Call of Duty®: WWII - SHG_Hammer
Hey PC players,

Below are our game update notes from today. We are aware some of you have been experiencing issues starting the game after the update, and Raven is currently investigating these issues. Some players on Reddit appear to be successfully troubleshooting by doing the following: opening Task Manager, leaving it open, and then relaunching the game. Link to thread for more info: https://www.reddit.com/r/WWII/comments/7sggb7/the_pc_version_wont_start_after_the_update/

UPDATE, 1/25: We've pushed through a PC-only update to fix the start up issue players were seeing. We apologize for the confusion and frustration. You should now be able to start the game without issues. But as usual, please let us know if you continue to experience problems. Thank you for being patient!

MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed issue with enabling gamepad
  • Fixed issue with split screen keyboard functionality
  • Fixed issue with equipping scorestreaks upon spawning in after dying
  • Fixed issue where when player accepts invite to HQ, game crashes with a fatal error or lost host connection
  • Fixed game crash issue in Operation Neptune
  • Sped up health regeneration
  • Removed shell shock from friendly explosions
  • Fixed issue where scrolling causes game to crash
  • Improved map voting functionality
  • Fixed unlock Token issues with split screen
  • Fixed hard crash issues occurring mid-match
  • Fixed various functionality and disconnect issues due to host migration/inactivity
  • Fixed issue where player is stuck on launcher tier after simultaneously killing self and another player with Panzerschreck
  • Fixed issue where players were unable to connect and receiving error “Couldn't connect to server because the data is incompatible.”
  • Fixed various split screen functionality issues

Maps
  • Fixed issue in Operation Griffin where buildable wall leading to Fuel Depot A is nonexistent after supposedly being built
  • Fixed various out of map exploits

Modes
  • Fixed issue where players were unable to win Gun Game by killing enemies with the throwing knife
  • Fixed rare issue where player loaded into an unbalanced 7v5 Gridiron match
  • Fixed issue in S&D where players are temporarily stuck after Planting the Bomb or executing a Fatal Melee
  • Fixed issue with Gridiron AI dropping ball and not playing to objective
  • Fixed issue in S&D and CTF where players were seeing incorrect Draw/Defeat messages

Party System/HQ
  • Fixed issue with invitees being “kicked for inactivity”
  • Fixed various Firing Range issues
  • Fixed issues with party members’ functionality loss results from leader’s actions
  • Fixed issue where players experience a hard crash when attempting to join HQ after a match
  • Fixed issues with party invites
  • Fixed various party system functionality issues

UI
  • Fixed scoreboard remaining on screen when toggling the Steam overlay
  • Fixed UI error when following Message of the Day links
  • Fixed split screen issue where first-time users see placeholder images/text after leaving first match and selecting HQ
  • Moved HQ from being the first default option
  • Fixed issue in Mail where false notifications were appearing
  • Fixed issue where weapon attachments were not appearing in AAR
  • Fixed issues with Payroll collection UI
  • Added message stating that using open NAT and network cable could improve UX
  • Fixed various UI issues with emblems
  • Other various UI fixes and improvements

Progression
  • Fixed issue where Infantry, Primed Basic Training, and Hunker Basic Training were not working as intended
  • Fixed Prestige exploit
  • Fixed issue with weapon stats failing to track properly

Orders, Contracts, Challenges
  • Fixed inconsistencies and issues with TDM and DOM Kill Contracts
  • Fixed issue where various Orders were not tracking properly
  • Fixed issue where various Orders were not completing properly
  • Fixed issue where players were not able to obtain certain Weekly Orders from Major Howard
  • Fixed issue where only Concussion Grenades were counting towards the “Get 5 kills on enemies affected by a tactical grenade” Order

Audio
  • Fixed issue where volume of some announcer VO lines in War Mode were louder than intended
  • Turned down foley footstep volume, as well as other players’ footstep volume
  • Fixed issue where players could hear enemies through voice chat during a match
  • Various SFX improvements

CoDCaster
  • Fixed issue where at start of game, not all arrows on map were placed at valid positions
  • Improved Sky Cam (Hammer Cam) functionality
  • Fixed issues with Display and Division settings menus
  • Various UI fixes and improvements
  • Improved scrolling functionality

Supply Drops
  • Fixed issue where opening a supply drop after purchasing kicks players back to the previous menu

RANKED PLAY
  • Fixed issue with 15th loadout in Ranked Play
  • Fixed issue where stats were not accurately tracking on scoreboard
  • Fixed issue where when transitioning between menus during a match countdown, a loss was temporarily added to the player’s record
  • Fixed UI issues with rank icons
  • Combat records are not updated aside from Ranked Play stats when playing in Ranked Play games
  • Improved MMR logic
  • Improved consistency of Placement Matches to reflect actual wins/losses
  • Fixed party size and matchmaking exploits
  • Fixed issue where players lose MMR after completing a duo match
  • Fixed issue where MP Divisions were replaced with Ranked Play Divisions when players left Ranked matches
  • Fixed additional issues in Ranked Play with wins counting as losses
  • Fixed issue where Ranked Play stats were counting towards Global stats
  • Other various UI fixes and improvements

WEAPON AND SCORESTREAK FIXES/ADJUSTMENTS
  • Fixed weapon stats failing to track with damage modifiers
  • Fixed functionality issues with Mortar Strike and Care Package
  • Fixed issue where the Capo Verde GPMG was showing the body for the Fiore Di Morte
  • Fixed issue where not all variants of the weapons that were tuned last week received the tuning changes
  • Fixed issue where user did not auto-switch to secondary melee weapon when primary ran out of ammo
  • Fixed issue where Akimbo pistol attachment was overriding weapon tuning
  • Fixed issue that allowed players to equip a Scorestreak without consuming it
  • Fixed issue where double reload happens on its own
  • Fixed Ice Pick UI and equipping issues
  • Fixed various reticle inconsistencies
  • Fixed Iron Sights and reticle inconsistencies/alignment on GPMG and SVT-40
  • Fixed issue with equipping Molotovs after using Fighter Pilot scorestreak
  • Fixed display issues with Trench Knife and its variants

ZOMBIES
  • Nerfed Camouflage so special meter drains faster
  • Nerfed the ammo multiplier of Fully Loaded in conjunction with buffing reserve ammo multiplier for all weapons, so the net total is nearly unchanged
  • Fixed issue where players were able to equip multiple scope attachments and multiple of the same attachment
  • Improved notifications for when players receive a supply drop
  • Fixed Prestige exploits
  • Fixed issue where players were unable to use base weapons without having to complete a Challenge or Collection
  • Fixed issue where mods were not properly applied in-game after selection
  • Fixed issues with Jack in the Box after respawning
  • Fixed countdown timer issues
  • Fixed issue where signing into split screen profile causes title to hang for up to two minutes
  • Various UI fixes and improvements
  • Various audio fixes and improvements
  • Fixed various map exploits
  • Fixed various party system issues

FEATURE UPDATES
  • Resistance Event items
  • Implemented custom emblem sharing
  • Security improvements

Call of Duty®: WWII - SHG_Hammer
Hey PC players,

Below are our game update notes from today. We are aware some of you have been experiencing issues starting the game after the update, and Raven is currently investigating these issues. Some players on Reddit appear to be successfully troubleshooting by doing the following: opening Task Manager, leaving it open, and then relaunching the game. Link to thread for more info: https://www.reddit.com/r/WWII/comments/7sggb7/the_pc_version_wont_start_after_the_update/

UPDATE, 1/25: We've pushed through a PC-only update to fix the start up issue players were seeing. We apologize for the confusion and frustration. You should now be able to start the game without issues. But as usual, please let us know if you continue to experience problems. Thank you for being patient!

MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed issue with enabling gamepad
  • Fixed issue with split screen keyboard functionality
  • Fixed issue with equipping scorestreaks upon spawning in after dying
  • Fixed issue where when player accepts invite to HQ, game crashes with a fatal error or lost host connection
  • Fixed game crash issue in Operation Neptune
  • Sped up health regeneration
  • Removed shell shock from friendly explosions
  • Fixed issue where scrolling causes game to crash
  • Improved map voting functionality
  • Fixed unlock Token issues with split screen
  • Fixed hard crash issues occurring mid-match
  • Fixed various functionality and disconnect issues due to host migration/inactivity
  • Fixed issue where player is stuck on launcher tier after simultaneously killing self and another player with Panzerschreck
  • Fixed issue where players were unable to connect and receiving error “Couldn't connect to server because the data is incompatible.”
  • Fixed various split screen functionality issues

Maps
  • Fixed issue in Operation Griffin where buildable wall leading to Fuel Depot A is nonexistent after supposedly being built
  • Fixed various out of map exploits

Modes
  • Fixed issue where players were unable to win Gun Game by killing enemies with the throwing knife
  • Fixed rare issue where player loaded into an unbalanced 7v5 Gridiron match
  • Fixed issue in S&D where players are temporarily stuck after Planting the Bomb or executing a Fatal Melee
  • Fixed issue with Gridiron AI dropping ball and not playing to objective
  • Fixed issue in S&D and CTF where players were seeing incorrect Draw/Defeat messages

Party System/HQ
  • Fixed issue with invitees being “kicked for inactivity”
  • Fixed various Firing Range issues
  • Fixed issues with party members’ functionality loss results from leader’s actions
  • Fixed issue where players experience a hard crash when attempting to join HQ after a match
  • Fixed issues with party invites
  • Fixed various party system functionality issues

UI
  • Fixed scoreboard remaining on screen when toggling the Steam overlay
  • Fixed UI error when following Message of the Day links
  • Fixed split screen issue where first-time users see placeholder images/text after leaving first match and selecting HQ
  • Moved HQ from being the first default option
  • Fixed issue in Mail where false notifications were appearing
  • Fixed issue where weapon attachments were not appearing in AAR
  • Fixed issues with Payroll collection UI
  • Added message stating that using open NAT and network cable could improve UX
  • Fixed various UI issues with emblems
  • Other various UI fixes and improvements

Progression
  • Fixed issue where Infantry, Primed Basic Training, and Hunker Basic Training were not working as intended
  • Fixed Prestige exploit
  • Fixed issue with weapon stats failing to track properly

Orders, Contracts, Challenges
  • Fixed inconsistencies and issues with TDM and DOM Kill Contracts
  • Fixed issue where various Orders were not tracking properly
  • Fixed issue where various Orders were not completing properly
  • Fixed issue where players were not able to obtain certain Weekly Orders from Major Howard
  • Fixed issue where only Concussion Grenades were counting towards the “Get 5 kills on enemies affected by a tactical grenade” Order

Audio
  • Fixed issue where volume of some announcer VO lines in War Mode were louder than intended
  • Turned down foley footstep volume, as well as other players’ footstep volume
  • Fixed issue where players could hear enemies through voice chat during a match
  • Various SFX improvements

CoDCaster
  • Fixed issue where at start of game, not all arrows on map were placed at valid positions
  • Improved Sky Cam (Hammer Cam) functionality
  • Fixed issues with Display and Division settings menus
  • Various UI fixes and improvements
  • Improved scrolling functionality

Supply Drops
  • Fixed issue where opening a supply drop after purchasing kicks players back to the previous menu

RANKED PLAY
  • Fixed issue with 15th loadout in Ranked Play
  • Fixed issue where stats were not accurately tracking on scoreboard
  • Fixed issue where when transitioning between menus during a match countdown, a loss was temporarily added to the player’s record
  • Fixed UI issues with rank icons
  • Combat records are not updated aside from Ranked Play stats when playing in Ranked Play games
  • Improved MMR logic
  • Improved consistency of Placement Matches to reflect actual wins/losses
  • Fixed party size and matchmaking exploits
  • Fixed issue where players lose MMR after completing a duo match
  • Fixed issue where MP Divisions were replaced with Ranked Play Divisions when players left Ranked matches
  • Fixed additional issues in Ranked Play with wins counting as losses
  • Fixed issue where Ranked Play stats were counting towards Global stats
  • Other various UI fixes and improvements

WEAPON AND SCORESTREAK FIXES/ADJUSTMENTS
  • Fixed weapon stats failing to track with damage modifiers
  • Fixed functionality issues with Mortar Strike and Care Package
  • Fixed issue where the Capo Verde GPMG was showing the body for the Fiore Di Morte
  • Fixed issue where not all variants of the weapons that were tuned last week received the tuning changes
  • Fixed issue where user did not auto-switch to secondary melee weapon when primary ran out of ammo
  • Fixed issue where Akimbo pistol attachment was overriding weapon tuning
  • Fixed issue that allowed players to equip a Scorestreak without consuming it
  • Fixed issue where double reload happens on its own
  • Fixed Ice Pick UI and equipping issues
  • Fixed various reticle inconsistencies
  • Fixed Iron Sights and reticle inconsistencies/alignment on GPMG and SVT-40
  • Fixed issue with equipping Molotovs after using Fighter Pilot scorestreak
  • Fixed display issues with Trench Knife and its variants

ZOMBIES
  • Nerfed Camouflage so special meter drains faster
  • Nerfed the ammo multiplier of Fully Loaded in conjunction with buffing reserve ammo multiplier for all weapons, so the net total is nearly unchanged
  • Fixed issue where players were able to equip multiple scope attachments and multiple of the same attachment
  • Improved notifications for when players receive a supply drop
  • Fixed Prestige exploits
  • Fixed issue where players were unable to use base weapons without having to complete a Challenge or Collection
  • Fixed issue where mods were not properly applied in-game after selection
  • Fixed issues with Jack in the Box after respawning
  • Fixed countdown timer issues
  • Fixed issue where signing into split screen profile causes title to hang for up to two minutes
  • Various UI fixes and improvements
  • Various audio fixes and improvements
  • Fixed various map exploits
  • Fixed various party system issues

FEATURE UPDATES
  • Resistance Event items
  • Implemented custom emblem sharing
  • Security improvements

Call of Duty®: WWII - SHG_Hammer
Hey everyone,

We have a couple community updates for you. As you know, there was an issue with the Winter Bribes missing for PC during our Winter Siege event. During the event, we looked into the issue and were not able to find a way to fix this before the event ended. In the days since the event has ended, we have been trying to find a way to retroactively make this right, and we haven’t been able to find a good solution in the short term. We know this is disappointing, and we apologize that this is the case. What we can tell you is that we have worked and coordinated with all teams to make sure this doesn’t happen again for future events. We know this might not be what you wanted to hear, but that’s the update on the situation.

Some good news regarding the cheaters and hackers in the game: As some of you have begun to notice, we have increased our efforts and escalated cases to the appropriate groups in situations where enforcement on hacking/cheating behavior are beyond our reach. We have also been taking extra measures to prevent hackers/cheaters from bypassing some of our previous enforcement measures. We hope this will improve the overall game experience for the PC community.

Thanks, everyone, and please stay tuned for more PC updates coming soon.
Call of Duty®: WWII - SHG_Hammer
Hey everyone,

We have a couple community updates for you. As you know, there was an issue with the Winter Bribes missing for PC during our Winter Siege event. During the event, we looked into the issue and were not able to find a way to fix this before the event ended. In the days since the event has ended, we have been trying to find a way to retroactively make this right, and we haven’t been able to find a good solution in the short term. We know this is disappointing, and we apologize that this is the case. What we can tell you is that we have worked and coordinated with all teams to make sure this doesn’t happen again for future events. We know this might not be what you wanted to hear, but that’s the update on the situation.

Some good news regarding the cheaters and hackers in the game: As some of you have begun to notice, we have increased our efforts and escalated cases to the appropriate groups in situations where enforcement on hacking/cheating behavior are beyond our reach. We have also been taking extra measures to prevent hackers/cheaters from bypassing some of our previous enforcement measures. We hope this will improve the overall game experience for the PC community.

Thanks, everyone, and please stay tuned for more PC updates coming soon.
Call of Duty®: WWII - SHG_Hammer
Call of Duty®: WWII - SHG_Hammer
Call of Duty®: WWII - SHG_Hammer
Hey everyone, we pushed the following changes live today on PC. So hop on and let us know what you think! We encourage you to continue leaving feedback for us as we continue to improve our game. Thank you once again for your patience!

MULTIPLAYER
  • Fixed issue where Confirmed Killer Order could be completed by collecting both friendly and enemy dog tags
  • Fixed issue where Confirmed Denier Order was not tracking properly
  • Other general UI fixes and improvements

WEAPON FIXES
  • Buffed fire rate for MP-40 and M1928
  • Buffed Combat Shotgun damage range
  • Class-wide LMG movement speed buff and recoil buffs for MG15 and Lewis
  • Nerfed fire rate for FG42 and adjusted recoil accordingly
  • Nerfed Machine Pistol damage

RANKED PLAY
  • Fixed Ranked Play UI bug where rank icons changed to the placement match icon in the scoreboard that appears before the AAR

ZOMBIES
  • Fixed issue where players were able to deploy more than maximum number of S-Mine 44 explosives, and lost those deployed over the maximum
  • Fixed issue UI issue where kills with grenades were counting for the Blitz Used stat
Call of Duty®: WWII - SHG_Hammer
Hey everyone, we pushed the following changes live today on PC. So hop on and let us know what you think! We encourage you to continue leaving feedback for us as we continue to improve our game. Thank you once again for your patience!

MULTIPLAYER
  • Fixed issue where Confirmed Killer Order could be completed by collecting both friendly and enemy dog tags
  • Fixed issue where Confirmed Denier Order was not tracking properly
  • Other general UI fixes and improvements

WEAPON FIXES
  • Buffed fire rate for MP-40 and M1928
  • Buffed Combat Shotgun damage range
  • Class-wide LMG movement speed buff and recoil buffs for MG15 and Lewis
  • Nerfed fire rate for FG42 and adjusted recoil accordingly
  • Nerfed Machine Pistol damage

RANKED PLAY
  • Fixed Ranked Play UI bug where rank icons changed to the placement match icon in the scoreboard that appears before the AAR

ZOMBIES
  • Fixed issue where players were able to deploy more than maximum number of S-Mine 44 explosives, and lost those deployed over the maximum
  • Fixed issue UI issue where kills with grenades were counting for the Blitz Used stat
Call of Duty®: WWII - SHG_Hammer
Hey PC community,

This morning we rolled out an update that includes the following changes. We hope this improves the overall experience for players on PC. Please see below:

MULTIPLAYER
  • Fixed an issue in Winter Carentan where placeholder text was visible
  • Adjusted melee weapon lean speed to match pistol lean speed
  • Fixes for aspect ratio UI issues
  • UI fixes in Emblem Editor
  • Fixed issue where reload animation played twice when triggered
  • Fixed issues that were causing difficulties with matchmaking under certain conditions after leaving a playlist
RANKED PLAY
  • Fixed an issue where placement matches weren’t accurately tracking and wins were counting as losses
  • Fixed UI issues with Divisions after leaving a Ranked Play match in progress
  • Fixed an issue where some players would receive starting rank before all placement matches were completed
FEATURE UPDATES
  • Full support for Splitscreen
  • Keyboard and Mouse + Controller
  • Controller + Controller
CAMPAIGN
  • Fixed issues that could result in corrupt data or graphical anomalies when patching and resuming from checkpoints

In addition to these updates, we created a Twitter account as a central, dedicated place where users can report cheaters. You can send Steam IDs and videos to us here at @SHG_BanHammer.

As always, please continue to leave us feedback here, at our official Twitter account @SHGames, and on the r/WWII subreddit.

Thank you!
Call of Duty®: WWII - SHG_Hammer
Hey PC community,

This morning we rolled out an update that includes the following changes. We hope this improves the overall experience for players on PC. Please see below:

MULTIPLAYER
  • Fixed an issue in Winter Carentan where placeholder text was visible
  • Adjusted melee weapon lean speed to match pistol lean speed
  • Fixes for aspect ratio UI issues
  • UI fixes in Emblem Editor
  • Fixed issue where reload animation played twice when triggered
  • Fixed issues that were causing difficulties with matchmaking under certain conditions after leaving a playlist
RANKED PLAY
  • Fixed an issue where placement matches weren’t accurately tracking and wins were counting as losses
  • Fixed UI issues with Divisions after leaving a Ranked Play match in progress
  • Fixed an issue where some players would receive starting rank before all placement matches were completed
FEATURE UPDATES
  • Full support for Splitscreen
  • Keyboard and Mouse + Controller
  • Controller + Controller
CAMPAIGN
  • Fixed issues that could result in corrupt data or graphical anomalies when patching and resuming from checkpoints

In addition to these updates, we created a Twitter account as a central, dedicated place where users can report cheaters. You can send Steam IDs and videos to us here at @SHG_BanHammer.

As always, please continue to leave us feedback here, at our official Twitter account @SHGames, and on the r/WWII subreddit.

Thank you!
...