This weeks patch sees work continuing on the Combat. Enemies now have health bars when they are below 100% health. Balance and difficulty levels have been adjusted to make the transition from one difficulty to the next not so jarring.
We have some amazing new toys to play with when world building like the new multi level tavern and the oh so cute mushroom house!
Today's content additions include our first multi-level buildings. Starting off with our Castle Keep. 3 floors and multiple rooms to fill with enemies etc. Great for going inside the castle wall pieces.
Multi level tavern, huge building with multiple entrances and floors!
A battering ram to complete the recent siege items.
Cute little mushroom house.
Some spooky graveyard additions. Bigger gravestones and a large tomb.
And finally a selection of flowers have been added to the nature tab!
Next Week
The next release of combat will see some new additions and lots of polish. Blocking will be coming, along with other additions! As always there will be some amazing new items to build your next world with.
This weeks patch sees work continuing on the Combat. Enemies now have health bars when they are below 100% health. Balance and difficulty levels have been adjusted to make the transition from one difficulty to the next not so jarring.
We have some amazing new toys to play with when world building like the new multi level tavern and the oh so cute mushroom house!
Today's content additions include our first multi-level buildings. Starting off with our Castle Keep. 3 floors and multiple rooms to fill with enemies etc. Great for going inside the castle wall pieces.
Multi level tavern, huge building with multiple entrances and floors!
A battering ram to complete the recent siege items.
Cute little mushroom house.
Some spooky graveyard additions. Bigger gravestones and a large tomb.
And finally a selection of flowers have been added to the nature tab!
Next Week
The next release of combat will see some new additions and lots of polish. Blocking will be coming, along with other additions! As always there will be some amazing new items to build your next world with.
Todays update includes new built in worlds, an aim assist setting, fixes and bridges. Full thread >>here<<
Bridges
There's now a new tab in the editor, bridges! Click the icon to access 7 new bridge pieces, ranging from simple planks for walkways to a big suspension bridge. Like our other tabs, this one will continue to grow with content updates.
As well as spanning across terrain, they also stack like other objects, so they can be used to create floating walkways by linking them off other objects.
Combat update
Aim Assist has been added to the settings and is on by default. Hit F11 to turn off. This is great for newer users, or for those who like to run freely but want the benefits of locking on, aim assist will try and lock-on every time you swing your weapon. The lock lasts as long as the swing.
New games added into the main portal
The top 3 worlds from our world building competition have been added into the main 'MyWorlds' portal. As a reminder they are,
Arpee Geez by Aaron Steinmetz ORDER - DISOBEDIENCE - TURMOIL by Windebieste Farmer Fredrick's Feilds of Doom by Maxim Bowes
They are a great example of what can be done in MyWorld, and each offer a unique experience. If you haven't already played them via the workshop, then now is the time to jump through MyWorlds portal and get adventuring!
Next Week
We've got some rather awesome multi level buildings in the works and Ravey will be continuing working on the combat, with questing not far behind. See you next week!
Todays update includes new built in worlds, an aim assist setting, fixes and bridges. Full thread >>here<<
Bridges
There's now a new tab in the editor, bridges! Click the icon to access 7 new bridge pieces, ranging from simple planks for walkways to a big suspension bridge. Like our other tabs, this one will continue to grow with content updates.
As well as spanning across terrain, they also stack like other objects, so they can be used to create floating walkways by linking them off other objects.
Combat update
Aim Assist has been added to the settings and is on by default. Hit F11 to turn off. This is great for newer users, or for those who like to run freely but want the benefits of locking on, aim assist will try and lock-on every time you swing your weapon. The lock lasts as long as the swing.
New games added into the main portal
The top 3 worlds from our world building competition have been added into the main 'MyWorlds' portal. As a reminder they are,
Arpee Geez by Aaron Steinmetz ORDER - DISOBEDIENCE - TURMOIL by Windebieste Farmer Fredrick's Feilds of Doom by Maxim Bowes
They are a great example of what can be done in MyWorld, and each offer a unique experience. If you haven't already played them via the workshop, then now is the time to jump through MyWorlds portal and get adventuring!
Next Week
We've got some rather awesome multi level buildings in the works and Ravey will be continuing working on the combat, with questing not far behind. See you next week!
This week brings you more content to fill your worlds with. Ravey has been doing house keeping this week, with improvements and fixes to the lockon system and solving all of the object stacking issues users have been having.
Simple round and square hedges, great for sprucing up your town or using as walls.
A new tavern is in town, the Wildboar Inn. It's our first multi room building! There's a version with and without doors.
Placeable and collectable harps
Hay Bales to add to last weeks barn
Next week
Bridges!
Coming weeks
Ravey is going to be focusing on improving the combat and adding to the questing system. We've mainly been focusing on the editor (world painting, music, character creator etc) recently so it's time to add to the gameplay! We'll keep you updated with his progress.
This week brings you more content to fill your worlds with. Ravey has been doing house keeping this week, with improvements and fixes to the lockon system and solving all of the object stacking issues users have been having.
Simple round and square hedges, great for sprucing up your town or using as walls.
A new tavern is in town, the Wildboar Inn. It's our first multi room building! There's a version with and without doors.
Placeable and collectable harps
Hay Bales to add to last weeks barn
Next week
Bridges!
Coming weeks
Ravey is going to be focusing on improving the combat and adding to the questing system. We've mainly been focusing on the editor (world painting, music, character creator etc) recently so it's time to add to the gameplay! We'll keep you updated with his progress.
Todays update brings you 23 new items to fill your worlds with. Ranging from a catapult to a roast chicken! Alongside our normal weekly update today sees the launch of our exciting new DLC 'Plains of the Nomad', see the bottom of the announcement for more details on that. It is worth noting that our weekly patches will carry on as normal, the release of this DLC doesn't effect 'buisness as usual' for MyWorld in any way.
3 new buildings including a place for your critters to call home.
Tasty!
Catapults for your castles.
Some rather sinister items..
New blacksmith building and tools
Plains of the Nomad DLC
As the sandstorm clears, before you lies the forgotten lands... The Plains of the Nomads.
Lost for centuries and regarded as nothing more than myth, yet you stand before it. The buildings are everything you imagined they would be, the splendour, the glory of this once powerful land. Awe turns to fear as a thought seems to creep up your spine. You begin to shake as both fear and excitement overcome you. Can the inhabitants of this lost land be here too? If the buildings and plant life look almost untouched as if they have been outside of time itself, perhaps he that is dark...Anubis and his followers still walk this land?
Perhaps this is your destiny? Maybe you are the one to find and defeat Anubis? Surely now the Plains of the Nomad are once against open to man, you have no choice but to press forward....
The MyWorld - Plains of Nomad brings you a total of 74 high quality items including huge ancient temples, lost artefacts, mummies and Anubis himself! (Includes buildings, props, enemies and character creator pieces)
Todays update brings you 23 new items to fill your worlds with. Ranging from a catapult to a roast chicken! Alongside our normal weekly update today sees the launch of our exciting new DLC 'Plains of the Nomad', see the bottom of the announcement for more details on that. It is worth noting that our weekly patches will carry on as normal, the release of this DLC doesn't effect 'buisness as usual' for MyWorld in any way.
3 new buildings including a place for your critters to call home.
Tasty!
Catapults for your castles.
Some rather sinister items..
New blacksmith building and tools
Plains of the Nomad DLC
As the sandstorm clears, before you lies the forgotten lands... The Plains of the Nomads.
Lost for centuries and regarded as nothing more than myth, yet you stand before it. The buildings are everything you imagined they would be, the splendour, the glory of this once powerful land. Awe turns to fear as a thought seems to creep up your spine. You begin to shake as both fear and excitement overcome you. Can the inhabitants of this lost land be here too? If the buildings and plant life look almost untouched as if they have been outside of time itself, perhaps he that is dark...Anubis and his followers still walk this land?
Perhaps this is your destiny? Maybe you are the one to find and defeat Anubis? Surely now the Plains of the Nomad are once against open to man, you have no choice but to press forward....
The MyWorld - Plains of Nomad brings you a total of 74 high quality items including huge ancient temples, lost artefacts, mummies and Anubis himself! (Includes buildings, props, enemies and character creator pieces)
Update time! Today we bring you the world painter. Get creative and totally change the feel of your worlds by painting it's contents. From barrels to houses, let the paint flow! Update thread >>here<<
To access it, press 2 in edit mode. A new colour panel will appear, which has replaced our old colour wheel. Terrain can be painted with all the new colours on the panel and works as before. To paint world items select 'props' from the panel, choose a colour and paint away! You can clone a newly painted item by picking it up and shift clicking to place another.
This feature really opens up different visual possibility's and we are really excited to see what you all come up with. Remember you can promote your workshop worlds on the community forums>>here<<
See you all next week for another update ːMushroomWarriorː
Update time! Today we bring you the world painter. Get creative and totally change the feel of your worlds by painting it's contents. From barrels to houses, let the paint flow! Update thread >>here<<
To access it, press 2 in edit mode. A new colour panel will appear, which has replaced our old colour wheel. Terrain can be painted with all the new colours on the panel and works as before. To paint world items select 'props' from the panel, choose a colour and paint away! You can clone a newly painted item by picking it up and shift clicking to place another.
This feature really opens up different visual possibility's and we are really excited to see what you all come up with. Remember you can promote your workshop worlds on the community forums>>here<<
See you all next week for another update :MushroomWarrior: