Elven Assassin - Wenkly Studio
Hi.

It's been seven months since the release of an initial version of Elven Assassin.
There was quite a lot of work done since then which is nicely reflected by the increasing rate of positive reviews and by the number of players playing the game.

We thought it is a nice time to share with you the Road Map of the development. We will be updating this after the next updates will be published.




We also plan to increase the price after Easter holiday.
The Elven Assassin will cost 10$ then, which is 2$ more.
Elven Assassin - Wenkly Studio
Hi.

It's been seven months since the release of an initial version of Elven Assassin.
There was quite a lot of work done since then which is nicely reflected by the increasing rate of positive reviews and by the number of players playing the game.

We thought it is a nice time to share with you the Road Map of the development. We will be updating this after the next updates will be published.




We also plan to increase the price after Easter holiday.
The Elven Assassin will cost 10$ then, which is 2$ more.
Elven Assassin - Wenkly Studio

Hi.

Today Elven Assassin reached TOP 4 on VRLFG (multiplayer).
We feel very happy about it and want to say THANK YOU to all the players and supporters.



Elven Assassin - Wenkly Studio

Hi.

Today Elven Assassin reached TOP 4 on VRLFG (multiplayer).
We feel very happy about it and want to say THANK YOU to all the players and supporters.



Elven Assassin - Wenkly Studio


Equipment Shop Stand
We are happy to announce we have finished the “Equipment Shop”. This task escalated quickly from a simple shop with bows to the nice stand with bows, helmets and rate sets. To make it in its current state it required a lot of polish so that is why it took so long. Nevertheless, we hope you like it.



To take a look at it, just teleport to the stand on the right. After you buy something in the shop you are automatically equipped with purchased items and you can see how you look in this equipment using the medieval mirror.



Earning Gold
Before we get to know what legendary items are currently available, you need to know how to earn the gold coins. The best way to do it is to collect the gold dropped by the orc warriors upon their death. Mind that not every orc possess gold. Also, the elite orc warriors like axe man are more likely to carry some gold then the ordinary orcs and a number of coins is bigger.
The other way is to get your reward for the loyalty. Each different day you are launching the game to fill your elven assassin’s duties you are getting your pay. To get you reward just take the bag with coins laying on the middle table.



Equipment Catalog
For the convenience of elven assassins, the catalogue was created. It much simplifies the price comparison and learning about legendary items legacy. It is available below.
[The prices are subject to change 😊]




Let us know what you think. Any feedback is very appreciated!
Elven Assassin - Wenkly Studio


Equipment Shop Stand
We are happy to announce we have finished the “Equipment Shop”. This task escalated quickly from a simple shop with bows to the nice stand with bows, helmets and rate sets. To make it in its current state it required a lot of polish so that is why it took so long. Nevertheless, we hope you like it.



To take a look at it, just teleport to the stand on the right. After you buy something in the shop you are automatically equipped with purchased items and you can see how you look in this equipment using the medieval mirror.



Earning Gold
Before we get to know what legendary items are currently available, you need to know how to earn the gold coins. The best way to do it is to collect the gold dropped by the orc warriors upon their death. Mind that not every orc possess gold. Also, the elite orc warriors like axe man are more likely to carry some gold then the ordinary orcs and a number of coins is bigger.
The other way is to get your reward for the loyalty. Each different day you are launching the game to fill your elven assassin’s duties you are getting your pay. To get you reward just take the bag with coins laying on the middle table.



Equipment Catalog
For the convenience of elven assassins, the catalogue was created. It much simplifies the price comparison and learning about legendary items legacy. It is available below.
[The prices are subject to change 😊]




Let us know what you think. Any feedback is very appreciated!
Elven Assassin - Wenkly Studio

Some of the things that we were working lately are ready & published.
The update covers two main things requested by the community
1. Too little variety of enemies on the later waves
2. Improve the gameplay on the castle map.
There is lot more to come very soon :)

Green dragons
The green dragons are usually used to protect the orcish gold. Nevertheless, if the orcs footmen are ineffective for too long the orc chieftain may decide to use one of them against the defenders. The green dragons are equipped with golden armor that makes them extra hard to kill.


Black war troll
The black war troll was kept by orcs until the day of the final battle. His thick skin and heavy steel helmet make him very hard to take down without using advanced magic.


Difficulty system adjustments
We have adjusted the difficulty both on the Village and Castle. Now the waves with bosses are harder and the wave following the boss wave is easier. That’s why you should focus as much as possible on the boss waves and have some rest during the wave following the boss wave.
Now all the bosses (including the red dragon) appear in the Single-Player mode.

Castle Map Improvements

Starting tower:
1. Improved visibility of the left entrance and orcs on the bridge.
2. Improved visibility through the left middle gate. (possibility of shooting orc on the stairs)
3. Improved visibility through the right middle gate. (possibility of predicting when the orc appears in the gate)


Catapult Platform
4. Improved visibility through the left middle gate.
5. Improved visibility through the right middle gate - move the catapult and scale the monument. (possibility of predicting when the orc appears in the gate)


The Right Tower
6.Added the possibility of shooting the orcs in the center entrance (change the tree position and scale)


Cannon platform
7. Added the possibility of shooting orcs through the left middle gate.
8. Added the possibility of shooting orcs through the right entrance.



The Front Tower
9.Added the possibility of shooting the left the entrance.
10.Make the tower higher. (possibility of shooting the orcs on the front part of the map)



Do you like the update? Any feedback either in the discussions or in the game reviews (if you haven't reviewed yet) is very appreciated.

PS: The next update will be the "bow shop".
Elven Assassin - Wenkly Studio

Some of the things that we were working lately are ready & published.
The update covers two main things requested by the community
1. Too little variety of enemies on the later waves
2. Improve the gameplay on the castle map.
There is lot more to come very soon :)

Green dragons
The green dragons are usually used to protect the orcish gold. Nevertheless, if the orcs footmen are ineffective for too long the orc chieftain may decide to use one of them against the defenders. The green dragons are equipped with golden armor that makes them extra hard to kill.


Black war troll
The black war troll was kept by orcs until the day of the final battle. His thick skin and heavy steel helmet make him very hard to take down without using advanced magic.


Difficulty system adjustments
We have adjusted the difficulty both on the Village and Castle. Now the waves with bosses are harder and the wave following the boss wave is easier. That’s why you should focus as much as possible on the boss waves and have some rest during the wave following the boss wave.
Now all the bosses (including the red dragon) appear in the Single-Player mode.

Castle Map Improvements

Starting tower:
1. Improved visibility of the left entrance and orcs on the bridge.
2. Improved visibility through the left middle gate. (possibility of shooting orc on the stairs)
3. Improved visibility through the right middle gate. (possibility of predicting when the orc appears in the gate)


Catapult Platform
4. Improved visibility through the left middle gate.
5. Improved visibility through the right middle gate - move the catapult and scale the monument. (possibility of predicting when the orc appears in the gate)


The Right Tower
6.Added the possibility of shooting the orcs in the center entrance (change the tree position and scale)


Cannon platform
7. Added the possibility of shooting orcs through the left middle gate.
8. Added the possibility of shooting orcs through the right entrance.



The Front Tower
9.Added the possibility of shooting the left the entrance.
10.Make the tower higher. (possibility of shooting the orcs on the front part of the map)



Do you like the update? Any feedback either in the discussions or in the game reviews (if you haven't reviewed yet) is very appreciated.

PS: The next update will be the "bow shop".
Elven Assassin - Wenkly Studio
Although the green wyverns have been included in the orcs forces for a short time before, we needed to take them down as their animation of death wasn't improving the immersion.

Since then (a few months ago) we've been continuously testing and improving them.
In the current state, they are using adjusted ragdoll physics that make each of their death unique. We tried to achieve the most realistic and immersive movements.

That is why the wyvern falls down using the initial velocity of its fly, the force of an arrow and gravity combined to achieve that effect. While this creature is falling down you can notice their panic wings movements that do not prevent from the unavoidable fall.

Here is the gif:
Elven Assassin - Wenkly Studio
Although the green wyverns have been included in the orcs forces for a short time before, we needed to take them down as their animation of death wasn't improving the immersion.

Since then (a few months ago) we've been continuously testing and improving them.
In the current state, they are using adjusted ragdoll physics that make each of their death unique. We tried to achieve the most realistic and immersive movements.

That is why the wyvern falls down using the initial velocity of its fly, the force of an arrow and gravity combined to achieve that effect. While this creature is falling down you can notice their panic wings movements that do not prevent from the unavoidable fall.

Here is the gif:
...