Rec Room - gribbly
We've partied up with the good folks at Survios to create a fun event this weekend.



  • If you're Rec Room member, when you boot up Rec Room you'll receive SIX packages containing Raw Data-themed avatar items.
  • You can wear these items immediately, and yes you get to keep them!



NOTE: If you don't get the items, it's probably because you're not a member. Sign up (it's free) at one of the kiosks found in the Locker Room or Dorm Room.

What can you do with these items? Well other than look cool, there's also a prize drawing where you can win stuff:

  • Grand Prize (1 winner): Asus GeForce GTX 1080 graphics card and Raw Data game key
  • Runners-up (3 winners): Survios/Raw Data swag pack (Raw Data game key, custom Vive controller charging station, flash drive, t-shirt and notebook)
  • Third Place (5 winners): Raw Data game key

There are two ways to enter the prize drawing:

  1. Dress up as either Bishop or Saija, then take a screenshot of your avatar and Tweet it to @Survios. Please include #FreeKeyFriday in your tweet!
  2. Dress up as either Bishop or Saija, then visit woobox dot com/vsjbnk (sorry for weird formatting, Steam doesn't like this link) and enter the drawing via email.
Rec Room - gribbly
We've partied up with the good folks at Survios to create a fun event this weekend.



  • If you're Rec Room member, when you boot up Rec Room you'll receive SIX packages containing Raw Data-themed avatar items.
  • You can wear these items immediately, and yes you get to keep them!



NOTE: If you don't get the items, it's probably because you're not a member. Sign up (it's free) at one of the kiosks found in the Locker Room or Dorm Room.

What can you do with these items? Well other than look cool, there's also a prize drawing where you can win stuff:

  • Grand Prize (1 winner): Asus GeForce GTX 1080 graphics card and Raw Data game key
  • Runners-up (3 winners): Survios/Raw Data swag pack (Raw Data game key, custom Vive controller charging station, flash drive, t-shirt and notebook)
  • Third Place (5 winners): Raw Data game key

There are two ways to enter the prize drawing:

  1. Dress up as either Bishop or Saija, then take a screenshot of your avatar and Tweet it to @Survios. Please include #FreeKeyFriday in your tweet!
  2. Dress up as either Bishop or Saija, then visit woobox dot com/vsjbnk (sorry for weird formatting, Steam doesn't like this link) and enter the drawing via email.
Rec Room - gribbly
PAINTBALL
  • Fixes for reported spawn camping issues in Quarry
  • Fixed issue where Quarry matches wouldn't count against daily challenges

DISC GOLF
  • Fixed a bad hazard zone where your disc could get stuck in an unreachable area

BUGS AND TWEAKS
  • We heard from many of you that the the "blinders" (darkening effect when you turn away from forward tha are intended to help orient you in 180 degree tracking setups), so we made it less intense and it starts "later" (at a larger angle).
  • We now default to 360 tracking for all configurations. You can switch between 180/360 any time in watch menu settings. In 360 mode you'll never see the blinders.

NOTE: If you are using Oculus + Touch through SteamVR, we strongly recommend you run the Beta version of Steam VR. To do this, find SteamVR in your LIBRARY (it's under "Tools"), right click, Properties, BETAS. Select "beta - SteamVR Beta Update" from the dropdown.
Rec Room - gribbly
PAINTBALL
  • Fixes for reported spawn camping issues in Quarry
  • Fixed issue where Quarry matches wouldn't count against daily challenges

DISC GOLF
  • Fixed a bad hazard zone where your disc could get stuck in an unreachable area

BUGS AND TWEAKS
  • We heard from many of you that the the "blinders" (darkening effect when you turn away from forward tha are intended to help orient you in 180 degree tracking setups), so we made it less intense and it starts "later" (at a larger angle).
  • We now default to 360 tracking for all configurations. You can switch between 180/360 any time in watch menu settings. In 360 mode you'll never see the blinders.

NOTE: If you are using Oculus + Touch through SteamVR, we strongly recommend you run the Beta version of Steam VR. To do this, find SteamVR in your LIBRARY (it's under "Tools"), right click, Properties, BETAS. Select "beta - SteamVR Beta Update" from the dropdown.
Rec Room - gribbly
What's new?

PAINTBALL
  • New paintball map! Welcome to the Quarry!
  • New paintball gun! Sniper Rifle (complete with scope). Only in the new Quarry map.
  • Changed how paintball maps are accessed - there is now just one paintball door in the Locker Room (quick play to any map). You can choose a specific map in your watch.
  • Bug where it was possible to get a double score in CTF should be fixed. Sorry about that! Note that this also fixes double scoring in Paddleball.

AVATAR ITEMS
  • Avatar items now come in packages that you rip open. Packages appear when you first enter a room. If you teleport away, the package will rez out (and re-appear next time you enter, you won't lose the item).
  • Avatar items can be worn immediately, or you can just touch them to send them to the Dorm Room ("item saved!")
  • Fixed a bunch of bugs with XP, levels, and item drops. Getting closer to a sane system =]
  • Added new items!

ACTIVITY TWEAKS
  • 3D Charades - podium height can now be adjusted up and down (so you can play seated if you like)
  • 3D Charades - fixed bug which was making cards less random than they should be! You should see a wider variety of cards now...
  • Disc Golf - fixed some incorrect hazard zones
  • Tweaks to matchmaking - you're now more likely to join other players

EXPERIENCE MANAGEMENT
  • Ghost Mode - very close players are even more translucent
  • Ghost Mode - nearby objects are ghosted as well as players
  • Ghost Mode - is now "mutual" (you look like a ghost to them)
  • Vote to Kick - you'll now get a notification on your watch when someone initiates vote to kick, plus players can no longer immediately return to a room they were kicked from.

MISC
  • There's now a membership kiosk in the Dorm Room
  • Trashcan hoops have VFX/SFX
  • Rec Room will now prompt you to update if you're running an old version
  • Fixed bug where you could lose all voice chat until you switched rooms
  • Fixed bug where looping sounds could get stuck on permanently
  • Cleaned up the watch menu a bunch
  • Cleaned up and improved invites and notifications. They are (hopefully) much more understandable now.
  • Made it clearer when friends are online vs. offline

OCULUS
  • Updated Oculus Touch controls to match Oculus defaults (hand trigger = grab, index trigger = use).
  • Fixed an issue where Oculus could default to the wrong mic
  • Interaction sounds are now muted when the Oculus System menu is visible

As always, thanks for playing and please let us know any feedback you have!
Rec Room - gribbly
What's new?

PAINTBALL
  • New paintball map! Welcome to the Quarry!
  • New paintball gun! Sniper Rifle (complete with scope). Only in the new Quarry map.
  • Changed how paintball maps are accessed - there is now just one paintball door in the Locker Room (quick play to any map). You can choose a specific map in your watch.
  • Bug where it was possible to get a double score in CTF should be fixed. Sorry about that! Note that this also fixes double scoring in Paddleball.

AVATAR ITEMS
  • Avatar items now come in packages that you rip open. Packages appear when you first enter a room. If you teleport away, the package will rez out (and re-appear next time you enter, you won't lose the item).
  • Avatar items can be worn immediately, or you can just touch them to send them to the Dorm Room ("item saved!")
  • Fixed a bunch of bugs with XP, levels, and item drops. Getting closer to a sane system =]
  • Added new items!

ACTIVITY TWEAKS
  • 3D Charades - podium height can now be adjusted up and down (so you can play seated if you like)
  • 3D Charades - fixed bug which was making cards less random than they should be! You should see a wider variety of cards now...
  • Disc Golf - fixed some incorrect hazard zones
  • Tweaks to matchmaking - you're now more likely to join other players

EXPERIENCE MANAGEMENT
  • Ghost Mode - very close players are even more translucent
  • Ghost Mode - nearby objects are ghosted as well as players
  • Ghost Mode - is now "mutual" (you look like a ghost to them)
  • Vote to Kick - you'll now get a notification on your watch when someone initiates vote to kick, plus players can no longer immediately return to a room they were kicked from.

MISC
  • There's now a membership kiosk in the Dorm Room
  • Trashcan hoops have VFX/SFX
  • Rec Room will now prompt you to update if you're running an old version
  • Fixed bug where you could lose all voice chat until you switched rooms
  • Fixed bug where looping sounds could get stuck on permanently
  • Cleaned up the watch menu a bunch
  • Cleaned up and improved invites and notifications. They are (hopefully) much more understandable now.
  • Made it clearer when friends are online vs. offline

OCULUS
  • Updated Oculus Touch controls to match Oculus defaults (hand trigger = grab, index trigger = use).
  • Fixed an issue where Oculus could default to the wrong mic
  • Interaction sounds are now muted when the Oculus System menu is visible

As always, thanks for playing and please let us know any feedback you have!
Rec Room - gribbly
Current update can't connect to our server... we are actively investigating
Rec Room - gribbly
We just pushed another update with a bunch of polish and fixes for yesterday's features:

  • Fixed a bug and made handshakes much more reliable - Get to shaking and makin' friends!
  • Offline friends are now marked "Offline" in the friends list
  • Fixed an issue where screwed up member levels - oops.
  • Fixed an issue where we screwed up keeping your favorite outfit - oops.
  • Re-added grip rotate as an option in settings - not only that, you can now choose between "stepped" and "smooth" rotation. You're welcome =]
    Tweaked ghost mode so that nearby ghosts are very translucent and can't bug you
  • You now hear invite notification sounds even if your watch menu is already open
  • You now see a badge when you have an invite in the menu
  • Added a NEW tag on newly unlocked avatar items

Huge thanks for your patience as we roll out all this stuff... we know we're changing a lot and there's a lot of rough edges. This is all much-needed foundation work as we go cross-platform and invite a new group of players into the world of Rec Room!

We read and appreciate all your feedback, and do our best to respond. We have lots of exciting stuff in the works that we can't wait to share with you!


Rec Room - gribbly
We just pushed another update with a bunch of polish and fixes for yesterday's features:

  • Fixed a bug and made handshakes much more reliable - Get to shaking and makin' friends!
  • Offline friends are now marked "Offline" in the friends list
  • Fixed an issue where screwed up member levels - oops.
  • Fixed an issue where we screwed up keeping your favorite outfit - oops.
  • Re-added grip rotate as an option in settings - not only that, you can now choose between "stepped" and "smooth" rotation. You're welcome =]
    Tweaked ghost mode so that nearby ghosts are very translucent and can't bug you
  • You now hear invite notification sounds even if your watch menu is already open
  • You now see a badge when you have an invite in the menu
  • Added a NEW tag on newly unlocked avatar items

Huge thanks for your patience as we roll out all this stuff... we know we're changing a lot and there's a lot of rough edges. This is all much-needed foundation work as we go cross-platform and invite a new group of players into the world of Rec Room!

We read and appreciate all your feedback, and do our best to respond. We have lots of exciting stuff in the works that we can't wait to share with you!


Nov 23, 2016
Rec Room - gribbly
Hey all,

Yesterday's update accidentally reset all members levels to 1. We just pushed a fix that restores levels to the correct value.

Basically we kept whatever was higher between your current level and your old level.

Apologies for the weirdness... as I've mentioned a few times we are making pretty major changes on our backend to prep for cross-platform launch. Please let us know if you run into any additional issues.

Scene from Against Gravity HQ:

http://gph.is/1SBxnaD
...