Kotaku

The arena-style DLC that releases on November 20th features Mr. Torgue, one of the weapons manufacturers in Borderlands 2. Our own Patricia Hernandez previewed the add-on, and noted that he pretty much looks and sounds like professional wrestler Randy Savage.


Need proof? Watch the video above.


Kotaku

I Survived Mr. Torgue's Arena In The New Borderlands 2 DLC That Drops November 20th What do you do when you visit the Badass Crater of Badassitude? You try to become the number one badass. Duh. The Badass Crater and your number one title await you in a new DLC campaign for Borderlands 2.


The world of Pandora is no stranger to zany characters, so it shouldn't be surprising that Mr. Torgue's Campaign of Carnage, the second DLC add-on for Borderlands 2, delivers on that front. The DLC sheds some light on weapons manufacturer figurehead Mr. Torgue. Torgue is, as you might expect, batshit insane. But it's a certain type of unhinged—think Randy Savage, who Mr. Torgue kind of looks and sounds like.


That's appropriate, because the DLC reminds me a ton of wrestling theatrics. You know how wrestlers are always trying to win the belt, or become number one? That's the deal here. There are a handful of bosses you have to defeat to become the number one badass. But it's not as simple as killing them, because Mr. Torgue meddles too much—he wants to make sure everything that happens makes for "good TV," so to speak. The (figurative) audience watching you has to feel titillated! Your ascent to badassitude has to be exciting! So don't be surprised if Mr. Torgue pulls antics like suddenly informing you you're about to get betrayed. Gotta put on a show.


I played through one of the main stages, which puts you in an arena where you fight against waves of baddies. Unlike the Mad Moxxi DLC arena, this new area will have enemies fighting each other too. It's every man, freak and midget for himself. That's a good thing, because Torgue's Campaign of Carnage is difficult. So when you're hiding somewhere, hoping to regen your health, you're praying that your enemies become too preoccupied with each other to bother hunting you down.


I Survived Mr. Torgue's Arena In The New Borderlands 2 DLC That Drops November 20th


That is but one of the locations you'll be visiting. I also fought through the densely-packed Beatdown city, and I made a commotion at a bar. The latter, I was a huge fan of—you have to start a bar brawl, targeting only the badasses. I felt like a dick for interrupting one of the few instances where a ton of enemies just wanted to chill. These guys won't attack you on sight, they're just having a drink, hangin' out. But it had to be done: messing the serene scene was how I'd regain the respect that I lost from Torgue after one of the five badasses set me up. (Of COURSE I was set up.)


I was surprised to see a number of familiar faces as I played as well. There's Patricia Tannis right at the start, in a brief appearance. One of your sponsors turns out to be Mad Moxxi. There's also the return of fan-favorite Tiny Tina (who is also a possible sponsor.) You'll have to choose between Tina and Moxxi—a tough choice. Worry not though; there'll be a number of new characters to meet too.


Fascinating to me, though, is just how much of Borderlands revolves around the guns.

Fascinating to me, though, is just how much of Borderlands revolves around the guns. You're always obsessing over them, always sifting through loot, hoping to find something better than what's currently in your hands. Gearbox has gone on record saying that they've designed the manufacturers with the intention of creating brand loyalty to your guns. Some would argue that you basically ARE your gun. Many of the characters you've met in the past—in the first game, in the DLC, or in Borderlands 2—are involved with weapons distribution or manufacturing.


This DLC follows suit: you're entering the world of Torgue, a weapons manufacturer, after all. You'll also collect special loot drops specific to the DLC, which you buy with special Torgue currency. You use that currency in Torgue-only vending machines. Aside from guns, you'll also be able to collect new heads and skins for your vault hunter.


The awesome thing about the DLCs in Borderlands is that they affect the larger story. You defeat general Knoxx in the original Borderlands DLC, so in Borderlands 2, Atlas is out of business, for instance. But outside the lore, the DLC can be thought of as experiments for Gearbox—testing the waters to see what works and what doesn't. In Knoxx they dabbled with raid bosses and 4 player cars, in Moxxi they played with a bank system—amongst other things. One can't help but wonder what Gearbox is testing with the Torgue DLC, or how this DLC will affect the lore, but it's good to know they're looking to improve and evolve the experience.


Mr. Torgue's Campaign of Carnage drops on November 20th, and you can expect it to last from six to eight hours. Those with the season pass will get the DLC for free. The rest of us can expect to drop less than a tenner.


Borderlands 2 - Valve
Patch 1.2.2
Fixed an issue involving progress on some area-specific challenges
being incorrectly associated with the wrong challenge. As a result,
progress on some area-specific challenges made following the 1.2.0
update may be shifted to another challenge.

Kotaku

The Next Borderlands 2 DLC Is Called Mr. Torgue's Campaign of Carnage [UPDATE: Now with a picture!] Gearbox, or rather Borderlands 2's DLC character Gaige, today announced the next chunk of campaign DLC.


Gaige's Twitter account teased the news this afternoon, under the guise of a hacker named Torgue taking over her account.





The Next Borderlands 2 DLC Is Called Mr. Torgue's Campaign of Carnage [UPDATE: Now with a picture!] Here's a picture of Torgue.


This is the second campaign DLC to release, following Captain Scarlett and Her Pirate's Booty that released last month.


Borderlands 2 - Valve
Patch 1.2.1
“Fixed an issue causing bank slots to be capped at 14 instead of 16.
Fixed a crash when loading a character that had the "Mighty Morphin" mission active in the "Collect 4 samples" state.”
Kotaku

Borderlands 2 Gets A Mondo PC PatchI've been a fan of the PC version of Borderlands 2, even though it hasn't been without some issues.


Today, a whopper of a patch was released for the PC version, which fixes a ton of various bugs and repairs a grip of broken missions that I didn't even realize were bugged. Here's the full rundown:


- Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
- Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn't have.
- Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
- Fixed a bug in the inventory UI when quickly scrolling to the bottom of a list using the mouse wheel.
- Improved PhysX fluid rendering quality at high resolutions.
- Improved NVIDIA 3D Vision integration.
- Fixed the "Inverted reverse steering" option not working for clients in a multiplayer game.
- Fixed the player's backpack sort setting not persisting.
- Fixed an issue causing players to sometimes crash or freeze after killing Master Gee in the Captain Scarlett DLC.
- Fixed challenges showing inaccurate completion amounts for area-specific challenges.
- Fixed a bug where the player's active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.
- Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.
- Added a confirmation dialog when opening the golden chest in Sanctuary.
- Fixed Arid Nexus Badlands showing an undiscovered challenge that was not attainable.
- Restored some lost progress to players who have had their profiles reset. To ensure you are credited for as much progress as possible, please load your character, select "Continue" on the Main Menu, and then "Save and Quit" after you enter the world. Repeat this process for each character in your character list.
- Fixed the Mechromancer's Anarchy skill sometimes losing stacks incorrectly for multiplayer clients.
- Fixed a bug causing players to sometimes get stuck zoomed in when in "Fight for Your Life" mode.
- Fixed challenge "For The Hoard!" to work properly after resetting challenges.
- Fixed a bug that could sometimes cause players' skill points to be reset when loading their character.
- Fixed a bug that could cause enemies and missions to be locked to an incorrect level.
- Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
- Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
- Balance adjustments to "The Bee":
+ Increased Recharge Delay
+ Significantly increased Recharge Rate
+ Reduced Amplify damage
- DLC raid bosses no longer drop Seraph crystals in Normal Mode.
- Reduced level of DLC raid bosses in Normal Mode.
- Fixed issue resulting in infinite leveling exploit with Fleshstick.
- Increased the health of Terramorphous, Willhelm, and Blue.
- Additional miscellaneous balance tweaks.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
+ Plan B
+ Wildlife Preservation
+ Mighty Morphin
+ Animal Rescue: Food
+ The Man Who Would Be Jack
+ Get To Know Jack
+ Where Angels Fear to Tread
+ Trailer Trashing
+ Clan War: First Place
+ Stalker of Stalkers
+ The Once and Future Slab
+ Home Movies
+ Shielded Favors
+ You Are Cordially Invited: Tea Party
+ (Captain Scarlett) Freedom of Speech


Dang. That's a lot of patchin'.


Borderlands 2 Update Released [Steam]


Borderlands 2 - Valve
Patch 1.2.0

Patch notes:

- Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
- Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn't have.
- Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
- Fixed a bug in the inventory UI when quickly scrolling to the bottom of a list using the mouse wheel.
- Improved PhysX fluid rendering quality at high resolutions.
- Improved NVIDIA 3D Vision integration.
- Fixed the "Inverted reverse steering" option not working for clients in a multiplayer game.
- Fixed the player's backpack sort setting not persisting.
- Fixed an issue causing players to sometimes crash or freeze after killing Master Gee in the Captain Scarlett DLC.
- Fixed challenges showing inaccurate completion amounts for area-specific challenges.
- Fixed a bug where the player's active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.
- Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.
- Added a confirmation dialog when opening the golden chest in Sanctuary.
- Fixed Arid Nexus Badlands showing an undiscovered challenge that was not attainable.
- Restored some lost progress to players who have had their profiles reset. To ensure you are credited for as much progress as possible, please load your character, select "Continue" on the Main Menu, and then "Save and Quit" after you enter the world. Repeat this process for each character in your character list.
- Fixed the Mechromancer's Anarchy skill sometimes losing stacks incorrectly for multiplayer clients.
- Fixed a bug causing players to sometimes get stuck zoomed in when in "Fight for Your Life" mode.
- Fixed challenge "For The Hoard!" to work properly after resetting challenges.
- Fixed a bug that could sometimes cause players' skill points to be reset when loading their character.
- Fixed a bug that could cause enemies and missions to be locked to an incorrect level.
- Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
- Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
- Balance adjustments to "The Bee":
+ Increased Recharge Delay
+ Significantly increased Recharge Rate
+ Reduced Amplify damage
- DLC raid bosses no longer drop Seraph crystals in Normal Mode.
- Reduced level of DLC raid bosses in Normal Mode.
- Fixed issue resulting in infinite leveling exploit with Fleshstick.
- Increased the health of Terramorphous, Willhelm, and Blue.
- Additional miscellaneous balance tweaks.
- Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
+ Plan B
+ Wildlife Preservation
+ Mighty Morphin
+ Animal Rescue: Food
+ The Man Who Would Be Jack
+ Get To Know Jack
+ Where Angels Fear to Tread
+ Trailer Trashing
+ Clan War: First Place
+ Stalker of Stalkers
+ The Once and Future Slab
+ Home Movies
+ Shielded Favors
+ You Are Cordially Invited: Tea Party
+ (Captain Scarlett) Freedom of Speech
BioShock™
BioShock Big Daddy


In celebration of its gaming client setting forth from beta, GameFly asks everyone if they would kindly enjoy a free download of 2K's atmospheric FPS. Because, really, when was the last time you issued a swarm of angry bees from your hands into a sealogged half-mutant inside the leaking bulkheads of a dystopian underwater city?

You'll need a (free) GameFly account, and you'll have to nab the game from the store's standard checkout process—don't sweat the credit card requirement; you won't get charged a single cent. You'll also need the GameFly client, so factor that into your consideration to take the plunge into the briny depths.

Head over to BioShock's digital shelf space on GameFly if you're keen on giving the Great Chain a yank once more.
X-COM: UFO Defense - contact@rockpapershotgun.com (Alec Meer)

The Stunday Papers

Somehow, I wasn’t aware that there was an official novelisation of 1993 strategy/everything game X-COM until just last month. Given my decades-long fixation with X-COM, this was rather like discovering that there was a book about my mum that had passed me by completely.

Diane Duane’s slim text X-COM: UFO Defense – A Novel, published in 1996 by game guide firm Prima, has long been out of print (and never made it to e-print), so despite long scouring of fansites my only option was to explore the secondhand market, which in general wanted over £20 for this 250-page paperback. One joker’s even asking £500 for it. Fortunately, a lucky eBay bid got it to me for a mere £11, and so it is that I now own this fascinating oddity: a novelisation of a strategy game, written by an author with a long history of penning books based on existent sci-fi franchises. Could it truly recreate the tension and horror of X-COM? The thoughtful trauma of the minute-to-minute decisions and the long game of base-building and troop-nurturing? (more…)

Borderlands 2
borderlands coming to mac


Mac owners rejoice: your sleek, compact library of games is set to expand once again with Borderlands 2, which is coming to your platform of choice/platform the office makes you use on November 20th, just two months after it came out everywhere else. There's no word on a price yet, but it will be heading for Steam, along with the two current bits of DLC (which you'll have to buy separately, obviously).

However, the good news for everyone (well, everyone who's a fan of Borderlands 2) is that cross-platform play is included, so the PC game will be getting an injection of fresh blood in a few weeks. Why not help out your new chums by showing them the ropes, donating some choice loot, and convincing them to invest in a mouse with more than one button?

...