Tropico 6 - Unerde


Fellow Tropicans!
The Tropico 6 Beta has been updated!
Today’s update comes with a new campaign map (‘Concrete Beach’) and the long-awaitedmultiplayer among many other additions, improvements and further polishing, like bug- and gameplay fixes.


Thanks for all your feedback and reports so far!
We hope you enjoy the beta!

Viva Tropico! Viva El Presidente!


Limbic Entertainment and Kalypso Media have updated the Tropico 6 Beta development roadmap accordingly.
The updated Tropico 6 Beta development roadmap can be found here:



Full Tropico 6 Beta February update changelog can be found here:
https://steamcommunity.com/app/858890/discussions/4/1795152172925816060/
Tropico 6 - Unerde


Tropico 6 beta roadmap outlines new content included in January update and beyond

Kalypso Media and developer Limbic Entertainment have today released a new update for the Tropico 6 closed beta, available to all customers who have pre-ordered the game on Steam and the Kalypso Shop. To keep fans updated on progress of Tropico 6, there is also a beta roadmap detailing all the upcoming features to be added before launch on 29th March.
January’s update includes the brand-new campaign mission ‘Better Red Than Dead’, numerous improvements to buildings, citizen interaction and customization options, balancing, UI improvements and general bug fixes. Full details are available in the changelog:
https://steamcommunity.com/app/492720/discussions/0/1743358239833614410/

The roadmap also highlights upcoming content planned for the beta, including multiplayer, a random map generator and an additional campaign mission.


Click to enlarge
Tropico 6 - contact@rockpapershotgun.com (Alec Meer)

Bad news if, like me, your response to dry January was going to be supping pre-mixed Aldi pina coladas at your desk while your monitor beamed sun-kissed beaches into your daylight-starved eyeballs. Caribbean management’n’despotism sim Tropico 6 has just suffered its second delay, missing the January release date it was eyeing, after failing to appear in 2018. Expect it in March now.

The reason? It just didn’t make the grade in its current state, reckons the boss of publisher Kalypso – this particular getaway was looking a little more Ryanair than Virgin Atlantic. So he claims, “Tropico 6 is good, but not very good>, or outstanding. Yet.”

(The total bastard in me came very close to running “Tropico 6 is not very good, says its own publisher” as a headline).

(more…)

Tropico 6

Tropico 6, originally due out this month, has been pushed back to March, so you’ll need to put your plans for a new banana republic on the back-burner. After running a closed beta last year, Kalypso and Limbic decided to delay launch to give them more time to implement feedback and polish up the management sim. 

“Over the holidays, I have played Tropico 6 for many hours and really liked what I saw,” Kalypso managing director Simon Hellwig wrote in a letter to the community. “But, in my humble opinion, it is not enough to like a game—I want to love it! And Tropico 6 is good, but not very good, or outstanding. Yet.

“Combining my own opinion and the response we had from thousands of dedicated beta players around the world, Kalypso has decided to postpone the release of the game for another couple of months to March 29, 2019.”

Features getting an extra layer of polish include pathfinding, multiplayer and the simulation of both Tropicans and the economy. The latter was one of the big things Kalypso and Limbic were touting when I previewed Tropico 6 for the magazine. The lives of your Tropicans will interfere more with your plans as they go about their routine and develop expectations or set themselves goals. It’s an expansion of a system that has, in previous Tropicos, been a lot more abstract. 

Despite the enhanced simulation and new archipelagos, it’s still familiar. 

“Ultimately, Tropico 6 doesn't feel like a revolutionary new direction for the series.” Phil said in our latest preview. “Instead, it's positioning itself as a definitive version—reintroducing elements removed from Tropico 5 such as election speeches and work modes, as well as tweaking and expanding key systems to offer more options and new ways to define how you want to play. But, while never groundbreaking, having a larger canvas to create on—and the infrastructural additions that archipelagos provide—does make a difference.”

Because of the delay, if you preordered Tropico 6, or do so by 8pm CET on January 10, via the official shop, Steam or other digital stores, you’ll receive the first DLC for free. The DLC due out later this year. 

Tropico 6

Dictator simulator Tropico 6 has been delayed again - this time, until 29th March.

The sundrenched sim was originally set to arrive on PC sometime in 2018, before a delay last summer pushed it back to this January.

Console versions are still expected to follow on at some point.

Read more…

Tropico 6 - Unerde


El Presidente’s latest adventure pushed back
for extra fine-tuning


Kalypso Media is best known as a publisher of strategy and simulation games, with the critically acclaimed Tropico series as the company’s flagship brand. 2019 sees the launch of the latest instalment in this beloved series, with the highly-anticipated Tropico 6 scheduled to release on PC and consoles.

After going through rigorous in-house testing and taking on board all the feedback collected from the closed beta and the wider Tropico community, Tropico 6 is shaping up to be a great game. However, great is not enough when it comes to El Presidente. As always, Kalypso is striving to deliver an outstanding gameplay experience to make Tropico 6 the best in the series to date, and as such has taken the difficult decision to move the release of the PC, MAC and Linux versions to 29th March in order to allow sufficient time to implement as much of the fans’ feedback as possible and work on final balancing and polishing to raise the level of quality expected from this flagship brand to what the Tropico fans and community deserve.

Simon Hellwig, owner and managing director of Kalypso Media, has prepared an open-letter to the Tropico community
https://blog.kalypsomedia.com/en/open-letter-to-the-tropico-community .

As a thank you to the loyal Tropico fans who have supported us through the development of the game, we will be offering the first major Tropico 6 DLC free of charge to anyone who has pre-ordered the game by 18:00 GMT / 19:00 CET on 10th January.
The additional content will automatically be added to qualifying players’ game upon release in Q2 2019.


Tropico 6 is available to pre-order now as either the standard version (with instant access to the closed beta) or as a special El Prez Edition, including two tourist outfits for your Presidente, a flamingo pond for your customizable palace, digital soundtrack, digital calendar and instant beta access.

https://store.steampowered.com/app/492720/Tropico_6/
Tropico 6

The problem with a series about building on an island is that, sooner or later, you're going to run out of island. Previous Tropico games could, at times, feel pretty limiting. Not only were you surrounded on all sides by clear blue ocean, but even within your verdant, tropical paradise, mountains and cliffs would often restrict your ability to expand.

Not so in Tropico 6. In many ways this sequel will be familiar to Tropico fans, despite it having a new developer—Might & Magic's Limbic Entertainment—at the helm. But for all that's the same, a few new features should help alleviate any claustrophobia. "We figured for El Presidente, one island wasn't enough," says lead level designer Mark Mussler, "so we wanted to provide him with a bigger playground to operate in." Each mission will now take place on an archipelago—with one main landmass surrounded by smaller satellite islands.

"It perfectly fit into the Tropico theme because it underlines this tropical Caribbean atmosphere," says Mussler. "But of course we also wanted to ensure we gave the player meaningful ways to engage with the archipelagos and new islands." This is primarily achieved through resource distribution. In one of the maps I'm shown, certain resources like iron and gold are limited to a satellite island, forcing players to create mines far away from their main settlement.

As in previous games, each Tropican is simulated, and so they won't just magically appear in the place you need them to be. That means you need to connect your islands together, either physically, through bridges, or by providing public transport. By building a landing dock and teamster port, citizens will be able to take boats between islands, and resources can easily be transported to your main dock.

In Tropico 6, however, the simulation is being pushed further than ever. In Tropico 5, workers had a permanent effect on the production output of their workplace, even if they were weren't physically in the building. Here, though, workers will clock in and out of their job, and the productivity of each building will reflect that. "Production buildings will only operate when workers are on site," says Mussler. "That's why it's so important, especially in Tropico 6 with the archipelagos, to ensure that travel times are as short and efficient as possible."

Efficiency has always been an element of the Tropico series to an extent. I've spent many hours in previous games waiting for construction crews to reach the site of my next development project. But, with satellite islands forcing Tropicans to travel longer distances, developing good infrastructure is more important than ever. Even if you connect all of your islands with bridges, only the richest Tropicans are able to run cars—unless you spend $1,000 per month on the Free Wheels edict. If you're not prepared to do that you can build bus stations instead, but it'll be on you to create routes that will get your workers where they need to go.

In a mission I played in the beta build, I found it more useful to grow small communities around key businesses on satellite islands. Away from the main city, a small logging settlement emerged, focused on felling trees and turning the logs into planks that could be exported. The businesses required workers, which meant building houses, and the residents required services and entertainment, which meant more businesses. It's not a major new direction for the series, but I enjoyed creating these specialised ad-hoc communities.

Many of Tropico 6's new features are simple in nature, but let you make the most of the space available on each map. Tunnels, for instance, let you extend roads through mountains—reaching otherwise inaccessible parts of the map. And teleferics can transport Tropicans up to hills and plateaus, letting you build at different elevations. Not all options will be available at the start of each mission, though. As in Tropico 5, you'll need to progress through different eras—from the colonial era to modern day—with new building options, edicts and research unlocking as you progress. And even when you've hit the relevant time period, you'll need to spend money to unlock blueprints for more advanced buildings.

Tropico 6 will launch with 15 story missions, and each mission map can also be played in sandbox mode (on top of a further 15 maps exclusively designed for sandbox play). Based on what I've seen, each seems to have some interesting wrinkle designed to make you engage with various systems. In one mission I'm shown, titled Bureaucracy, various edicts are randomly activated by the AI. This forces players to react to the consequences of political decisions made outside of your control—be it loss of faction standing, additional expense, or, to pick a specific example, the loss of productivity that results from enforced siestas.

Another mission sees El Presidente attempt a grand experiment to create a city free of houses—forcing citizens to live in tents and shacks. There's no great story to the campaign—it's an anthology of absurd scenarios, filtered through the series' typical broad, politically charged humour, but the best seem designed specifically to subvert the city-building genre in fun ways.

Even in sandbox modes, the design of the archipelagos will force players to get creative at times. Many will be missing vital resources, requiring you to source them from elsewhere. This can be done in a number of ways, either through trading, or via the new raid system. Create a raid building—such as a pirate cove—and you'll be able to spend raid points to send a crew out on missions to steal the things you need. You can loot a variety of raw materials, or even send out a rescue party to gather new citizens.

Raid buildings also let you trigger a heist—an ongoing mission to steal world wonders from other nations. "When you activate a heist it basically unlocks a quest that the player needs to fulfil in order to ensure that the people you send out to steal the buildings can actually achieve it," explains Mussler. "It does take a while to accomplish that, but the thing with world wonders is they're not just a gimmicky thing that look cool."

Ultimately, Tropico 6 doesn't feel like a revolutionary new direction for the series. Instead, it's positioning itself as a definitive version

Mussler's island, for instance, is the new home of Saint Basil's Cathedral, which used to live in Moscow. Its bonus means that whenever a citizen gains or loses faith happiness, their other happiness aspects are all affected by the same amount. In practice, it means, as long as Saint Basil owners focus on giving Tropicans access to churches and cathedrals, and fulfil requests made by the religious faction leader, they can mitigate the happiness penalties that occur for poor food quality, high crime or insufficient healthcare.

Each wonder offers a different bonus. The Statue of Liberty, for example, ensures that all tourists arrive with 100% happiness and in full support of El Presidente—a boon that I'm not sure is shared with its real life counterpart. The Great Pyramid of Giza, meanwhile, increases the construction rate of each worker. Presumably the countries that used to own these wonders will have something to say about their removal, but that's all part of the fun of Tropico's geopolitical tensions.

In addition to having to placate various political faction leaders and superpowers, as well as your own citizens, El Presidente can, once again, go into business for himself—siphoning off money and diverting it into his Swiss bank account. This is something I've always wanted to see expanded in a Tropico game—the series is great at offering ways to abuse your power, but hasn't always provided a good reason to do so. In Tropico 6, though, your Swiss money can be given to a broker in exchange for a variety of favours.

If you're about to lose an election, for example, you can pay your broker to launch an image campaign. "When elections come up, and if you identify you're not doing well, this is a short term thing," says Mussler. "It won't help you in the long run but at least it can get you past an election." The broker can also be used to effectively cancel a political faction request without suffering a reputation penalty. Beyond these specifics, though, you can also exchange Swiss money for resources—either research, cash, raid points or new immigrants.

Ultimately, Tropico 6 doesn't feel like a revolutionary new direction for the series. Instead, it's positioning itself as a definitive version—reintroducing elements removed from Tropico 5 such as election speeches and work modes, as well as tweaking and expanding key systems to offer more options and new ways to define how you want to play. But, while never groundbreaking, having a larger canvas to create on—and the infrastructural additions that archipelagoes provide—does make a difference. Will it be enough to make Tropico 6 a must play? Limbic is hoping you'll vote yes.

Tropico 6 - Unerde


The palace is buzzing with excitement!

The one-and-only @PewDiePie will host a presidential Tropico6 beta stream
on Dec 9th, 8 AM (PST) / 11 AM (EST) / 4 PM (GMT) / 5 PM (CET).

Tropico 6 - Unerde


Book your place in the sun and get instant access to
the updated PC beta version


El Presidente is proud to open the door to his island paradise once again with the announcement that PC pre-orders for Tropico 6 will be available on https://www.kalypsomedia.com/games/tropico-6/, Steam and other digital retailers including Humble Bundle, GamersGate and Green Man Gaming later today.
For fans who don’t want to wait, Tropico 6 is already available to pre-order on the Kalypso Shop right now.
By pre-ordering the latest installment of the acclaimed dictator sim, fans will get instant access to the updated closed PC beta as well as securing a tantalizing 10% discount to boot!
Kalypso also offers an additional 15% discount for new customers ordering for the first time via the Kalypso Shop.

There will be two PC pre-order options for budding dictators to choose from. The Standard Edition is available with a 10% discount and direct access to the PC beta, while the special El Prez Edition also comes with a 10% discount and PC beta access, but also adds some special in-game content (a tourist outfit for El Prez and a Flamingo Pond for the presidential palace), the digital soundtrack and a fabulous digital calendar.

https://store.steampowered.com/app/492720/Tropico_6/

The PC beta itself will be the most up to date version, with all recently added content from the first beta update as well as an all new mission and new sandbox mode!
Dive straight into the Caribbean paradise with complete tutorials spanning all four eras (Colonial, World Wars, Cold War and Modern Times), three sandbox maps (Columnas Rotas, Destrozado and new map Lluvia Intensa) and three full missions (Penultimo of the Caribbean, Acts of God and new addition Shackland). This upgraded PC beta version also includes all improvements from the first update and adds visual and animation improvements, additional overlays, selection markers and bug fixes as well as language support for English, French, Italian, German, Spanish and Russian.
More features and content will be added to the PC beta closer to full release on January 25th 2019.

Check out the live action Tropico 6 trailer featuring the benevolent leader himself:

https://www.youtube.com/watch?v=8w8b0iy293s
Tropico 6

Kalypso has let loose the beta of Tropico 6, but only for those who pre-order the game through its shop. A Steam beta was announced in August, but that doesn't have a date yet. 

Due out in January 2019, Tropico 6 is the latest entry in the series, but has a different developer than the last three games, with German developers Limbic Entertainment taking over instead of Bulgaria’s Haemimont Games. The newest entry in the series highlights a few key features, such as the major series shakeup of multi-island archipelagos that emphasize transit networks including bridges, tunnels, and public transit. 

Tropico 6 returns to a greater focus on the player’s character—the dictator El Presidente—with customizable outfits, palaces, election speeches, and the like. These features, of course, return alongside classic city-builder series gameplay like managing imports, building housing, and having dissenters shot in the street.

Also, there’s this entirely absurd live action trailer about it:

Tropico 6 is due to release January 29th, 2019. It’s in the Kalypso store here and on Steam if you'd rather wait for the beta. 

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