- You can now upgrade statues with colored eggs again until the timer on the event page is up. - Fixed some issues with honey badger, eyeball targeting, some evo bonuses and issues with saving/loading online.
- Added two new Pets: Monk (from Kurik), which gives extra exp as dojo master after evo and Honey Badger (from Kaly), Earth Assassin which is immune to stun and doesn't need a blacksmith in the team. Both are rather late game pets. - Added a token improvement for cat. An improved cat will one shot summoned enemies which it attacks and have less hp than its attack and also priorizes attacking it. If the cat kills any summoned enemy, it will receive a stacking 40% speed damage bonus until the end of the room. If the cat is in the team, ancient mimics will also don't use their frozen aura. - Fixed a few tooltips, typos and small bugs
- Added an easter event, starting tomorrow ~18:00 UTC+2. Unlike in the past, it is a bit different this time. No event campaign, but an event tab where you can play with some eggs and make event currency. It might start out slow, but gain is higher than linear so you gain more every day, if you upgrade your eggs often enough. It should be possible to max it out for everyone if you upgrade the eggs right and often enough (if I calculated it right, but don't bet on it). The max cap is 150k pet stones, 10k event currency and 1000 x number of pets you own growth. - Instead of an event equip, this time you can get up to two cute bunny statues, which boosts your might level speed by up to 10% each. You can see them in the pet village museum. - You can already see some tabs for the adventure mode in the multiverse screen, but that is not really working yet, I will work on that more while the event lasts. - Fixed mostly smaller buggs, some dungeon issues, typos and info texts.
- Added new alternative art for Slime, Doughnut, Clam, Ghost, Nightmare, Salamander, Sylph and Raiju from WikilorE87. - Added a way to automatically add clones if your clones are not maxed to different places. At base you can set one place and upgrade that up to 7 with chp. - The token upgrade for Azure Dragon now adds a 30% heal trigger witout decreasing the base heal as previously the decrease made it worse with the token upgrade for early game. - As some people reported that a pet can make a couple with itself. That was not intented, but people also wanted me to keep it, so it stays ingame. I just added info to the description that you get 1% bonus per pet with a partner and not 2% per couple to clear that up. - The strategy room now gives a multiplier to the stat bonus on how many strategy books you have on hand (1 + (count^0.4) / 800). - Fixed many small bugs, some exploits, typos and other issues.
- You can now set a random partner with cupid. Also because many people asked, you can make the couples in the daily draw claim page. - Tooltip on the pet partner page shows now how many days they are a couple and if they break up it shows how many days they were a couple. - Fixed an issue with the event equip, with the cupid improvement and some typos.
- I hope you have a nice valentines day! Added a valentine event where you can get a free pet token and a new, event equip: Growing Love Pendant. You can get up to two of them and maxed out they passively increase the growth of the pet who equips it by 1x number of evolved pets you have. You can't grow a pet with that higher than your 10th highest growth pet. The event will start tomorrow and will last for 2 weeks. - Added a token upgrade for Cupid. An improved Cupid will be able to make a couple of two pets every day and will receive an extra bonus to all campaigns of 30% + 2% per couple. It also gets an extra 50% bonus to divinity campaigns. A couple has a 1% chance to break up every day. - It is now possible to purchase the Learning Coat from last year valentine via pet stones or money. - Leviathan is now immune to poison and doubled the damage it does on a counter attack. - Fixed a few bugs, offline issues multiverse, typos and small things.
- Added Accumulative SpaceDim Challenge. It is a normal type challenge where you level up SpaceDim elements for a combined level of 1000 * (1 + completions). Finishing it will add ghost levels to each element and also increase the soft cap by the ghost levels. I also added the HM version along with it. - The souls from mermaid now give some exp and extra loot if not in boss rooms and are also a bit weaker. - Added alternative art to Undine and Panda, thanks to Archer Panda. - Buffed the statistic multi of AACs and MCCs a bit. - Added a setting where you can change the default number of clones which is used in the time to level up tooltips. - Fixed some issues with Mermaid, Leviathan counter, some secret issues, typos and small things.
- Added Mermaid as a new pet from Myrielle. She has a supporter bonus and is rather lategame. You can find the scales she needs for the evo if you put her in your fishing team. - For the U. Overflow purchases, I doubled the value for growth increase levels but capped it at level 50. This keeps the end result the same, but you can get there more easily. I also doubled the gp increase purchase from 1% per level to 2% per level. - Added Spread with ratios and remove to the multiverse tab. - like usually some small bugfixes (some info texts, vampire oilburn, offline issue, missing stickman pet).