Railway Empire - Unerde
More details coming soon!

Jun 12, 2018
Railway Empire - DerKnusprige
Railway Empire - DerKnusprige
Enginemen and -women!
We are proud to announce that Railway Empire now supports NVIDIA Ansel! Take your screenshots to the next level!

What is NVIDIA Ansel?
With NVIDIA Ansel, owners of NVIDIA graphics cards are able to capture and share their gaming experiences in a new way. The powerful in-game camera gives you many settings, such as 360-degree, super resolution, filters and many more to take professional-grade photographs of your game.
More information about NIVIDIA Ansel here

What is possible with NIVIDIA Ansel:

NIVIDIA Ansel hands you many possibilities to make the best screenshot.

You can use filters to change the look and feel of your screenshot

You will see your trains like never before. Use a VR viewer for the best experience

Now it's your turn! Show us your best moments of Railway Empire.
Or upload your screenshots directly to NVIDIA!
Railway Empire - Unerde


¡Viva Mexico! It’s time to pack your bags and head to the station – Kalypso Media is excited to announce the next stop on Railway Empire’s never-ending quest for entrepreneurial domination.
In Railway Empire: Mexico, ambitious rail tycoons everywhere will finally break free from the North American border and expand their business to the varied and challenging landscapes of Mexico. A variety of new and challenging missions will take you from the arid northern regions of the country all the way to the dense jungles of the south, as you strive to boost Mexico’s economy in a new scenario taking place from 1873-1893. The huge new map will be playable in both Free Game and Sandbox modes, while a range of new cities, goods and engines add even more opportunity for economic expansion.

As well as the new content, the DLC also introduces a new night mode, allowing players to switch between day and night whenever they wish for an all-new atmospheric take on the game, and a prime opportunity to take lots of lovely screenshots! (Click on the "i" button in the upper left corner of the UI to find this option)

https://www.youtube.com/watch?v=IIJIETicQi0

https://store.steampowered.com/app/820930/Mexico/


Along with the Mexico DLC release, the Railway Empire base game also received a free update to V1.4.
This update provides more great additions to enhance your gaming experience including the ability for players and AI opponents to build crossings and x-crossings and AI opponents are now able to use complex track systems when the player chooses the realistic track building mode in the game settings. This update continues Kalypso’s Games as a Service commitment to all our new releases providing free updates and content enhancing the overall gameplay experience.
Full Changelog:
https://steamcommunity.com/games/503940/announcements/detail/1652139417430885157
Railway Empire - Unerde


New addition
Legacy branch
Ever since the launch of the original beta, we’ve been working hard to bring a stack of improvements and additions to Railway Empire, such as enhanced AI, crossings, balancing, a random map generator, the full Transcontinental map, 100-year tech tree, and much more. And there’s still more to come, and we promise to deliver even more content and improvements in the future.

However, all these changes are also affecting the core of the game: the code. According to recent reports, some of these changes may have an effect on save games. For example, we recently had reports about an issue with random maps. For that reason, to protect your saved games and previous content (in case of incompatibility with current and future updates), we are introducing a new build called the Legacy branch, which will allow you to boot up an older version of the game to ensure that whatever we add to the main game, you can still access your old saved games.

How to enter the Legacy branch
1. Go to your Steam library
2. Right-click Railway Empire
3. Select Properties
4. Select the "Betas" section
5. Select "Legacy" from the drop-down menu
6. Steam should automatically start the download


To opt out from the Legacy branch, just repeat the steps above and select "NONE" in step 5.

Features
AI opponents are now able to use the complex track system.
The AI can now make use of signals and multi-tracks, when the player selects the realistic track-building mode in the game settings.
In realistic mode, the AI usually builds two parallel tracks – one for each direction. They will also make use of signals and crossings.
Players can select the track-system for the AI in the game settings. So there are now three modes that you can now choose from:
  • “Realistic” - Both the player and the AI use the realistic track-building system.
  • “Normal” - Both the player and the AI use the simple track-building system, where trains can pass through each other.
  • “Normal AI” - The player uses realistic track-building, but the AI uses the normal (ie. Simple) track-building system.
    Hint: Players that are looking for the greatest challenge should use the “Normal AI” setting and “Very Hard” difficulty.

Players and AI can build crossings.
Players and AI can now make use of a multitude of crossings, for example the frequently-requested X-crossings, among many others.

Adjustments/Additions
  • Fixed several issues related to random maps, by changing the way that random maps are created in the first place.
    • Disclaimer: Because of this change, and the other improvements that have been made in favor of the enhanced AI and crossings, there is a chance that old save games before update 1.4 may be corrupted and in rare cases, might even be broken. If you want to continue playing your version 1.3 random map save games, you can do so on the newly introduced Legacy branch.
  • Added an "Undo" button to the "Set up rail line" options.
  • Added "Track utilization" to the "Edit station" screen.
  • Based on community feedback, new rails will now snap into a parallel position at the end of existing tracks.
Railway Empire - Unerde


On June 8th 2018, the ‘Mexico’ DLC will extend your railway experience from the arid northern regions all the way to the dense jungles in the south of Mexico.
The new content will be available for PC, PS4 and Xbox One, and brings you a new scenario (Viva Mexico! – 1873-1893), the Mexico map (playable in Free Game and Sandbox modes), additional goods, 24 new cities and two new locomotives. As a special treat, the DLC also introduces a new night mode, letting you explore the world of Railway Empire in a whole new light.

https://store.steampowered.com/app/820930/Mexico/
Railway Empire - Unerde
Enginemen and -women,
today Gaming Minds Studios have updated the Dev-blog:

#Discussions_QuoteBlock_Author
A lot of work went into AI enhancements lately, not only the obvious change, that the AI is now able to use a complex track layout. For example, we enabled the AI to run routes that are more efficient and worked on the AIs priorities when it comes to connecting cities and farms. All those small overall tweaks should make the AI a more able competition in mid and late game, so please let us know what you think.

The second big change released in the last beta update was the implementation of rail crossings. On the surface, it might not seem much, but we had to make many changes in the underlying structure. Therefore, in the last weeks we had to spend quite some time cleaning up behind ourselves and polishing this feature. As a result, crossings work more reliable and with newly added markers are easier to build.

https://steamcommunity.com/sharedfiles/filedetails/?id=1397571516

:choo::choooo::choooo::choooo::choooo::choooo::choooo::choooo::chooo:


Source: https://steamcommunity.com/app/503940/discussions/0/1693788202022056425/
Railway Empire - Unerde


Ssssh!
Don't tell anyone, but this morning we swiped a top-secret screenshot from our in-house Railway Empire preview folder.
We'll just leave it here, OK? OK.

Railway Empire - Unerde


Tycoons!
We have recently updated our Public Test Branch with Update 1.4.
Among other things, Update 1.4 features following:

Features:
  • The AI opponents are now able to use the complex track system.
    The AI can now make use of signals and multi-track, when the player selects complex track building mode in the game settings.
    In complex mode, the AI usually builds two parallel tracks, one for each direction. They also use signals and crossings.
    Players can select the track-system for the AI in the game settings.
  • Players and AI can build x-crossings.

For more details, please have a look into our Public Test Branch Community Hub, to be found here:
https://steamcommunity.com/app/503940/discussions/7/1696046342870840112/
Railway Empire - Unerde


New Features:

Community-requested feature
  • Random Map Generator
    We are happy to introduce the community-requested Random Map Generator. Therefore when selecting Free Game or Sandbox Game you will find a new map: "Random"
    The “Random”-map will be available in Free Game and Sandbox Game modes. With this map, you can generate a random map with various parameters.

Additional new feature:
  • New difficulty options for Free Game mode
    Player can now choose whether they want easier or harder tasks in Free Mode.
    In general, tasks will now consider the number of towns available on the map.


Adjustments
Additions
  • We have added steel and stone bridges. These will be shown when tracks reach a specific height.
  • We have added a counter to the towns in route editing mode.
  • The icon for an available factory slot is now shown more often.
  • We have added some AI route optimization tweaks.
  • We have added more details to the train list.
  • It is now possible to align the camera to the north with hotkey “n”
  • We have added a town list.
  • New GUI elements and icons for construction mode and train status window have been added.
  • We have added a new action menu layout.
  • We have added transparent goods images when the train is loading in a station.
  • We have added new GUI elements in "Bulldozer" mode.
  • [Modding] Random maps have also been added to the editor
  • [Modding] Delete button in editor has been added.

Fixes
  • [LINUX] Rendering of contour lines and tunnels has been fixed.
  • A bug in the town generation, which caused cities to vanish has been fixed.
  • We have fixed a random crash, which occurred in large game worlds.
...