You thought summer was going to be a breeze? No, it’s time to go down into the Complex again and obey The Wardens bidding. ALT://Rundown 5.0 Rebirth is out now with 13 additional expeditions for you and your team to suffer in. For many veterans, Rebirth was the Rundown that really tested their skill and teamwork.
And if your team is still struggling with R4E1 you can take a break for now. Rundowns aren’t deactivated anymore when new ones open, bringing the total available expeditions to 58. Unfinished challenges will still be there when you are ready for them. But there is also an E1 in ALT://Rundown 5.0 so gather your friends and brace for descension.
PATCH NOTES
NEW FEATURES & CHANGES
Added ALT://Rundown 5.0 Rebirth with 13 Expeditions
WEAPON CHANGES
Added
Hanaway PSB Double Tap Rifle
Accrat ND6 Heavy SMG
Buckland SBS III Sawed-off Shotgun
Changed Sawed-Off Shotgun
Increased damage
Reduced ammo
Slightly reduced shot delay
Heavy SMG
Slightly increased damage
Slightly increased range
Double Tab Rifle
Slightly increased ammo
BUG FIXES
Fixed bug where “Items required for scan” text stays red even when the item is in the scan.
If you consider buying GTFO, it would be wise to wait for our sale that starts Monday the 19th, 19:00 CEST.
Prisoners, we have a new patch for you, fixing bugs with ALT://Rundown 4.0 Contact, released on the 27th of April.
BUG FIXES
Fixed bug where High Caliber Pistol did not fully reload
Fixed bug where R4A1 incorrectly indicated there was an audio log
Fixed bug where the Tutorial expedition didn’t use the Burst Sentry
Fixed bug where a Cell could spawn in the wall
Fixed some incorrectly formatted logs
Fixed a missing wall in the Data Center
Adjusted R4E1 Secondary Scan location
Fixed bug where ‘SMC Cut model I’, ‘STRP Pack Mule’, and ‘D-Tek Compact WM were not displaying correctly
We are also adding the KOVAC PRAESIDIO variant backpack as an extra drop for everyone, as thanks for your patience with the cosmetic problems we had at release. Available now and until 30th May 23:59 UTC. Clear any expedition to grab it.
GTFO is still 30 % off until the 11th of May so grab your friends who were still hesitant when rundowns were rotated out with every new release. GTFO will only grow from here.
After yesterday's release, we noticed that players that had played every expedition and additional layers since Rundown 6.0 DESTINATION, through ALT://Rundown 1-3 weren't getting cosmetic rewards for their new clears. This has now been fixed.
It is time to assemble your team and head down into the Complex – ALT://Rundown 4.0 Contact is out now. This includes the extension, bringing the total number of added expeditions for your friends to suffer in to twelve. Spanning from A to E tier, this rundown also introduced layers to test your team’s skill and endurance further. You’re going to need every ounce of it.
PATCH NOTES
NEW FEATURES & CHANGES
Added ALT://Rundown 4.0 Contact with 12 Expeditions
Your accomplishment during ALT://Rundown 3.0 The Vessel hasn’t gone unnoticed. The many failed attempts are silver lined by the few but important successes, and we are ready to initiate the next rundown protocol later this week. ALT://Rundown 4.0 Contact releases on the 27th of April, 13:00 CEST / 7:00 AM EST.
There is no need to stress about not clearing ALT://Rundown 3.0 and getting that sweet mask for completing all the expeditions. Since the release of the first alternative rundown, nothing is rotated out from GTFO, and the number of available challenges only grows.
We have a small patch for you and to be clear, the employee in the Complex that keeps messing around with the log files has been reprimanded.
BUG FIXES
Fixed bug where ALT://R3D1 had a missing audio log
Don't forget that full completion of ALT://Rundown 3.0 The Vessel rewards you with Kovac Typhoon Model 1 helmet and the everlasting feeling of accomplishment. There is no stress though as Rundowns are no longer rotated out when a new one releases, which means that there are currently a total of four Rundowns available for you to suffer in.
Last week we released ALT://Rundown 3.0 The Vessel, continuing our promise to the community bring back all the previous Rundowns to GTFO. We got some swift feedback on a couple of small things that didn't go exactly as plan and this patch corrects those. Among other things we had a problem that the immortal enemy on R7D1 was a bit too immortal and lore lovers would probably want to revisit ALTR3D1.
BUG FIXES
Added a missing terminal in ALT R3D1
Fixed bug where R7C1 had an incorrect audio log
Fixed bug where enemies in R7E1 weren't being removed when intended
In ALT://Rundown 3.0 The Vessel, you must deliver the neonate for neural imprinting, the final steps in a mystifying process to create whatever is inside that HSU. You will also discover messages and logs from another prisoner called John Schaeffer, who appears to have broken his programming and is determined to discover why he’s in Garganta, and answer the question: who is the Warden?
Patch Notes
NEW FEATURES & CHANGES
Added ALT://Rundown 3.0 The Vessel with 7 Expeditions
WEAPON CHANGES
Added
Rifleo
Burst Cannon
HEL Gun
HEL Rifle
Changed Sniper Sentry
Slightly increased fire delay
Increased start delay
Reduced max ammo
Shotgun sentry
Increased ammo
Switched aim mode to always fire towards the enemy
In just a couple of days the Warden will unlock a new alternative Rundown and although experienced prisoners will know what awaits them on the deeper expeditions, everything isn’t as you remember. Clear all of your weekend plans - ALT://Rundown 3.0 The Vessel releases on Thursday the 2nd of March, 12:00 UTC.
In this Rundown, you must deliver the neonate acquired in Rundown 2.0 for the final steps in a mystifying process to create whatever is inside that HSU. You will also discover messages and logs from another prisoner called John Schaeffer, who appears to have broken his programming and is determined to discover why he’s in Garganta, and answer the question:
The last year of GTFO was fantastic, releasing out of Early Access and delivering both new and previous rundowns. That meant that a lot of new prisoners were awoken but not everyone has a core gang of people to take on the challenge of GTFO with. This is why our official Discord server has been the home of a big part of the community since the game's early days.
This is just a small highlight of what you can find on the official Discord server
Region-based LFG channels
A plethora av voice channels with that extra good quality
Lore discussions for the curious and the terminal-scavenging log hunters alike
Deep talks about strategies for the harder challenges and what loadouts you should use
View and share clips and other media content from GTFO, from the funny gags to thorough guides
Technical support from people with hundreds of hours in the game
As many in this forum can attest to, it’s a beginner-friendly place where both veterans and freshly awoken prisoners can hang out and bonk some sleepers together.