Hey everybody, all has been quiet. I am back from NYC after 2 weeks spending a lot of time at firehouses and riding with the FDNY giving me some newfound motivation. We are picking up full speed ahead with development with daily patches and hotfixes. Ill start addressing bugs now. Just an update with where we are at. We have implemented the basics of EMS and will have it ready with EMS calls and equipment a lot sooner than you think. We are super excited for that. Thank you all for your patience
Fixed RTS Green Circle Projectors Fixed RTS Vehicles getting stuck sometimes Fix RTS Sirens Not starting or stopping Fixed & Polish RTS Return to Station (No Lights and Sirens) Fixed Wheel Spin in MP Fixed L57 Rear Wheels Misaligned Fixed a Broken Emergency Removed Battalion 5 from game already loaded in Fixed issue where headlights were on while truck was off vice versa Readded Go to Emergency Button Fixed Traffic Siren Interaction Fixed Rescue 9 Firehouse Fixed Bright Shader affecting Wheels area of 32 and 66 RTS Ambulance and PD Now use stage 3 lighting Fixed a bunch of overlapping buildings Fixed Invisible Brush Fire Fixed Spare Rearmount Rear Rolldown doors
/Added 10 new Emergencies /Fixed Squad 28 Spare getting stuck /Added RTS Framework /Fixed Siren issue for NYPD EMS & Battalion in RTS /RTS Fix Ambulances that are broken /Fix Broken FDNY Trucks RTS /Adjusted AI RTS Speed /Added first iteration of Return to Station for RTS /Added Helmets to Trucks Dashboards /Fixed a Remove truck error /Fixed Purple Shader on Vision SL & Vector /Added KME Windshields /Fixed seated characters not showing on some trucks /Glass clean up time /Fixed Non Transparent Glass in MD /Fixed all tones (Wouldnt be heard some times) /Fixed Bridge and Street Night Lights to turn on in day and off at night /Fixed Spinning wheels in Multiplayer
Fixed Broken Hydrants Added Portable Ladders to L75 Fixed a Roof texture issue on L57 Fixed Unit Spawn UI for bigger screens Fixed wheel issues (Not spinning or turning) Increased Max Speed on all vehicles No more Bouncing Wheels! Fixed some issues with Black Buildings Removed Starting UI being stuck in Fire Academy Fixed weird shading issue in 49/68 Fixed issue in Multiplayer other player owned vehicles wheels wouldnt spin or turn
Fixed Tiller Doors Fixed Equipment missing on S28 Spare Fixed a few overlapping buildings Fixed L57 Spare saying L75 instead Fixed E32 Spare not being able to get into Fixed Helicopters Center of Gravity to stay more straight when taking off Added and adjusted the first person camera in the helicopters Fixed some shaders on the NYPD Characters Added in a Hospital for upcoming EMS update Fixed MP Fire Sync issues (Needs testing) Fixed Hydrant Issues in SP & MP (Needs testing) Fixed some shader issues on L75 spare Main Menu Updates Added new vehicles to the Fire Academy
Be advised Staging is not a bug free branch. There are bugs.
Right click EmergeNYC in your Steam Library Click Properties Click Betas tab Type "FSGStageingBranch" Next click the drop down and click testing branch to opt into Press Close Restart Steam Wait for game to download
0.7.3 2 NYPD Helicopters FDNY and NYPD Boat Redesigned Game UI Foundation added for RTS Gameplay Added plenty of new trucks that can act as spares Added Night Environment Details Multiplayer Optimization + Many Bug Fixes
Hey everyone! Update 0.7.2 is live now! We have addressed many broken mechanics and features, fixed many bugs, and added a few little details here and there.
Change log 0.7.2
Updated the Wheel & Tire Models on all vehicles to give a much more realistic look. Added new teleport camera to emergency button (Bell with Eye on it) Added Unique Firehouse Table Textures to firehouse kitchens Fixed an issue where L75 would get stuck on dumpster outside of firehouse Fixed all interior and additional lights not turning on when Using AI Fixed AI getting stuck when sending a short distance from firehouse Fixed Tiller Trailer Rotation being stuck Fixed Rescue 9's firehouse Fixed AI Issue where trucks reverse in Firehouse Fixed a majority of hose issues Fixed Hydrants and Pump Panel issues Fixed all Purple Missing Shaders Fixed Venting in the city map Fixed a Water Extinguisher bug that would force your character to drop the item Fixed Sinking Traffic Fixed an issue with Vacant building fire where stairs were on wrong side Fixed Yellow Traffic car that would pile up in middle of map Fixed issue with Roll down compartments being offset after using AI Fixed some issues where it was unable to return the hydrant tool to Engine 78 Increased Street prop spawn in distance Fixed missing Fire Extinguishers Fixed some misaligned trees Fixed Hose physics and Venting at school fires Fixed Battalion 5 Siren not stopping once arriving at scene Fixed missing hose collisions on basement fire street Added collisions to firehouse interior props and more..
Patch 0.7.1B is out and addresses the following bugs and issues
Fixed an issue where many shaders were broken and showing up bright pink Stabilized the FPS Camera so it does not sway and move so much Fixed an issue where the Ladder 75 Trailer would not rotate Fixed hoses spazzing out under overpasses Fixed an issue where Engine 49 would not exit the firehouse sometimes Fixed an issue where the Electrical fire could be heard across the map Fixed an issue where you could not return the K12 or Nozzle back to Squad 28 Compartments Fixed an issue with not being able to return the Water Extinguisher to Ladder 75 Fixed some misaligned hydrants Fixed a crashing issue at the Church Fire And more..
There are still some bugs we are working on addressing such as Venting Issues, Hydrant bugs, and pump panel readings before we move onto 0.7.2
Hey everyone, last night we released a patch to address the following issues:
Fixed Issue being unable to pick up Equipment Fixed Issue where hose would fall through the map Fixed Issue where Traffic wouldn't move out of the way Fixed Issue with certain ambulances being unusable Fixed Issue where you couldn't open EMS and NYPD Compartments Fixed Issues in Accessing Underground Environments Fixed Engine 49 Not being able to exit Firehouse as AI (Still gets stuck sometimes if 68 is in the house) Fixed Floating Street markings downtown Fixed an issue where Rolldown doors are invisible in First Person Replaced a Chrome Material that was showing up Black after Unity 2018 Upgrade Fixed Missing Dumpster Fire Fixed Pass Alarm that wasnt working Fixed Missing Map Icons Fixed 32 couldn't Exit Firehouse
We are aware of several other issues that we will continue working on fixing to get 0.7.0 Stable, playable, and fully enjoyable before we forward into development of 0.8.0. Thanks for all your patience and we hope you enjoy the 0.7 update more with all of these fixes!
We have revisited a lot of the current systems and improved on many things such as lighting, graphics, game play and more. Also new to EmergeNYC in 0.7.0 are new FDNY and NYPD vehicles including a new Tower Ladder and NYPD Crime Scene Unit. AI Emergency Vehicles can now respond! A new "Optimized map" option is included which removes many of the additional details buildings that may cause some to have performance issues. Traffic has also been worked on to be more optimized and responsive. There is a new optimized city map which we encourage trying out if you have had issues running the city map in the past.
We want to know what you all want to see next for update 0.8.0! Leave a comment down below! We can focus on the game mechanics for NYPD. Work on the Rescue Update which will add car accidents, water rescues and more. Or we can begin the game mechanics for EMS. Let us know what you want!
We want to remind you all that we are still in Pre-Alpha and this is still a game in the early access testing phase and is patched several times a week to improve game play and performance and address issues and bugs. We are looking to expand our team of developers so that the project can be completed at a faster pace. That means that from now on the reporting of bugs and issues in the game needs to be done in a more organized fashion. Please report bugs and issues in the game in the following fashion:
What is the issue + Steps to replicate the issue What is your current version + system specs Screenshot or video of the issue
Major Graphical & Lighting Improvements New & Improved Traffic AI Multiplayer & Networking Improvements & fixes AI Emergency Vehicles can now respond to anywhere you send them on the map New FDNY Trucks and NYPD Vehicles! New Emergencies! A completely new & customizable weather and time system A much less performance intensive Map A new Optimized Map option Unity 2018 Upgrade improves performance and loading times Hose Physics optimization (less crashing) and many many bug fixes.