- Improved the Shadow Clone pet a bit so it creates more clones per tick and reduced evo growth requirement. It also receives class exp as adventurer in dungeons now. - Improved the Koi to give a multiplicative bonus instead of additive to Fishing Points. - Removed back row penalty for Sniper. - Added a new Chp upgrade: Earlier D4 boss. Each upgrade costs 100 Chp and moves the boss room of D4 one room earlier.
- Added two new pets: Sniper (wind assassin which has only one action and attacks last, but does triple damage) from nono and Shadow Clone (can create some shadow clones) from Kaly. - Added token improvements for Octopus (you can give it maxed T3 hammers for more crafting speed) and Hedgehog (better growth and divinity campaign bonuses) - Fixed a few bugs (creating bonus event equip, GGC steals, tootlips, typos and small stuff)
- Added a summer event. It lasts for two weeks and as long as it lasts, there will be an event campaign where you can get pet stones and uhm some random stones. You also get a few from the daily free draw. It is possible to get a pet token from the stones and a new event equip: Creators Vest. If it is equipped to any pet, it will increase your creating speed by up to 25% (additive) + 10% (multiplicative). - As there are always some people who are surprised that the event equip is removed after the event ends, even if it is written at multiple places, this time you have 7 days bonus time after the event ends to spend event currency for anything. After the 7 days of bonus time are over, all left over event items you still have will be auto converted to pet stones. - It is now possible to get previously missed Candy Canes or Spectrometers again on the special purchase page for either money or pet stones. In the future, it will be the same for all missed event items one year after the initial release.
- Added a new story chapter for Jupiter. I guess it is about time... - Miraheze has some problems it seems and for some reason they removed the itrtg wiki without notice. But don't worry, we have a new wiki now which has a backup of all the data from Miraheze. It is at https://itrtg.wiki.gg/ - Added new hard mode challenges for BHC and UGC. - Fixed the bug that book/anything improved didn't need to meet class level conditions for quests. Not everyone will like this, but that was never intented to be and also didn't give any hint it would do that ingame. That said, to make the token upgrade more worthwhile, I added now a 0.15% * class level experience boost to all pets in the same quest team as an improved anything/book. - Fixed lots of small (mostly typos, wrong descriptions, UI issues and such) and some bigger bugs (initialization issues, Jelly skill, some challenge issues, exploits).
- Added a new challenge: Greedy God Challenge. In this challenge, the other gods steal creations from you and you need to outcreate that. - Added a new pet: Mist Sphere from Elliwood. It is a water supporter which can generate a shield. - Added a target level setting for free exp on the pet page. - Added a warning if you didn't do crystal sacrifice before rebirthing. - Added a target level for giving free exp to pets. - The max button for crystals will now ignore already maxed crystals. - Some bugfixes (spread might and RTI, tooltips, dungeon log issues, small things).
- Added spread ratios for might and rti. - Added a cap button for multiverse boost. - Added a button to the Universe Buy page where you can save up universes inside OCs. This prevents you from spending too many from Blackhole Upgrades. - You can now hide specific equip. - Some tooltip improvements. - Another bug with the crafting queue bites the dust, a multiverse bug, some smaller issues.
- Added the missing rewards for the unique SSS quests: Elemental as pet (has evo bonus as Blacksmith, if used in dungeons, boosts the elemental stats of all pets by 0.5% per class level and its own damage is increased by 15% per class level if the class is Blacksmith), Wonder Axe (counts as T5 weapon and increases all element stats and a non mage user has 10% chance to ignore the enemy defense), Enlightment Vest (counts as T5 and increases the crafting speed of alchemists by 0.5% per cl) - Changed the durations of SS quests a bit in favour of 6h and 12h quests because that seems to be more popular than 8h. - Because of the many issues with the crafting queue and some people got worse equip as a side effect, I added a new code you can input into the settings page: 'FreeKnives'. This will give you a one time bonus of SSS+20 Bursting Knives. - Fixed another bug with the crafting queue.
- The crafting queue caused a few serious issues so I completely reworked it now. Because it works differently now, previously queued equip was removed so you need to queue it again. - Some other bugfixes, offline multiverse and smaller issues.
- Added a new challenge: Day Multiverse Challenge. It is unlocked if you have done at least one Multiverse Challenge. You have one day and can rebirth as often as you like. Your 5 highest multiverse levels from your rebirths will be added together where the highest level counts twice. Finishing the challenge will add a Multiverse Booster to the Multiverse page. You can level it up with Shadow Clones and a divinity cost to boost the effect of your Multiverses. - Added a crafting queue for blacksmiths. You can buy them with pet stones. For now it is limited to 1 per blacksmith, might be increased in the future. - Added some alternative art for Cat, Pumpkin, Otter and Golden Dragon from darc_kross. - Added two new gram bosses (Ukreon from Myrielle and Sleeping Sloth from Carpe), you can fight them if you take 9 or 10 runestones with you to the newbie ground and you have defeated the Chromatic Dragon before that. You can get more rune stones from P.Baal V30. I also reworked the Chromatic Dragon a bit to make the fight less rng dependent, but you need a more optimized team now. - Added a damage potential and survivability for the pets dungeon page to make it easier to compare them. You can also sort pets with the new stats now. - Added the growth multi to the pet dungeon page. - The tooltip on the pet elements will now show effective hp vs an attack of that element. - T4 equips now also count towards the T3 milestones. - Some Bugfixes, issues with high numbers, gray issue, typos.
- A few weeks ago I changed the candy cane enchant cost if it is above level 20 to 40k pet stones and forgot to also decrease the cost on the confirm dialog after that. I fixed that now and everyone who did actually enchant it, got the pet stones which it did cost back. - Fixed some other bugs (Levi unlock, total growth, enchanting the egg works now with event currency, some typos display issues).