We're able to share some more about the process of Account migration we'll be offering with Version 1.18 for Discord users.
(Previously we discussed that support for the Discord version of Minion Masters will be ending with the new update due to concerns about the game's stability - Check out the post here if you'd like to read more.)
With the patch, when you launch the game through Discord you'll be given a 6 digit code that's unique to your account. When playing on Steam, you'll be able to select a "Migrate Discord User" option in the Menu where you can enter the code to start a one-way operation that replaces the account you're playing with on our server with that of the Discord account.
If you own DLC on the Steam account, but not on Discord, you'll unlock the content once you've transferred your progress.
However, if you already own the DLC on Discord, you will not receive them a second time for your account, even if you purchase it from the Steam store. We cannot flag your account as having purchased the DLC, so the option to buy it will still be there even though you won't get anything from it.
Note that we are not responsible for any incorrect or accidental account transfers that happen as a result of you accidentally sharing your code. Don't transfer your account while streaming, and recheck your Steam credentials to make sure you're logged into the correct account before migrating. Keep your code safe!
Version 1.18 will be releasing on the 29th of October. If you have any further questions, feel free to reach out to us at the usual places, or via support@betadwarf.com.
Halloween decorations are live today!
The arenas are getting spooky with today's mini-Update! As detailed in last week's blog, all your favourite arenas have a facelift - Have fun with the haunted festivities and let us know which modified arena is your favourite! And get ready for a huge DLC sale on the 27th, and that special free shop offer on Halloween itself!
Mountain Gale in action!
Last Friday, we showcased the new Mountain Gale card on our Update Site. This week we figured we'd showcase a sneak peek of it in action:
(We'll start including GIFs of the new cards in our weekly Newsletters. If you haven't already signed up, make sure to do so and be the first to see previews like this!)
BadAsAFish80's Minion Masters Tournament 1v1 #16
BadAsAFish is back at it again with another multi-day tournament, with a $100 prize pool and an invitation to the Sinobii Battleground Invitational up for grabs!
It'll be starting on October 19th, so you've still got time to sign up if you want in. Earn some experience playing competitive Minion Masters games, and engage with our awesome e-sports community!
It's that time of year again, Masters, which means it's time for us to bring out the pumpkins and douse the Arenas in those spooky lights - We're bringing back the Halloween decorations from last year!
ALL your favourite arenas have been given a special seasonal look!
The elusive Pumpking Puff will be available in the store.
Free Halloween-exclusive shop offer on October 31st, packed with goodies!
We'll also be having big discounts on all Minion Masters DLCs from the 29th to the 2nd, so it'll be the perfect opportunity to pick them up if you hadn't already!
Have a sneak look at Jadespark Jungle's makeover! Which arenas are you most excited to play in with the seasonal decorations?
The decorated arenas will be landing next week on the 15th!
New reveals coming soon!
The time for the third and final Season Pass of the Nightmares expansion is coming soon, and so are its reveals! We'll be revealing the first card this Friday on our Update Site, so don't forget to stop by, check it out, and enjoy a cool Stoutheart breeze!
We have some important news to share about the status of the game on Discord. In recent months we've been concerned about the stability of the platform in regards to the game, with users experiencing difficulties related to the platform itself that we can't resolve. While we expected this to happen eventually as Discord had officially ended support for game distribution, they occurred a lot sooner than anticipated. As such, we're making the call that starting with Version 1.18, we will no longer support the Discord version of Minion Masters.
We don't want to just switch off supporting the Discord version of the game without offering any alternatives for everyone playing through the platform, however, so we're working on a system to allow you to migrate your account progress from Discord to Steam. We'll have more news on how this will exactly work in the coming weeks, but the basic concept is that it will be a one-time ability to replace your existing Steam account's progress with that of your Discord's. This can be any steam account of your choosing, so if you want to keep your Steam account's progress as well, you'll be able to do so by simply making another account. We currently cannot offer merging the two accounts together due to technical limitations.
None of this will affect our Discord Server - Just the ability to play the game through Discord. We'll still aim to be as active as ever on there. By slimming down on our available platforms, it also enables us to free resources to focus on the core game itself with more features and fixes than we could have done before. Thanks to everyone that's joined us through the Discord version of Minion Masters, and we're hoping you'll continue to join us for the future of the game.
Please note that we cannot offer this to users on the Xbox or Steam platforms at this point in time that wish to move their accounts to another platform, this service is only for Discord players at this time.
Nightmares Fan Art Contest Winners!
We had an absolutely phenomenal turnout for the Nightmares Fanart Contest! In fact, there were so many incredible entries, we had no choice but to increase the total amount of winners to Five, and the prizes accordingly! Take a gander at the victors of the contest, voted by our users:
Click on an image to see it in full resolution!
5th - SpiritAlpha#8801
4th - NyraPetreski#5907
Joint 2nd - Noranatori#1548
Joint 2nd - chilienka#8822
1st - Chloette#1127
A huge thanks to everyone that entered - We hope to see you at our next contest!
Treasure Vault in the Shop on October 3rd
Don't forget - You'll be able to pick up the Treasure Vault in the in-game shop with a special 20% Discount due to a recent error where it was priced at 100,000 Rubies by mistake. If you haven't bought it before and you've got a pile of gold laying around, now's the perfect opportunity to show it off!
The hero of the Empyreum, Valorian, has landed in the arenas starting today!
Dawn Marshall Valorian is the wearer of the legendary Armor of the Sun and the supreme commander of the Chapter of Light. He is the greatest soldier in the Empyreum. A superhuman warrior enhanced by the light, powerful beyond mortal reckoning and tempered by centuries of war. He is a shining beacon for his people and the greatest hope for the survival of the Empyreum.
To celebrate the release of Valorian, we've made a special post on Imgur detailing his development process. {LINK REMOVED}Check it out here!
Basic Attack: Valorian uses his heirloom blade for a slow but powerful attack. Damage: 40 Cooldown: 2 seconds Range: 10 +5 damage for each Empyrean card in hand.
Perk 1: Holy Light Valorian heals up to 5 injured friendly Minions for 15 health. Cooldown: 5 seconds
Perk 2: Searing Light Add the card Searing Light to Valorian's deck. Searing Light - 1 Mana Spell Valorian does 5 attacks in an area, each attack targeting a random enemy Minion.
Perk 3: Divine Light Double Valorian's Damage as well as Healing from Holy Light.
You can get access to Valorian through Tier 6 of the Premium Season Pass, Tier 49 of the Free Path, or unlock him instantly through the All Masters Upgrade DLC! If you unlock him via the DLC and obtain him from the Free Path afterwards, you will be refunded 300 Rubies.
Also comes with 2 new cards:
The Season Pass will end on October 29th.
Balance
Border Patrol
Mana Cost 6 -> 5
Mana Freeze 1 -> 2
Bridge Shrine (REWORK)
No longer passively generates XP
Increased decay rate during Mana Frenzy removed
Mana Cost 4 -> 3
Duration 45 -> 60
Now generates an additional XP every time you gain XP from the bridge in the same lane as Bridge Shrine
If Bridge Shrine is placed in the center of your arena, only one bridge will be affected. There is a visual indicator that points towards the relevant bridge.
Developer Comments
Bridge Shrine has been a problematic design for quite a while. While the card wouldn’t see a lot of success in regular gameplay, strategies involving it would feel uninteractive to play against, and the card was utilised far more effectively in Competitive gameplay due to the more control-orientated metagame. In general we felt the card just wasn’t fun to play around, too. We hope that with this redesign Bridge Shrine can be involved in far more active strategies that rely upon you to aggressively fight over a bridge, rather than passive rely on it as your primary source of XP.
Gor’Rakk Sacrifice
Duration 5 -> 4
Now only targets minions you control. (Does not affect allied minions in 2v2)
Developer Comments
Much like with our changes to Lone Scout and Lone Wolf, we want to make this card more usable in 2v2 gameplay, as well as give it a general buff.
Grasping Thorns
Radius 2.5 -> 3.5
Illusory Cleaver
Mana Cost 1 -> 2
Damage 10 -> 30
Now has Voidborne Wound: Reduce cost by 1
Developer Comments
This change serves two functions. Firstly, we wanted to find a way where we could restore Illusory Cleaver’s 30 damage value, as the card just wasn’t seeing any effective usage beyond bridge grabbing since it was changed. Secondly, with the new Illusory Dragon releasing this patch, we were having difficulty tying it to the existing mechanic without it being a straight downgrade due to the small damage values.
Jungle Jumble
Mana Cost 6 -> 5
Now only creates Minion cards
Can no longer give you the same card more than once
Developer Comments
We felt Jungle Jumble needed major changes in order to be effective, as it would put you significantly behind in the game no matter what the mana cost was, and getting Zen-Chi spells from the card wasn’t good enough since the addition of Growthburst Shrooms, as you would lack the bodies to effectively utilise them.
Mar’Dred, Prince of Nightmares
Now cancels his attack if the target dies during it
Sugilite Shield
Mana Freeze 2 -> 1
Void Altar
Now spawns the first Soul immediately
Developer Comments
Void Altar was simply too slow of a card, offering no immediate value, making it very easy to push into as soon as the card was played. While it’s still a significant risk to play the building, the immediate soul should enable you to get the board presence required to stay in the game.
Slitherbound Reworks
As there are a number of reworks relating to the Sacrifice mechanic in this patch, we’re grouping them together.
The main goal with these changes is to significantly buff the Sacrifice mechanic in general. Currently the reward for incorporating Slitherbound synergies into your decks just isn’t good enough, both due to the steep costs and the lack of viable cards that can utilise the effect. While we hope these changes will be enough to make the faction relevant, we intend to monitor it closely and adjust as necessary going forward.
Sacrifice (Mechanic)
Now only Sacrifices the amount of Slitherbound necessary for the card’s effect
For instance, Slithering Summons can’t sacrifice more than 6 Slitherbound, and Rabid Prowler will only sacrifice 1 Slitherbound.
Empowered Soul Stealer (REWORK)
Rage activator removed
No longer spawns with base souls
Now has Sacrifice: Gain 1 Soul for each Slitherbound Sacrificed.
Gambler’s Ball (REWORK)
Faction Empyrean -> Slither
Chance of firing both spells is now 0% at base
Now has Sacrifice: Gain a 20% chance to fire both spells for each Slitherbound Sacrificed.
Developer Comments
Gambler’s Ball was a card that proved difficult to balance, and equally frustrating to play against. At lower chances of firing both spells the card wasn’t seeing much play, but since it was buffed its unpredictable nature made it feel like a very “cheap” card to go up against. We hope that with this change we can make the card’s powerful effect feel much more controllable and expected, but require setup to achieve its powerful results.
Misc
The Now It’s A Party! Adventure relic has been changed to summon Stoutheart Cards. Previously it would only summon Minions, which led to some bugs.
The Twitch Memotes have returned in this patch's Tri-Team Tourney!
Bugs
Fixed Black Hole still resetting targets.
Fixed Deck Slots breaking after Page 17 - Thanks LordJulius!
Fixed Wheel of Doom missing some of its sfx.
Fixed a visual bug with Stormbringer’s ready animations.
Fixed Spirit Infusion missing its Accursed Ascension description in other languages.
Fixed Mythic units having the Mordar Resurrection indicator.
Fixed Masters facing away from the camera in the post-game screen.
Fixed Mordar’s second perk in Adventures still referencing Frenzy.
Fixed Raging Reinforcements using the old Warrior art.
Fixed the notification of unclaimed rewards being missing.
Fixed an issue with the Shadowbringer skin’s stun animation.
Added missing search tags for some Expansions - Thanks Jackeea!
Fixed the Jahun description being broken in German.
Fixed Xiao Long missing a Fear symbol.
Fixed the Fear symbol being inside of Mar’Dred when he was affected by it.
Fixed Shadowbringer attacking from the base of the Master tower.
Fixed Jade Flingers being absent from the placement preview of Jadespark Watchers.
Fixed Blaze Volco using the default Volco’s ragdoll.
Fixed some clipping issues with the Mar’Dred avatar in 2v2.
We took to our Twitter and Facebook again this Wednesday to showcase Valorian's third perk, and a full video showing him in action!
His third perk, Divine Light, doubles both Valorian's damage and the healing from his first perk. He starts to pack a major punch now, with Searing Light being able to do significant damage to even the mightiest of foes!
With everything Valorian revealed, we've got new cards to show off in our run-up to the release of Version 1.17, when our new Master will be arriving to the arenas! He'll be available in the Battle Pass, or you can unlock him instantly when the update drops with the All Masters Upgrade. Stay tuned!
The Memotes Return
Missed out on previous opportunities to get the Twitch Memotes? No need to worry - They're making a return in Version 1.17's Tri Team Tourney!
It's as simple as ever to collect them - Get 15 keys of the team representing the Emote you want by winning Prize Fights or watching Twitch Streams with Drops enabled, and claim your reward! As always though, you can only open one chest - So choose wisely!
Free Zealous Inferno DLC with Prime Gaming
We've teamed up with Prime Gaming again to grant its members a free copy of the Zealous Inferno DLC!
Zealous Inferno is the Faction Box for starting or expanding your Empyrean faction collection. This is a great +300% value bundle of Empyrean cards, including the stalwart commander Caeleth Dawnhammer (Legendary!) and 2 exclusive Empyrean cosmetics.
The Final Chapter in the storyline that began with Saving Jadespark Jungle is here!
It's time to make your counter-attack against the Voidborne demons. It all comes down to this - You win this war, or Jadespark Jungle may never see light again. No pressure.
Featuring our new Master Valorian as one of the playable Adventure masters, with unique perks, and a preview of Searing Light as one of his starting cards - Check out his amazing visuals in action before he releases in Version 1.17! Alternatively, take up arms as returning masters Milloween or Nylora to push back against the demon threat. Be it righteous retribution, arcane armageddon, or some simple voidborne vengeance, stand defiant in the face of the nightmares to save Jadespark Jungle!
There's also two new relics - For The Greater Good, which instantly combusts a friendly Minion when their health is below 50%, or another extra-rare new perk from the insane mind of a particular BetaDwarf programmer. Get your hands on the thrilling conclusion for just 700 Rubies!
But don't take our word for it - There'll be a livestream on the official Minion Masters Twitch Account tonight where Community Manager That Sprite will be taking on the challenge of both Normal and Hard mode - and trying not to embarrass himself in the process! Make sure to stop by our Twitch channel at 1800 CEST and hang out with the community in a much more relaxed environment to our regular Developer Streams!
Valorian Reveal Catchup
Have you been keeping on top of the reveals of our brand new Master? If not, don't fret - We've got a handy recap of what we know so far!
Valorian is a brand new Empyrean Master coming in Version 1.17 as part of the Free and Premium Season Pass paths. This superhuman warrior is ready to take on any foe without fear!
He comes with a mighty basic attack that deals 40 damage every 2 seconds, at a range of 10 - Getting buffed up by 5 damage for every Empyrean card in his hand, up to a huge 60! His First Perk, Holy Light, has him dealing out small doses of 15 healing to up to 5 friendly Minions on the battlefield every 5 seconds. It's not a ton, but it can make all the difference!
Meanwhile, just yesterday we revealed his second perk, Searing Light - which adds a card of the same name to Valorian's deck. Searing Light is a 1 mana spell card that has Valorian dive off the Master Tower with his holy wings to strike down his enemies personally. It uses his Master Damage, meaning you can get extra value from having Empyrean cards in your hand while playing this!
That's all for now, but stay tuned next week to our Twitter and Facebook for the reveal of his final perk and a full game featuring Valorian to show off everything in action!
It's been an ecstatic start to the new Expansion, with tons of new users from the promotion and exciting matches from the new cards. Which one has been your favourite so far? Moving forward, the news is only going to get bigger, with a brand new Master on the horizon!
NIGHTMARES Fanart Contest!
And what better way to demonstrate the fantastic creativity of our community with a new Fanart Contest? This time, we're going to theme it all around the new Nightmares expansion - Mar'Dred's demon legion vs Valorian and his allies!
As always, the winner will receiving a massive 5000 Rubies, with two runner-ups receiving 1000 Rubies - Here's all the information you need to enter the contest!
Make what you think is the best Nightmares-related Minion Masters artwork ever created. This isn't necessarily the cards currently released - Anything to the theme of the expansion is allowed.
All entries must be related to the Nightmares expansion.
Once the contest entry period ends on the 17th of September, a community vote will be held between 5 entries selected by the BetaDwarf staff, running until the 21st of September. The winner will receive codes worth 5000 Rubies, while second and third place will receive 1000 Rubies each.
Like before, all entries need to be original artworks! You can use any medium you'd like - Sketches, Digital, 3d, but it must be your own work to be eligible for the contest. Your work will not be used for any promotional Minion Masters material without any explicit contact between you and representatives of BetaDwarf for any potential agreements.
The contest runs from the 27th of August to the 17th of September, 10:00 CEST. Good luck, Masters!
Valorian Reveals coming soon!
It's been on everyone's minds - The new master, Dawn Marshall Valorian, is being revealed this Friday! In just over 24 hours you'll be able to start checking out his reveals on our Update Site, where a special video demonstration will be used to showcase him over the coming weeks both on the site and on our Social Media (Twitter and Facebook).
Make sure to keep on top of the news and remain as up to date as possible about the Empyrean hero!
Upcoming Minion Masters Tournaments!
There's a wide range of upcoming tournaments you can participate in, Masters!
First off, we've got another 2v2 Tournament straight from BadAsAFish with a $100 Prize Pool. It's a double elimination format with "blind" decks - Meaning you can queue with anything that matches the tournament rules with no banning phases. Check it out here - The tournament begins on Monday!
Meanwhile The Challenger League is making its return! Lead by long time Minion Masters veteran imJules, this Double-Elimination Conquest format 1v1 Tournament is a great place to hone your skills, and as an offline tournament it's going to be very flexible around player schedules. Check it out here: https://www.toornament.com/en_GB/tournaments/3856941991022559232/information
Nightmares have come to Minion Masters! The terrible Mar'Dred's arrival comes near thanks to the machinations of High Inquisitor Ardera, and the final battle to save Jadespark Jungle is nigh. Valorian races to the battlefield with guidance from High-Mage Leiliel, while Milloween desperately holds out against the Voidborne hordes. Will his arrival be enough to turn the tide of battle, or will Jadespark Jungle never see the light again?
Featuring new cards, a new Adventure, and more - With upcoming updates with even more content, including Valorian joining the roster as a brand new Master!
Nightmares have come to Minion Masters! The great and terrible Mar’Dred’s arrival approaches due to the machinations of Ardera. The Hero of the Empyreum, Valorian, races to Jadespark Jungle to oppose the demonic threat, but only darkness and corruption awaits…
Stay tuned to our Update Site for more reveals about upcoming Season Passes, including details on Dawn Marshall Valorian!
And stay tuned tonight for another big gift!
Nightmares - Season Pass #1
A new Season Pass has arrived to Minion Masters!
Tons of new rewards, including 3 cards, a Legendary Skin, bonus cards, and more!
Three new cards have been added to the game:
Shadowbringer has also been added to the game!
The Season Pass will end on September 24th.
New Adventure
It’s time to make your counter-attack against the Voidborne demons. It all comes down to this - You win this war, or Jadespark Jungle may never see light again. No pressure.
Brand New Story - Fight the demonic hordes to liberate Jadespark Jungle from Ardera and her terrible master!
Play as a special Adventures version of Valorian - Or play as returning allies Milloween and Nylora with certain encounters having unique Dialogue for each!
This is a 1 Chapter Adventure that costs 700 Rubies.
This Adventure concludes the storyline started in Saving Jadespark Jungle.
Completing the Chapter will get you some cool rewards! Finish Hard Mode with all Masters for Avatars!
The Adventure releases on September 3rd.
Balance
Arcane Golem
Speed 3 -> 4
Developer Comments
A speed increase means Arcane Golem is present for less time in your arena, making it more vulnerable to enemy counter-play outside of spells sooner.
Assassin / Mal’Shar Shadowfork
Health 130 -> 150
Developer Comments
The Assassin units currently struggle from being too easily removed from spells such as Poison Strike, and in general could stand to be a bit more durable in fights.
Combustion
Explosion Count 5 -> 4
Developer Comments
Simply put, Combustion was proving to be too good when combined with units like Divine Warrior. We are still fairly confident that the maximum damage of 200 will still be strong enough for the card to be worth playing.
Divine Shield
Duration 5 -> 6
Caeleth Dawnhammer
Cost 8 -> 9
Developer Comments
The Divine Shield change came about because of Divine Warrior and Ardera were underperforming, but Caeleth was on tipping point of being too strong. A buff to Divine Shield massively benefits him due to how he can activate it multiple times during his life, so we believe he will still be powerful at the 9 mana slot.
Dragon Nest
Now has Mythic
Duration 30 -> 35
Developer Comments
This is somewhat of an experimental change - Part of our concern with Dragon Nest is that by buffing it, it will eventually reach a state where you just play multiple Dragon Nests at once for multiplicative value on the spells you cast.
Lady Infray the Spire Warden
Piercing Shot Attack Time 2 -> 1 second
Developer Comments
Lady Infray has just felt too sluggish with her special ability even with Mana Surge. Often times she'd miss the intended target due to how long it would take the shot to go off, while in other instances we've noted that she died in a situation where her regular attacks would have saved her simply due to how slow it was.
Lone Scout / Lone Wolf
Now only considers Minions under your control
Developer Comments
This change is more of a "Quality of Life" alteration to enable the cards to be played effectively in 2v2, but we felt it was long overdue for making the cards viable in that mode.
Mountainshaper
Stack Time 6 -> 5 Seconds
Developer Comments
The big issue with Mountainshaper was that it was very ineffective when you first drew it from your deck, meaning it was often a “dead card” in games where you needed access to powerful removal often.
Resonating Blast Crystal
Mana Cost 4 -> 3
Now has Mana Freeze (1)
Restless Dead
Undying Corpses spawn randomly in your Arena
Developer Comments
Restless Dead has been quite a powerful card due to the exceptional value you receive from the Skeletons alone, allowing you to create formidable pushes. However, it also proved too strong when combined with Corpse Explosion, allowing you to create high damaging blasts that came with the added benefit of giving you some strong bodies down the line to push with. This change aims to hit both aspects of the card at once, while still providing you with the card's original efficiency.
Scrat Launcher
Attack Delay 0.4 -> 2.6
Overall Attack Cooldown is not affected
Developer Comments
An increase to its Attack Delay should make it easier to react to with counter units like Bazooka Scrat and Wall.
Screaming Scrat
Damage 100 -> 130
Shielded Crossbow Dudes / Tantrum Throwers
Condition now requires opponent to own both bridges
Developer Comments
Both cards were exceptionally powerful in their role of regaining Bridge control, and being able to quickly play them as a reaction when bridges were only contested, or as a very strong opening move, made them a bit too strong.
Soul Stealer
Attack Speed Bonus per stack 20% -> 15%
Stun Blast
Delay 0.5 -> 1 second
Radius 5 -> 4
Misc
Chapter 1 of The Quest for Mountainshaper and Saving Jadespark Jungle are no longer free. If you played the chapters before this update, you’ll still keep them. If you haven’t purchased the remaining chapters of those Adventures but own the free chapters, you can buy them at a significant discount.
Bugs
[KNOWN] There is currently no Italian localization for this Update. We are working with the translator and will add it soon.
Fixed some Death prediction issues regarding Musketeer - Thanks W Q and Sitrax!
Fixed unowned Battle Pass cards not appearing in the collection
Fixed Caeleth Dawnhammer's Divine Shield tooltip using the wrong variable for its Duration.
Fixed Red Golem not being summoned from Ritual of Servitude correctly.
Fixed the opponent not seeing the Red Golem model when summoned via its card.
Fixed Stormy not showing Shield visual effects - Thanks videogamer77!
Fixed Marksmanship being invisible with the new Magma Cannon model - Thanks Xiniu!
Fixed Hauting Hugger’s preview in the card collection having an extra bracket - Thanks Jackeea!
Fixed Herald Ah’Mun and Hypnotize using different Call Sitherbound tooltips.
Fixed Nyrvir’s Breath visuals not lasting as long as the actual spell - Thanks Hope Estheim!