EA wants to hear your ideas for future games in its Command & Conquer RTS franchise.
A Community Developer Area has just been set up on the game's official site where users can post their suggestions.
"The most discussed and loved ideas will be passed on to the developer team, so be sure to bring your idea onto our community table. Maybe it will be your idea, which changes everything!" read an introductory post from a community manager.
Earlier this year, EA announced a new Command & Conquer game is currently in the works at its new Victory Games outfit, though no details of what's in store have yet been confirmed.
The last entry in the long-running series, Command & Conquer 4: Tiberian Twilight, marched onto PC back in March last year to middling reviews.
"That it is such a giant step away from the mechanics C&C has clung onto for so long is bold and exciting in concept," wrote Eurogamer's Alec Meer in his 6/10 write-up, "but so absolute in practice that it's an insult to the faithful."
The leaked news that EA has created a new developer responsible for breathing new life into the Command & Conquer series is now official, and it comes with a pledge to fans: C&C will be top RTS dog once again.
Victory Games, the three-pronged studio collective formed to create a "AAA Command & Conquer game", has promised fans it is "committed to bringing Command & Conquer back to the forefront for the next 10 years and beyond".
In an interview on the revamped Command & Conquer website, vice president of strategy games Jon Van Caneghem said: "We've put together a team made up of some of the best talent from previous Command & Conquer games along with a great mix of quality industry veterans. Everyone that we've brought on board is very passionate about making strategy games."
Following the launch of divisive Command & Conquer games in recent years, other RTS games, such as Relic's Dawn of War series and of course Blizzard's StarCraft, have emerged as leading lights.
Clearly, EA wants Command & Conquer to reclaim its RTS crown. An announcement on Victory's first new game is expected later this year.
So, what's in store?
"With over 30 million sold, Command & Conquer now looks to the future, with plans to combine classic RTS gameplay with bold new technology, innovative new concepts and, as always, tanks by the dozen," reads the website.
Some have speculated that C&C will go down the social route, and incorporate Facebook and other networking features.
Van Canegham has hinted in the past at a "direct-to-consumer" future for the venerable RTS series.
"It allows you to do everything you would have expected from a boxed game, but it adds a lot more to it... being connected and connected with players, and persistence, the social elements of playing against each other with other friends," Van Canegham said in 2009.
A new game in the long-running real-time strategy series Command & Conquer looks set for a reveal after the game's official website spilled new details before EA yanked it off the internet.
RockPaperShotgun noticed cncstage.com updated last night to reveal the formation of a new studio based in three locations: Los Angeles, Texas and Shanghai. It's called Victory Games and is designed to head up EA's entire strategy portfolio.
Previous C&C developer EALA was closed last year.
The information has since been pulled, suggesting someone somewhere pressed the cncstage.com button a touch early.
Victory Games' boss is Might & Magic creator Jon Van Caneghem, who EA announced in November 2009 would take charge of the series for a revival.
At the time Van Canegham hinted at a "direct-to-consumer" future for the venerable RTS series.
"It allows you to do everything you would have expected from a boxed game, but it adds a lot more to it... being connected and connected with players, and persistence, the social elements of playing against each other with other friends," Van Canegham said.
His comments echoed those of EA Games vice president Nick Earl, who reportedly told staff in an internal email that a team at EALA was working on "Command & Conquer with a new digital model".
"What you're seeing with all the social gamers on Facebook... they are actually already playing strategy games whether they know it or not," Van Canegham said in 2009.
"Taking a franchise like Command & Conquer and expanding it to a wider audience is part of the strategy."
Now, in an interview with cncstage.com (also pulled), Van Canegham said he's working on a "AAA Command & Conquer game".
"I can tell you it's a Command & Conquer game for the PC, but we're not yet at a stage where I can go into any details - we'll be prepared to make a more formal announcement later in the year.
"We're not just working on a game, though. Our general focus is on the future of Command & Conquer. That means updating a lot of the core technology to create a stable base for future development, and leveraging that work on this first game."
And from the website's About page:
"With over 30 million sold, Command & Conquer now looks to the future, with plans to combine classic RTS gameplay with bold new technology, innovative new concepts and, as always, tanks by the dozen."
The last C&C game was March 2010's divisive entry Command & Conquer 4: Tiberian Twilight. Alec Meer reviewed for Eurogamer, awarding it a 6/10. "That it is such a giant step away from the mechanics C&C has clung onto for so long is bold and exciting in concept, but so absolute in practice that it's an insult to the faithful," he wrote.