Railway Empire - Unerde

Enginemen and -women!

We received a huge wagonload of awesome feedback since the Beta and the official release.
As you might have noticed, we are constantly working on improving Railway Empire even further, which would not be possible without your ongoing support.

As we have released our development-roadmap recently and therefore more complex features coming to Railway Empire in the near future, we would love to share what we have so far.

Because of this, we created a public beta-branch, where you will find our latest builds.
Please be aware that these builds released on the public beta-branch are still in development!

Here are the new features, you can expect and playtest already:
New Features
  • New Map "America"
    - In "Free mode" and "Sandbox mode"
    - Build your empire from coast to coast

  • New 100-years-era "1830-1930"
    - Grow your empire from 1830 to 1930
    - All locomotives in one play
    - Re-balanced science tree in this 100-years-era
    - Overall time re-balancing to fit new timescale

We would be very grateful, if you gave it a spin and share your thoughts and feedback in the beta section of this forum. Here you can find the latest news about released builds, as well as how to get access to the public beta-branch in the first place, which is only for owners of Railway Empire for sure.
More details you can find here:
http://steamcommunity.com/app/503940/discussions/7/
Railway Empire - Unerde

Enginemen and -women!

We received a huge wagonload of awesome feedback since the Beta and the official release.
As you might have noticed, we are constantly working on improving Railway Empire even further, which would not be possible without your ongoing support.

As we have released our development-roadmap recently and therefore more complex features coming to Railway Empire in the near future, we would love to share what we have so far.

Because of this, we created a public beta-branch, where you will find our latest builds.
Please be aware that these builds released on the public beta-branch are still in development!

Here are the new features, you can expect and playtest already:
New Features
  • New Map "America"
    - In "Free mode" and "Sandbox mode"
    - Build your empire from coast to coast

  • New 100-years-era "1830-1930"
    - Grow your empire from 1830 to 1930
    - All locomotives in one play
    - Re-balanced science tree in this 100-years-era
    - Overall time re-balancing to fit new timescale

We would be very grateful, if you gave it a spin and share your thoughts and feedback in the beta section of this forum. Here you can find the latest news about released builds, as well as how to get access to the public beta-branch in the first place, which is only for owners of Railway Empire for sure.
More details you can find here:
http://steamcommunity.com/app/503940/discussions/7/
Railway Empire - Unerde


Roadmap of free updates released based on player
feedback from beta and launch


All great tycoons stay ahead of the game by re-evaluating their strategies and preparing for the future! Following on from the second most successful Steam launch in the company’s history (after Tropico 5), Kalypso Media is excited to reveal a roadmap of free updates planned for Railway Empire. The first of these updates arrives today for the Steam version (full changelog), and will arrive on consoles in the near future. While the new hit tycoon sim has received very positive reviews from the media and gamers alike so far, Kalypso Media and developers Gaming Minds have been collecting feedback from the community and are already hard at work on a series of free updates to further improve on this foundation.



In the next couple of months, players will be able to look forward to the following additions:

  • The introduction of one huge North American map for the game’s ‘Free Mode’, covering West to East coast and also including a complete tech-tree spanning almost all of the tech innovations available in the full 100 years of the steam revolution.
  • A selection of further free updates, which will include new content, enhanced AI, bug fixes and other general improvements inspired directly by player feedback.

Players will see these new updates begin to roll out over the next couple of months, first for the PC version and then for consoles shortly after. In the meantime, Kalypso will continue to collect player feedback and reports, working to implement them wherever possible. More details will be available soon through Kalypso’s social media channels, online forum and the Steam forums.
Railway Empire - Unerde


Roadmap of free updates released based on player
feedback from beta and launch


All great tycoons stay ahead of the game by re-evaluating their strategies and preparing for the future! Following on from the second most successful Steam launch in the company’s history (after Tropico 5), Kalypso Media is excited to reveal a roadmap of free updates planned for Railway Empire. The first of these updates arrives today for the Steam version (full changelog), and will arrive on consoles in the near future. While the new hit tycoon sim has received very positive reviews from the media and gamers alike so far, Kalypso Media and developers Gaming Minds have been collecting feedback from the community and are already hard at work on a series of free updates to further improve on this foundation.



In the next couple of months, players will be able to look forward to the following additions:

  • The introduction of one huge North American map for the game’s ‘Free Mode’, covering West to East coast and also including a complete tech-tree spanning almost all of the tech innovations available in the full 100 years of the steam revolution.
  • A selection of further free updates, which will include new content, enhanced AI, bug fixes and other general improvements inspired directly by player feedback.

Players will see these new updates begin to roll out over the next couple of months, first for the PC version and then for consoles shortly after. In the meantime, Kalypso will continue to collect player feedback and reports, working to implement them wherever possible. More details will be available soon through Kalypso’s social media channels, online forum and the Steam forums.
Railway Empire - Unerde


Tycoons,
With the newly released patch 1.1.2 for Railway Empire, we are bringing several community requested features, improvements and bug fixes to the game.
Thanks to your continuous support, we are able to keep Railway Empire on the right track!

The patch contains the following content:

Added / New features
  • A new scenario! (Region: South, 1850) has been added!
    Love is in the air with the new free scenario for Railway Empire! But are those truly hearts in his eyes, or are they dollar signs...?

  • We have added a new info mode for the usage and utilization of trains.
    Select the i-Option on the upper left screen (Controller: action menu)
  • Hotkeys added to PC version. See the updated in-game manual for details.
  • Supply towers can now be placed upon signals (these signals will be deleted)
  • Express trains are now characterized by an icon in the menus (lightning bolt)
  • Sound effects have been added for the unlocking animation of new chapters in the campaign screen
  • We have added better feedback after winning the campaign related to the ending dialog
  • New audio/volume slider for AI opponents has been added
  • The game now memorizes the last used science diagram and science field
    Now the game remembers your last scroll-position in the tech-tree to make the player not scroll constantly starting from the first locomotive on.
  • A new button tip has been added and will be shown close to the task list symbol, if a task has to be fulfilled in the next 3 months
  • Values transferred from DataMgr to ScenarioData (more settings for modding available)

Fixes
  • Many small UI fixes
  • Chinese small fonts are larger now
  • We have fixed a bug in the effects of the employees which resulted in extremely fast trains
  • We also have fixed a bug in the campaign “Great Plains” which blocked the task list during the tutorial
  • With an open train list, the camera would sometimes repeatedly center on a chosen train. This has also been fixed with this version.
  • Copy/pasting empty train routes is no longer possible
  • Clicking the mouse wheel button outside the game window in windowed mode could cause the camera to rotate, which has been fixed now.
  • Some interface issues concerning the express status of a train have been reworked
  • We have fixed a bug, when clicking/double-clicking was not registered when the mouse is over the date or station icons in load/save dialog
  • A bug related to scenario “Gold Rush” which caused a task to be fulfilled although a wrong town was connected with an express train has been fixed.
  • Additionally, we have fixed a bug related to waypoints and removed stations from the station list of a train route
  • Another bug that could result in damaged track joints causing trains to teleport has been fixed.
  • Some functions of the bulldozer tool have been improved
  • Players couldn’t build station at “Promontory Point” station will now be able to do so, as this has been fixed, too.
  • We also have fixed a bug with two tasks of chapter two being fulfilled at once, although only one goal was achieved
  • Two bugs related to the creation of user scenarios and their custom description have been fixed.
  • Replaced the trash icon with the “new savegame” icon as the first element
  • A bug related to cloning a train has been fixed.
  • Waypoints are now updated accordingly when tracks are joined or split
  • We have fixed a bug related to counting the transported passengers on routes using waypoints
  • A bug related to pressing the Ctrl-key has been fixed.
  • If a train drives through a loop, it would sometimes visually jump to a position behind the loop, which has been fixed now.

Balanced
  • The AI will not merge with the player’s company in campaign mode anymore.
  • The effects and power of some research perks were adjusted
  • Some locomotive / engine data were changed to make the locomotive more different / unique
  • More tolerance when placing signals in the tutorial
  • User can now achieve the highest rank in the campaign mode (chapter 3, 4, 5)
  • It’s now easier to open the town menu from a higher distance (town buildings are ignored from a certain distance).
    (Please check the updated in-game manual for more details.)
  • Picking the radius of objects increased from higher distant view/zoom

Linux
  • Vsync option for Linux has been added.
  • Dump call stack on crash has been added.
  • Pad navigation in the graphic options
  • Some languages could not be selected in the options

Controller
  • Two controller bugs related to building signals mode (rotation of signals and placing multiple signals) have been fixed
  • The camera can now be tilted in the “center train” mode
  • We have fixed a bug related to the camera tilt when switching between the building modes
Railway Empire - Unerde


Tycoons,
With the newly released patch 1.1.2 for Railway Empire, we are bringing several community requested features, improvements and bug fixes to the game.
Thanks to your continuous support, we are able to keep Railway Empire on the right track!

The patch contains the following content:

Added / New features
  • A new scenario! (Region: South, 1850) has been added!
    Love is in the air with the new free scenario for Railway Empire! But are those truly hearts in his eyes, or are they dollar signs...?

  • We have added a new info mode for the usage and utilization of trains.
    Select the i-Option on the upper left screen (Controller: action menu)
  • Hotkeys added to PC version. See the updated in-game manual for details.
  • Supply towers can now be placed upon signals (these signals will be deleted)
  • Express trains are now characterized by an icon in the menus (lightning bolt)
  • Sound effects have been added for the unlocking animation of new chapters in the campaign screen
  • We have added better feedback after winning the campaign related to the ending dialog
  • New audio/volume slider for AI opponents has been added
  • The game now memorizes the last used science diagram and science field
    Now the game remembers your last scroll-position in the tech-tree to make the player not scroll constantly starting from the first locomotive on.
  • A new button tip has been added and will be shown close to the task list symbol, if a task has to be fulfilled in the next 3 months
  • Values transferred from DataMgr to ScenarioData (more settings for modding available)

Fixes
  • Many small UI fixes
  • Chinese small fonts are larger now
  • We have fixed a bug in the effects of the employees which resulted in extremely fast trains
  • We also have fixed a bug in the campaign “Great Plains” which blocked the task list during the tutorial
  • With an open train list, the camera would sometimes repeatedly center on a chosen train. This has also been fixed with this version.
  • Copy/pasting empty train routes is no longer possible
  • Clicking the mouse wheel button outside the game window in windowed mode could cause the camera to rotate, which has been fixed now.
  • Some interface issues concerning the express status of a train have been reworked
  • We have fixed a bug, when clicking/double-clicking was not registered when the mouse is over the date or station icons in load/save dialog
  • A bug related to scenario “Gold Rush” which caused a task to be fulfilled although a wrong town was connected with an express train has been fixed.
  • Additionally, we have fixed a bug related to waypoints and removed stations from the station list of a train route
  • Another bug that could result in damaged track joints causing trains to teleport has been fixed.
  • Some functions of the bulldozer tool have been improved
  • Players couldn’t build station at “Promontory Point” station will now be able to do so, as this has been fixed, too.
  • We also have fixed a bug with two tasks of chapter two being fulfilled at once, although only one goal was achieved
  • Two bugs related to the creation of user scenarios and their custom description have been fixed.
  • Replaced the trash icon with the “new savegame” icon as the first element
  • A bug related to cloning a train has been fixed.
  • Waypoints are now updated accordingly when tracks are joined or split
  • We have fixed a bug related to counting the transported passengers on routes using waypoints
  • A bug related to pressing the Ctrl-key has been fixed.
  • If a train drives through a loop, it would sometimes visually jump to a position behind the loop, which has been fixed now.

Balanced
  • The AI will not merge with the player’s company in campaign mode anymore.
  • The effects and power of some research perks were adjusted
  • Some locomotive / engine data were changed to make the locomotive more different / unique
  • More tolerance when placing signals in the tutorial
  • User can now achieve the highest rank in the campaign mode (chapter 3, 4, 5)
  • It’s now easier to open the town menu from a higher distance (town buildings are ignored from a certain distance).
    (Please check the updated in-game manual for more details.)
  • Picking the radius of objects increased from higher distant view/zoom

Linux
  • Vsync option for Linux has been added.
  • Dump call stack on crash has been added.
  • Pad navigation in the graphic options
  • Some languages could not be selected in the options

Controller
  • Two controller bugs related to building signals mode (rotation of signals and placing multiple signals) have been fixed
  • The camera can now be tilted in the “center train” mode
  • We have fixed a bug related to the camera tilt when switching between the building modes
Railway Empire - Unerde



Enginemen and -women! ːtrainiacː
Our developers have released another video to show and explain how to optimize and manage your train routes:

https://www.youtube.com/watch?v=ukP7vMsU3BA&feature=youtu.be


Have you seen the other previously released videos?
If not, we got you covered:

Quick Start Guide
https://www.youtube.com/watch?v=NyBbN6zuloI&feature=youtu.be

Signalling Basics:
https://youtu.be/NYaA7I9sHu8?
Railway Empire - Unerde



Enginemen and -women! :trainiac:
Our developers have released another video to show and explain how to optimize and manage your train routes:

https://www.youtube.com/watch?v=ukP7vMsU3BA&feature=youtu.be


Have you seen the other previously released videos?
If not, we got you covered:

Quick Start Guide
https://www.youtube.com/watch?v=NyBbN6zuloI&feature=youtu.be

Signalling Basics:
https://youtu.be/NYaA7I9sHu8?
Railway Empire - Unerde


Greetings tycoons!

It’s been a whole week since the hugely successful launch of Railway Empire, and while the game has received very positive reviews from the media and consumers alike, we want to further improve on this foundation with all the great feedback we have received so far, along with some things that we were already working on.

With that in mind, we are happy to announce that we are currently working on the following:
  • Available in ‘free mode’, we will introduce one huge North American map covering West to East coast, including a tech-tree covering all the tech innovations from almost 100 years of the steam revolution.
  • A roadmap of further free updates, which will include new content, enhanced AI, bug fixes and other general improvements inspired directly by player feedback.

Players will see these new updates begin to roll out over the next couple of months, and in the meantime we will continue to collect your feedback and reports, working to implement them wherever possible.
Stay tuned for more details coming soon!

ːchooːːchoooːːchoooːːchoooːːchooooːːchooooːːchooooːːchoooːːchoooːːchooooːːchoooːːchooooː
Railway Empire - Unerde


Greetings tycoons!

It’s been a whole week since the hugely successful launch of Railway Empire, and while the game has received very positive reviews from the media and consumers alike, we want to further improve on this foundation with all the great feedback we have received so far, along with some things that we were already working on.

With that in mind, we are happy to announce that we are currently working on the following:
  • Available in ‘free mode’, we will introduce one huge North American map covering West to East coast, including a tech-tree covering all the tech innovations from almost 100 years of the steam revolution.
  • A roadmap of further free updates, which will include new content, enhanced AI, bug fixes and other general improvements inspired directly by player feedback.

Players will see these new updates begin to roll out over the next couple of months, and in the meantime we will continue to collect your feedback and reports, working to implement them wherever possible.
Stay tuned for more details coming soon!

:choo::chooo::chooo::chooo::choooo::choooo::choooo::chooo::chooo::choooo::chooo::choooo:
...