Idling to Rule the Gods - Ryu82
- The alert-button is now only yellow for quests and dungeons if you have that overtime gotten.
- Changed the logic for the Overall Game Progress a bit. As the game gets older and new content gets added the progress % will go down once in a while. To compare it to older saves, an ever increasing number is good to have, though. So there are two values now, a percent value, which is usually your current progress compared to what the most endgame value, which will be adjusted once in a while and a second value, which will always grow and only gets adjusted in case it is too unbalanced.
- It is now possible to scrap event equips if it is not maxed. For example if someone got a +10 one from the event one and wants to buy a +20 one instead of upgrading that other one with pet stones. Please be careful with that.
- Gems are now auto removed if you scrap an equip with a gem.
- Added a special version of the Basilisk Boss fight for D4-10 which upgrades the damage from Basilisk if you manage to win. You can fight it, if you take Basilisk + Scroll Key to D4-10 Forest. I don't think anyone can beat that boss yet (it is harder than D4-10 a mimics), but sooner or later people will be able to win.
- As some people exploited the owl blacksmith enforcement for the shroud quest and never finishing it, it will now only receive 20% of exp while crafting until that quest is finished.
- Changed the save location of saves on mobile. It should be for most devices now in Android\data\de.shugasu.itrtg\files\Saves and it creates a new one every day. You might need a different file manager or a pc to access it, but it should remove the need for clipboard saves as that did not work well on all devices. I still kept the clipboard option for now in case something does not work as expected, but that might be removed in the future.
- Added custom font colors for the UI. Makes it a bit more custom to your liking. Exception are special set colors like the green and red for the rebirth page, they will always be that color.
- Added a 'Start All' button for challenge buttons to use up all tries at once with a multiplier to gems received depending on the available tries.
- Dungeon log exports have now info about the pet levels and growth so you can see how old your pets were in older logs.
- The export for pet stats now uses ; as separators instead of \t because the \t was interpreted as 8 spaces with some devices, which caused some issues with a commonly used spreadsheet.
- The MA button from the crystal factory will now level up to only one of the highest level crystal and keep the rest as lv 1.
- Reduced the hp based damage against ancient minics from fire taco to 10% of current hp.
- Fixed an offline issue with quest overtime and some other small fixes.
Idling to Rule the Gods - Ryu82
- Added bonus levels to event elements for people who didn't start the event yet.
- You can now set the beach background from the event or background from easter as an avatar background.
- The calculation for power level uses now current health instead of max health.
- You can now sort pets depending on their fav food.
- Fixed a few more description errors and event issues.
Jul 9, 2024
Idling to Rule the Gods - Ryu82
Hello, I hope you have a nice summer time. As people voted for more similar events like the easter event, I made the summer event similar. The balance is just a bit different and you can also get fee pet exp this time! Maxing out the event currency should be doable in 11 days or so, even if you don't optimize things. The rest is uncapped this time so you can focus on what you want more than last time.

Here the full changelog:

Changes for Version 4.28.1466 (2024-07-08)
- Added a summer event starting tomorrow. In this event you can get a Sun Statue which boosts your RTI by up to 10% and additionally gives a small bonus to building speed. As you voted for more events like this, I made it similar to the last event with some slight changes and improvements. You can get pet stones, growth and free pet exp from that on top of the event currency.
- You can now buy the creators vest from last year summer again if you didn't get your two already.
- As per request, you can now buy chocolate in a 5000 pack.
- Added a token improvement to Bee. With the improvement, the bee can craft honey (base crafting time of 15 hours) and honey will boost its crafting speed.
- The tooltip of gold dragon shows now how much total growth it gave, but only from now on, previously gained growth can't be added there.
- Fixed lots of smaller issues like typos, loading, Earmuff, overtime and LCC issues.
Idling to Rule the Gods - Ryu82
- Added Demon King as a new Gram boss from Putzi and Carpe.
- The overtime bonus for dungeons now also works for Towers.
- Added a new Pet from Elliwood: Pack Mule. It improves your tavern rewards if you use it there. Token unlock.
- Added a new Pet from Nonomo: Hamster. It is a newbie blacksmith. Secret unlock condition.
- Added Ear Muffs as a new accessory. It boost crafting speed a bit and only Hamster can craft it.
- Added a new chp upgrade for quest overtime. Similar as the dungeon overtime, but for quest and it is single purchase for up to 95% bonus for quest points, god power and experience. Other rewards give no extra.
- The dungeon materials you get from lucky draws are now multiplied with 1 + top 50 total dungeon levels / 1000.
- Fixed some mostly small issues (typos, some levi issue, some % bonus issue for gp, this affected only people with over 300%, for some it is higher and for some lower now, dark light equip not giving dark and light element (that is still hidden now, but they actually give dark and light element now), next ats for creations >e+15, offline bsc issue).
Idling to Rule the Gods - Ryu82
- I forgot with the last update that I made a poll about the event with some feedback. It was out in discord for a while already, but I said I will also put it ingame to let people vote which are not in discord. You can see a link to the poll in the adventure page where the event was before.
- Fixed some issues with the new challenges, typos and wrote descriptions a bit clearer.
Idling to Rule the Gods - Ryu82
Please make sure you update all platforms to the new version before you switch platforms and start SpaceDim Reset Challenges or you might lose all your Light Clones!
- Added 4 new challenges
1. SpaceDim Reset Challenge (multi reset, 30 completions): It resets your Light Clones and you need to level up SpaceDim elements to specific levels. Buy cost of LCs in this challenge is cheaper, but you only earn Baal Power after 3 hours in a rebirth. Reward are cheaper light clone purchases.
2. Base Speed Challenge (normal, 25 completions): In this challenge your Creating and Building Speed is reset to 100%. You can only create it via RTI bonuses. Goal is to build Black Holes with upgrades. Reward is more Building Speed and Creating Speed from god power.
3. Total Growth Challenge (normal, unlimited): In this challenge you need to earn a set amount of growth for your pets. Reward is higher non dungeon stats for pets and a bonus growth of 10% the challenge requirement.
4. Day Extreme Building Challenge (normal, day challenge): Only Building Speed from God Power increases your Building Speed. Goal is to build as many monuments as possible within 24 hours. Different monuments give different points. Reward is higher rebirth caps for monuments.
- Added a CHP upgrade to give more rewards if you finish dungeons later than their finish time. Up to 90% extra rewards at twice the time.
- Made requirements and rewards of SSS quests a bit more reasonable.
- Elixirs in dungeons get used now if a pet has less than 30% and more than 1000 hp.
- Added a new CHP purchase to increase rewards for dungeons if you finish them later than they are finished. This also works for dungeons < 12h. Example. You set a dungeon for 8 hours, but finish it after 10 hours and have a 60% overtime bonus from the CHP purchase, then you would get 100% for the first 8 hours and 60% for the other 2 hours for a total of 115% drops and exp from the dungeon. This is capped at 85% with twice the base time. So for a 12h dungeon it would be capped at 24h with a total of 185% reward.
- Because of some player concerns about the endgame with how fast and how much powercreep the Ultimate Challenge Challenges are, they are now limited to the highest P.Baal you have defeated. Most people didn't do even close to that many yet, so that change only affects a few endgamers atm. It might be bad because they run out of challenge content, but I will add more challenges soon and they can do OCs or UOCs in the meantime, or RTI to improve their highest P.Baal.
- Ancient Mimic gives now a bonus reward of 6 growth for each alive pet in the team.
- Some bugfixes and small changes I forgot about.
Idling to Rule the Gods - Ryu82
- You can now upgrade statues with colored eggs again until the timer on the event page is up.
- Fixed some issues with honey badger, eyeball targeting, some evo bonuses and issues with saving/loading online.
Idling to Rule the Gods - Ryu82
- Added two new Pets: Monk (from Kurik), which gives extra exp as dojo master after evo and Honey Badger (from Kaly), Earth Assassin which is immune to stun and doesn't need a blacksmith in the team. Both are rather late game pets.
- Added a token improvement for cat. An improved cat will one shot summoned enemies which it attacks and have less hp than its attack and also priorizes attacking it. If the cat kills any summoned enemy, it will receive a stacking 40% speed damage bonus until the end of the room. If the cat is in the team, ancient mimics will also don't use their frozen aura.
- Fixed a few tooltips, typos and small bugs
Idling to Rule the Gods - Ryu82
- Added some Eggprovements to the event.
- Fixed a crash, some descriptions and a dungeon issue.
Apr 2, 2024
Idling to Rule the Gods - Ryu82
Happy Easter, I hope you have a nice time.

Here the changelog:

- Added an easter event, starting tomorrow ~18:00 UTC+2. Unlike in the past, it is a bit different this time. No event campaign, but an event tab where you can play with some eggs and make event currency. It might start out slow, but gain is higher than linear so you gain more every day, if you upgrade your eggs often enough. It should be possible to max it out for everyone if you upgrade the eggs right and often enough (if I calculated it right, but don't bet on it). The max cap is 150k pet stones, 10k event currency and 1000 x number of pets you own growth.
- Instead of an event equip, this time you can get up to two cute bunny statues, which boosts your might level speed by up to 10% each. You can see them in the pet village museum.
- You can already see some tabs for the adventure mode in the multiverse screen, but that is not really working yet, I will work on that more while the event lasts.
- Fixed mostly smaller buggs, some dungeon issues, typos and info texts.
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