Death and KO states should shade correctly again when not in ragdoll.
Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!
Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D
Death and KO states should shade correctly again when not in ragdoll.
Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!
Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D
Happy Friday everyone! Time again for the weekly build, and 0.1.4 is ready!
After we got a taste of the swinging physics on the light objects from 0.1.3, we had to keep going with it and take it to the next level. Here's what's on the slate for today's update:
Added:
Verlet integration for rope-like objects
Rag Doll Physics for high-speed impacts
New Meat Locker level, complete with swinging rat meat
Gang-specific graffiti now generates in select zones based on which gang controls the area
Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!
Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D
Happy Friday everyone! Time again for the weekly build, and 0.1.4 is ready!
After we got a taste of the swinging physics on the light objects from 0.1.3, we had to keep going with it and take it to the next level. Here's what's on the slate for today's update:
Added:
Verlet integration for rope-like objects
Rag Doll Physics for high-speed impacts
New Meat Locker level, complete with swinging rat meat
Gang-specific graffiti now generates in select zones based on which gang controls the area
Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!
Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D
We've been hard at work making this build as stable as possible,
Added
Swinging physics based lighting
Factory level and assets
Construction site level and assets
Gang graffiti tags
Industrial background music track
Bug Fixes
Optimizations for memory issues
Improved light and shadow physics
Barrel Bouncing Physics
NPC logic fixes
Debris fixes
Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow! :D
We've been hard at work making this build as stable as possible,
Added
Swinging physics based lighting
Factory level and assets
Construction site level and assets
Gang graffiti tags
Industrial background music track
Bug Fixes
Optimizations for memory issues
Improved light and shadow physics
Barrel Bouncing Physics
NPC logic fixes
Debris fixes
Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow! :D
We have been receiving some reports of freezes and crashes recently, notably on a few twitch streams. We have addressed the following in this patch:
- Crash and Memory Leak Padding on various NPC objects and scripts - NPC Idling fixes - Melee Stuns enemies for 1/6th of a second. - Heavy Knockback animations and knockback physics improvements. - Breakout contingencies for loops in melee-to-corpse contact. - Room-specific music for better game atmosphere. - Minor level tweaks.
We have tried to address all the major freeze issues, but if we missed anything PLEASE continue to report them either here on the community hub or on lassogames.com in the feedback section at the bottom of every page.
We have been receiving some reports of freezes and crashes recently, notably on a few twitch streams. We have addressed the following in this patch:
- Crash and Memory Leak Padding on various NPC objects and scripts - NPC Idling fixes - Melee Stuns enemies for 1/6th of a second. - Heavy Knockback animations and knockback physics improvements. - Breakout contingencies for loops in melee-to-corpse contact. - Room-specific music for better game atmosphere. - Minor level tweaks.
We have tried to address all the major freeze issues, but if we missed anything PLEASE continue to report them either here on the community hub or on lassogames.com in the feedback section at the bottom of every page.