With Hotfix 1 on Steam, Microsoft Store (and other PC platforms), PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S, we have now fixed some issues occurring with Update 20 in Tropico 6, such as all Tropicans turning male when loading a savegame after Update 20. We are also still working on the other reported issues.
Please stay tuned.
Fixed an issue, where all citizens became male after loading the game. (Please note: Savegames which are affected by this issue cannot be restored to their original state and will start with an all-male population. However, women will be able to immigrate to Tropico again. Newly created savegames as well as older ones from before Update 20 are not affected, so please use an old savegame or start a new one.)
Fixed an issue, where special citizens disappeared in the Almanac and criminal roles became hidden after loading the game.
Added sound when selecting the Eternal Flame.
[Festival] Fixed the “Customer Service” edict sometimes not being applied correctly.
[Lobbyistico] Fixed a quest that did not accept the Eternal Flame as objective.
We wish you all a wonderful Easter weekend with lots of Swiss ba- uhm, we mean, lots of easter eggs, delivered directly by El Presidente this year! (Penultimo is ‘busy’ elsewhere… )
And don’t worry, El Prez will transform back to his old fluff-free self in 3 days when he descends from the Tropican heavens and brings glory to Tropico – again!
Tropico 6 Update 20 – Tropico Arde Eternamente has just been released for Steam,Xbox series X/S, Xbox One and PlayStation 4 | 5.
With update 20, we have added a true Tropican Easter wonder, a new, free landmark: The Eternal Flame, for the Modern Times era. In addition, we have, among other changes, made it clearer that tourists are needed to complete mission 3 of the New Frontiers DLC.
Furthermore, we have fixed an issue, where selecting celebrities no longer disables the happiness and thoughts tabs of regular tourists. We have also implemented a change which leads to bus stations shutting down if the driver is stuck in traffic for too long, so passengers can take other routes to their destinations.
For more details, please check out the full changelog below.
Viva Tropico!
Changelog Update 20
New Features
A new landmark has been added to the Modern Times era: The Eternal Flame. While providing fun for visiting Tropicans and tourists, it can also influence visiting citizens politically, grant permanent personal experience or help in foreign aid finances.
Changes
If a bus driver is completely stuck in traffic and cannot reach the destination stop in a reasonable amount of time, the bus stop will be closed after 20 days so that waiting passengers can take other routes to their destination.
Building driveways will now update their road access correctly if a road building (like a Checkpoint) in front of them has been demolished.
Selecting a celebrity no longer disables the tabs for happiness and thoughts of normal tourists.
Fixed an issue where teamsters would only transport small amounts of manure.
The manure stockpile for the Agriculture Tower is now visualized.
Fixed an issue that prevented the Offshore Wind Turbine from being repaired after it was damaged.
Fixed an issue where Tropicans could walk directly through some buildings on some maps.
Fixed an issue where the status-icon when moving the Aircraft Carrier or Cruise Ship, was not adjusted properly to the new location.
Fixed an issue where continuing a heist after it was cancelled caused problems with the individual tasks that needed to be completed in the heist.
Fixed an issue where prisoners did not disappear from the list of detention if they were killed on the way to the prison.
Fixed an issue where the player was unable to progress, if the Cristo Rendentor landmark was obtained through a heist during the ‘Battle Royal’ map.
[Festival DLC] Fixed an issue where the mission ‘A party for the ages!’ couldn’t be completed when choosing to heist the Great Wall landmark.
[Lobbyistico DLC] Fixed an issue, where demolishing an El Presidente Club after a conservative has been invited within the ‘Once And Forever’ mission would corrupt the save file.
[New Frontiers DLC] Fixed an issue in the ‘Too Smart for Her Own Good’ mission where the construction of the required buildings next to the Research Lab was sometimes not counted towards mission progress correctly.
[New Frontiers DLC] Fixed the cheese produced in the ‘Harvest Cheese’ option, available upon completion of a successful moon mission, not being delivered to warehouses.
[New Frontiers DLC] In mission ‘Stack 'em high’ a hint was added, indicating that the capsule hotel needs to have rich tourists to complete the mission.
[New Frontiers DLC] In mission 3 it is now clearly stated that tourists are needed to complete the space mission task.
[New Frontiers DLC] Adjusted the ending sequence of mission 4 so that the Spaceport Complex is now displayed correctly in the ending cutscene.
[New Frontiers DLC] Fixed the Radio Broadcast of El Prez repeating itself when visiting the Spaceport Complex.
[New Frontiers DLC] Removed the ‘hidden’ modifications that the Mars-workmode in the Spaceport Complex gave.
[Multiplayer] Fixed an issue where Tropocoin value was displayed with the value zero.
[Localization] Implemented several text and menu fixes.
[Localization] The character ‘Patch’ now has the appropriate voice modifier to sound like a robot in French and Spanish.
Hotfix:
Fixed an issue that led to trade routes not working as intended.
Today is good day of joy for the great nation of Tropico, because El Presidente is celebrating none other than himself! ːelprezflagː ːelprezflagː On this day 4 years ago, Tropico 6 has been released and El Prez won’t stop caring for himsel-.. Tropico (and being awesome) anytime soon!
Now a word from our beloved El Presidente :
*Testing microphone* Today, I’m celebrating… ME. Because I, El Presidente, am the reason for the glory and happiness of every Tropican! On this day, 4 years ago, I decided to take the reigns of Tropico 6 and lead this nation to greatness and prosperity and I won’t be stopping anytime soon! My island, and your vote for me, shall bloom forever! ːelprezflagːMay Tropico prosper for many more years to come! ːelprezflagː
El Prez in class? - Tropico as a case study at university
Find out how the University of Warsaw incorporated Tropico 5 in their classes in the field of Political Science and International Studies
Jacek Ziółkowski, Assistant Professor at the Department of Political Theory and Political Thought from the Faculty of Political Science and International Studies at the University of Warsaw and Piotr Rutkowski, MA, have been conducting innovative classes for students of Political Science, Internal Security and other departments (e.g., part of general university classes) and have included computer games and gamification mechanisms in education since 2013. This semester, the software used included our city building and political simulation game, Tropico 5! For which, we at Kalypso Media were thrilled to provide some keys for educational use. Of course, it’s known worldwide that El Presidente has a PhD in AwesomenessTM!
The research team at University Warsaw kindly took some time to answer our questions about the classes and incorporating Tropico 5 into them:
You successfully included Tropico 5 in your political science lectures. What makes Tropico 5 a useful tool for teaching in your field, in your opinion?
Piotr Rutkowski: “Tropico 5 in my view is a strategy game and very interesting social reality simulator with a slightly humorous tone, which engages the players all the more and develops all their competences. It is an ideal game for our classes, as it allows students to develop something that Professor Ziółkowski and I call political imagination.”
How do you define ‘political imagination’ and how does this manifest in Tropico 5?
Piotr Rutkowski: “It is the awareness of multidimensionality, multilevelness of social reality, realizing that decisions in one aspect affect all others, that dilemmas do not have a perfect solution. In Tropico 5 we find all the features that allow us to achieve this – we have economic, political and international elements that the student must deal with at the same time while playing the game, and each decision has consequences for what will happen next.
Decision-making is a key issue here, and in the entire course, one of the goals is to improve the optimization of decisions (as competencies) from the perspective of goals assumed by students. Tropico 5 also offers many possibilities here. The idea behind the classes is that the students, having familiarized themselves with the game, play a multiplayer session, where they will be able to specify what is important to them and what attitude they will adopt - will they help each other, or will they be competitive? Each of these approaches will require different priorities while dealing with day-to-day management.
In addition to purely practical values, our classes and Tropico 5 have a self-reflection function. They enable students to get to know themselves and their approach to tasks and problems. Choosing a cooperative or competitive approach, with no predetermined goals from our instructors, tells us a lot about ourselves and our societies.”
So, what can students take away and learn from Tropico 5?
Professor Jacek Ziółkowski: “Thanks to Tropico 5, students acquire competencies and skills that are very much needed on today's labor market. It is a very good complement to traditional forms of teaching. I especially notice this as the head of Internal Security studies. All this is maintained in a young people-friendly environment of computer hardware and computer software, as well as using role-playing, which strengthens learning outcomes and makes students enjoy classes. Tropico 5 has a lot of mechanics that enable the acquisition of competences necessary on the labour market.
The basis here is the optimization of the decision-making process from the perspective of the player's goals, but also those proposed by the game. Secondly, these decisions are subject to the functioning of the player with a deficit of resources and a deficit of time. Thirdly, we have elements of crisis management in the form of unexpected events, cataclysms. Most importantly, players cannot forget about any of the aspects, because the game can remind us at the least expected moment and teach us from mistakes (rebellion, superpower attack or lost elections).”
How does this translate into reality?
Professor Jacek Ziółkowski: “Tropico 5 adequately reflects the realities of the social world and what students will have to deal with in everyday life as managers, employees in private economy or political institutions and even politicians. I would like to mention that after each game we discuss the players' feelings, their approaches, strategies, decision-making processes, doubts, problems they encountered, which makes them reflect on their decision-making processes in front of themselves and their colleagues, which further strengthens competences they acquire by playing games such as Tropico 5. We are very excited about cooperation with Kalypso Media and using Tropico 5 in our classes.”
We’d like to thank Professor Jacek Ziółkowski and Piotr Rutkowski for taking the time to explain their approach and to provide us with some images of the practical implementation of Tropico 5 into their classes! If you want to read more, head over to their Facebook post.
During the Steam Base Builder Fest, we're offering a new Tropico 6 Profile Bundle in the Points Shop! El Presidente demands you to make your profile almost as great as our nation Tropico! You could say, with this bundle, your profile is out of this world!
a new landmark, the Great Wall of China, has just unlocked for you all in Tropico 6 for PC, PlayStation 4|5, Xbox One and Xbox Series X|S.
When El Presidente reached the moon, he was shocked to discover that the greatest nation of all time, TROPICO, was not visible from up there. This is, of course, a colossal, inexcusable mistake by Penultimo that must be corrected immediately.
To solve this annoyance, El Presidente demands you to steal- uhm borrow the landmark for an indefinite period of time, now! This wall even has the beneficial side effect of making it easier for our loyal Tropicans to live happily ever after (and don’t leave Tropico, ever)!
To prevent rocks from coming loose and endangering the safety of the Tropicans, Penultimo also has been ordered to walk the 21,000 km route every day on a trial basis.
Definitely NOT a punishment for his embarrassing failure!!
The new landmark “The Great Wall of China” is now available on PC, PlayStation 4|5, Xbox One and Xbox Series X|S.
The MESSIah has arrived in Tropico 6: a new free landmark,The Christo Redentor, has been unlocked today!
ːpresidenteː In the beginning, El Presidente created heaven and the Earth. Then he gathered all his llamas and preached the good news to all creation: Christ is born in Tropico! ːsteamhappyː Jesus is coming to town!
Tropico 6 Hotfix 19.2 has just been released for Steam as well as the Microsoft Store (and other PC platforms), PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S.
This update mainly includes bugfixes, including an issue that affected some players with low system specs where trees disappeared from the game, as well as fixes for some issues with the DLC ‘New Frontiers’. It also includes a fix for a multiplayer issue that could lead to save data being corrupted when the host of a multiplayer game created a save game after the victory screen with the continue playing option.
For more details, please check out the full changelog below.
Thank you, Tropicans, for your continued support and feedback!
Viva Tropico!
Changelog Hotfix 19.2
[PC Only] Fixed an issue, that led to trees disappearing for some players.
[Multiplayer] Fixed an issue where the according save data was corrupted when the host created a save game after the victory screen with the continue playing option.
Added several fixes for issues that occurred when trying to place a tunnel.
[DLC New Frontiers] Solved an issue where assembly buildings in construction could disappear when players relocated the Spaceport Complex.
[DLC New Frontiers] Adjusted the sliders in the Mission Configuration tab - adjusted to allow better control over the selection of the corresponding values.
[DLC New Frontiers] Fixed some issues that occurred after deleting rocket components from the assembly building info panel immediately after launching the rocket. Players can now no longer remove installed rocket components after launching the rocket.
[DLC New Frontiers] Fixed an issue where creating a save game while demolishing the Spaceport Complex resulted in the Spaceport Complex being placed again in the same location, but no longer accessible to the construction workers.
[DLC New Frontiers] Fixed an issue in Mission 3 where an invading ship could get stuck on the ocean while trying to find its way to the island.
[DLC New Frontiers] Fixed an issue where in some space events the deduction of supplies was incorrect.
[DLC New Frontiers] Added missing robotic voice modulations of the character “Patch” in some languages.
Fixed a couple of interface issues (e. g. wrong icons, scrolling issues).