EmergeNYC - FlipSwitchGames
Hey everybody, all has been quiet. I am back from NYC after 2 weeks spending a lot of time at firehouses and riding with the FDNY giving me some newfound motivation. We are picking up full speed ahead with development with daily patches and hotfixes. Ill start addressing bugs now. Just an update with where we are at. We have implemented the basics of EMS and will have it ready with EMS calls and equipment a lot sooner than you think. We are super excited for that. Thank you all for your patience
EmergeNYC - FlipSwitchGames
Fixed RTS Green Circle Projectors
Fixed RTS Vehicles getting stuck sometimes
Fix RTS Sirens Not starting or stopping
Fixed & Polish RTS Return to Station (No Lights and Sirens)
Fixed Wheel Spin in MP
Fixed L57 Rear Wheels Misaligned
Fixed a Broken Emergency
Removed Battalion 5 from game already loaded in
Fixed issue where headlights were on while truck was off vice versa
Readded Go to Emergency Button
Fixed Traffic Siren Interaction
Fixed Rescue 9 Firehouse
Fixed Bright Shader affecting Wheels area of 32 and 66
RTS Ambulance and PD Now use stage 3 lighting
Fixed a bunch of overlapping buildings
Fixed Invisible Brush Fire
Fixed Spare Rearmount Rear Rolldown doors
EmergeNYC - FlipSwitchGames
0.7.3 Patch Change Log

/Added 10 new Emergencies
/Fixed Squad 28 Spare getting stuck
/Added RTS Framework
/Fixed Siren issue for NYPD EMS & Battalion in RTS
/RTS Fix Ambulances that are broken
/Fix Broken FDNY Trucks RTS
/Adjusted AI RTS Speed
/Added first iteration of Return to Station for RTS
/Added Helmets to Trucks Dashboards
/Fixed a Remove truck error
/Fixed Purple Shader on Vision SL & Vector
/Added KME Windshields
/Fixed seated characters not showing on some trucks
/Glass clean up time
/Fixed Non Transparent Glass in MD
/Fixed all tones (Wouldnt be heard some times)
/Fixed Bridge and Street Night Lights to turn on in day and off at night
/Fixed Spinning wheels in Multiplayer
EmergeNYC - FlipSwitchGames
0.7.3 Patch Live on Staging Branch

Fixed Broken Hydrants
Added Portable Ladders to L75
Fixed a Roof texture issue on L57
Fixed Unit Spawn UI for bigger screens
Fixed wheel issues (Not spinning or turning)
Increased Max Speed on all vehicles
No more Bouncing Wheels!
Fixed some issues with Black Buildings
Removed Starting UI being stuck in Fire Academy
Fixed weird shading issue in 49/68
Fixed issue in Multiplayer other player owned vehicles wheels wouldnt spin or turn
EmergeNYC - FlipSwitchGames
0.7.3 Staging Branch Patch

Fixed Tiller Doors
Fixed Equipment missing on S28 Spare
Fixed a few overlapping buildings
Fixed L57 Spare saying L75 instead
Fixed E32 Spare not being able to get into
Fixed Helicopters Center of Gravity to stay more straight when taking off
Added and adjusted the first person camera in the helicopters
Fixed some shaders on the NYPD Characters
Added in a Hospital for upcoming EMS update
Fixed MP Fire Sync issues (Needs testing)
Fixed Hydrant Issues in SP & MP (Needs testing)
Fixed some shader issues on L75 spare
Main Menu Updates
Added new vehicles to the Fire Academy

EmergeNYC - FlipSwitchGames
I recorded a much longer video then realized the helicopters were so loud and you can't hear me over them so just ignore that.

https://www.youtube.com/watch?v=X6eSpfDy6-w&feature=youtu.be

Update 0.7.3 is live on the Staging branch

TO ACCESS STAGING BRANCH:

Be advised Staging is not a bug free branch. There are bugs.

Right click EmergeNYC in your Steam Library
Click Properties
Click Betas tab
Type "FSGStageingBranch"
Next click the drop down and click testing branch to opt into
Press Close
Restart Steam
Wait for game to download

0.7.3
2 NYPD Helicopters
FDNY and NYPD Boat
Redesigned Game UI
Foundation added for RTS Gameplay
Added plenty of new trucks that can act as spares
Added Night Environment Details
Multiplayer Optimization
+ Many Bug Fixes
EmergeNYC - FlipSwitchGames
Hey everyone! Update 0.7.2 is live now! We have addressed many broken mechanics and features, fixed many bugs, and added a few little details here and there.





Change log 0.7.2

Updated the Wheel & Tire Models on all vehicles to give a much more realistic look.
Added new teleport camera to emergency button (Bell with Eye on it)
Added Unique Firehouse Table Textures to firehouse kitchens
Fixed an issue where L75 would get stuck on dumpster outside of firehouse
Fixed all interior and additional lights not turning on when Using AI
Fixed AI getting stuck when sending a short distance from firehouse
Fixed Tiller Trailer Rotation being stuck
Fixed Rescue 9's firehouse
Fixed AI Issue where trucks reverse in Firehouse
Fixed a majority of hose issues
Fixed Hydrants and Pump Panel issues
Fixed all Purple Missing Shaders
Fixed Venting in the city map
Fixed a Water Extinguisher bug that would force your character to drop the item
Fixed Sinking Traffic
Fixed an issue with Vacant building fire where stairs were on wrong side
Fixed Yellow Traffic car that would pile up in middle of map
Fixed issue with Roll down compartments being offset after using AI
Fixed some issues where it was unable to return the hydrant tool to Engine 78
Increased Street prop spawn in distance
Fixed missing Fire Extinguishers
Fixed some misaligned trees
Fixed Hose physics and Venting at school fires
Fixed Battalion 5 Siren not stopping once arriving at scene
Fixed missing hose collisions on basement fire street
Added collisions to firehouse interior props
and more..
EmergeNYC - FlipSwitchGames
Happy 4th of July Everyone! We hope you all enjoy your holiday! There is only one more day left on the Steam Summer sale to get EmergeNYC 30% off.

https://store.steampowered.com/app/461430/

Patch 0.7.1B is out and addresses the following bugs and issues

Fixed an issue where many shaders were broken and showing up bright pink
Stabilized the FPS Camera so it does not sway and move so much
Fixed an issue where the Ladder 75 Trailer would not rotate
Fixed hoses spazzing out under overpasses
Fixed an issue where Engine 49 would not exit the firehouse sometimes
Fixed an issue where the Electrical fire could be heard across the map
Fixed an issue where you could not return the K12 or Nozzle back to Squad 28 Compartments
Fixed an issue with not being able to return the Water Extinguisher to Ladder 75
Fixed some misaligned hydrants
Fixed a crashing issue at the Church Fire
And more..

There are still some bugs we are working on addressing such as Venting Issues, Hydrant bugs, and pump panel readings before we move onto 0.7.2


Jun 26, 2018
EmergeNYC - FlipSwitchGames
Hey everyone, last night we released a patch to address the following issues:

Fixed Issue being unable to pick up Equipment
Fixed Issue where hose would fall through the map
Fixed Issue where Traffic wouldn't move out of the way
Fixed Issue with certain ambulances being unusable
Fixed Issue where you couldn't open EMS and NYPD Compartments
Fixed Issues in Accessing Underground Environments
Fixed Engine 49 Not being able to exit Firehouse as AI (Still gets stuck sometimes if 68 is in the house)
Fixed Floating Street markings downtown
Fixed an issue where Rolldown doors are invisible in First Person
Replaced a Chrome Material that was showing up Black after Unity 2018 Upgrade
Fixed Missing Dumpster Fire
Fixed Pass Alarm that wasnt working
Fixed Missing Map Icons
Fixed 32 couldn't Exit Firehouse

We are aware of several other issues that we will continue working on fixing to get 0.7.0 Stable, playable, and fully enjoyable before we forward into development of 0.8.0. Thanks for all your patience and we hope you enjoy the 0.7 update more with all of these fixes!
EmergeNYC - FlipSwitchGames
EmergeNYC Update 0.7.0 is live for PC & Mac!

and on Sale for 30% now on Steam until July 5th!

https://store.steampowered.com/app/461430/

We have revisited a lot of the current systems and improved on many things such as lighting, graphics, game play and more. Also new to EmergeNYC in 0.7.0 are new FDNY and NYPD vehicles including a new Tower Ladder and NYPD Crime Scene Unit. AI Emergency Vehicles can now respond! A new "Optimized map" option is included which removes many of the additional details buildings that may cause some to have performance issues. Traffic has also been worked on to be more optimized and responsive. There is a new optimized city map which we encourage trying out if you have had issues running the city map in the past.

We want to know what you all want to see next for update 0.8.0! Leave a comment down below! We can focus on the game mechanics for NYPD. Work on the Rescue Update which will add car accidents, water rescues and more. Or we can begin the game mechanics for EMS. Let us know what you want!

We want to remind you all that we are still in Pre-Alpha and this is still a game in the early access testing phase and is patched several times a week to improve game play and performance and address issues and bugs. We are looking to expand our team of developers so that the project can be completed at a faster pace. That means that from now on the reporting of bugs and issues in the game needs to be done in a more organized fashion. Please report bugs and issues in the game in the following fashion:

What is the issue + Steps to replicate the issue
What is your current version + system specs
Screenshot or video of the issue

You can view our backlog here and what issues we are currently working on: http://144.217.240.210/FlipSwitchGames/EmergeNYC/boards

Change log for 0.7.0

Major Graphical & Lighting Improvements
New & Improved Traffic AI
Multiplayer & Networking Improvements & fixes
AI Emergency Vehicles can now respond to anywhere you send them on the map
New FDNY Trucks and NYPD Vehicles!
New Emergencies!
A completely new & customizable weather and time system
A much less performance intensive Map
A new Optimized Map option
Unity 2018 Upgrade improves performance and loading times
Hose Physics optimization (less crashing)
and many many bug fixes.
...