It’s the start of Season 1 and time for the Community Weekly!
The first Season of Battlerite has begun! Rankings have been reset and new rewards are here for you to earn!
Patch 1.4.0 is out with Season 1, and Jamila, the Shadowblade Assassin, is here to prove her worth. Read up on everything new in the game and Jamila’s abilities here.
The Legendary Loot Pack is back and on sale! For a limited time pick up Five Legendary Outfit Chests, 3,500 Gems, and Barky the Delighted Doggo (and friends) for 50% off!
Battlecrank is an excellent source for coverage and analysis of Battlerite - the game, the community, the events, and esports. Recently they’ve published an article that highlights some of the hidden mechanics of Battlerite. Read up on them here.
Rival Esports has their weekly 3v3 tournaments up and running still, with the next tournament on Sunday, March 4th, at 5:00 PM EST. Fight or your share of $300; sign up and find more information here.
Recently Rival Esports has been hosting weekly tournaments for players in Europe! The next one is taking place on Sunday, March 4th, at 4:00 PM CET. You can sign up for your chance to complete for $300 here. --------------------------------------------------------------------------------------------------------------- Battlerite has partnered with Battlefy to bring you the Battlerite Community Series. Here you can take part in or create your own tournaments, and you can apply to have in-game items as rewards! Check it out at battlefy.com. You can find your specific regions here: Europe: https://battlefy.com/discovery/battlerite?region=Europe United States: https://battlefy.com/discovery/battlerite?region=US South America: https://battlefy.com/discovery/battlerite?region=South%20America Asia: https://battlefy.com/discovery/battlerite?region=Asia Oceania: https://battlefy.com/discovery/battlerite?region=Oceania --------------------------------------------------------------------------------------------------------------- Region(s): French-speaking Introducing BattleFrance Brawl, a weekly 2v2 tournament held every Friday at 9PM CEST! Participate and you can win in-game prizes and a fancy black color for your name in the BattleFrance Discord channel. Find out more information and register here: http://www.battlefrancebrawl.fr/ Tune in to the BattleFrance Twitch Channel to watch the action! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!
It’s the start of Season 1 and time for the Community Weekly!
The first Season of Battlerite has begun! Rankings have been reset and new rewards are here for you to earn!
Patch 1.4.0 is out with Season 1, and Jamila, the Shadowblade Assassin, is here to prove her worth. Read up on everything new in the game and Jamila’s abilities here.
The Legendary Loot Pack is back and on sale! For a limited time pick up Five Legendary Outfit Chests, 3,500 Gems, and Barky the Delighted Doggo (and friends) for 50% off!
Battlecrank is an excellent source for coverage and analysis of Battlerite - the game, the community, the events, and esports. Recently they’ve published an article that highlights some of the hidden mechanics of Battlerite. Read up on them here.
Rival Esports has their weekly 3v3 tournaments up and running still, with the next tournament on Sunday, March 4th, at 5:00 PM EST. Fight or your share of $300; sign up and find more information here.
Recently Rival Esports has been hosting weekly tournaments for players in Europe! The next one is taking place on Sunday, March 4th, at 4:00 PM CET. You can sign up for your chance to complete for $300 here. --------------------------------------------------------------------------------------------------------------- Battlerite has partnered with Battlefy to bring you the Battlerite Community Series. Here you can take part in or create your own tournaments, and you can apply to have in-game items as rewards! Check it out at battlefy.com. You can find your specific regions here: Europe: https://battlefy.com/discovery/battlerite?region=Europe United States: https://battlefy.com/discovery/battlerite?region=US South America: https://battlefy.com/discovery/battlerite?region=South%20America Asia: https://battlefy.com/discovery/battlerite?region=Asia Oceania: https://battlefy.com/discovery/battlerite?region=Oceania --------------------------------------------------------------------------------------------------------------- Region(s): French-speaking Introducing BattleFrance Brawl, a weekly 2v2 tournament held every Friday at 9PM CEST! Participate and you can win in-game prizes and a fancy black color for your name in the BattleFrance Discord channel. Find out more information and register here: http://www.battlefrancebrawl.fr/ Tune in to the BattleFrance Twitch Channel to watch the action! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!
Hotfix 1.4.0.1 addresses some of the bugs that came with the large Patch 1.4.0. This hotfix will be rolled out today, March 8th. Please verify the integrity of your game files to assure this update has reached you.
We are aware of issues affecting some teams not receiving a free team name change and some players receiving incorrect Pre-Season Rewards. This hotfix does not directly fix these issues, but be assured that we are working on them.For all users who have not logged in since the Season 1 start, Pre-Season rewards should now be correct. For users who have already received incorrect rewards, we are continuing to work on a fix.
General Updates
UI
Fixed an issue where the percentage on most played Champions in the Leaderboards would exceed 100% *]Fixed an issue where long account or team names in the Leaderboards overflowed
Should now show "Loading" when a Team Name is not yet fetched in the Leaderboards
Champions
Blossom
Dance of the Dryads (F)
Fixed so the projectiles will no longer ignore Ice Crown
Destiny
Battlerites
System Shock
Fixed so the bonus silence duration works correctly when applied through the Mega Sphere
Jamila
Shadow Dance (Q)
Fixed so holding down M1 when invisible will attempt to cast M1 immediately after cancel cast
Hook Shot (E)
You are now immune to knockback while traveling
Battlerites
Quick Strike
Reduced the recast delay from 0.3s to 0.1s
Oldur
Battlerites
Renew
Fixed an issue were Renew could cause Rejuvenate to deal negative healing
Sandstorm
Now EX compatible
Pestilus
Fixed an issue that made Pestilus unable to use recasts while infesting (Hive Mind, Brain Bug)
Hotfix 1.4.0.1 addresses some of the bugs that came with the large Patch 1.4.0. This hotfix will be rolled out today, March 8th. Please verify the integrity of your game files to assure this update has reached you.
We are aware of issues affecting some teams not receiving a free team name change and some players receiving incorrect Pre-Season Rewards. This hotfix does not directly fix these issues, but be assured that we are working on them.For all users who have not logged in since the Season 1 start, Pre-Season rewards should now be correct. For users who have already received incorrect rewards, we are continuing to work on a fix.
General Updates
UI
Fixed an issue where the percentage on most played Champions in the Leaderboards would exceed 100% *]Fixed an issue where long account or team names in the Leaderboards overflowed
Should now show "Loading" when a Team Name is not yet fetched in the Leaderboards
Champions
Blossom
Dance of the Dryads (F)
Fixed so the projectiles will no longer ignore Ice Crown
Destiny
Battlerites
System Shock
Fixed so the bonus silence duration works correctly when applied through the Mega Sphere
Jamila
Shadow Dance (Q)
Fixed so holding down M1 when invisible will attempt to cast M1 immediately after cancel cast
Hook Shot (E)
You are now immune to knockback while traveling
Battlerites
Quick Strike
Reduced the recast delay from 0.3s to 0.1s
Oldur
Battlerites
Renew
Fixed an issue were Renew could cause Rejuvenate to deal negative healing
Sandstorm
Now EX compatible
Pestilus
Fixed an issue that made Pestilus unable to use recasts while infesting (Hive Mind, Brain Bug)
The Pre-Season is finally over and Season 1 has begun! Rankings have been reset and new rewards are here to earn. We've made sure there are reasons to play and login often throughout the Season, and there's reason for everyone to participate.
Each Season will run for 2-3 months and average 10 weeks. With each new Season, Rankings and the Leaderboards will be reset. Read more about Season 1 in our February Dev Update.
Patch 1.4.0 will go live on March 7th.
New Rewards System - Sponsors
The Sponsor Reward System replaces Weekly Quests and unlocks at Account Level 5. Sign a Sponsor before they become unavailable and complete daily quests to progress along the reward path. You will be able to change sponsors at any time, but only one "active" sponsor will receive progress for completed dailies. If you have sponsors with progress, but not completed, then you will need to complete the progress on at least one of these sponsors before being able to sign a new one. Some of these rewards will be unique to their season, others will help you unlock Champions or earn in-game currency.
Some Sponsors have a League requirement, and therefore higher ranked players can get their hands on even more rewards. For Season 1 there are two League Sponsors - one requires Gold League, the other DIamond League.
One of the six Sponsors for Season 1, which rewards a new Bakko Weapon, Outfit, and Bakko himself (or tokens)
We decided to expand on the current daily quest system for a few reasons. Daily quests are a natural way to gate content throughout a season. If you want to claim all rewards you will need to be active throughout the entire season but if you are a more casual player you will still be able to get your hands on high quality rewards by signing the sponsors you like and can make progress over a longer period of time.
As you can have up to three daily quests active at a time you don't necessarily need to login every day to make progress, playing 2-3 times a week will still be enough to claim all sponsor rewards during a Season if you want to collect everything. Besides this, sponsors allows us to tell you a bit more about the Battlerite world by presenting new characters and places as we expand on the Battlerite universe.
Once you have signed a sponsor and completed at least 1 daily quest that sponsor will remain in your quest-log even past the season date. This means that you will still be able to complete a reward-path past the signing date but remember that you can only have three sponsors in-progress at a time, so you will need to complete the path of at least one of them before you can sign a new Sponsor.
New sponsors will be added each new Season and some of them will return with new rewards.
Leaderboards
Leaderboards have been added to the game and navigated to via the "More" tab or a link on the League. These will show the top 200 players in five Regions (North America, South America, Europe, Asia, and Oceania) for Solo Queue, 2v2, and 3v3.
Regions are determined by what servers the player or team has played on the most. Playing most of your matches on EU servers will result in you being counted as part of the Europe Region. Read more about the logic being the Leaderboards in our February Dev Update.
Reward Changes
Growlan, the Champion's Warlion, is now a permanent unlock via an achievement instead of a temporary reward
Once a player reaches Grand Champion, or if they have reached it in their account lifetime, they will be able to claim this mount permanently
The Top 5 players on the Leaderboard at the end of the Season will receive a unique Title to highlight their achievement
This applies to the Top 5 players in each Leaderboard region and to Solo, 2v2, and 3v3
Added League avatar frames. Avatar frames will represent your current League and Division so that players can feel a better sense of progression
This frame can be disabled in the options menu if desired
Pre-Game Lobby
The Pre-Game Lobby has been designed to improve the ability to strategically create team compositions and counter pick enemies in the League gamemode. You can find more information on the decisions and development behind the Pre-Game lobby in our February Dev Update.
Pre-Select your Champions before matchmaking in League, you will then have the option to change your pick according to team and enemy picks in a Simultaneous style draft system
Players can now choose to downvote up to 3 maps in the lobby settings in both Casual, League, and vs AI and for 2v2 and 3v3. Maps downvoted are less likely to be selected in Matchmaking
New Unity Version
We are in the progress of updating to a new Unity version to hopefully fix some crashes users are experiencing, especially crashes regarding DirectX 11. While we're not ready to switch over to it right away we will have a public branch up on Steam.
We will try to keep this branch up to date with the live version but there is a possibility it will lag behind by a day or two.
UI / In-Game Chat
The in-game chat now supports similar features to the chat in the menu
Can now switch channels using TAB
Can reply to whispers using the /reply and /whisper commands
Matchmaking and Ranked System
We are making improvements to the placement algorithm to result in more accurate placement positions. The following will apply to Season 1:
New players, or players with insufficient previous ranking data, will be required to play 10 placement matches
Players with previous ranking experience will be required to play 5 matches
Additionally, players will no longer be able to view ranking data for their opponents and teammates before or during the match. This information will still be visible once the match is finished. This change is to tackle the toxicity and unwanted match behavior resulting from referring to visible ranking data.
We are also introducing a match quality factor that will affect the rating changes for all players within a match. Matches with large differences in skills between the players and/or teams will be counted as a "low-quality" match and result in smaller rating changes for both winners and losers. Games where the balance in skill is fairly equal will have a slightly higher rating change. With this adjustment we hope to tackle the issue where some players and teams can quickly farm rating on lower skilled players and teams. We also want to reduce the frustration for players who end up with lower skilled teammates and suffering from large rating changes.
The changes to matchmaking and ranking for Season 1 will make it slightly slower to climb, reducing the huge gap in visual skill. This will also improve matchmaking and reduce the queue times.
Team Name Changes
Due to the inclusion of the new Leaderboards, Team Names are more public than ever before. The Team Leaderboard is treated very much the same as the Solo Leaderboard, and therefore Team Names will now be treated similar to Account Names. Being able to change a team name whenever a player wanted was fun, but could create confusion and toxicity with the addition of Leaderboards. For this reason, we have changed team names so they work similarly to account names.
Team Name Changes can be found by clicking on the team name in the Lobby, Profile, or Team Tab in the friends list
Each team gets one free Team Name Change each Season
Team Name Changes now cost 750 Gems
Any team member can change the team name
Team members will be notified when a teammate changes the team name
Only one Team Name Change can be purchased at a time
Pre-Season Rewards
The following rewards will be awarded to participating in the Pre-Season, corresponding to the highest League achieved:
Bronze
Pre-Season Avatar (Bronze)
3 Silver Chests
Silver
Pre-Season Avatar (Silver)
5 Silver Chests
500 Tokens
Gold
Pre-Season Avatar (Gold)
3 Gold Chests
1,000 Tokens
Platinum
Pre-Season Avatar (Platinum)
5 Gold Chests
1,750 Tokens
Diamond
Pre-Season Avatar (Diamond)
7 Gold Chests
2,500 Tokens
Champion
Pre-Season Avatar (Champion)
7 Gold Chests
3,500 Tokens
1 Legendary Outfit Chest
Grand Champion
Pre-Season Avatar (Grand Champion)
7 Gold Chests
5,000 Tokens
1 Legendary Outfit Chest
Growlan, the Champion's Warlion
Battlerite CamCrew
Battlerite has a unique application kit in VR we call CamCrew. You can watch private matches in VR, but you can also work with the camera movement in full 3D and be you own "Camera Crew" in VR in the game, with the result rendered direct to video. Live or in a Replay. CamCrew will go in to public beta in the next patch, more information will come soon
CamCrew features:
Find and start a replay of your choosing
Direct and animate the camera in a replay to produce cinematic shots of the game, displayed on the monitor or direct to video
Watch live private matches as a spectator
Control the camera in a live match and direct what is shown on the monitor
Play around with figurines of the Champions in the lobby
Champion Prices
Destiny price reduced
900 Gems to 700 Gems
5800 Battle Coins to 4450 Battle Coins
Thorn and Destiny are now available in Free Rotation
New Champion - Jamila, the Shadowblade Assassin
A young assassin from the Shadowblade clan, Jamila suddenly found herself the new leader after the death of her mother, the previous matriarch. As the youngest leader in the clan’s history, some call her too inexperienced and undeserving of the title. Determined to silence those detractors, Jamila enters the arena to prove her mastery of the Shadow Arts.
Assassin's Cut (M1) Three quick stabs that deal 6 damage each, followed by a heavy strike that deals 16 damage.
Shuriken (M2) Throw a bouncing shuriken, dealing 18/12/6 damage and inflicting Snare.
Elusive Strike (Space) Hold to charge a dash for up to 0.8s to increase damage and range. It deals 8-18 damage and dashing into a wall triggers a wall jump that inflicts Incapacitate.
Shadow Dance (Q) Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.5s, turn invisible, and increase your movement speed by 35% for 2.5s. Your next Assassin's Cut while invisible becomes Shadow Slice, dealing 14 damage and inflicting Phantom Cut.
Hook Shot (E) Launch a hook that deals 6 damage and pulls you and your enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall.
Deadly Blow (R) Strike forward with both weapons. Deals 22 damage, inflicts Stun and heals yourself for 22 health on hit.
Stalking Phantom (F) Summon a phantom that dashes forward, dealing 18 damage and stopping behind the first enemy hit. Upon arrival, it chases and strikes enemies in bursts for 18 damage up to 3 times.
Blood Kunai (EX M2) Throw a small knife that deals 8 damage and inflicts Weaken. Hitting an enemy causes the knife to bounce to a nearby ally, healing them for 16 health. If there are no nearby allies, it returns to you.
Phantom Strike (EX Space) Dash forward and then back to your original position. Deal 12 damage and inflict Fading Snare on the way out and inflict Incapacitate on the way back. Hitting a wall triggers a wall jump that inflicts Incapacitate.
Phantom Cut (Debuff) Deals 22 damage after a 2s delay.
Ownership of Jamila is required to purchase this bundle
Can only be purchased once for 950 Gems
Contains:
Jamila Legendary Outfit “Shadow Matriarch”
3 Jamila Chests
7-Day Booster
Champion Updates
With this patch, we continue our work to improve rite options across the board, allowing for more interesting choices and playstyle differentiation when building loadouts.
Ashka Ashka can generate a lot of energy quickly in the right hands, so we're toning down his energy gain slightly and will continue to monitor his performance if he needs compensation elsewhere.
Fire Storm (M2)
Energy gain per projectile reduced from 7% to 6%
Battlerites
Wildfire
Cooldown penalty reduced from 1s to 0.5s
Magma
Damage reduced from 3 to 2
Croak Battlerites
Frog Slice
Increased the dash speed to scale properly with the range bonus
Destiny The Plasma Booster rite has proven too hard to use, as you or your allies are unlikely to use the Plasma Wall for a quick boost while your enemy or their projectiles are inside the wall. The further boost to Plasma Wall rites gives more reason to utilize Plasma Wall as a support tool.
Battlerites
Plasma Infusion
Shield value increased from 8 to 10[
Plasma Booster
Now also grants allies passing through it a Shield that absorbs up to 16 damage and lasts as long as the haste.
Ezmo The previous change to Ezmo's Feedback rite gave players a new option to punish enemies who hit their shield too freely, but it proved too potent in combination with the changes to Spell Eater. Even though it consumed Ezmo's weapon charges, it felt unfair to be hit by such a quick counterattack on a ranged harasser. We're restoring the feel of Ezmo's death-by-a-thousand-cuts playstyle while bringing Feedback more in line with other rites.
Battlerites
Damage per charge reduced from 8 to 4, using the recast no longer consumes charges
Freya
Battlerites
Lightning Speed
Increased attack speed reduced from 30% to 20%
Iva Since Iva's recent changes to allow her to more reliably deal damage, she has been performing better and more often finds room in compositions. Her mobility rites allow her to weave in and out of combat on a whim however, dishing out damage without having to fear much retaliation. These changes will make taking those deep dives feel a bit more risky than before.
Battlerites
Rocket Boosters
Haste factor reduced from 50% to 40%
Blast Shield
Fading Haste reduced from 30% to 25%
Igniting Spark
Now also deals 8 damage on Spell Block interrupts
EMP
Dispel radius increased from 2 to 2.3
Jade Jade has been a tough nut to crack for melee champions for a while now. Reducing the stun duration on Concussion Bomb makes their matchup a bit easier, while adjusting Gunslinger will make it harder for Jade to slip away with stealth.
Battlerites
Gunslinger
Cooldown reduction reduced from 0.35s to 0.3s
Surprise Shot
Now increases base Stun duration of Snipe by 0.25s, with the Stun duration being further increased by 0.5s while in Stealth
Concussion Bomb
Bonus Stun duration reduced from 0.75s (total duration 1s) to 0.6s (total duration 0.85s)
Farewell Present
Damage increased from 8 to 12, Fading Snare duration increased from 1s to 1.5s
Delight
Initial healing reduced from 8 to 6, spell block interrupt healing increased from 8 to 10
Magic Bullet
Now also increases Disabling Shot rang by 10%
Oldur Oldur sees some bigger changes in order to enhance his support potential, especially in 3s, while still maintaining his identity as an aggressive ranged support. His fire-and-forget playstyle is unique and we wanted to ensure his power in this niche. His Rejuvenating Sands now applies a delayed heal effect by default, while its direct heal is reduced slightly to make juggling Rejuvenate and applying Time Bombs an interesting challenge. New rites have been added to allow players to tailor him to more of a support role, although they still have access to his many existing offense rites.
Rejuvenating Sands (M2)
Healing reduced from 14 to 12
Now applies Rejuvenate: Heals 6 health after a 3.5s delay
Battlerites
Renew
Reworked: Rejuvenate heals an additional 15% of the damage taken by its target during its duration. Restores up to a maximum of 6 bonus health.
Rewind
Cooldown reduction increased from 6% to 8%
Chronoshift
Battlerite category changed from Mixed to Utility
Recreate
Now also grants Oldur a 16 health shield when traveling through an ally
Passage of Time
Removed
Sandstorm
Bonus damage reduced from 8 to 6 and now inflicts a Fading Snare
Time Walker
Cooldown reduction increased from 2s to 3s
Drain
Shield duration increased from 3s to 3.5s
Eternal Dunes
New Rite: Each enemy hit by Quicksand grants 1 Rejuvenating Sands charge
Basic Loadout
Renew replaced by Rewind
Rook Raging Bull sees a change to its functionality to allow Rook to go in and do his smashing while in Berserk and to then either continue the chase or weave back out of combat.
Battlerites
Endurance
Cooldown reduction when not hitting an enemy reduced from 3s to 1.5s
Raging Bull
No longer grants bonus damage, instead also reduces Rush cooldown by 60% while in Berserk
Crag
Fading Snare duration increased from 1s to 1.5s
Ruh Kaan Ruh Kaan remains under the shadow of Thorn. He has fairly small presence before he manages to get in, so we're bolstering some of the tools he can use from a distance to solidify his role.
Shadow Bolt (M2)
Damage increased from 28 to 30
Battlerites
Affliction
Amplify factor increased from 15% to 20%
Death Grip
Now reduces cooldown by 1s, and further reduces cooldown by 1s when hitting an enemy
Night Stalker
Now increases movement speed by 8% and further increases it by 8% while weapon is charged
Shifu The Spear wants to stick to his target to remain as effective as possible, something the Swift Feet rite greatly allows him to do but also gives him too much evasiveness. With these changes, we're toning down that evasiveness and instead offering it on other rites instead of allowing Swift Feet to pull double duty.
Battlerites
Spear Lunge
Bonus range increased from 75% to 100%
Swift Feet
Bonus haste duration reduced from 1.5s to 1s
Spear Slinger
Cooldown reduction increased from 1s to 1.5s
Sirius Much like Oldur, Sirius sees some bigger changes to up his support potential. He will be able to heal substantially more to help his allies before going in, while keeping his offensive melee healer role. His burst potential and CC capabilities see some adjustments to counteract the improvement of his newfound support power, as players will need to decide where to dedicate the power with his rites.
Sunlight (M2)
Cooldown reduced from 5s to 4.5s
Battlerites
Debilitating Slash
Battlerite category changed from Survival to Support
Lethal Slash and Saros Cycle
Removed and combined into Saros Slash: Reduces weapon charge time by 15% and charged Crescent Strike deals 4 bonus damage
Sun Bath
Battlerite category changed from Survival to Support
Radiance
Self heal increased from 6 to 8
Cosmic Reach
Bonus damage increased from 4 to 6
Illumination
Healing received factor increased from 20% to 40%
Lunatic
The recast Lunar Strike can no longer reapply Pretrify to an enemy that is already under the effect of a Lunar Strike Petrify
Lunar Charge
Reworked into Moonlight: Hitting a target with Lunar Strike restores 1 Sunlight charge and empowers you next Sunlight, causing 1 additional beam to heal the ally nearest the area for 12 health.
Moonstone
Reworked: Increases Petrify duration by 0.5s and reduces cooldown of Lunar Strike by 1s
Basic Loadout
Updated to be Saros Slash, Radiance, Cosmic Reach, Sunscreen, and Moonstone
Taya
Battlerites
Cold Wind
Fading Snare duration increased from 0.3s to 0.4s
Wind Stream
Haste duration bonus reduced from 1s to 0.8s
Thorn Thorn very much remains a force to be reckoned with, as The Twisted Terror should be. Its trading has remained slightly overtuned however, so less uptime on Neurotoxin along with a lower max cap on Regrowth should make it less daunting to engage. Regrowth gets a small quality-of-life component, with the 3rd hit of his M1 now providing a stack of Regrowth.
Battlerites
Regrowth
Damage reduction per stack reduced from 7% to 6%
Root Grip now also applies Regrowth
Neurotoxin
Duration reduced from 2s to 1.5s
Sinister Sap
Cooldown reduction increased from 1s to 1.5s
Zander
Portal (Q)
Inactive duration (the time the portal cannot teleport a target) increased from 1s to 1.2s
The Pre-Season is finally over and Season 1 has begun! Rankings have been reset and new rewards are here to earn. We've made sure there are reasons to play and login often throughout the Season, and there's reason for everyone to participate.
Each Season will run for 2-3 months and average 10 weeks. With each new Season, Rankings and the Leaderboards will be reset. Read more about Season 1 in our February Dev Update.
Patch 1.4.0 will go live on March 7th.
New Rewards System - Sponsors
The Sponsor Reward System replaces Weekly Quests and unlocks at Account Level 5. Sign a Sponsor before they become unavailable and complete daily quests to progress along the reward path. You will be able to change sponsors at any time, but only one "active" sponsor will receive progress for completed dailies. If you have sponsors with progress, but not completed, then you will need to complete the progress on at least one of these sponsors before being able to sign a new one. Some of these rewards will be unique to their season, others will help you unlock Champions or earn in-game currency.
Some Sponsors have a League requirement, and therefore higher ranked players can get their hands on even more rewards. For Season 1 there are two League Sponsors - one requires Gold League, the other DIamond League.
One of the six Sponsors for Season 1, which rewards a new Bakko Weapon, Outfit, and Bakko himself (or tokens)
We decided to expand on the current daily quest system for a few reasons. Daily quests are a natural way to gate content throughout a season. If you want to claim all rewards you will need to be active throughout the entire season but if you are a more casual player you will still be able to get your hands on high quality rewards by signing the sponsors you like and can make progress over a longer period of time.
As you can have up to three daily quests active at a time you don't necessarily need to login every day to make progress, playing 2-3 times a week will still be enough to claim all sponsor rewards during a Season if you want to collect everything. Besides this, sponsors allows us to tell you a bit more about the Battlerite world by presenting new characters and places as we expand on the Battlerite universe.
Once you have signed a sponsor and completed at least 1 daily quest that sponsor will remain in your quest-log even past the season date. This means that you will still be able to complete a reward-path past the signing date but remember that you can only have three sponsors in-progress at a time, so you will need to complete the path of at least one of them before you can sign a new Sponsor.
New sponsors will be added each new Season and some of them will return with new rewards.
Leaderboards
Leaderboards have been added to the game and navigated to via the "More" tab or a link on the League. These will show the top 200 players in five Regions (North America, South America, Europe, Asia, and Oceania) for Solo Queue, 2v2, and 3v3.
Regions are determined by what servers the player or team has played on the most. Playing most of your matches on EU servers will result in you being counted as part of the Europe Region. Read more about the logic being the Leaderboards in our February Dev Update.
Reward Changes
Growlan, the Champion's Warlion, is now a permanent unlock via an achievement instead of a temporary reward
Once a player reaches Grand Champion, or if they have reached it in their account lifetime, they will be able to claim this mount permanently
The Top 5 players on the Leaderboard at the end of the Season will receive a unique Title to highlight their achievement
This applies to the Top 5 players in each Leaderboard region and to Solo, 2v2, and 3v3
Added League avatar frames. Avatar frames will represent your current League and Division so that players can feel a better sense of progression
This frame can be disabled in the options menu if desired
Pre-Game Lobby
The Pre-Game Lobby has been designed to improve the ability to strategically create team compositions and counter pick enemies in the League gamemode. You can find more information on the decisions and development behind the Pre-Game lobby in our February Dev Update.
Pre-Select your Champions before matchmaking in League, you will then have the option to change your pick according to team and enemy picks in a Simultaneous style draft system
Players can now choose to downvote up to 3 maps in the lobby settings in both Casual, League, and vs AI and for 2v2 and 3v3. Maps downvoted are less likely to be selected in Matchmaking
New Unity Version
We are in the progress of updating to a new Unity version to hopefully fix some crashes users are experiencing, especially crashes regarding DirectX 11. While we're not ready to switch over to it right away we will have a public branch up on Steam.
We will try to keep this branch up to date with the live version but there is a possibility it will lag behind by a day or two.
UI / In-Game Chat
The in-game chat now supports similar features to the chat in the menu
Can now switch channels using TAB
Can reply to whispers using the /reply and /whisper commands
Matchmaking and Ranked System
We are making improvements to the placement algorithm to result in more accurate placement positions. The following will apply to Season 1:
New players, or players with insufficient previous ranking data, will be required to play 10 placement matches
Players with previous ranking experience will be required to play 5 matches
Additionally, players will no longer be able to view ranking data for their opponents and teammates before or during the match. This information will still be visible once the match is finished. This change is to tackle the toxicity and unwanted match behavior resulting from referring to visible ranking data.
We are also introducing a match quality factor that will affect the rating changes for all players within a match. Matches with large differences in skills between the players and/or teams will be counted as a "low-quality" match and result in smaller rating changes for both winners and losers. Games where the balance in skill is fairly equal will have a slightly higher rating change. With this adjustment we hope to tackle the issue where some players and teams can quickly farm rating on lower skilled players and teams. We also want to reduce the frustration for players who end up with lower skilled teammates and suffering from large rating changes.
The changes to matchmaking and ranking for Season 1 will make it slightly slower to climb, reducing the huge gap in visual skill. This will also improve matchmaking and reduce the queue times.
Team Name Changes
Due to the inclusion of the new Leaderboards, Team Names are more public than ever before. The Team Leaderboard is treated very much the same as the Solo Leaderboard, and therefore Team Names will now be treated similar to Account Names. Being able to change a team name whenever a player wanted was fun, but could create confusion and toxicity with the addition of Leaderboards. For this reason, we have changed team names so they work similarly to account names.
Team Name Changes can be found by clicking on the team name in the Lobby, Profile, or Team Tab in the friends list
Each team gets one free Team Name Change each Season
Team Name Changes now cost 750 Gems
Any team member can change the team name
Team members will be notified when a teammate changes the team name
Only one Team Name Change can be purchased at a time
Pre-Season Rewards
The following rewards will be awarded to participating in the Pre-Season, corresponding to the highest League achieved:
Bronze
Pre-Season Avatar (Bronze)
3 Silver Chests
Silver
Pre-Season Avatar (Silver)
5 Silver Chests
500 Tokens
Gold
Pre-Season Avatar (Gold)
3 Gold Chests
1,000 Tokens
Platinum
Pre-Season Avatar (Platinum)
5 Gold Chests
1,750 Tokens
Diamond
Pre-Season Avatar (Diamond)
7 Gold Chests
2,500 Tokens
Champion
Pre-Season Avatar (Champion)
7 Gold Chests
3,500 Tokens
1 Legendary Outfit Chest
Grand Champion
Pre-Season Avatar (Grand Champion)
7 Gold Chests
5,000 Tokens
1 Legendary Outfit Chest
Growlan, the Champion's Warlion
Battlerite CamCrew
Battlerite has a unique application kit in VR we call CamCrew. You can watch private matches in VR, but you can also work with the camera movement in full 3D and be you own "Camera Crew" in VR in the game, with the result rendered direct to video. Live or in a Replay. CamCrew will go in to public beta in the next patch, more information will come soon
CamCrew features:
Find and start a replay of your choosing
Direct and animate the camera in a replay to produce cinematic shots of the game, displayed on the monitor or direct to video
Watch live private matches as a spectator
Control the camera in a live match and direct what is shown on the monitor
Play around with figurines of the Champions in the lobby
Champion Prices
Destiny price reduced
900 Gems to 700 Gems
5800 Battle Coins to 4450 Battle Coins
Thorn and Destiny are now available in Free Rotation
New Champion - Jamila, the Shadowblade Assassin
A young assassin from the Shadowblade clan, Jamila suddenly found herself the new leader after the death of her mother, the previous matriarch. As the youngest leader in the clan’s history, some call her too inexperienced and undeserving of the title. Determined to silence those detractors, Jamila enters the arena to prove her mastery of the Shadow Arts.
Assassin's Cut (M1) Three quick stabs that deal 6 damage each, followed by a heavy strike that deals 16 damage.
Shuriken (M2) Throw a bouncing shuriken, dealing 18/12/6 damage and inflicting Snare.
Elusive Strike (Space) Hold to charge a dash for up to 0.8s to increase damage and range. It deals 8-18 damage and dashing into a wall triggers a wall jump that inflicts Incapacitate.
Shadow Dance (Q) Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.5s, turn invisible, and increase your movement speed by 35% for 2.5s. Your next Assassin's Cut while invisible becomes Shadow Slice, dealing 14 damage and inflicting Phantom Cut.
Hook Shot (E) Launch a hook that deals 6 damage and pulls you and your enemy together. You strike after colliding, dealing 8 damage. Hook Shot can be used to pull yourself to a wall.
Deadly Blow (R) Strike forward with both weapons. Deals 22 damage, inflicts Stun and heals yourself for 22 health on hit.
Stalking Phantom (F) Summon a phantom that dashes forward, dealing 18 damage and stopping behind the first enemy hit. Upon arrival, it chases and strikes enemies in bursts for 18 damage up to 3 times.
Blood Kunai (EX M2) Throw a small knife that deals 8 damage and inflicts Weaken. Hitting an enemy causes the knife to bounce to a nearby ally, healing them for 16 health. If there are no nearby allies, it returns to you.
Phantom Strike (EX Space) Dash forward and then back to your original position. Deal 12 damage and inflict Fading Snare on the way out and inflict Incapacitate on the way back. Hitting a wall triggers a wall jump that inflicts Incapacitate.
Phantom Cut (Debuff) Deals 22 damage after a 2s delay.
Ownership of Jamila is required to purchase this bundle
Can only be purchased once for 950 Gems
Contains:
Jamila Legendary Outfit “Shadow Matriarch”
3 Jamila Chests
7-Day Booster
Champion Updates
With this patch, we continue our work to improve rite options across the board, allowing for more interesting choices and playstyle differentiation when building loadouts.
Ashka Ashka can generate a lot of energy quickly in the right hands, so we're toning down his energy gain slightly and will continue to monitor his performance if he needs compensation elsewhere.
Fire Storm (M2)
Energy gain per projectile reduced from 7% to 6%
Battlerites
Wildfire
Cooldown penalty reduced from 1s to 0.5s
Magma
Damage reduced from 3 to 2
Croak Battlerites
Frog Slice
Increased the dash speed to scale properly with the range bonus
Destiny The Plasma Booster rite has proven too hard to use, as you or your allies are unlikely to use the Plasma Wall for a quick boost while your enemy or their projectiles are inside the wall. The further boost to Plasma Wall rites gives more reason to utilize Plasma Wall as a support tool.
Battlerites
Plasma Infusion
Shield value increased from 8 to 10[
Plasma Booster
Now also grants allies passing through it a Shield that absorbs up to 16 damage and lasts as long as the haste.
Ezmo The previous change to Ezmo's Feedback rite gave players a new option to punish enemies who hit their shield too freely, but it proved too potent in combination with the changes to Spell Eater. Even though it consumed Ezmo's weapon charges, it felt unfair to be hit by such a quick counterattack on a ranged harasser. We're restoring the feel of Ezmo's death-by-a-thousand-cuts playstyle while bringing Feedback more in line with other rites.
Battlerites
Damage per charge reduced from 8 to 4, using the recast no longer consumes charges
Freya
Battlerites
Lightning Speed
Increased attack speed reduced from 30% to 20%
Iva Since Iva's recent changes to allow her to more reliably deal damage, she has been performing better and more often finds room in compositions. Her mobility rites allow her to weave in and out of combat on a whim however, dishing out damage without having to fear much retaliation. These changes will make taking those deep dives feel a bit more risky than before.
Battlerites
Rocket Boosters
Haste factor reduced from 50% to 40%
Blast Shield
Fading Haste reduced from 30% to 25%
Igniting Spark
Now also deals 8 damage on Spell Block interrupts
EMP
Dispel radius increased from 2 to 2.3
Jade Jade has been a tough nut to crack for melee champions for a while now. Reducing the stun duration on Concussion Bomb makes their matchup a bit easier, while adjusting Gunslinger will make it harder for Jade to slip away with stealth.
Battlerites
Gunslinger
Cooldown reduction reduced from 0.35s to 0.3s
Surprise Shot
Now increases base Stun duration of Snipe by 0.25s, with the Stun duration being further increased by 0.5s while in Stealth
Concussion Bomb
Bonus Stun duration reduced from 0.75s (total duration 1s) to 0.6s (total duration 0.85s)
Farewell Present
Damage increased from 8 to 12, Fading Snare duration increased from 1s to 1.5s
Delight
Initial healing reduced from 8 to 6, spell block interrupt healing increased from 8 to 10
Magic Bullet
Now also increases Disabling Shot rang by 10%
Oldur Oldur sees some bigger changes in order to enhance his support potential, especially in 3s, while still maintaining his identity as an aggressive ranged support. His fire-and-forget playstyle is unique and we wanted to ensure his power in this niche. His Rejuvenating Sands now applies a delayed heal effect by default, while its direct heal is reduced slightly to make juggling Rejuvenate and applying Time Bombs an interesting challenge. New rites have been added to allow players to tailor him to more of a support role, although they still have access to his many existing offense rites.
Rejuvenating Sands (M2)
Healing reduced from 14 to 12
Now applies Rejuvenate: Heals 6 health after a 3.5s delay
Battlerites
Renew
Reworked: Rejuvenate heals an additional 15% of the damage taken by its target during its duration. Restores up to a maximum of 6 bonus health.
Rewind
Cooldown reduction increased from 6% to 8%
Chronoshift
Battlerite category changed from Mixed to Utility
Recreate
Now also grants Oldur a 16 health shield when traveling through an ally
Passage of Time
Removed
Sandstorm
Bonus damage reduced from 8 to 6 and now inflicts a Fading Snare
Time Walker
Cooldown reduction increased from 2s to 3s
Drain
Shield duration increased from 3s to 3.5s
Eternal Dunes
New Rite: Each enemy hit by Quicksand grants 1 Rejuvenating Sands charge
Basic Loadout
Renew replaced by Rewind
Rook Raging Bull sees a change to its functionality to allow Rook to go in and do his smashing while in Berserk and to then either continue the chase or weave back out of combat.
Battlerites
Endurance
Cooldown reduction when not hitting an enemy reduced from 3s to 1.5s
Raging Bull
No longer grants bonus damage, instead also reduces Rush cooldown by 60% while in Berserk
Crag
Fading Snare duration increased from 1s to 1.5s
Ruh Kaan Ruh Kaan remains under the shadow of Thorn. He has fairly small presence before he manages to get in, so we're bolstering some of the tools he can use from a distance to solidify his role.
Shadow Bolt (M2)
Damage increased from 28 to 30
Battlerites
Affliction
Amplify factor increased from 15% to 20%
Death Grip
Now reduces cooldown by 1s, and further reduces cooldown by 1s when hitting an enemy
Night Stalker
Now increases movement speed by 8% and further increases it by 8% while weapon is charged
Shifu The Spear wants to stick to his target to remain as effective as possible, something the Swift Feet rite greatly allows him to do but also gives him too much evasiveness. With these changes, we're toning down that evasiveness and instead offering it on other rites instead of allowing Swift Feet to pull double duty.
Battlerites
Spear Lunge
Bonus range increased from 75% to 100%
Swift Feet
Bonus haste duration reduced from 1.5s to 1s
Spear Slinger
Cooldown reduction increased from 1s to 1.5s
Sirius Much like Oldur, Sirius sees some bigger changes to up his support potential. He will be able to heal substantially more to help his allies before going in, while keeping his offensive melee healer role. His burst potential and CC capabilities see some adjustments to counteract the improvement of his newfound support power, as players will need to decide where to dedicate the power with his rites.
Sunlight (M2)
Cooldown reduced from 5s to 4.5s
Battlerites
Debilitating Slash
Battlerite category changed from Survival to Support
Lethal Slash and Saros Cycle
Removed and combined into Saros Slash: Reduces weapon charge time by 15% and charged Crescent Strike deals 4 bonus damage
Sun Bath
Battlerite category changed from Survival to Support
Radiance
Self heal increased from 6 to 8
Cosmic Reach
Bonus damage increased from 4 to 6
Illumination
Healing received factor increased from 20% to 40%
Lunatic
The recast Lunar Strike can no longer reapply Pretrify to an enemy that is already under the effect of a Lunar Strike Petrify
Lunar Charge
Reworked into Moonlight: Hitting a target with Lunar Strike restores 1 Sunlight charge and empowers you next Sunlight, causing 1 additional beam to heal the ally nearest the area for 12 health.
Moonstone
Reworked: Increases Petrify duration by 0.5s and reduces cooldown of Lunar Strike by 1s
Basic Loadout
Updated to be Saros Slash, Radiance, Cosmic Reach, Sunscreen, and Moonstone
Taya
Battlerites
Cold Wind
Fading Snare duration increased from 0.3s to 0.4s
Wind Stream
Haste duration bonus reduced from 1s to 0.8s
Thorn Thorn very much remains a force to be reckoned with, as The Twisted Terror should be. Its trading has remained slightly overtuned however, so less uptime on Neurotoxin along with a lower max cap on Regrowth should make it less daunting to engage. Regrowth gets a small quality-of-life component, with the 3rd hit of his M1 now providing a stack of Regrowth.
Battlerites
Regrowth
Damage reduction per stack reduced from 7% to 6%
Root Grip now also applies Regrowth
Neurotoxin
Duration reduced from 2s to 1.5s
Sinister Sap
Cooldown reduction increased from 1s to 1.5s
Zander
Portal (Q)
Inactive duration (the time the portal cannot teleport a target) increased from 1s to 1.2s
If you still haven’t checked out the last Dev Update, you should! Next week is when the Pre-Season will end and Season 1 begins. A lot of things are arriving with Season 1, and while the itty-bitty details are not covered completely in the Dev Update, the Patch Notes will soon be here to fill in the details. Get an idea of what’s to come here: https://blog.battlerite.com/dev-update-february-21/
Jamila, the Shadowblade Assassin
The latest Champion Preview had just been released! Jamila, the Shadowblack Assassin, is sneaking up on victory!
Topplerite is a great source of guides, news, and amazing videos. Just recently they’ve unpacked a bunch of updates to their website including new layouts for guides, new Combos section, and new Battlerites Build System. You can read about all of the cool new changes here.
Xiomaro, the Battlerite Sage, is here with how you should prepare for Season 1. In one of his newest videos, he goes over how the new Pre-Game Lobby will make learning more Champions advantageous, and which Champions to pick up for your playstyle. https://www.youtube.com/watch?v=hgUcYAkcPqo Linkster is here with some quick tips on how to improve your Blossom play with the latest video in his “How Do” series. https://www.youtube.com/watch?v=aVjGOTi1twY Battlemanly is here with their weekly Best of Battlemanly Series, with a special focus on everyone’s favorite Ice Weaver, Alysia! https://www.youtube.com/watch?v=kHqqyTj4ZWo Chyill Gaming is here with another detailed Champion guide - this time it’s Zander, the Magnificent Magician, who goes under the microscope. Learn how to improve your Zander game now! https://www.youtube.com/watch?v=FW4-JzFSrO4 Streamer Joltz has found the final boss of Battlerite! Will he come out on top? https://www.youtube.com/watch?v=8boS-y4l6UU And finally HaasGaming has reviewed Battlerite! Check out his review! https://www.youtube.com/watch?v=TuS67NYR_Jw
https://www.battleritebuilds.com/ is a brand-new resource that pulls the Battlerite selections that the top-level players in the last week have been using. See how your main is being played at the highest level!
There’s a couple new artists from DeviantArt who caught our eye as well! First off we have Eitari who drew blossom in their own artstyle (she looks great!)
Rival Esports has their weekly 3v3 tournaments up and running still, with the next tournament on Sunday, March 4th, at 5:00 PM EST. Fight or your share of $300; sign up and find more information here.
Recently Rival Esports has been hosting weekly tournaments for players in Europe! The next one is taking place on Sunday, March 4th, at 4:00 PM CET. You can sign up for your chance to complete for $300 here. --------------------------------------------------------------------------------------------------------------- Battlerite has partnered with Battlefy to bring you the Battlerite Community Series. Here you can take part in or create your own tournaments, and you can apply to have in-game items as rewards! Check it out at battlefy.com. You can find your specific regions here: Europe: https://battlefy.com/discovery/battlerite?region=Europe United States: https://battlefy.com/discovery/battlerite?region=US South America: https://battlefy.com/discovery/battlerite?region=South%20America Asia: https://battlefy.com/discovery/battlerite?region=Asia Oceania: https://battlefy.com/discovery/battlerite?region=Oceania --------------------------------------------------------------------------------------------------------------- Region(s): French-speaking Introducing BattleFrance Brawl, a weekly 2v2 tournament held every Friday at 9PM CEST! Participate and you can win in-game prizes and a fancy black color for your name in the BattleFrance Discord channel. Find out more information and register here: http://www.battlefrancebrawl.fr/ Tune in to the BattleFrance Twitch Channel to watch the action! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!
If you still haven’t checked out the last Dev Update, you should! Next week is when the Pre-Season will end and Season 1 begins. A lot of things are arriving with Season 1, and while the itty-bitty details are not covered completely in the Dev Update, the Patch Notes will soon be here to fill in the details. Get an idea of what’s to come here: https://blog.battlerite.com/dev-update-february-21/
Jamila, the Shadowblade Assassin
The latest Champion Preview had just been released! Jamila, the Shadowblack Assassin, is sneaking up on victory!
Topplerite is a great source of guides, news, and amazing videos. Just recently they’ve unpacked a bunch of updates to their website including new layouts for guides, new Combos section, and new Battlerites Build System. You can read about all of the cool new changes here.
Xiomaro, the Battlerite Sage, is here with how you should prepare for Season 1. In one of his newest videos, he goes over how the new Pre-Game Lobby will make learning more Champions advantageous, and which Champions to pick up for your playstyle. https://www.youtube.com/watch?v=hgUcYAkcPqo Linkster is here with some quick tips on how to improve your Blossom play with the latest video in his “How Do” series. https://www.youtube.com/watch?v=aVjGOTi1twY Battlemanly is here with their weekly Best of Battlemanly Series, with a special focus on everyone’s favorite Ice Weaver, Alysia! https://www.youtube.com/watch?v=kHqqyTj4ZWo Chyill Gaming is here with another detailed Champion guide - this time it’s Zander, the Magnificent Magician, who goes under the microscope. Learn how to improve your Zander game now! https://www.youtube.com/watch?v=FW4-JzFSrO4 Streamer Joltz has found the final boss of Battlerite! Will he come out on top? https://www.youtube.com/watch?v=8boS-y4l6UU And finally HaasGaming has reviewed Battlerite! Check out his review! https://www.youtube.com/watch?v=TuS67NYR_Jw
https://www.battleritebuilds.com/ is a brand-new resource that pulls the Battlerite selections that the top-level players in the last week have been using. See how your main is being played at the highest level!
There’s a couple new artists from DeviantArt who caught our eye as well! First off we have Eitari who drew blossom in their own artstyle (she looks great!)
Rival Esports has their weekly 3v3 tournaments up and running still, with the next tournament on Sunday, March 4th, at 5:00 PM EST. Fight or your share of $300; sign up and find more information here.
Recently Rival Esports has been hosting weekly tournaments for players in Europe! The next one is taking place on Sunday, March 4th, at 4:00 PM CET. You can sign up for your chance to complete for $300 here. --------------------------------------------------------------------------------------------------------------- Battlerite has partnered with Battlefy to bring you the Battlerite Community Series. Here you can take part in or create your own tournaments, and you can apply to have in-game items as rewards! Check it out at battlefy.com. You can find your specific regions here: Europe: https://battlefy.com/discovery/battlerite?region=Europe United States: https://battlefy.com/discovery/battlerite?region=US South America: https://battlefy.com/discovery/battlerite?region=South%20America Asia: https://battlefy.com/discovery/battlerite?region=Asia Oceania: https://battlefy.com/discovery/battlerite?region=Oceania --------------------------------------------------------------------------------------------------------------- Region(s): French-speaking Introducing BattleFrance Brawl, a weekly 2v2 tournament held every Friday at 9PM CEST! Participate and you can win in-game prizes and a fancy black color for your name in the BattleFrance Discord channel. Find out more information and register here: http://www.battlefrancebrawl.fr/ Tune in to the BattleFrance Twitch Channel to watch the action! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!