Sorry for the long wait, but the android version is now live. You can get it here: ItRtG on Google Play
You can connect your Steam save to your android device and then save / load online every time you change your plattform. Just go to Info -> Connect and input the number and name, then click connect.
All changes in this version:
The Android-Version is now available! You can get it in Google Play and you can also connect your online saves and load your Kong or Steam-Save to your Android-Device. Go to Info, then click connect -> Connect Now and input the id and name it shows on the other plattforms.
Added the story chapter for Izanagi.
Added Afky-God.
Added Next at for Might with input fields for each might.
Added Black Hole as an ultimate monument. It's power boost is higher than all other monuments together and it can give you God Power every hour you are online.
If you input a number for creation's 'Next At', it will now only create the number, even if you have a higher creation count.
Improved the offline calculation a bit. The calculation is now asynchron which means it won't freeze the game anymore (doesn't work in webgl) and you can now create shadow clones offline. Might Next at should now also work offline.
Reduced the cap pet minimum time of UAC to 2000000 seconds.
Sorry for the long wait, but the android version is now live. You can get it here: ItRtG on Google Play
You can connect your Steam save to your android device and then save / load online every time you change your plattform. Just go to Info -> Connect and input the number and name, then click connect.
All changes in this version:
The Android-Version is now available! You can get it in Google Play and you can also connect your online saves and load your Kong or Steam-Save to your Android-Device. Go to Info, then click connect -> Connect Now and input the id and name it shows on the other plattforms.
Added the story chapter for Izanagi.
Added Afky-God.
Added Next at for Might with input fields for each might.
Added Black Hole as an ultimate monument. It's power boost is higher than all other monuments together and it can give you God Power every hour you are online.
If you input a number for creation's 'Next At', it will now only create the number, even if you have a higher creation count.
Improved the offline calculation a bit. The calculation is now asynchron which means it won't freeze the game anymore (doesn't work in webgl) and you can now create shadow clones offline. Might Next at should now also work offline.
Reduced the cap pet minimum time of UAC to 2000000 seconds.
Added an additional reward for the All Achievement Challenge. Each finished challenge will now reduce the time needed to unlock achievements. If 50 are finished, you will now only need half as much time to unlock all achievements.
Added shortcuts for the special fights. You can now use the keyboard to fight. Reduced the divinity rewards a bit, because they were a bit high and the previous update made them much easier.
You now need to have finished at least one Ultimate Universe Challenge, before you can start an All Achievement Challenge.
Increased the multiplier for Pyramids of Power (400 to 600) and for the Temple of God (750 to 1500).
You can now remove the connection from Steam to Kong.
Bugfix offline calculation next at.
Bugfix, AACs and 1kCs were not added to the statistic multi.
Added an additional reward for the All Achievement Challenge. Each finished challenge will now reduce the time needed to unlock achievements. If 50 are finished, you will now only need half as much time to unlock all achievements.
Added shortcuts for the special fights. You can now use the keyboard to fight. Reduced the divinity rewards a bit, because they were a bit high and the previous update made them much easier.
You now need to have finished at least one Ultimate Universe Challenge, before you can start an All Achievement Challenge.
Increased the multiplier for Pyramids of Power (400 to 600) and for the Temple of God (750 to 1500).
You can now remove the connection from Steam to Kong.
Bugfix offline calculation next at.
Bugfix, AACs and 1kCs were not added to the statistic multi.
I hope you like the game. Idling to Rule the Gods was available on Kongregate already for a while and has now it's first release on Steam.
In the Steam version, there is only an empty change log, because there it is the initial version, but if you are interested in the complete changelog, you can also look it up here: http://shugasu.com/games/itrtg/changelog.html
If you encounter any bugs or something weird, please report it to me or post it as a discussion, I will normally look into it and try to fix it.
You can also do this, if you have some suggstions for improvements.
I hope you like the game. Idling to Rule the Gods was available on Kongregate already for a while and has now it's first release on Steam.
In the Steam version, there is only an empty change log, because there it is the initial version, but if you are interested in the complete changelog, you can also look it up here: http://shugasu.com/games/itrtg/changelog.html
If you encounter any bugs or something weird, please report it to me or post it as a discussion, I will normally look into it and try to fix it.
You can also do this, if you have some suggstions for improvements.