EmergeNYC is on sale for the Steam summer sale for only 17$! Also Update 0.9.4.1G is live on the testing (Staging) branch and reintroduces collapse calls on all maps. There are no more major lag spikes or complete system lock ups when collapse calls are spawned thanks to a new system for loading in the collapse calls. Also included are fixes for carrying the patient, and optimizations for Montgomery County. This build will go live on the default branch Monday night if no major issues are found and fixing some remaining quirks! 2-3 more bug and optimization patches to address crashes while loading, reimplementing high angle rope rescue mechanics and then I will be shifting focus fully onto releasing the Long awaited AI update. Thanks everyone for your patience and if you’re enjoying the game a nice review would be very helpful 🙂
0.9.4.1F is live with some more fixes for reported issues.
Fixed exhaust hoses not detaching sometimes Fixed outriggers going through the ground and not lifting up the ladder trucks Fixed patients ragdolling when going to carry them sometimes and preventing you from dropping them
Fixed Engine 30 firehouse interior getting disabled towards the rear of the firehouse Fixed Engine 49 Driver shirt uniform being invisible Fixed floating flags on the back of Montgomery County units
0.9.4.1D is live! I've reimplemented the exhaust hoses in the new game engine, they have been rebuilt and are now much more optimized and issues with them being stuck in the ground have been fixed. Also reimplemented are the dynamic physics based flags in the new game engine which have also been improved and optimized fixing issues with them spinning in circles when switching between cameras. Also fixed in this update are Montgomery County garage doors disappearing when forcing some calls. I also fixed some decals in Montgomery County parking lots that weren't transparent and looked off. I still am working on a new way to load in the collapse calls which will be patched in the next few days but I wanted to get this patch with these reimplementations and fixes out to you guys.
Readded optimized and improved Exhaust Hoses Readded optimized and improved Dynamic physics based flags on back of apparatus Fixed Montgomery County fire station doors disappearing when spawning forest fires Fixed Montgomery County parking lot of fast food and supermarket decals being non transparent
0.9.4.1C Fixed Hydrant not allowing you to connect sometimes unless you jump Fixed missing firehouse doors in Manhattan Fixed multiplayer player list not working in Brooklyn Added hose collisions to streets in Montgomery County Performance optimizations & improvements Loading times for maps and calls improvements
Hey guys, just a quick video going over some changes and improvements made in 0.9.4.1A, forcible entry is redesigned and made more user friendly, also multiplayer stability improvements and bug fixes! Here's the change log
0.9.4.1A
Redesigned forcible entry
Redesigned opening hydrant (Now done with P key)
Fixed dropping or holstering some items causing a freeze and disconnect in multiplayer
Fixed Ladder 111 Airhorn being too loud
Fixed Rescue Engine supply line coupling floating in air
Fixed Control mapper in settings not showing the different tabs and options
Improved reliability of connecting supply line to hydrants (sometimes the hose would not connect)