Fixes/Improvements - Optimized some systems to speed up the time it takes from "Match Found" to getting into game - Weekly Quests & New Player Quests are now automatically claimed, which should resolve any lingering issues with quests not being earned properly - Fixed a major long-standing issue with Power Score sometimes incorrectly calculating previous wave income. This should provide noticeable improvements especially when taking various resource Legion Spells. - Fixed some tooltips
Balance
Bone Warrior - Health: 140 → 150 This change was accidentally missed in the initial v10.08 release.
Iron Maiden - Blade Storm: Damage: 40 → 42
Intentionally kept changes light for now. We are still gathering data & feedback on meta health (long-saving/one-shotting, etc) before doing a more major balance patch, if needed. Also note we are out-of-office next week (9/11-9/15) and will likely patch the following week (9/18-9/22).
Expected patch release: September 5-6 (Pacific Time)
News & Updates
Check out Lisk's Developer AMA and Jules' Gameplay & Balance AMA from this past month! These AMA ("ask-me-anything") events are run every month, so keep an eye on reddit for the next ones.
Each week, you receive 5 random quests. These work similarly to New Player Quests: complete the quest, and you receive 500 Essence!
Weekly Quests are earnable in both Ranked & Classic
If your New Player Quests are still in progress, you must complete those before unlocking Weekly Quests
You can turn off quests via Options → Interface if you prefer to keep them hidden (Screenshot)
New Skin: Fatality Infiltrator
Get over heeeeere!
New Skin: Deathwish Orchid
Looking for a new playmate ;)
Game Balance
General
Systemic Changes - Mythium rate increase per wave starting wave 11: 7% → 6% - Long saving mythium is now less likely to make your opponents go on fire - Fixed a bug where upgrading the king and taking Investment, Loan, and All Out Assault did not correctly affect power score
Saving mythium has been a dominant strategy because mid & late-game workers have been more powerful than income. Sacrificing income to keep your opponents from pushing workers has been too strong. These changes tip the scales slightly towards income.
King - Health increased by 60% (75% in 4v4) - Tenacity removed
While Tenacity had benefits, it also had unintended effects. We’ve heard enough feedback from the community that we’re testing a complete removal. This is an experimental change, and it may be reverted.
Legion Spells
Press the Attack - Mythium: +70 --> +75
Pulverizer - 34% chance to stun (17% for ranged) → stuns every 3 attacks (every 6 attacks for ranged)
Removing a source of frustrating RNG.
Fighters
This patch we’re buffing cheap units and nerfing strategy-limiting openings to increase opening variety, encourage 2+ unit openings, and create a more dynamic early game.
Pollywog - Damage: 8 → 9
Seraphin - Damage: 50 → 51
Devilfish - Health: 1120 → 1100
Shifting power from Devilfish to Pollywog and Seraphin.
Bone Warrior - Health: 140 → 150
Fire Archer - Attack speed: 0.91 → 0.93
Bone Crusher - Health: 1140 → 1120
Shifting power from Bone Crusher to Bone Warrior and Fire Archer.
Golden Buckler - Health: 550 → 560 - Fixed a bug where it didn't have Deflection (15% reduced damage against ranged units) - DPS: Unchanged — Damage: 21 → 18 — Attack speed: 0.75 → 0.87
Warg - Health: 950 → 960
Dwarf Banker - Compound Interest: Mana lost when dying: 25% --> 20%
Big Wig - Aggressive Portfolio: Mana lost when dying: 50% --> 40%
Very low win rate and pick rate. We intend to keep these units slightly on the weak side due to their unorthodox gameplay, but they were still performing worse than expected.
Sacred Steed / Pegasus - Mana regeneration decreased by 4%
Now has stronger thresholds against waves 2 and 4, but worse against wave 3
Seadragon - Health: 870 → 830
Lifebinder - Health: 2610 → 2530
High pick rate.
Treant - Health: 980 --> 960
High pick rate.
Cursed Casket - Damage: 28 → 20 - Iron Hail: Damage: 20x3 → 20x2 - Mana cost decreased by 40% - Mana regeneration decreased by 15%
Cage of Pain - Damage: 49 → 35 - Iron Hail: Damage: 35x3 → 35x2 - Mana cost decreased by 40% - Mana regeneration decreased by 15%
Iron Maiden - Damage: 70 → 50 - Blade Storm: Damage: 43x3 → 40x2 - Blade Storm: Damage Reduction: 1 → 2 - Mana cost decreased by 40% - Mana regeneration decreased by 15%
More power budget in the ability and now casts more often.
APS / MPS - Attack speed: 1.39 → 1.32
High win rate.
Gatling Gun - Health: 1050 → 1020
Vulcan Cannon - Health: 2950 → 2860
Very high win rate.
Priestess of the Abyss - Attack speed: 0.97 → 0.95 - Burst Attack: Now also deals 0.035% max health damage
Priestess has long dominated as an opening. We’re nerfing her opening in exchange for slightly more power in the mid and late game.
Mercenaries
Lizard - Health: 320 → 350
Lizards have been outshined by Dragon Turtles. This change makes Lizards more viable early game, makes their health consistent with other ranged mercenaries, and rewards saving mythium on wave 1. This is an indirect nerf to upgrading the king on wave 1, which is currently a dominant strategy.
Mimic - Plunder: 2-7 gold → 2 → 9 gold
Very low usage rate. Now stronger from waves 10-21.
Witch - Witchcraft: 3 mana per any unit dying → 1 mana per enemy unit dying - Summon Froggo mana cost decreased by 70% - Effective mana regeneration increased by 50% - Froggos now decay after 40 seconds, consistent with other summons
Now viable on elite and boss waves. Previously, spam and summoner builds were too strong on these waves due to the lower wave spawn count. Also, Witch + Snail spam is no longer a powerful synergy.
Kraken - Ancient Power: Bonus damage and damage reduction per wave: 0.9% → 1%
Shifting power from high-performing DPS mercenaries to underperforming tank mercenaries.
Waves
Wave 6: Rockos - Damage: 38 → 39 - Impale — Damage amplification: 3% (1.5% to king) → 4% (2% to king) — Now only affects damage from Rockos. No longer affects mercenaries
The recent Impale rework pigeonholed you into sending DPS mercenaries and heavily incentivized huge sends, making the wave weak on its own but too strong with a Drake, 2x Brutes, or even worse, 3x Brutes. This change should open up more viable sending strategies.
Wave 10: Granddaddy - Attack speed: 3.704 → 3.636
As a boss wave, Granddaddy is intended to be strong, but it’s been a little too strong. This nerf should rein it in, while still keeping it a threat.
Wave 18: Wale Chiefs - Damage: 170 → 180 - Poison-Tipped Pole: AOE Damage: 20 → 30 - Fixed a bug where Poison-Tipped Pole was unexpectedly resetting mana on-kill
Cheaper tank fighters are more viable on this wave now.
Balance Watchlist
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If specific units/spells are being more closely monitored than usual, they will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
Summoners
Healers
Ramping units
Pawn Shop
Improvements & Fixes
Improvements
HUD: Now displays Wave 22, 23, etc. for waves after Wave 21. (Screenshot)
Ping Wheel: Now displays Wave 22, 23, etc. for waves after Wave 21. Also now displays wave number as text to help differentiate waves. (Screenshot)
Guilds: Guild tagline can now contain slashes & links. Good place to put your Discord link!
Takeover Bots: Now should save on Wave 21+ if their adjacent lane ally saves
Campaign: Locked campaign maps are now previewable in-game
HUD: Reenabled different-colored bars for units unaffected by mana restoration (i.e. Dwarf Banker)
Modding Support: Most internal classes are now public, for better modding support (requested by BoSen)
Fixes
Dwarf Banker & Big Wig: Fixed a bug where the estimated total gold tooltip after wave ends was doing incorrect math when they were at max mana
Login: Fixed a bug where logins failed if Steam servers were extremely backed up
Community Highlights
Nova Cup: Today We Fight For Glory! (August 2023 Highlights)
Legion TD 2's translations continue to be greatly improved, thanks to major contributions from community members! If you'd like to contribute to improving the game's texts further, visit the following link:
HUGE thank you to everyone who has helped up to this point!
Closing Remarks
With this update, we are bringing some systemic balance changes to diversify the meta at all stages of the game and address some pain points. Systemic changes often have far-reaching effects, so we will be monitoring closely and hotfixing rapidly as always.
We're also excited to introduce Weekly Quests, which builds upon the New Player Quests feature introduce a couple patches ago. The goal of this system is to give players achievable, fun goals to shoot for and feel rewarded for completing them, without being overbearing or too in-your-face.
Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.
If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players = more freelo better matchmaking!
If you enjoy these updates, please give it a Thumbs Up, too!
And as always, if you have constructive criticism, let's chat about it. Discord and reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.
Congratulations to the winners of last month's Nova Cup! - D1: xcrash (XGod37 & Ashton Butcher) - D2: duck'n overbuilders (DarkQuacker & mrSLICKINS) - D3: this_is_the_way (Deimos7007 & Phenazepamum) - D4: thor (Secretwindow & Kaltvien)
Missed the action? Check the brackets, team lists, & VODs for all divisions on the Legion TD 2 eSports portal!
This Month
The upcoming August Nova Cup takes place August 19 - 20.
$875 in prizes and sign-up is free - first come first served! There are up to five skill divisions, so no matter what your rating is, you have a chance to win. Participation prize: Every participant who plays all of their matches will receive a FREE random card. If you haven't played a tournament yet, this is a great time to join.
Requirements
- Everyone that is level 3 or higher can join for free! First come, first served. So if you joined the game during the free to play weekend, feel free to participate!
Twitch Drops
When you watch Nova Cups on the official channel, aside from enjoying shoutcasted top-tier Legion gameplay, you'll also receive in-game rewards based on how long you watch!
Watch the official Legion TD 2 Twitch stream during a Nova Cup to earn the following rewards: - Watch for 60 minutes: 2,000 essence - Watch for an additional 90 minutes: 4,000 additional essence - Watch for an additional 120 minutes: Random card
In other words, if you watch the Nova Cup both days, you'll earn 6,000 total essence and a random card!
IMPORTANT: You'll need to link your Twitch account to your Legion TD 2 account in order to earn the rewards. Link Your Twitch Account
Team Sign-up Instructions
Sign-ups are open from NOW until August 19 at 9am PST / 6pm CEST.
To sign up, find a teammate and form a party. After you're both in the party, have one player type "/signup [team name]" (e.g. /signup Snail Kings) in chat. You should see a confirmation message that your sign-up went through. For those who participated in previous Nova Cups, you no longer need to do /join to signup.
The first 16 teams to sign up in each division can participate. Other teams are waitlisted. There are usually no-shows, so waitlisted teams are encouraged to be present in the Discord and ready to play. {LINK REMOVED}View the team list to see your sign-up position and division.
If there are more than 32 teams checked in, there will be an additional best-of-1 qualifying round to allow more teams to participate. It is a best-of-1, rather than a best-of-3, to keep the event from running overly long.
You may sign-up as a solo with a suggested team name using the "/signup [team name]" command. Solo teams will be added to the Public Teams list, then be formed into teams on the day of the tournament. Solo teams will be randomly assigned a team name from either of its members.
If there is a waitlist, team sign-ups will always take priority over solo sign-ups
If you sign up as a solo, but then you find a teammate, you can re-sign up as a team any time before check-ins start. Just use the /signup command again with the new teammate. The tournament organizer will void your old solo signup after they process your new team signup.
After check-ins are over, all checked-in solo players will be randomly formed into teams by the tournament organizer. You cannot request a specific teammate at this point; if you want to play with a specific person, you should have signed up as a team instead.
It is still strongly recommended to sign-up as a team to guarantee your spot in the tournament and to give you time to practice with your teammate beforehand.
See you on August 19th! The Nova Cup will be casted and streamed at https://twitch.tv/ltd2. Check the Tournament Discord on the event day for links to the other casts.
A big welcome to all the new players who have joined the Legion community since Play-For-Free week! Legion TD 2 hit its all-time peak players on July 23 , and tens of thousands of people watched Twitch streams throughout that weekend. The Nova Cup Grand Finals peaked at 1,400+ concurrent viewers!
News & Updates
Check out Lisk's Developer AMA and Jules' Gameplay & Balance AMA from this past month! These AMA ("ask-me-anything") events are run every month, so keep an eye on reddit for the next ones.
Every wave it stays alive, it earns increasing amounts of bonus gold. But if it dies, the bonus drops significantly.
Dwarf Banker Stats:
Tier 3 (Cost: 95g)
Role: DPS
Ranged / Impact / Natural
Compound Interest: If it survives the wave, it gains 1-6 mana based on wave number and earns 1 gold per mana. If it dies, it loses half mana. Mana transfers when upgraded.
New Unit: Big Wig
With bold new investment strategy, it has greater potential for profits…and losses.
Big Wig Stats
Tier 3 Upgrade (Cost: 185g)
Role: DPS
Ranged / Impact / Natural
Aggressive Portfolio: If it survives the wave, it gains 1-6 mana based on wave number and earns 3 gold per mana. If it dies, it loses ALL mana.
Short Selling: Does not gain stacks or gold from Aggressive Portfolio this wave, but also does not lose stacks if it dies.
Emotes 3.0
Emotes are now easier-to-use and more visible!
Emotes are now usable via Ping Wheel. The hotkey Shift+E still works, too.
The ground image now has the “chat bubble” style, and also scales up if you’re zoomed out, which helps ensure your opponents don't miss when you spam .
Added 2 new animation styles: “slide-in-out” and “no-animation”
As a reminder, emotes can be enabled/disabled in Options (Screenshot). Enable only your favorite emotes and leave the rest disabled keep the window lean & easy to use.
Major Localization Update
Feedback has been heard loud and clear that translations could use some improvement.
Legion TD 2 is developed by a team of 3, and help is needed to continue to improve the game's translations in various languages. We've organized new Discord channels to help translators collaborate. Follow the instructions below to get involved.
Angler - Max mana: 75 → 60 - Junior Fisherman: Mana gained per dying enemy: 2 → 1.2
Bounty Hunter - Max mana: 150 → 120 - Commercial Fisherman: Mana gained per dying enemy: 1 → 0.6
Kingpin - Damage: 223 → 228 - Max mana: 150 → 120 - Elite Fisherman — Health per mana: 15 → 25 — Damage per mana: 1 → 1.5
Rework! Now harder to reach max stacks but even stronger if you do. Stronger with Sacred Steed, Pegasus, Starcaller, and Magician, which were previously a noob trap.
Slime Larva / Slime Siren - Slime Larva and Mini Slime now spawn after 2 seconds (consistent with Guardian Angel and Eternal Wanderer)
High pick rate. More-or-less unchanged on their own, moderately weaker with % heal effects, and slightly stronger with health gain effects. Overall nerf.
Tree of Knowledge - Forbidden Fruit — Radius: 400 → 300 — Explosion no longer activates when dying for the first time while Guardian Angel is active
Very high pick rate. This makes the Guardian Angel interaction consistent with other units. It also creates a harder counter: tank mercenaries on ranged waves.
Eggsack - Health: 2400 → 2500
Low win rate and very low pick rate. Eggsack is a threat in the mid and late game, but it continues to be a weak opening, so we’re buffing Eggsack instead of Hydra.
Hydra - Hydralings now spawn after 2 seconds (consistent with Guardian Angel and Eternal Wanderer)
Millennium and Doomsday Machine have lost some identity as slow, heavy hitters. We’re increasing their DPS at the cost of slower attack speed.
Mercenaries
Mimic - Plunder: 3 gold → 2-7 gold from waves 1-21 (higher wave = more gold)
Mimic has been niche for a long time and primarily viable on wave 7. This change makes it stronger on waves 8-21. (On Wave 8, it plunders 4 gold per kill, and it gets higher after that)
Ogre - Attack speed: 1.36 → 1.34
High usage rate. Ogre still crowds out other options, notably from waves 7-14.
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If specific units/spells are being more closely monitored than usual, they will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
Howler & Sunfang
Gatling Gun & Vulcan Cannon
Improvements & Fixes
Improvements
Options: You can now toggle on/off special buttons in the Ping Wheel to customize it to your liking (Screenshot)
Look & Feel: Dissolve Effects: Now neutral colored (gray) for deaths. It was distracting a little too much from the battle.
Look & Feel: Mana Bars: Now yellow colored if the unit is unaffected by mana regen/restoration, such as Infiltrator/Orchid stacks or Dwarf Banker/Big Wig stacks.
Look & Feel: Legion Lord and Legion King now increase in size with each stack of Indomitable.
HUD: Estimated Gold now takes into account Castle & Cartel
Fixes
Match Updates: Fixed some rare cases where ratings & other statistics didn’t update after a match when a service provider was experiencing an unusual slowdown
Gameplay: Weekly Challenge: Anglers and Bounty Hunters now always start with maxed mana, to prevent unintended strategies with Sacred Steed & Pegasus where you’d max their mana to funnel their mana elsewhere.
Gameplay: Achievements: No Time To Waste: Now achievable when winning any game on wave 7 or earlier (after Tenacity changes, winning a game on wave 5 or earlier has become too difficult to achieve)
HUD: Fixed a bug where buff stacks did not refresh on the HUD in some circumstances (such as Holy Avenger/Sovereign max stack attack count)
Tutorial: Fixed a rare bug where a player with an older account would be unable to reach level 2 if the game thought they already completed the tutorial
Tutorial: Fixed a rare bug in the Incoming mission where the bot would build an opener that cleared very quickly, which would make the mission impossible
Postgame: Fixed a bug where games against Diamond Bots were missing the Play Again button
Masteries: Fixed a bug where claiming a mastery gave more Essence than intended
Stability: Fixed a rare case where a specific firewall (“Emerging Threats”) was wrongly detecting certain game traffic as malicious
Community Highlights
Nova Cup: Aim For Greatness
https://www.youtube.com/watch?v=wEIlyo993FU Wondering what these "Nova Cups" are all about? Shadowings' hype video captures the excitement of epic holds and epic sends in a tightly edited 90 second video.
With this update, we are excited to introduce DWARVES to Legion TD 2! It's about time, ain't it lads? Dwarf Banker & Big Wig have some unique mechanics that will reward wave prediction and introduce new openings.
We're also excited to continue improving the Emote system; we are hoping that these UX improvements will unlock the joy of Emote spam for everyone.
Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.
If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players = more freelo better matchmaking!
If you enjoy these updates, please give it a Thumbs Up, too!
And as always, if you have constructive criticism, let's chat about it. Discord and reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.
In addition to having our gratitude, any translators who contribute at least 50 fixes or new translations are eligible for an in-game translator badge. To apply for a badge, create a ticket at https://legiontd2.com/support. In the ticket, include your email that you edited the spreadsheet with, the language you updated, and your in-game name.
More hotfixes, as well as a feature that was intended for v10.06, but needed a little more QA until now.
New
Added Accept/Decline buttons to the Match Found popup. This was an often-requested feature to prevent players accidentally joining games they didn't intend to. You can easily switch back to the old "Auto Accept" behavior in Options --> Interface.
Reverted for now while we investigate bugs.
Improvements
Players who are server-muted, but also on your friends list, are now no longer muted by default
Major Fixes
Fixed a bug where Quest progress would be reset for players who received an Inbox message
Fixes
Fixed a long-standing bug where profile playstyle graphs were incorrectly rendered for non-English languages
Fixed a bug where Play Again didn't work for some Play vs. AI queues
Fixed a couple minor localization issues
Fixed a bug where the first few seconds of the game's startup music ignored your volume settings
Fixed a case where the Randomize Background setting did not work correctly (thanks Irydion!)
Fixed a bug where gold cost tooltips were incorrect after playing a Weekly Challenge, then playing a regular game afterwards
Treant stacks are now loaded properly in -load builds
Congratulations to the winners of last month's Nova Cup! - D1: teamname (Drachir & FC Lucy) - D2: team fast trees (IkeHS & RazzIeDazzIe) - D3: oger enjoyer (Honigbaum & DryAydz) - D4: kubekxd_waldgammler (KubekXD & Waldgammler)
Missed the action? Check the brackets, team lists, & VODs for all divisions on the Legion TD 2 eSports portal!
This Month
The upcoming July Nova Cup takes place July 22 - 23.
$875 in prizes and sign-up is free - first come first served! There are up to five skill divisions, so no matter what your rating is, you have a chance to win. Participation prize: Every participant who plays all of their matches will receive a FREE random card. If you haven't played a tournament yet, this is a great time to join.
Requirements
- Everyone that is level 3 or higher can join for free! First come, first served. So if you joined the game during the free to play weekend, feel free to participate!
Twitch Drops
When you watch Nova Cups on the official channel, aside from enjoying shoutcasted top-tier Legion gameplay, you'll also receive in-game rewards based on how long you watch!
Watch the official Legion TD 2 Twitch stream during a Nova Cup to earn the following rewards: - Watch for 60 minutes: 2,000 essence - Watch for an additional 90 minutes: 4,000 additional essence - Watch for an additional 120 minutes: Random card
In other words, if you watch the Nova Cup both days, you'll earn 6,000 total essence and a random card!
IMPORTANT: You'll need to link your Twitch account to your Legion TD 2 account in order to earn the rewards. Link Your Twitch Account
Team Sign-up Instructions
Sign-ups are open from NOW until July 22 at 9am PST / 6pm CEST.
To sign up, find a teammate and form a party. After you're both in the party, have one player type "/signup [team name]" (e.g. /signup Snail Kings) in chat. You should see a confirmation message that your sign-up went through. For those who participated in previous Nova Cups, you no longer need to do /join to signup.
The first 16 teams to sign up in each division can participate. Other teams are waitlisted. There are usually no-shows, so waitlisted teams are encouraged to be present in the Discord and ready to play. {LINK REMOVED}View the team list to see your sign-up position and division.
If there are more than 32 teams checked in, there will be an additional best-of-1 qualifying round to allow more teams to participate. It is a best-of-1, rather than a best-of-3, to keep the event from running overly long.
You may sign-up as a solo with a suggested team name using the "/signup [team name]" command. Solo teams will be added to the Public Teams list, then be formed into teams on the day of the tournament. Solo teams will be randomly assigned a team name from either of its members.
If there is a waitlist, team sign-ups will always take priority over solo sign-ups
If you sign up as a solo, but then you find a teammate, you can re-sign up as a team any time before check-ins start. Just use the /signup command again with the new teammate. The tournament organizer will void your old solo signup after they process your new team signup.
After check-ins are over, all checked-in solo players will be randomly formed into teams by the tournament organizer. You cannot request a specific teammate at this point; if you want to play with a specific person, you should have signed up as a team instead.
It is still strongly recommended to sign-up as a team to guarantee your spot in the tournament and to give you time to practice with your teammate beforehand.
See you on July 22th! The Nova Cup will be casted and streamed at https://twitch.tv/ltd2. Check the Tournament Discord on the event day for links to the other casts.
Get ready for the biggest event in Legion TD 2's history since the launch of the game! Help us get the word out by sharing on reddit, Discord, Twitch, etc. as we hope to get more people addicted to the game bring more players into our wonderful community.
Legion TD 2 will be PLAYABLE FOR FREE for 4 days!
Start: July 20th at 10 am PDT
End: July 24th at 10 am PDT
Login Rewards
During Play-For-Free Weekend, you’ll unlock 650 Premium Essence simply for logging in at least once during the event!
Twitch Drops
During Play-For-Free Weekend, there will also be a special Twitch Drops promotion. Twitch Drops are in-game Legion TD 2 rewards that you earn simply for watching Legion TD 2 Twitch streamers play the game!
Watch for 1 hour: 2000
Watch for 2 hours: 4000
Watch for 3 hours: Random Card
Watch for 4 hours: 500
Watch for 6 hours: 500
Watch for 8 hours: 1000
35% Off Sale
During Play-For-Free Weekend, the game will be put on sale - 35% off! The biggest sale we've ever done since the game's full launch.
Other News & Updates
Check out Lisk's Developer AMA and Jules' Gameplay & Balance AMA from this past month! These AMA ("ask-me-anything") events are run every month, so keep an eye on reddit for the next ones.
Emotes now display a graphic on the ground, like a ping, in addition to next to the power score graphic.
Emotes now take into account fog of war. This means you can use emotes to communicate with allies during the build phase, without being worried about giving away information to your opponents.
Emotes can now be enabled/disabled in Options (Screenshot). Enable only your favorite emotes and leave the rest disabled keep the window lean & easy to use.
Tutorial & Campaign Voiceovers
The entire Tutorial and Crystal Coast Campaign have been upgraded with voiceovers! This is part of our effort to improve the game’s first impression on new players who will be joining during the Play-For-Free weekend!
New Player Quests
The Game Coach now gives new players some introductory goals to achieve in Ranked games. These quests can only be completed once and are intended to ease new players into Ranked play.
A future update may expand upon the quest system, but for now we’re focusing on the new player experience in anticipation of new players during Play-For-Free weekend.
New AI difficulties
New AI difficulties for Expert → Grandmaster!
Diamond AI is now much easier (it was previously way too big of a jump from Platinum to Diamond)
Terminator & Ultimate Terminator trophies are awarded for Grandmaster difficulty only.
Major Localization Update
In preparation for new players joining the game, professional localization experts have been hired to make major improvements to the entire game’s script. This patch features our biggest localization update to-date:
Turkish: 8500 new words. Editing pass on every single translation
Brazilian Portuguese: 6000 new words. Editing pass on every single translation
Spanish: 3000 new words. Editing pass on every single translation
Japanese: 3000 new words. Editing pass on every single translation
French: 2500 new words. Editing pass on every single translation
Russian: 2500 new words. Editing pass on every single translation
Traditional Chinese: 7500 new words
Simplified Chinese: 4000 new words
Polish: 1000 new words
Korean: 1000 new words
Legion TD 2 is developed by a small 3-person studio, and so the community is depended upon to keep the game's translations up to date. Visit the following link to help out: legiontd2.com/translate
New Unlockables
New Skin: BoxBox Mimic
BoxBox may or may not be streaming Legion TD 2 in the near future
New Skin: Imperial Bone Crusher
Just 395!
New Skin: Hellfire Azeria
Just 395!
New Secret Card: Kalm Centaur
Game Balance
Legion Spells
Glacial Touch - Damage: 45 → 50
Low win rate and pick rate.
Hero - Damage and damage reduction: 5% → 4.5%
High win rate and very high pick rate, Hero has been a staple pick for years. Nerfing it to give other spells a chance to shine.
Protector - Health: 700 → 650
Very high pick rate.
Titan - Health: 1350 → 1300
High pick rate and win rate.
Fighters
Fire Archer - Attack speed: 0.89 → 0.91
Dark Mage - Mana regeneration decreased by 7%
Shifting power from Dark Mage to Fire Archer.
Sacred Steed / Pegasus - Mana regeneration decreased by 4%
Being conservative because (1) the win rate isn’t particularly high, and (2) small regen nerfs can be the difference between holding and leaking 50% of the wave.
Eternal Wanderer - Attack speed: 0.85 → 0.88
Low win rate and pick rate.
Eggsack - Health: 2300 → 2400
Low win rate and pick rate. Encouraging Eggsack opening.
Last patch’s rework has accomplished its design goals, but the wave is slightly weak.
Balance Watchlist
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If specific units/spells are being more closely monitored than usual, they will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
Gatling Gun & Vulcan Cannon
Systems
New Player Experience: Playing Classic now requires your account to be level 3+. This is meant to steer new players towards Ranked, which offers much fairer matchmaking. As always, players can still be invited to a party and queued up for Classic, even if they don’t meet the level requirement.
Profile: Tactician profile playstyle is now based on Pressure Applied rather than # of waves skipped
Campaign
Victra (Hard) - Mythium gained per attack: 0.5 --> 0.45
Some recent AI improvements made her too strong. This tweak keeps her mortal, but just barely.
Improvements & Fixes
Improvements
Graphics: Added "Dissolve FX" upon unit creation & death that are colored corresponding to your player color. You can switch back to the old fade in/fade out effect in Options, if you prefer.
Performance: Various optimizations to make the game run smoother. The loading screen may take a little longer as a tradeoff.
Look & Feel: Startup screen now features a new animated logo
Look & Feel: Menus improved with various smoother animations/transitions
Look & Feel: All references to “Hire” mercenary have now been changed to “Send” mercenary, to be consistent with pings & the language that players use. This also better communicates to players that mercenaries are sent to the opponent’s lane, rather than defending your own lane.
Tutorial: UI visual improvements for more consistent style
Tutorial: Game Coach is now disabled for tutorials (he would give wrong/misleading advice, plus it was information overload)
Tutorial: Fixed a bug in the Incoming mission, where mythium would be incorrectly still gathered on wave 1 after failing the mission & restarting
Tutorial: Saving mission now speeds up the wave timer if you’ve finished spending your gold
Profile: “NEW!” is now only shown if you earn an item for the first time, rather than gaining 1 more of an item you already have
Fixes
Weekly Challenge: Fixed a bug where challenge games were being picked from lower rated games (~Diamond) than intended
Campaign: Fixed a bug where campaign opponents didn’t repick their mastermind playstyle after a Restart
Campaign: Fixed a bug where campaign opponents sometimes built an unintended opening after a Restart
Legion Spells: Fixed a bug where upgrading a fighter after picking a Legion Spell wouldn’t allow you to place the Legion Spell on that fighter
Community Highlight
Want more of these? /r/LegionTD2 has memes every Monday, courtesy of ToHoe. There will also likely be lots of activity there during Play-For-Free Weekend, so if you haven't joined, now's a great time!
Closing Remarks
With this update, we are excited to make Legion TD 2 more accessible for newer players. The more new players that stick around, the better matchmaking will be, and the more funding the game will have for ongoing development.
We're doing our best to get the word out, but we'll also be relying on you - existing players - to help us. Even if it's as simple as actively playing the game and being kind to your teammates, you make a difference!
Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.
If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive ) review for the game! If the game reaches 90% positive, Steam will give it more visibility = more players!
If you enjoy these updates, please give it a Thumbs Up, too!
And as always, if you have constructive criticism, let's chat about it. Discord and reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.
Congratulations to the winners of last month's Nova Cup! - D1: big bro and lil bro (Drachir & Isolde) - D2: w1t (W1TCH0R & fine) - D3: team cono (SebAx & Tiburcio) - D4: guaranteed1st (Slashion & FlyingSquirrel) - D5: naučseavypadni (murffy & DysanCZ)
Missed the action? Check the brackets, team lists, & VODs for all divisions on the Legion TD 2 eSports portal!
This Month
The upcoming June Nova Cup takes place June 24 - 25.
$875 in prizes and sign-up is free - first come first served! There are up to five skill divisions, so no matter what your rating is, you have a chance to win. Participation prize: Every participant who plays all of their matches will receive a FREE random card. If you haven't played a tournament yet, this is a great time to join.
Twitch Drops
When you watch Nova Cups on the official channel, aside from enjoying shoutcasted top-tier Legion gameplay, you'll also receive in-game rewards based on how long you watch!
Watch the official Legion TD 2 Twitch stream during a Nova Cup to earn the following rewards: - Watch for 60 minutes: 2,000 essence - Watch for an additional 90 minutes: 4,000 additional essence - Watch for an additional 120 minutes: Random card
In other words, if you watch the Nova Cup both days, you'll earn 6,000 total essence and a random card!
IMPORTANT: You'll need to link your Twitch account to your Legion TD 2 account in order to earn the rewards. Link Your Twitch Account
Team Sign-up Instructions
Sign-ups are open from NOW until June 24 at 9am PST / 6pm CEST.
To sign up, find a teammate and form a party. After you're both in the party, have one player type "/signup [team name]" (e.g. /signup Snail Kings) in chat. You should see a confirmation message that your sign-up went through. For those who participated in previous Nova Cups, you no longer need to do /join to signup.
The first 16 teams to sign up in each division can participate. Other teams are waitlisted. There are usually no-shows, so waitlisted teams are encouraged to be present in the Discord and ready to play. {LINK REMOVED}View the team list to see your sign-up position and division.
If there are more than 32 teams checked in, there will be an additional best-of-1 qualifying round to allow more teams to participate. It is a best-of-1, rather than a best-of-3, to keep the event from running overly long.
You may sign-up as a solo with a suggested team name using the "/signup [team name]" command. Solo teams will be added to the Public Teams list, then be formed into teams on the day of the tournament. Solo teams will be randomly assigned a team name from either of its members.
If there is a waitlist, team sign-ups will always take priority over solo sign-ups
If you sign up as a solo, but then you find a teammate, you can re-sign up as a team any time before check-ins start. Just use the /signup command again with the new teammate. The tournament organizer will void your old solo signup after they process your new team signup.
After check-ins are over, all checked-in solo players will be randomly formed into teams by the tournament organizer. You cannot request a specific teammate at this point; if you want to play with a specific person, you should have signed up as a team instead.
It is still strongly recommended to sign-up as a team to guarantee your spot in the tournament and to give you time to practice with your teammate beforehand.
See you on June 24th! The Nova Cup will be casted and streamed at https://twitch.tv/ltd2. Check the Tournament Discord on the event day for links to the other casts.