Planet Coaster - pcrowther
Hello coaster friends!

Spring is in the air and that means that around the world, theme parks are re-opening for the year ahead. We can't wait to get back to our favourites and we know many of you can't either.

We are delighted to announce we have partnered up with Carowinds in North Carolina to bring you the Copperhead Strike! This 50mph twisting and looping coaster train is beautifully themed like the original American hot-rods. It packs a real punch with its double launching track layout, which boasts an inverted top hat, two 360 loops, a corkscrew, and a unique jojo roll straight out the station. The track has been faithfully recreated from its real-life counterpart’s technical specifications, so it’s as close as you can get to riding the real thing!

You can soon experience it in Planet Coaster, but if you cannot wait, then watch the amazing new trailer here:

https://www.youtube.com/watch?v=hxCLDJPvUXg

The Copperhead Strike coaster will be available to all of our friends for FREE and to celebrate, Community Managers Chanté and Bo will host a livestream with Carowinds Rep Lisa Stryker on 10 April 2019, at 7PM UTC on the Planet Coaster YouTube channel. Also keep an eye on our social channels this week for some exciting giveaways such as Carowinds Park Tickets!



We are also overjoyed to announce the Classic Rides Collection, which will be arriving alongside the free 1.11 Copperhead Strike update on 16 April, 2019! Similar to our last content collection, this one will have nine new rides for you, one of which with two variations. Make sure you keep an eye on our social channels over the next few days, as we have exciting ride reveals that we cannot wait to share with you all!

Planet Coaster - pcrowther
Hayo coaster friends!

We're excited to announce that update 1.10.2 is now live! This update focuses on some QoL issues that we've been reviewing based on your feedback and reports over the past couple of months. We've run tests and are seeing an average 3.5x faster game loading and 2x faster game shut down, depending on the setup - players with high spec PCs should see even greater improvements. This update should also address the Toolkit problems and performance issues you've been flagging with us.

We appreciate your patience in letting us delve deep into these reports as well as your help in getting us images and hardware information that have been vital to solving them! As always, if you encounter any issues with the game, please let us know in the Bug Reports.

Thank you so much for your continued support.

Update Notes

Thememaker's Toolkit Improvements and Bug Fixes
  • Improvements to Thememaker's Toolkit usability and performance
  • Toolkit browser is now significantly more responsive
  • Fix for being subscribed or having more than 60+ Toolkit items
  • Crash fix when selecting a Toolkit item
Loading and Shutdown Improvements and Bug Fixes
  • Improvements to game loading time, especially when subscribed to a large number of Toolkit items
  • Improvements to reduce shutdown time
  • Improved load time when loading into a park.
  • Fix for shutdown crash
Guest performance Improvements
  • Crowd system memory and performance optimisation
Ride Performance Improvements
  • Ride and Tracked Ride optimisation to help improve frame rate on large parks
Planet Coaster - BrettC Frontier
Greetings everyone!

It's been a while since we last got together at PAX and we've been itching for another opportunity to hang out together! Well good news! We're back for another amazing Frontier Meet up at PAX East! This is a great chance to come enjoy some food, drinks and have a little fun with the Frontier community! It's going to be a fantastic event and we can't wait to see you there!

Here's everything you need to know about the meet up:

Date: 28 March 2019

Where: Hard Rock Cafe - Faneuil Hall (Boston USA)

When: 20:00 - 00:00 (EST)

To join in the fun all you have to do is sign up and request your tickets via our Google Form here.

  • When you've done that you just need to sit tight and wait for the community team to respond and confirm your reserved tickets, please note tickets are on a first come, first served basis.
  • The confirmed tickets will come in the form of an Eventbrite invitation and you will need to confirm the Eventbrite invitation in order to attend the event.
  • The tickets will give you all the details of the event.
  • All tickets are free but please be aware that you will need to be over 21 to be allowed into the venue.
  • You can reserve up to two tickets per person.
  • The tickets are for the Frontier Community even only, tickets are not associated with entry to PAX East.

We'll email you as soon as we can once you have filled in the form. If you need more tickets or have any questions please contact us at [email]community@frontier.co.uk[/email] with the subject line 'Frontier Community Meet PAX East 2019'. You're also welcome to post any questions you might have in the thread below.

We look forward to seeing many of you there!
Jan 31, 2019
Planet Coaster - pcrowther
Hayo Coaster Pals!



Last week we celebrated Frontier's 25th birthday! As part of the celebration we gave you a sneaky challenge, place 25,000km of coaster track as a community before the deadline and we would reward everyone with a brand new F25 coaster!

Well, we've been monitoring all your progress in filling your parks with coaster track and we're excited to reveal that you succeeded in placing 25,000km of coaster track! As a reward the F25 will now be made available to everyone on Planet Coaster! Congratulations everyone, you did it!

As well as the new coaster reward we also have a few fixes and improvements for Planet Coaster:

Update Notes

New Coaster
  • Celebrating 25 years of Frontier, the F25 coaster features a high speed wheel launch, a sleek car along with sportscar launching sound effects and the Argentum blueprint
  • Ride and Coaster Bug Fixes
  • Made the chair swinging on the Skies ride less erratic at high track speeds
  • Fixed an issue where the Wheel Lift track piece could not go faster than 9mph on the S.L.V
  • Fixed an issue where the changing track settings would reset the number of station passes
  • Fixed an issue suggested track pieces would not follow the roll of the previous track piece
  • Fixed an issue where the second station built in the Skies ride could not have its layout changed
  • Fixed an issue where the Grand Carousel and Elixir rides would not reach full capacity
  • Fixed an issue where paths could be placed through the station pieces of the Skies ride
  • Fixed an issue where the last tower on an incomplete Skies ride would rotate its sheaves
  • Fixed an issue where the number of trains would not update when adding shuttle launch sections to the S.L.V coaster
  • Fixed an issue where the harnesses would not open when guests boarded the Hyperjump and Ascension rides
  • Fixed an issue where terrain would collide with the bull wheel and drive wheel sections of the Skies ride
  • Fixed an issue where the magnetic brakes on the Vector coaster were on the wrong side of the track
  • Fixed an issue where the bull wheel and drive wheel would stop animating while guests were still on a closed Skies ride
  • Improved the textures at the end of chainlift sections on the Vector coaster
Scenery Bug Fixes
  • Improved upon an issue where video billboards would stutter during playback in complex parks
  • Improved the collision on the Power moves Backdrop - Display Panel so it fits better with the Power Moves ride
UI Bug Fixes
  • Due to valuable feedback, Position and Orientation of objects again uses the method used prior to 1.10. The newer mode can be selected in the game options under "Averaged Orientation in Advanced Move (Experimental)"
  • Fixed an issue where the red outline on obstructed objects would disappear when zooming
  • Fixed an issue where cancelling the Autocomplete on a tracked ride would cause the UI not to update
  • Stopped the music drop down closing when a transport ride entered its station
  • Fixed an issue where the order of track pieces on the Power Up coaster was inconsistent with other coasters

Audio Bug Fixes
  • Fixed an issue where the number of audio voices could become very high on the Skies ride
  • Fixed an issue where the bull wheel audio on the Skies ride would get louder at faster game speeds
  • Fixed an issue where the Aces Sky's chainlift could continue to make sounds when closed
  • Music tracks are now correctly translated for Korean and Traditional Chinese
  • Fixed an issue where smoothing height on the Skies ride could stop its audio from playing
  • Fixed an issue where the audio of the Skies ride would continue while guests were being let off
Planet Coaster - BrettC Frontier
Greetings Coaster Friends!

We are happy to confirm that the Thememaker's Toolkit Example Scenes are now available on our User Guide!

If you need some extra insight into how to make the most of your Thememaker's Toolkit ideas, these will come in very handy!

You can access the examples by going to: https://thememakers-toolkit.planetcoaster.com/user-guide/example-scenes

Thanks!
Planet Coaster - pcrowther
Hayo coaster friends!

Thank you so much for your kindness, understanding, and patience in regards to update 1.10. We're happy to announce that our Magnificent Rides Collection is now live! Grab your park entry tickets and feel the adrenaline flow through your veins as you watch the trailer below:

https://www.youtube.com/watch?v=yHOYzAvv4Aw
This pack includes nine new rides, with one variation, that will be sure to get your guests hearts racing and screaming in delight!

These nine rides are:
  • Mind Melt
  • Grand Carousel
  • Tracker
  • Power Moves
  • S.L.V.
  • Hyperjump & Ascendance
  • Swift Eagles
  • Vector
  • Skies
Alongside the rides, in our 1.10 update we will be including the free hats and balloons that were unlocked during the 24hr livestream, as well as minor bug fixes and tweaks!

The Magnificent Rides Collection* will be available to purchase from Steam or the Frontier Store for £7.99 ($10.99, €10.99).
*Please note that you need to have the Planet Coaster game (sold separately) in order to download and play this extra content.


Update Notes


Magnificent Rides Collection now available
  • S.L.V coaster - Coaster enthusiasts have wanted to add this beautifully retro-designed coaster to Planet Coaster for a long time and it’s finally here! This superbly detailed classic features both a shuttle mode and a looping mode for maximum flexibility
  • Mind Melt coaster - Brutally unforgiving in the extremes, this inverted coaster will really test your guests’ endurance on this recognisable classic
  • Vector coaster - Planet Coaster’s most flexible coaster yet complete with a chain-lift and LSM for a multi-launch loop in one coaster, making for a smooth and advanced ride experience
  • Tracker - Enhance your guests’ dark ride experience with a 3D mover for up to 8 guests, which spins, pitches and banks to bring the ride’s story to life
  • Chair Lift - Why not treat your guests to fantastic views while transporting them around your park on the much-requested classic chairlift, with every detail lovingly crafted to create this mechanical marvel
  • Hyperjump - Shoot for the stratosphere! The Hyperjump has loads of operations that allow you to vertically fling your guests in so many ways from the classic stall, and drop to the unforgiving multi-bounce, which is surprisingly flexible
  • Ascendance - A very similar experience and flexibility as the Hyperjump but with a larger capacity and going to even larger extremes
  • Swift Eagles - A ride from the bygone era that has stood the test of time. Your guests will love sailing through the air, but watch out for the cheeky riders snapping the cars
  • Power Moves - A total powerhouse ride taking inspiration from travelling fairs, which comes with its own customisable background. There’s nothing more extreme than the Power Moves
  • Grand Carousel - Arguably one of the most beautiful and elegant fairground rides ever made and a true community favourite. It’s fun for all the family and will evoke fond memories for anyone
  • 2 new Carousel music pieces and 2 bespoke ride music tracks
  • Voiceover Triggered Sound Effects for the ‘Skies’ chairlift.

Staff, Guests and Facilities
  • Added Restaurant options to the Scenario Editor
  • Cleanliness for Restaurants and Hotels can now be disabled along with Toilets

UI
  • Added a favourites option to images and videos in the Video Billboards info panel
  • When starting to edit a building, the Building tab will no longer automatically open if the Scenery or Shops and Facilities tabs are already open
  • Holding Shift + Ctrl and click or Shift + Ctrl and drag, using the multiselect, now correctly inverts object selection when editing a building
  • Opening multiselect with the UI or keyboard shortcut now retains the current selection
  • Improved the way the centre of a blueprint is calculated when placing it
  • Moving a building now aligns the height to the lowest grid item. You can toggle to the old behaviour of the lowest scenery item with the '\' key, which can be reassigned
  • The rotation gizmo is now shown while rotating
    Added a button and keyboard shortcut to edit a single building while in multiselect
  • Added a button and keyboard shortcut to edit a single track while in multiselect
  • Buildings translation now aligns to their own grid

UI Bug Fixes
  • Added favourites options to images and videos
  • Improved the tags set on blueprints included in the Adventure Pack and Pirate, Sci-Fi and Festive themes
  • Fixed an issue where objects attached to a building could not be renamed
  • Fixed an issue where the Classic icon would animate indefinitely
  • Fixed an issue where the Restaurants tab in Park Management had a column for Luxury Rooms
  • Fixed an issue where a black line effect could appear when entering ride cameras
  • Fixed a performance issue relating to collision in very complex parks
  • General stability fixes and improvements

Ride and Coaster Bug Fixes
  • Improved the tooltips for Aces Sky halfpipe sections
  • Fixed an issue where drive tyres in stations did not push coasters beyond the first lap
  • Changing coaster friction now requires a the coaster to be tested again
  • Fixed an issue where the Blackout and Coriolis rides were listed as Gentle rides
  • Improved the axes calculation for ride stations

Scenery Bug Fixes
  • Improved the textures of the Helicopter animatronics in the Studios Pack
  • Fixed an issue where grid objects did not align to station grids properly
  • Fixed an issue where some fireworks Blueprints displayed a prompt for missing music
  • Improved advanced move local axes calculations

Staff, Guests and Facilities Bug Fixes
  • Guests now remove their hats when riding the Test Flight ride
  • Fixed an issue where guests did not purchase Priority Passes for use on transport rides
  • Fixed an issue where guests would 'bounce' off of Vista Points that are on curved paths

Audio Bug Fixes
  • Fixed an issue where the sound effects for placing a ride would stop when changing to place a different ride
  • Fixed an issue where the sound effects for chain lifts were missing on some coasters
Planet Coaster - pcrowther
Hey there, coaster friends!

As we come to the end of 2018, we thank you for another incredible year! We've seen some great new content including the Studios pack, Vintage pack, the World's Fair pack and the brand new Thememaker's Toolkit that lets your creative minds run free!

With so many amazing things released for Planet Coaster this year we thought we'd add one last cherry on top for 2018! So without further ado, we are thrilled to reveal the Magnificent Rides Collection, coming to you on 18 December, 2018!

https://www.youtube.com/watch?v=yyW6b2rrgX4

This pack will have nine new rides for you, one of which will have two variations! Over the next few days, you may be able to catch a glimpse of these rides... but you'll have to keep an eye out!

You will be able to purchase the Magnificent Rides Collection from Steam or the Frontier Store for £7.99 ($10.99, €10.99). Please note that you need to have the Planet Coaster base game in order to download and play this extra content.





On 12 December at 7PM UTC, you can join Community Manager Chanté and Lead Artist Sam Denney for a showcase of some of the new rides coming in this Collection.

Keep your eyes peeled on our official channels in December; we can't wait to show you more!
Planet Coaster - BrettC Frontier
Hello everyone,

It's that time of the year again, where it's all about giving, sharing, and celebrating. And of course we wouldn't have it any other way then to celebrate this time with you...

Frontier's 24 Hour Charity Stream!

On 17 December, 2018 (midday UTC), Frontier will be starting our fourth annual Charity livestream to raise money for SpecialEffect, a wonderful charity which helps people with physical disabilities use technology and play videogames. It's a charity we are all incredibly passionate about, and last year we raised over £58,000 together with you all - we can't wait to reach more milestones this year and have 24 hours full of fun activities for you to enjoy. We will be hosting several activities in the weeks to come as well as during the 24 hour stream, which will end on 18 December, midday UTC.


Charity Auction

This year we've got another exciting Charity Auction lined up for you; this Auction features unique prizes that you can bid on, like two special Elite Dangerous paintjobs, signed props from our Jeff Goldblum interview earlier this year, or a unique Planet Coaster cushion set (and loads more, don't worry!). We will post separately about all the prizes you can bid on in the coming week. All of the money from the Charity Auction goes to our Just Giving page for SpecialEffect, and you will receive your amazing prize (if you are the highest bidder) after the Charity stream.


Charity Sweepstake

The Charity Sweepstake is the final hour of the livestream (so 11AM UTC on 18 December) and it's the hour during which we give out loads of amazing prizes to our wonderful community. For every £1 you donate to our Just Giving campaign between now and 18 December 11 AM UTC, you get 1 entry into the prize draw (so if you donate £10, you get 10 entries, and so forth). At the end of the stream we will pick winners together on screen, so make sure to donate and enter your email address (the optional field at donation, not as a comment) for a chance to win one of the following amazing prizes:


  • Noblechairs ICON in white
  • PlayStation 4 Pro
  • Xbox One X
  • Thrustmaster (for platform of your choice)
  • Elgato StreamDeck Mini
  • HyperX headsets
  • Corsair HS50, GLAIVE Mouse, MM800 pad
  • Frontier Goodiebag
  • Frontier Game Bundle on the platform of your choice x3 (contains Elite Dangerous + Horizons, Planet Coaster Deluxe, Jurassic World Evolution, and LostWinds 1 + 2)
  • Planet Coaster Vinyl
  • Frontier £25 Merch Design Voucher x3
  • ... and much more!


Milestones!

You are changing lives by donating to SpecialEffect and for that we cannot thank you enough! During the 24 hour livestream, for every £1,000 we reach in donations, we have a milestone activation - this will unlock a special giveaway or some secret Frontier content for you! So do keep supporting the cause during the stream as much as you can, and help us reach our target goal of £30,000!

Streaming Schedule

We've also enlisted the help of some fabulous community content creators to help us raise as much money as possible. During the 24 hours, we have a separate streaming schedule where you can always find someone playing the game or doing charity challenges with their communities. We will post the full roster as soon as possible.

Thank you as always for the incredible and valuable support during the past year; from the launch of Jurassic World Evolution to the community meet-ups and the countless game updates, it means the world to us to have you by our side. We hope you're excited to join our cause and our celebration, and remember that it's all going towards SpecialEffect. Every little bit makes a huge difference in someone else's life.

See you on 17 December, 12PM UTC!

https://twitch.tv/frontierdevelopments

https://www.justgiving.com/fundraising/Frontier-Developments%5b/url


Terms and Conditions

Charity Sweepstake

  • Every full £1 (UK British pounds) donated to the Just Giving page is an entry into the prize draw.
  • If a donation is made in another currency, it will be converted to make sure you receive the correct number of entries into the prize draw.
  • The prize draw will be held on 18 December, 2018 at 11AM UTC as the final part of the livestream. Any donation made between the time this post goes live and 18 December, 2018 11AM UTC will count towards this prize draw.
  • For prize draw tickets to be valid, they must include suitable contact details. Please put your email address in the donation field (not as a publicly viewable comment).
  • Prizes in the Sweepstake may be substituted for one of equal value if, for any reason, they become unavailable, such as going out of stock.
  • Prizes are available worldwide.
  • Where a prize is not deliverable by a specific merchant, vouchers may be offered for a suitable retailer instead. Specifically for the Gaming PC, Xbox One X and PlayStation 4 Pro.
  • Prizes will be shipped in January 2019, after all the winners' addresses have been collected. Game codes will be sent as soon as possible after the stream concludes on 18 December.
Planet Coaster - pcrowther


Greetings Coaster friends!


The moment you have all been waiting for has arrived! The Thememaker's Toolkit is here to let you unleash your creative minds and enhance your parks with models and scenery of your own design! The Thememaker's Toolkit is completely free to use and will convert your 3D models into Planet Coaster files that can then be shared on the Steam Workshop and added to your park. To access the Thememaker's Toolkit click here:


To learn more about how to use the Toolkit check out our User Guide here or read our comprehensive FAQ here.

Update Notes

Thememaker's Toolkit now available
  • Create 3D models or animated models within popular packages like Maya, 3ds Max and Blender.
  • Upload your .fbx file to the Thememaker's Toolkit website to author your creation
  • These can be later downloaded and placed in your Planet Coaster theme parks, or used as building blocks to make even more amazing piece-by-piece creations.
  • Place your creation in your park and create blueprints with it
  • Share your creation via the Steam Workshop

Ride and Coaster Bug Fixes
  • Fixed an issue where the speed and EFN values on the Viper One coaster were being altered incorrectly by the lapping mode
  • Fixed an issue where custom colours were affecting the wrong areas on the Interceptor coaster car
  • Fixed the name of the Kraken's Lair in the Creature Awakens scenario

Scenery Bug Fixes
  • Improved the snapping points on the Qin Dynasty Wall 4m Shopfront
  • Fixed backface culling on the Victorian Curved Window's glass
  • Improved the icons for several scenery items in the World's Fair pack
  • Improved rotation of items while Position Snap is turned on
  • Improved the look of the Le Vingt Sept Neon sign during the day
  • Fixed an issue where the off state of screens was not remembered when saving
  • Signs in the Vintage Pack now allow for advertising destinations
  • Reduced the minimum re-trigger time on the Circles, Hearts and Stars Custom Shape Fireworks

UI Bug Fixes
  • Fixed an issue where the number of items active in a hotel menu did not update
  • Fixed an issue where the Diner Drive-Thru Restaurant Blueprint appeared in the Coasters browser
  • Fixed issue selecting text and scrolling in the description field when uploading a blueprint to Steam
  • Added tooltips to explain the "Percentage of normal guests with a single ride" and "Number of rides to achieve normal guest rate" fields in the scenario editor
  • Fixed an issue where fireworks objectives with a calender time limit did not appear in the objectives panel correctly
  • Fixed an issue where autosaves were not occuring as frequently as they should
  • Improved the selection window when applying a custom tag to an item
  • Video Billboards can now be sorted by running cost in the Park Management screen
  • Fixed an issue where marketing campaigns would not appear when playing a scenario made in the scenario editor
  • General stability fixes and improvements

Staff, Guests and Facilities Bug Fixes
  • Guests now go to the correct location of a vending machine after it is moved
  • Fixed an issue where vending machines were costing money when the park's funds were negative
  • Improved guest thought wording when no security is present in the park
  • Guests now purchase the Priority Pass for use with hotels
  • Guests now purchase the Priority Pass for the Polarity ride

Audio Bug Fixes
  • Fixed an issue where the Spooky Clock would chime every time it entered camera range
  • Fixed an issue where a sound effect was missing from the Props category in the Scenery browser
  • Fixed an issue where audio on Vending Machines would not fully play
  • Fixed an issue where Gelateria di Maria sound effects would not play fully
  • Fixed an issue where music on flat rides would glitch in the Artctic biome
  • Fixed an issue where the lapbars on the Coriolis would play its sound effect twice
Planet Coaster - pcrowther


Hello coaster friends!

We have some awesome news for you today! A short while ago we announced the launch of the Thememaker's Toolkit, a new pipeline system for turning your 3D creations into Planet Coaster files! We know you've been eagerly awaiting more information on this update and we are excited to reveal that the Thememaker's Toolkit will be launching on:

20 November 2018!

The Thememaker's Toolkit is a free update and will allow you to upload 3D files created in 3D modelling programs (we currently support Maya, Blender and 3D Studio) and convert them into small bespoke items that can be used as scenery pieces in Planet Coaster. These can be later downloaded and placed in your Planet Coaster theme parks, or used as building blocks to make even more amazing piece-by-piece creations. You'll also be able to share all of your bespoke creations with the community for everyone to enjoy via the Steam workshop.

You can learn more about the Toolkit here with our Developer Guide: - this guide will be continuously updated with improvements and information about the Toolkit. We've also updated the FAQ here, so please have a read there and if you have any more questions, let us know in the comments below.

As you may have already guessed based on the November streaming schedule, we will be doing a Thememaker's Toolkit deep dive livestream on 21 November at 7PM UTC on www.youtube.com/planetcoaster/live. Community Manager Chanté will talk to developers Joe Maddex and Sam Denney who will be walking you through the workings of the Toolkit and answer as many questions as they can.

Hope to see you there!
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