MiniLAW: Ministry of Law - Lasso Games
Each and every Friday an update, better than the last? You decide!

New Features

IMPROVED RAGDOLLS

  • Improved collision detection and performance
  • Less sticky ragdolls
  • Ragdolls show locational damage
  • Ragdolls track damage character takes over lifetime
  • You can interact with ragdolled enemies



  • Explosions + ragdoll interactions



  • New residential zone level



  • New Track "The Crawl"

    BUGFIXES

  • Death and KO states should shade correctly again when not in ragdoll.

    Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!

    Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D



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MiniLAW: Ministry of Law - >:3 gary
Each and every Friday an update, better than the last? You decide!

New Features

IMPROVED RAGDOLLS

  • Improved collision detection and performance
  • Less sticky ragdolls
  • Ragdolls show locational damage
  • Ragdolls track damage character takes over lifetime
  • You can interact with ragdolled enemies



  • Explosions + ragdoll interactions



  • New residential zone level



  • New Track "The Crawl"

    BUGFIXES

  • Death and KO states should shade correctly again when not in ragdoll.

    Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!

    Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D



    Facebook
    Twitter
    Reddit
MiniLAW: Ministry of Law - Lasso Games
Happy Friday everyone!
Time again for the weekly build, and 0.1.4 is ready!

After we got a taste of the swinging physics on the light objects from 0.1.3, we had to keep going with it and take it to the next level. Here's what's on the slate for today's update:

Added:

Verlet integration for rope-like objects



Rag Doll Physics for high-speed impacts



New Meat Locker level, complete with swinging rat meat



Gang-specific graffiti now generates in select zones based on which gang controls the area



Hip new club track


Bugs Fixed:

  • Fixed getting stuck in corner after impact.
  • Minor fixes to hospital and slums levels.
  • Full Controller Support added to game store page.

    Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!

    Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D


    Facebook
    Twitter
    Reddit

MiniLAW: Ministry of Law - Lasso Games
Happy Friday everyone!
Time again for the weekly build, and 0.1.4 is ready!

After we got a taste of the swinging physics on the light objects from 0.1.3, we had to keep going with it and take it to the next level. Here's what's on the slate for today's update:

Added:

Verlet integration for rope-like objects



Rag Doll Physics for high-speed impacts



New Meat Locker level, complete with swinging rat meat



Gang-specific graffiti now generates in select zones based on which gang controls the area



Hip new club track


Bugs Fixed:

  • Fixed getting stuck in corner after impact.
  • Minor fixes to hospital and slums levels.
  • Full Controller Support added to game store page.

    Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow!

    Also, be sure to check "FOLLOW" on the store page to be notified of updates like these! :D


    Facebook
    Twitter
    Reddit

MiniLAW: Ministry of Law - Lasso Games
It's Friday, and that means its patch day!

We've been hard at work making this build as stable as possible,

Added

  • Swinging physics based lighting



  • Factory level and assets



  • Construction site level and assets



  • Gang graffiti tags



  • Industrial background music track


Bug Fixes

  • Optimizations for memory issues
  • Improved light and shadow physics
  • Barrel Bouncing Physics
  • NPC logic fixes
  • Debris fixes

Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow! :D

Facebook
Twitter
Reddit
MiniLAW: Ministry of Law - Lasso Games
It's Friday, and that means its patch day!

We've been hard at work making this build as stable as possible,

Added

  • Swinging physics based lighting



  • Factory level and assets



  • Construction site level and assets



  • Gang graffiti tags



  • Industrial background music track


Bug Fixes

  • Optimizations for memory issues
  • Improved light and shadow physics
  • Barrel Bouncing Physics
  • NPC logic fixes
  • Debris fixes

Hope you enjoy! As always, we are open to feedback here on the community hub and any of our social media outlets! Help us spread the word and get miniLAW out into more players hands and help our community grow! :D

Facebook
Twitter
Reddit
MiniLAW: Ministry of Law - Lasso Games
Howdy folks!

We have been receiving some reports of freezes and crashes recently, notably on a few twitch streams. We have addressed the following in this patch:

- Crash and Memory Leak Padding on various NPC objects and scripts
- NPC Idling fixes
- Melee Stuns enemies for 1/6th of a second.
- Heavy Knockback animations and knockback physics improvements.
- Breakout contingencies for loops in melee-to-corpse contact.
- Room-specific music for better game atmosphere.
- Minor level tweaks.

We have tried to address all the major freeze issues, but if we missed anything PLEASE continue to report them either here on the community hub or on lassogames.com in the feedback section at the bottom of every page.

MiniLAW: Ministry of Law - Lasso Games
Howdy folks!

We have been receiving some reports of freezes and crashes recently, notably on a few twitch streams. We have addressed the following in this patch:

- Crash and Memory Leak Padding on various NPC objects and scripts
- NPC Idling fixes
- Melee Stuns enemies for 1/6th of a second.
- Heavy Knockback animations and knockback physics improvements.
- Breakout contingencies for loops in melee-to-corpse contact.
- Room-specific music for better game atmosphere.
- Minor level tweaks.

We have tried to address all the major freeze issues, but if we missed anything PLEASE continue to report them either here on the community hub or on lassogames.com in the feedback section at the bottom of every page.

MiniLAW: Ministry of Law - Lasso Games
NEW CONTENT

  • Gamepad improvement: right stick points the gun; you no longer have to hold down an additional button to aim
  • Keyboard and controller rebinding from title menu
  • Friendlier gamepad/keyboard to mouse interaction on all menus
  • Electric zap effects for all electricty related damage
  • 3 New Levels
  • 5 New BGM Tracks

BUGFIXES

  • More tenacious melee enemies; hitting some enemies once no longer makes them stupid and confused
  • Enemy turning during melee limited; you can step past enemy attacks if you are fast enough
  • Death animation fixes
  • Less jittery player melee pushback effect on enemies.
  • Animation transitions for some enemy and player moves that did not animate back.
  • Extinguisher explosion bugfix
  • Several enemy attacks line up better with their corresponding animations.
  • Contingencies to keep menus from crashing
  • Detail ups to several existing enemy animation sets
  • Texture page optimizations
  • Load triggers for settings work better when going back into a level with a save.
  • Several keypress prompt fixes
MiniLAW: Ministry of Law - Lasso Games
NEW CONTENT

  • Gamepad improvement: right stick points the gun; you no longer have to hold down an additional button to aim
  • Keyboard and controller rebinding from title menu
  • Friendlier gamepad/keyboard to mouse interaction on all menus
  • Electric zap effects for all electricty related damage
  • 3 New Levels
  • 5 New BGM Tracks

BUGFIXES

  • More tenacious melee enemies; hitting some enemies once no longer makes them stupid and confused
  • Enemy turning during melee limited; you can step past enemy attacks if you are fast enough
  • Death animation fixes
  • Less jittery player melee pushback effect on enemies.
  • Animation transitions for some enemy and player moves that did not animate back.
  • Extinguisher explosion bugfix
  • Several enemy attacks line up better with their corresponding animations.
  • Contingencies to keep menus from crashing
  • Detail ups to several existing enemy animation sets
  • Texture page optimizations
  • Load triggers for settings work better when going back into a level with a save.
  • Several keypress prompt fixes
...