To celebrate Valentine's Day, we're giving away FREE Valentine Avatars! Log in to the game today and earn Double Account XP in the arena while you're at it!
Happy Valentine's Day from all of us at Stunlock Studios!
To celebrate Valentine's Day, we're giving away FREE Valentine Avatars! Log in to the game today and earn Double Account XP in the arena while you're at it!
Happy Valentine's Day from all of us at Stunlock Studios!
On Tuesday February 13th Patch 1.3.1 was set live. Now, February 14, Hotfix 1.3.1.1 is rolled out. If you are running Battlerite when the hotfix goes live you will have to restart Steam or verify integrity of game files to make sure the game will function correctly. The following changes are made in this hotfix:
Croak
Battlerites
Time to Strike
Fixed a bug that caused the fading haste duration to last longer than intended on Deceit (EX Q)
Taya
Battlerites
Cold Wind
Now properly counts as a Razor Boomerang (M1) rite in the Loadout Screen
Gale
Fixed so there's no longer Gales everywhere (fixed so only applying Haste via Space Bar spawns Gale)
Fixed so Zephyr (EX Q) no longer spawns Gale
Now properly counts as a Haste (SB) rite in the Loadout Screen
Throwing Technique
Fixed an issue where X-Strike (M2) would not deal bonus intersect damage with Throwing Technique selected
Thorn
Battlerites
Creeping Roots
Fixed so the effect will no longer fade before the debuff duration ends
On Tuesday February 13th Patch 1.3.1 was set live. Now, February 14, Hotfix 1.3.1.1 is rolled out. If you are running Battlerite when the hotfix goes live you will have to restart Steam or verify integrity of game files to make sure the game will function correctly. The following changes are made in this hotfix:
Croak
Battlerites
Time to Strike
Fixed a bug that caused the fading haste duration to last longer than intended on Deceit (EX Q)
Taya
Battlerites
Cold Wind
Now properly counts as a Razor Boomerang (M1) rite in the Loadout Screen
Gale
Fixed so there's no longer Gales everywhere (fixed so only applying Haste via Space Bar spawns Gale)
Fixed so Zephyr (EX Q) no longer spawns Gale
Now properly counts as a Haste (SB) rite in the Loadout Screen
Throwing Technique
Fixed an issue where X-Strike (M2) would not deal bonus intersect damage with Throwing Technique selected
Thorn
Battlerites
Creeping Roots
Fixed so the effect will no longer fade before the debuff duration ends
Ancient stories come to life during Legends of Quna, where heroes (and villains) of myth return to the Arena with fireworks and festival! We are scheduled to Patch tomorrow, February 13th, at 8:00 UTC with a scheduled downtime of three hours. Follow us on social media to stay updated on progress.
During Legends of Quna you can earn Lunar Chests by leveling up your account or purchasing them directly in the shop for 400 Battle Coins. These Chests guarantee at least one Rare drop and one random Lunar New Year Item. If you want a guaranteed Epic or Legendary Lunar New Year Item, the Dragon Chest can be purchased with Gems. Individually they cost 250 Gems, but you can purchase five for 1,250 Gems and get one additional Dragon Chest for free, or you can purchase twenty Dragon chests for 5,000 Gems and get seven additional Dragon Chests for free!
Earn a Dragon Chest in game by winning 10 Casual, League, or Duel Matches! Epic Mounts are waiting to be claimed during Legends of Quna, with the quests to claim them becoming available during specific times of the event. Make sure to claim all three mounts before the quest expires!
Enjoy the start of Legends of Quna with a Double Account XP event! From February 13 to 16, earn double the usual Account XP when you play a game in Casual, League, or Duel. This event will stack with any boosters you currently have active or will activate. Get your hands on twice the Lunar Chests you normally would in this short event!
General Updates
As we know the community is asking for more information about the coming Season Patch, we will be compiling a Dev Update that will be released within the next week or two that will give more detail on things also coming with the March Season Patch - including Leaderboards and the Pre-Game Lobby for League.
Lotus Jade
Lotus Jade, the winner of the Jade Concept Art Contest, is now obtainable in game! Get your hands on this Legendary Outfit by Following us on Steam - you'll also receive one Gold Chest, Three Silver Chests, and the Ashka Train Avatar. If you are currently following us on Steam, this outfit will appear in your inventory.
UI
For consistency, Champion level progress bars now show the next level value instead of the current level
Fixed an issue where profile information would sometimes take a very long time to load
Fixed a bug where the Strict Matchmaking setting wasn't saved correctly between sessions
Fixed an issue with displaying long usernames in the friend requests screen
Fixed a bug where Champions would be invisible after reconnecting to a game
Fixed a bug where the "Go to Chest" Chest notifications wouldn't trigger correctly
Mounts
Mounts have new sound effects when mounting up and sprinting
Champion Updates
Many champions are receiving improvements to their rite options to strengthen the identity and purpose of certain rites and as part of a larger plan to increase strategic options across the board.
Alysia While the previous buffs enhanced Alysia's viability, her winrate across all skill levels has still been lacking. With new improvements to her Arctic Wind, Alysia will have an easier time escaping melee pressure. Additionally, minor increases to both her Chill and Freeze will increase her unique setup tools and strengthen her niche in various team compositions.
Arctic Wind (Space)
Now inflicts a 2s Chill when taking off
Flash Freeze (E)
Damage increased from 15 to 18
Ice Crown (R)
Ally M1 healing projectiles will no longer register Ice Crown as a healable target
Chill
Max Slow Factor increased from 20% to 25%
Freeze
Duration increased from 3s to 3.3s
Battlerites
Frost Nova (Reworked)
Arctic Wind now inflicts a 1s Root[/list
Snowstorm
Total damage reduced from 15 to 12 (reduced from 3x5 to 2x6)
Vandalism
No longer consumes Frost Bolt for the effect
Bakko Bakko lost some of the more powerful and guaranteed damage setups he had in our last update as we moved Wall Slam into his core and adjusted its numbers. We're bringing back some of that power to his rites, along with strengthening tools he uses in neutral game.
Can now cancel Bulwark (Q) channeling by casting Shield Dash (E)
War Shout (R)
Duration increased from 2.5s to 3s
Battlerites
Howling Axes
Cooldown reduction increased from 1s to 1.5s
Adrenaline Rush
Damage bonus increased from 8 to 9
Shield Bash
Recast time reduced from 2.2s to 1.8s, damage increased from 4 to 6
Adrenaline Slam
Damage bonus increased from 8 to 9
Blossom
Can now cancel Gust (R) channeling by casting Dance of the Dryads (F)
Forest Sanctuary (EX Q)
Now ignores Global Cooldown (like Tree of Life)
Croak Croak's Camouflage combo rites (Frog Strike, Frog Slice) were interesting in theory, but proved too costly to use over more consistent options. Croak receives several new rites to give him safer ways to engage the enemy team when they are playing defensively. Croak's stealth has been tweaked to have reduced duration, requiring improved timing to maximize value out of stealth rather than just threatening enemies for a long period of time. To compensate, the new Slippery Skin and Time to Strike rites offer additional power to those who seek to use Camouflage offensively.
Camouflage (Q)
Duration reduced from 3.5s to 3s
Deceit (EX Q)
Hitting the Blade Flurry attack after Deceit has faded will now no longer apply camouflage
Battlerites
Frog Strike
Removed
Precision Leap
Removed
Venom Strike
Damage reduced from 10 to 8
Slippery Skin (New Survival Rite)
Reduces damage taken by 30% for 2.5s when Camouflage ends
Time to Strike (New Mobility Rite)
Increases Fading Haste factor of Camouflage from 30% to 45% and haste duration from 1.5s to 2s
EX Compatible
Frog Slice (Reworked)
Increases Noxious Lunge range by 30% and it deals 4 bonus damage
Destiny Destiny's Pinball is a fun, exciting ability when you line up the angle just right. However, it could feel awful to be hit after 2 or 3 bounces for the full 40 damage. Pinball now uses a different formula for damage reduction, reducing its power after many wallhits while retaining its playmaker potential when ricocheting from a wall. We've also distributed around some of the power in her rites.
Magnetic Orb (Space)
Damage reduced from 16 to 14
Pinball (F)
Damage is now reduced for each target and wall hit. Deals 40/32/24/16/8. Damage is not reduced beyond 8.
Battlerites
Power Attachment
Bonus damage reduced from 2-6 to 1-5
Blast Processing
Bonus damage reduced from 8 to 6, radius bonus reduced from 15% to 10%
Globe Trotter
Bonus movement speed reduced from 30% to 20%
Violent Revolution
Bonus damage reduced from 6 to 4
Plasma Infusion
Tooltip corrected to state +30% range, increased shield value from 6 to 8
Dispatch
Increased max range of the leap by ~15% and the radius of the impact by ~10%
Ezmo
Arcane Barrier (Q)
Now ignores global cooldown and post cast
Battlerites
Disruption
Silence duration reduced from 0.4-0.8s to 0.3-0.6s
Collapse
Damage increased from 2-8 to 4-8
Arcane Barrage (Reworked)
Now called Feedback: no longer grants healing, instead damage per charge consumed has been increased from 4 to 8
Spell Eater
Healing per charge increased from 4 to 6
EX Compatible, heals 6 health per charge gained while Arcane Ward is destroyed
Grimoire of Death
Pull factor reduced from 40% to 25%
Freya
Electric Shield (Q)
Now ignores global cooldown
Thunder Clap (E)
Now ignores global cooldown
Jumong Rain of Arrows was nearly impossible to dodge between Jumong's recast, the short delay time, and the large area with the Arrow Storm rite. The delay is now slightly increased, and the area bonus from Arrow Storm has been reduced to give additional counterplay. Trapper also sees an adjustment to tone down Jumong's powerful zoning a bit more.
Rain of Arrows (Q)
Increased impact delay from 0.6s to 0.7s
Battlerites
Rejuvenating Shot (reworked)
Is now called Prey Drive: Steady Shot heals you for 8 health and an additional 8 bonus health when consuming Seeker's Mark
EX Compatible, the last hit of Seeker's Arrow will grant 8 healing
Viper
Fading Haste factor increased from 50% to 60%
Arrow Storm
Radius increase reduced from 15% to 10%
Crippling Hail
Total snare factor increased from 35% to 40%
Disabling Trap
Damage dealt decreased and healing factor increased from 40% to 50%
Trapper
Second trap duration reduced from 5s to 3s
Deadeye
Damage increased from 0-15 to 5-15
Lucie
Deadly Injection (EX M1)
Fixed so the Deadly Injection explosion effect is played properly when Deadly Injection is reapplied
Oldur
Time Bender (Q)
Now ignores global cooldown
Pestilus
Infest (Space)
Fixed an issue where players could be infested by walking into Pestilus for up to 0.2s after the dash ended.
Battlerites
Disperse (Re-added and Reworked)
Releasing an Infested enemy inflicts a 20% Snare for 2.5s and pushes it back in the opposite direction
Raigon
Wrath of the Tiger (F)
Now ignores global cooldown and post cast
Rook
Crushing Blow (M2)
Now ignores global cooldown
Berserk (Q)
Now ignores global cooldown and post cast
Ruh Kaan
Consume (Q)
Now ignores global cooldown
Nether Voice (R)
Now ignores global cooldown
Taya Taya's rite offerings were previously lackluster, with many situational rites and few rites overall. We are putting some wind behind her back with the new Throwing Technique and Turbulence battlerites so she can have new angles of attack.
Battlerite
Surprise Attack
Movement speed factor reduced from 60% to 55%
Throwing Technique (New Utility Rite)
Increases X-Strike maximum range by 15%
Gale
Moved from Wind Strike (Q) to Haste (Space)
Turbulence (New Offense Rite)
Hitting an enemy with Wind Strike increases the damage dealt by the next Razor Boomerang by 4 for 3s.
Thorn
Burrow (Space)
Stun duration reduced from 0.5s to 0.25s
Battlerites
Impaling Roots
Delay increased from 0.2s to 0.4s
Regrowth
Damage reduction reduced from 10% to 7%, max stacks increased from 2 to 3
Whiplash
Damage increased from 9 to 12
Creeping Roots
Duration increased from 1.25s to 1.9s, healing increased from 8 to 12 and damage dealt by the projectile increased from 4 to 6
Varesh While the changes to Varesh's silence chains are healthy for the game overall, Varesh is in a worse spot balance-wise especially at lower levels of play. Varesh receives buffs to a wide range of his rites, that are focusing more on a Corruption oriented playstyle rather than Judgement.
Inhibitor’s Guard
Now ignores global cooldown
Battlerites
Fervor
Haste factor increased from 8% to 10%
Zeal
Healing amount increased from 8 to 12
Fading Snare duration increased from 1s to 1.5s
Re-categorized from Support to Control.
Celerity
Recategorized from Support to Mixed
Return
Recast duration increased from 1.5s to 2s
Fracture
Now also increases Shatter damage by 2
Law Bender
Cooldown reduction increased from 1.5s to 2s
Synergy
Recategorized from Support to Mixed
Zander
While we think that players will adjust to Zander's enigmatic playstyle more over time, we've made a handful of quality of life improvements to give him a hand.
Rabbit Form (R)
Now applies Hearts to self
Battlerites
Arcane Conductor
Recategorized from Mixed to Offense
Phantasmagoria
Duration bonus increased from 1s to 2s, re-categorized from Mixed to Utility
Stacked Deck
Recategorized from Utility to Mixed
Showdown
Shield Value increased from 12 to 14
Poof
Illusion damage increased from 12 to 15
Illusion stun duration increased from 0.5s to 0.75s
Around the World
Now also increases max cast range by 20%, re-categorized from Mobility to Utility
Transformation Sickness
Snare factor increased from 15% to 20%
Lasting Form (Reworked)
Now increases Sheep form duration by 0.3s, and further increases it by 0.7s if the target is inflicted with Arcane Catalyst
No longer consumes Arcane Catalyst
Arcane Shenanigans
Fixed an issue where Grand Conjurations cast by Zander's ultimate would not bounce
Ancient stories come to life during Legends of Quna, where heroes (and villains) of myth return to the Arena with fireworks and festival! We are scheduled to Patch tomorrow, February 13th, at 8:00 UTC with a scheduled downtime of three hours. Follow us on social media to stay updated on progress.
During Legends of Quna you can earn Lunar Chests by leveling up your account or purchasing them directly in the shop for 400 Battle Coins. These Chests guarantee at least one Rare drop and one random Lunar New Year Item. If you want a guaranteed Epic or Legendary Lunar New Year Item, the Dragon Chest can be purchased with Gems. Individually they cost 250 Gems, but you can purchase five for 1,250 Gems and get one additional Dragon Chest for free, or you can purchase twenty Dragon chests for 5,000 Gems and get seven additional Dragon Chests for free!
Earn a Dragon Chest in game by winning 10 Casual, League, or Duel Matches! Epic Mounts are waiting to be claimed during Legends of Quna, with the quests to claim them becoming available during specific times of the event. Make sure to claim all three mounts before the quest expires!
Enjoy the start of Legends of Quna with a Double Account XP event! From February 13 to 16, earn double the usual Account XP when you play a game in Casual, League, or Duel. This event will stack with any boosters you currently have active or will activate. Get your hands on twice the Lunar Chests you normally would in this short event!
General Updates
As we know the community is asking for more information about the coming Season Patch, we will be compiling a Dev Update that will be released within the next week or two that will give more detail on things also coming with the March Season Patch - including Leaderboards and the Pre-Game Lobby for League.
Lotus Jade
Lotus Jade, the winner of the Jade Concept Art Contest, is now obtainable in game! Get your hands on this Legendary Outfit by Following us on Steam - you'll also receive one Gold Chest, Three Silver Chests, and the Ashka Train Avatar. If you are currently following us on Steam, this outfit will appear in your inventory.
UI
For consistency, Champion level progress bars now show the next level value instead of the current level
Fixed an issue where profile information would sometimes take a very long time to load
Fixed a bug where the Strict Matchmaking setting wasn't saved correctly between sessions
Fixed an issue with displaying long usernames in the friend requests screen
Fixed a bug where Champions would be invisible after reconnecting to a game
Fixed a bug where the "Go to Chest" Chest notifications wouldn't trigger correctly
Mounts
Mounts have new sound effects when mounting up and sprinting
Champion Updates
Many champions are receiving improvements to their rite options to strengthen the identity and purpose of certain rites and as part of a larger plan to increase strategic options across the board.
Alysia While the previous buffs enhanced Alysia's viability, her winrate across all skill levels has still been lacking. With new improvements to her Arctic Wind, Alysia will have an easier time escaping melee pressure. Additionally, minor increases to both her Chill and Freeze will increase her unique setup tools and strengthen her niche in various team compositions.
Arctic Wind (Space)
Now inflicts a 2s Chill when taking off
Flash Freeze (E)
Damage increased from 15 to 18
Ice Crown (R)
Ally M1 healing projectiles will no longer register Ice Crown as a healable target
Chill
Max Slow Factor increased from 20% to 25%
Freeze
Duration increased from 3s to 3.3s
Battlerites
Frost Nova (Reworked)
Arctic Wind now inflicts a 1s Root[/list
Snowstorm
Total damage reduced from 15 to 12 (reduced from 3x5 to 2x6)
Vandalism
No longer consumes Frost Bolt for the effect
Bakko Bakko lost some of the more powerful and guaranteed damage setups he had in our last update as we moved Wall Slam into his core and adjusted its numbers. We're bringing back some of that power to his rites, along with strengthening tools he uses in neutral game.
Can now cancel Bulwark (Q) channeling by casting Shield Dash (E)
War Shout (R)
Duration increased from 2.5s to 3s
Battlerites
Howling Axes
Cooldown reduction increased from 1s to 1.5s
Adrenaline Rush
Damage bonus increased from 8 to 9
Shield Bash
Recast time reduced from 2.2s to 1.8s, damage increased from 4 to 6
Adrenaline Slam
Damage bonus increased from 8 to 9
Blossom
Can now cancel Gust (R) channeling by casting Dance of the Dryads (F)
Forest Sanctuary (EX Q)
Now ignores Global Cooldown (like Tree of Life)
Croak Croak's Camouflage combo rites (Frog Strike, Frog Slice) were interesting in theory, but proved too costly to use over more consistent options. Croak receives several new rites to give him safer ways to engage the enemy team when they are playing defensively. Croak's stealth has been tweaked to have reduced duration, requiring improved timing to maximize value out of stealth rather than just threatening enemies for a long period of time. To compensate, the new Slippery Skin and Time to Strike rites offer additional power to those who seek to use Camouflage offensively.
Camouflage (Q)
Duration reduced from 3.5s to 3s
Deceit (EX Q)
Hitting the Blade Flurry attack after Deceit has faded will now no longer apply camouflage
Battlerites
Frog Strike
Removed
Precision Leap
Removed
Venom Strike
Damage reduced from 10 to 8
Slippery Skin (New Survival Rite)
Reduces damage taken by 30% for 2.5s when Camouflage ends
Time to Strike (New Mobility Rite)
Increases Fading Haste factor of Camouflage from 30% to 45% and haste duration from 1.5s to 2s
EX Compatible
Frog Slice (Reworked)
Increases Noxious Lunge range by 30% and it deals 4 bonus damage
Destiny Destiny's Pinball is a fun, exciting ability when you line up the angle just right. However, it could feel awful to be hit after 2 or 3 bounces for the full 40 damage. Pinball now uses a different formula for damage reduction, reducing its power after many wallhits while retaining its playmaker potential when ricocheting from a wall. We've also distributed around some of the power in her rites.
Magnetic Orb (Space)
Damage reduced from 16 to 14
Pinball (F)
Damage is now reduced for each target and wall hit. Deals 40/32/24/16/8. Damage is not reduced beyond 8.
Battlerites
Power Attachment
Bonus damage reduced from 2-6 to 1-5
Blast Processing
Bonus damage reduced from 8 to 6, radius bonus reduced from 15% to 10%
Globe Trotter
Bonus movement speed reduced from 30% to 20%
Violent Revolution
Bonus damage reduced from 6 to 4
Plasma Infusion
Tooltip corrected to state +30% range, increased shield value from 6 to 8
Dispatch
Increased max range of the leap by ~15% and the radius of the impact by ~10%
Ezmo
Arcane Barrier (Q)
Now ignores global cooldown and post cast
Battlerites
Disruption
Silence duration reduced from 0.4-0.8s to 0.3-0.6s
Collapse
Damage increased from 2-8 to 4-8
Arcane Barrage (Reworked)
Now called Feedback: no longer grants healing, instead damage per charge consumed has been increased from 4 to 8
Spell Eater
Healing per charge increased from 4 to 6
EX Compatible, heals 6 health per charge gained while Arcane Ward is destroyed
Grimoire of Death
Pull factor reduced from 40% to 25%
Freya
Electric Shield (Q)
Now ignores global cooldown
Thunder Clap (E)
Now ignores global cooldown
Jumong Rain of Arrows was nearly impossible to dodge between Jumong's recast, the short delay time, and the large area with the Arrow Storm rite. The delay is now slightly increased, and the area bonus from Arrow Storm has been reduced to give additional counterplay. Trapper also sees an adjustment to tone down Jumong's powerful zoning a bit more.
Rain of Arrows (Q)
Increased impact delay from 0.6s to 0.7s
Battlerites
Rejuvenating Shot (reworked)
Is now called Prey Drive: Steady Shot heals you for 8 health and an additional 8 bonus health when consuming Seeker's Mark
EX Compatible, the last hit of Seeker's Arrow will grant 8 healing
Viper
Fading Haste factor increased from 50% to 60%
Arrow Storm
Radius increase reduced from 15% to 10%
Crippling Hail
Total snare factor increased from 35% to 40%
Disabling Trap
Damage dealt decreased and healing factor increased from 40% to 50%
Trapper
Second trap duration reduced from 5s to 3s
Deadeye
Damage increased from 0-15 to 5-15
Lucie
Deadly Injection (EX M1)
Fixed so the Deadly Injection explosion effect is played properly when Deadly Injection is reapplied
Oldur
Time Bender (Q)
Now ignores global cooldown
Pestilus
Infest (Space)
Fixed an issue where players could be infested by walking into Pestilus for up to 0.2s after the dash ended.
Battlerites
Disperse (Re-added and Reworked)
Releasing an Infested enemy inflicts a 20% Snare for 2.5s and pushes it back in the opposite direction
Raigon
Wrath of the Tiger (F)
Now ignores global cooldown and post cast
Rook
Crushing Blow (M2)
Now ignores global cooldown
Berserk (Q)
Now ignores global cooldown and post cast
Ruh Kaan
Consume (Q)
Now ignores global cooldown
Nether Voice (R)
Now ignores global cooldown
Taya Taya's rite offerings were previously lackluster, with many situational rites and few rites overall. We are putting some wind behind her back with the new Throwing Technique and Turbulence battlerites so she can have new angles of attack.
Battlerite
Surprise Attack
Movement speed factor reduced from 60% to 55%
Throwing Technique (New Utility Rite)
Increases X-Strike maximum range by 15%
Gale
Moved from Wind Strike (Q) to Haste (Space)
Turbulence (New Offense Rite)
Hitting an enemy with Wind Strike increases the damage dealt by the next Razor Boomerang by 4 for 3s.
Thorn
Burrow (Space)
Stun duration reduced from 0.5s to 0.25s
Battlerites
Impaling Roots
Delay increased from 0.2s to 0.4s
Regrowth
Damage reduction reduced from 10% to 7%, max stacks increased from 2 to 3
Whiplash
Damage increased from 9 to 12
Creeping Roots
Duration increased from 1.25s to 1.9s, healing increased from 8 to 12 and damage dealt by the projectile increased from 4 to 6
Varesh While the changes to Varesh's silence chains are healthy for the game overall, Varesh is in a worse spot balance-wise especially at lower levels of play. Varesh receives buffs to a wide range of his rites, that are focusing more on a Corruption oriented playstyle rather than Judgement.
Inhibitor’s Guard
Now ignores global cooldown
Battlerites
Fervor
Haste factor increased from 8% to 10%
Zeal
Healing amount increased from 8 to 12
Fading Snare duration increased from 1s to 1.5s
Re-categorized from Support to Control.
Celerity
Recategorized from Support to Mixed
Return
Recast duration increased from 1.5s to 2s
Fracture
Now also increases Shatter damage by 2
Law Bender
Cooldown reduction increased from 1.5s to 2s
Synergy
Recategorized from Support to Mixed
Zander
While we think that players will adjust to Zander's enigmatic playstyle more over time, we've made a handful of quality of life improvements to give him a hand.
Rabbit Form (R)
Now applies Hearts to self
Battlerites
Arcane Conductor
Recategorized from Mixed to Offense
Phantasmagoria
Duration bonus increased from 1s to 2s, re-categorized from Mixed to Utility
Stacked Deck
Recategorized from Utility to Mixed
Showdown
Shield Value increased from 12 to 14
Poof
Illusion damage increased from 12 to 15
Illusion stun duration increased from 0.5s to 0.75s
Around the World
Now also increases max cast range by 20%, re-categorized from Mobility to Utility
Transformation Sickness
Snare factor increased from 15% to 20%
Lasting Form (Reworked)
Now increases Sheep form duration by 0.3s, and further increases it by 0.7s if the target is inflicted with Arcane Catalyst
No longer consumes Arcane Catalyst
Arcane Shenanigans
Fixed an issue where Grand Conjurations cast by Zander's ultimate would not bounce
It's time for the Community Weekly, and we’ve got an exciting announcement!
Legends of Quna is on its way to Battlerite! This Lunar New Year the Arena is celebrating by bringing heroes of myth and legend to life. New mounts, weapons, outfits, poses, and more await when the event begins on February 13th!
A Double Account XP Event is coming! From 00:00 on February 13th until 8:00 on February 16th, earn twice as much Account XP when you play in League, Casual, or Duel. This is available to all players, and will stack with any Booster with you have active.
Mounts with Sounds
Mounts with sounds are coming next week! Every mount has been given sounds for when you mount up or yeehaw! Check out the video preview ]here.
Battlecrank is an excellent source for coverage and analysis of Battlerite - the game, the community, the events, and esports. This week they’ve published not one, but two articles that will be useful to all players: an Alysia Guide and a Raigon Guide.
Battlecrank also has a Discord Channel that’s a nice, relaxed place to discuss Battlerite.
Starting us off this week is a new video from Chyill, the second in his “Quick Tips” series and on Positioning in Battlerite. It’s always great to hear a new take on fundamental skills to use in game, and the different ways people approach learning and thinking about them. https://www.youtube.com/watch?v=6BkgIpjpOrk Battlemanly is back with Best of Battlerite, the weekly highlight series filled with clutch or hilarious plays. This week is Week 63 - Well Played Son https://www.youtube.com/watch?v=CjVwiZTdkJ0 Xiomaru, the Battlerite Sage, published another video this week as well, on Battlerite Basics and what to consider when you’re asking the question: Who should I focus? https://www.youtube.com/watch?v=hENCMv9bPuM Finally, we have a clip of an amazing 3v2 from Battlerekt: the final round between Aelmadlekek and Imperium - we won’t spoil the outcome! Watch it here.
There are some awesome artists in the Battlerite Community!
We’re still going through some of the images from the Phantomime Challenge, and wish we could give out prizes to everyone involved! This piece by url=http://steamcommunity.com/profiles/76561198335438077]Malaxy[/url] features many bunnies in top hats!
You can keep an eye on http://battleritewiki.com/ for a schedule of some of the upcoming tournaments. --------------------------------------------------------------------------------------------------------------- The last week of Battlerekt is here! With the first season since Early Access, Battlerekt ia returning bigger than ever with a 9-week series and prize pool totalling $9,000. Split between North America and Europe, participants compete in a 3v3 single elimination tournament broadcast on Twitch on Wednesdays. Week 9 begins on Tuesday, February 13th or 14th. You can sign up here if you live in Europe and here if you live in North America. Sign up soon, before the season comes to an end! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!
It's time for the Community Weekly, and we’ve got an exciting announcement!
Legends of Quna is on its way to Battlerite! This Lunar New Year the Arena is celebrating by bringing heroes of myth and legend to life. New mounts, weapons, outfits, poses, and more await when the event begins on February 13th!
A Double Account XP Event is coming! From 00:00 on February 13th until 8:00 on February 16th, earn twice as much Account XP when you play in League, Casual, or Duel. This is available to all players, and will stack with any Booster with you have active.
Mounts with Sounds
Mounts with sounds are coming next week! Every mount has been given sounds for when you mount up or yeehaw! Check out the video preview ]here.
Battlecrank is an excellent source for coverage and analysis of Battlerite - the game, the community, the events, and esports. This week they’ve published not one, but two articles that will be useful to all players: an Alysia Guide and a Raigon Guide.
Battlecrank also has a Discord Channel that’s a nice, relaxed place to discuss Battlerite.
Starting us off this week is a new video from Chyill, the second in his “Quick Tips” series and on Positioning in Battlerite. It’s always great to hear a new take on fundamental skills to use in game, and the different ways people approach learning and thinking about them. https://www.youtube.com/watch?v=6BkgIpjpOrk Battlemanly is back with Best of Battlerite, the weekly highlight series filled with clutch or hilarious plays. This week is Week 63 - Well Played Son https://www.youtube.com/watch?v=CjVwiZTdkJ0 Xiomaru, the Battlerite Sage, published another video this week as well, on Battlerite Basics and what to consider when you’re asking the question: Who should I focus? https://www.youtube.com/watch?v=hENCMv9bPuM Finally, we have a clip of an amazing 3v2 from Battlerekt: the final round between Aelmadlekek and Imperium - we won’t spoil the outcome! Watch it here.
There are some awesome artists in the Battlerite Community!
We’re still going through some of the images from the Phantomime Challenge, and wish we could give out prizes to everyone involved! This piece by url=http://steamcommunity.com/profiles/76561198335438077]Malaxy[/url] features many bunnies in top hats!
You can keep an eye on http://battleritewiki.com/ for a schedule of some of the upcoming tournaments. --------------------------------------------------------------------------------------------------------------- The last week of Battlerekt is here! With the first season since Early Access, Battlerekt ia returning bigger than ever with a 9-week series and prize pool totalling $9,000. Split between North America and Europe, participants compete in a 3v3 single elimination tournament broadcast on Twitch on Wednesdays. Week 9 begins on Tuesday, February 13th or 14th. You can sign up here if you live in Europe and here if you live in North America. Sign up soon, before the season comes to an end! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!
Sunday at 11:59 PM CET is the deadline for the last week of the Phantomime Challenge! Follow the rules for the week and enter for your chance to win two Legendary Chests. This week’s theme is The Spotlight on Zander - we want to see you best in-game screenshot of the newest magical addition to the arena. Read more about the contest and learn how to submit your entry here.
Topplerite create our amazing Champion Previews - but in addition to that they also have their own YouTube channel, where they showcase the same high-quality editing skills as they feature clutch plays. You can find one of their latest videos, part of their Outplay Series, here. https://www.youtube.com/watch?v=DuENP98h4jY Besides their YouTube channel, they also run topplerite.com, a website featuring guides, news, and videos focused on Battlerite. We highly recommend you stop by and take a look!
First off, Linkster is here to talk about team composition - how to build it, what to think about when putting it together, and how taking into account how much fun you’ll have when doing it is just as important https://www.youtube.com/watch?v=7agOoiP2rms Chyill Gaming is back and he’s sharing his opinion on the new Dev Update and the news about coming Seasons! Always a relaxed place to get great content, guides, and news, he’s also taken to streaming about three days a week at twitch.tv/chyill. https://www.youtube.com/watch?v=2uBb1ZfTp6w Want to a chance to get your hands on a Thunder Serpent? Battlemanly is raffling them away on Facebook, Twitter, Discord, and Youtube! Check out their video for more information: https://www.youtube.com/watch?v=rG0CEgGstC8 Finally, Prawlette may not have won for Week One of the Phantomime Challenge, but she did an amazing job and recorded a video of herself drawing! https://www.youtube.com/watch?v=3bqcUs9iVzc
This week we’re changing up our fanart section and replacing it with the winners of the first Week of the Phantomime Challenge - Bunnies in Top Hats! We had a ton of amazing entries, and so had to expand the amount of winners from five to eight because we just couldn’t choose!
First off, we have 2Lainz and his entry featuring an original song, performed and directed by none other than the man himself. The name of the song is, of course: Bunny in a Top Hat https://www.youtube.com/watch?v=lC5qWjLGxwQ Next, SharKaLLAF made for us an adorable little gif:
LukeQuartz, a member of the Brazilian community, submitting this winner:
MiguiMonkey’s entry dazzled and amazed:
And Astrosaur wanted to see Lucie helping out as Zander’s assistant!
Next, jimihenrik submitted of their own bunny, photoshopped to perfection:
Spica+ also wanted to see Lucie and Zander, with a lovely anime-esque style:
And finally, Spaguet’ made us all laugh with this comical look at Zander and Ashka:
You can keep an eye on http://battleritewiki.com/ for a schedule of some of the upcoming tournaments. --------------------------------------------------------------------------------------------------------------- Battlerekt is here! With the first season since Early Access, Battlerekt ia returning bigger than ever with a 9-week series and prize pool totalling $9,000. Split between North America and Europe, participants compete in a 3v3 single elimination tournament broadcast on Twitch on Wednesdays. Week 8 begins on Tuesday, February 6th. You can sign up here if you live in Europe and here if you live in North America. Sign up soon, before the season comes to an end! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!
Sunday at 11:59 PM CET is the deadline for the last week of the Phantomime Challenge! Follow the rules for the week and enter for your chance to win two Legendary Chests. This week’s theme is The Spotlight on Zander - we want to see you best in-game screenshot of the newest magical addition to the arena. Read more about the contest and learn how to submit your entry here.
Topplerite create our amazing Champion Previews - but in addition to that they also have their own YouTube channel, where they showcase the same high-quality editing skills as they feature clutch plays. You can find one of their latest videos, part of their Outplay Series, here. https://www.youtube.com/watch?v=DuENP98h4jY Besides their YouTube channel, they also run topplerite.com, a website featuring guides, news, and videos focused on Battlerite. We highly recommend you stop by and take a look!
First off, Linkster is here to talk about team composition - how to build it, what to think about when putting it together, and how taking into account how much fun you’ll have when doing it is just as important https://www.youtube.com/watch?v=7agOoiP2rms Chyill Gaming is back and he’s sharing his opinion on the new Dev Update and the news about coming Seasons! Always a relaxed place to get great content, guides, and news, he’s also taken to streaming about three days a week at twitch.tv/chyill. https://www.youtube.com/watch?v=2uBb1ZfTp6w Want to a chance to get your hands on a Thunder Serpent? Battlemanly is raffling them away on Facebook, Twitter, Discord, and Youtube! Check out their video for more information: https://www.youtube.com/watch?v=rG0CEgGstC8 Finally, Prawlette may not have won for Week One of the Phantomime Challenge, but she did an amazing job and recorded a video of herself drawing! https://www.youtube.com/watch?v=3bqcUs9iVzc
This week we’re changing up our fanart section and replacing it with the winners of the first Week of the Phantomime Challenge - Bunnies in Top Hats! We had a ton of amazing entries, and so had to expand the amount of winners from five to eight because we just couldn’t choose!
First off, we have 2Lainz and his entry featuring an original song, performed and directed by none other than the man himself. The name of the song is, of course: Bunny in a Top Hat https://www.youtube.com/watch?v=lC5qWjLGxwQ Next, SharKaLLAF made for us an adorable little gif:
LukeQuartz, a member of the Brazilian community, submitting this winner:
MiguiMonkey’s entry dazzled and amazed:
And Astrosaur wanted to see Lucie helping out as Zander’s assistant!
Next, jimihenrik submitted of their own bunny, photoshopped to perfection:
And finally, Spaguet’ made us all laugh with this comical look at Zander and Ashka:
You can keep an eye on http://battleritewiki.com/ for a schedule of some of the upcoming tournaments. --------------------------------------------------------------------------------------------------------------- Battlerekt is here! With the first season since Early Access, Battlerekt ia returning bigger than ever with a 9-week series and prize pool totalling $9,000. Split between North America and Europe, participants compete in a 3v3 single elimination tournament broadcast on Twitch on Wednesdays. Week 8 begins on Tuesday, February 6th. You can sign up here if you live in Europe and here if you live in North America. Sign up soon, before the season comes to an end! ---------------------------------------------------------------------------------------------------------------
If you have a useful community related tool or website, or are hosting a tournament and would like to be featured in this section, please write an email to community[at]battlerite[dot]com with information about it!