Planet Nomads - Craneballs


Hello Nomads,

New update is out with two new blocks - Deuterium Generator and Small Deuterium generator. The first one is good for your bases, the latter for energy-intensive vehicles.

We have also improved the Build Vision. It now indicates the center of mass and total mass of each grid, so you will be able to design more stable air crafts.

Last but not least, you can now turn on/off your machines directly from their inventory, using little button in the top-right corner, without bothering with radial menu.


Here is the full list of changes:
  • added Deuterium Generator and Small Deuterium Generator
  • added indication of mass distribution to Build Vision
  • added option to alter the duration of daytime
  • added switch button into block "Use" GUIs
  • optimized first generation of the world (generating wrecks phase)
  • optimized game saving/loading, mainly on non-SSD drives
  • modified console to pause the game
  • fixed physics glitch when descending into water with jetpack in hover mode
  • fixed building positions on block "Reinforced Wall Ext/Int Conveyor Joint"
  • fixed planet map update after beacon rename
Planet Nomads - Craneballs


Hello Nomads,

New update is out with two new blocks - Deuterium Generator and Small Deuterium generator. The first one is good for your bases, the latter for energy-intensive vehicles.

We have also improved the Build Vision. It now indicates the center of mass and total mass of each grid, so you will be able to design more stable air crafts.

Last but not least, you can now turn on/off your machines directly from their inventory, using little button in the top-right corner, without bothering with radial menu.


Here is the full list of changes:
  • added Deuterium Generator and Small Deuterium Generator
  • added indication of mass distribution to Build Vision
  • added option to alter the duration of daytime
  • added switch button into block "Use" GUIs
  • optimized first generation of the world (generating wrecks phase)
  • optimized game saving/loading, mainly on non-SSD drives
  • modified console to pause the game
  • fixed physics glitch when descending into water with jetpack in hover mode
  • fixed building positions on block "Reinforced Wall Ext/Int Conveyor Joint"
  • fixed planet map update after beacon rename
Planet Nomads - Craneballs


Hello Nomads,

In today's release we present new block for connecting conveyor systems. If you cannot fit pipes from different grids, just bring them close and put Conveyor Connector on each end.

We have also added two different shapes of solar panels and one new type of cockpit. The new cockpit is made mostly of glass so you will have better view, especially under your feet.

Last but not least, we have unlocked 3 new languages in menu. It's not 100% completed, but very near to finish.

Here is the complete list of changes:

  • new block Conveyor Connector - to join conveyors from different grids
  • new block Glassed Cockpit - for better maneuvering of your air crafts
  • new blocks Flat Solar Panels and Sloped Solar Panels
  • new "beta" languages: Russian, Portuguese (Brazil), Czech
  • optimized mass recalculation
  • fixed conveyors recalculation when grids are split
  • fixed vanishing buildings when last part of terrain chunk is deleted
Planet Nomads - Craneballs


Hello Nomads,

In today's release we present new block for connecting conveyor systems. If you cannot fit pipes from different grids, just bring them close and put Conveyor Connector on each end.

We have also added two different shapes of solar panels and one new type of cockpit. The new cockpit is made mostly of glass so you will have better view, especially under your feet.

Last but not least, we have unlocked 3 new languages in menu. It's not 100% completed, but very near to finish.

Here is the complete list of changes:

  • new block Conveyor Connector - to join conveyors from different grids
  • new block Glassed Cockpit - for better maneuvering of your air crafts
  • new blocks Flat Solar Panels and Sloped Solar Panels
  • new "beta" languages: Russian, Portuguese (Brazil), Czech
  • optimized mass recalculation
  • fixed conveyors recalculation when grids are split
  • fixed vanishing buildings when last part of terrain chunk is deleted
Feb 2, 2018
Planet Nomads - Craneballs
Hello Nomads,

Today we have just a small update, consisting mainly of fixing error in block colorization and some other minor tweaks.

Full list of changes:
  • fixed missing materials (air blades that become pink suddenly)
  • increased maximum distance of the camera in 3rd person view
  • radial menu / inventory "Open" disambiguation
  • fixed recalculation of remaining power in generators after load
  • inverted display of selected color in color picker
Feb 2, 2018
Planet Nomads - Craneballs
Hello Nomads,

Today we have just a small update, consisting mainly of fixing error in block colorization and some other minor tweaks.

Full list of changes:
  • fixed missing materials (air blades that become pink suddenly)
  • increased maximum distance of the camera in 3rd person view
  • radial menu / inventory "Open" disambiguation
  • fixed recalculation of remaining power in generators after load
  • inverted display of selected color in color picker
Planet Nomads - Craneballs


Hello Nomads,

This update brings one longely awaited feature - block coloring.
While using multitool, you can pick a color from our palette using middle mouse button (you can change it in options, of course) and then set this color to existing blocks using primary multitool action (left mouse button). Newly built blocks are colored automatically.

Here is the list of other changes:
  • finally resolved conveyor loading freeze issues
  • added recipe for seeds to greenhouse
  • added Ryu Tamaru story line
  • fixed missing tutorial parts
  • tweaked building "ghost block" gizmo appearance
Planet Nomads - Craneballs


Hello Nomads,

This update brings one longely awaited feature - block coloring.
While using multitool, you can pick a color from our palette using middle mouse button (you can change it in options, of course) and then set this color to existing blocks using primary multitool action (left mouse button). Newly built blocks are colored automatically.

Here is the list of other changes:
  • finally resolved conveyor loading freeze issues
  • added recipe for seeds to greenhouse
  • added Ryu Tamaru story line
  • fixed missing tutorial parts
  • tweaked building "ghost block" gizmo appearance
Jan 25, 2018
Planet Nomads - Craneballs
Hello Nomads,

Because the last bugfix 0.8.6.1 seemed to introduce more bugs than it solved, we've decided to roll back to 0.8.6 update (0.8.6.0 release). We are actively working on preparing new release that will fix all the issues.

Sorry for your troubles.
Jan 25, 2018
Planet Nomads - Craneballs
Hello Nomads,

Because the last bugfix 0.8.6.1 seemed to introduce more bugs than it solved, we've decided to roll back to 0.8.6 update (0.8.6.0 release). We are actively working on preparing new release that will fix all the issues.

Sorry for your troubles.
...