack
Rook
Smack (R)
Incapacitate duration reduced from 2.5s to 2.2s
Shifu
Tendon Swing (R)
Incapacitate duration reduced from 2.6s to 2.3s
Sirius
Lunar Strike (E)
Petrify duration reduced from 3.4s to 3s
Taya Taya sees Surprise Attack returned to a former state, with some additional offensive power added to her rites. She also gets a new rite to give her an additional support option to choose from.
Wind Bomb (E)
Haste duration increased from 1s to 1.2s
Battlerites
Surprise Attack (M2)
Movement increased from 55% to 60%
Turbulence (Q)
Now also deals 3 bonus damage if the enemy is knocked into a wall
Wind Shield (New Support Rite) (R)
Upon landing the ally gains a shield that absorbs up to 14 damage for 3s
Cooldown reduced by 2s
Thorn
Entangle (E)
Duration decreased from 2.5s to 2.2s
Ulric
Aegis of Valor (F)
Incapacitate duration reduced from 2.5s to 2.2s
Varesh With Inspiration, Varesh was able to stock up on energy quickly and was often able to utilize Powers Combined without having to consider how safe the ability was to use, due to having Kinetic Energy available immediately afterwards. Without Inspiration, Varesh will be forced to be more careful with his ultimate and play a bit more safe in general. Battlerites
Inspiration (Perk)
Removed
Zander Zander's Stacked Deck saw a change a few months back that helped address his impressive burst potential at the time. After several changes to Arcane Catalyst, the previous power should fit better in his kit now without issue. He also sees some quality of life updates.
Grand Conjuration (M2)
Projectile speed increased from 26 to 28
Portal (Q)
Max teleport ranged increased from 7.5 to 8
Max teleport range with the Around the World rite increased from 9 to 9.6
We’ve been super busy with the Battlerite Royale release, but it’s time to get back to your regularly scheduled program!
We’re still discussing if there’s going to be any changes to the Weekly, and how things will move going forward. For now we’ll be mixing the content from both Battlerite and Battlerite Royale and posting them on both the Battlerite Community Forums and the Battlerite Royale Community Forums.
Halloween is coming to Battlerite and Battlerite Royale, with all your favorite Creepy Items making an appearance!
We published our second Roadmap for Battlerite and Battlerite Royale not long ago, and said we would update you all if we had any changes to plans or were able to give more accuracy to when things are coming. The roadmap had been updated! Check out what’s changing here.
That’s all for the Community Weekly this week! We hope you’re looking forward to everything that’s coming and that you’ve enjoyed everything that’s happened!
We have a new Dev Update available on our blog that is mostly focused around Battlerite Royale. There's a few things in it that concerns Battlerite as well however, keep on reading to find out what they are.
First, one thing has been fixed. Restart your client to get the following:
Fixed an issue which made the Legendary Ember Tiger Mount not usable in Arena
In addition to this there's currently an issue where some mounts and royale weapons are not visible in arena and therefore cannot be equipped. The mounts affected are the Mountain Zebra and Ricky the Rocket. We are aware of this issue and hope to fix it ASAP. All cosmetics are supposed to be equippable in either game once unlocked.
Only 24 hours until Battlerite Royale releases into Early Access on Steam!
If you’ve purchased Battlerite during Early Access, the All Champion’s Pack, or the Ultimate Fan Pack BEFORE the launch of Battlerite Royale Early Access, you’ll receive a 50% off coupon for Battlerite Royale. You’ve only got ten days to use it though!
If you have a Battlerite Account level of 20 or more, you will receive the exclusive “Ricky the Rocket” mount when purchasing Battlerite Royale Early Access. This mount is still possible to receive my reaching Battlerite Account level 20 both before and after Royale Early Access.
Our last Closed Beta Session is set and scheduled for Sunday 23 September. Check our latest blog post for more information on time slots, we are also addressing some of the most common questions and thoughts we have received from our testers so far. Read more here!