Hand of Fate 2 - Lee


Keep a firm hand on your scabbard and hide your coin-purse, because the goblins will soon be on the march! These pint-sized pranksters are pouring from their underground cities, leaving mischief and mayhem in their wake. What kind of terrible new threats can you expect in our upcoming Goblin Faction DLC?

Goblin Warriors

The foot soldiers in the goblin army, as likely to evade an incoming blow as they are to entrap the player with a debilitating bear hug. Stay on your toes!

The goblin's secret weapon is his Jug o' Courage, a potent brew that, when consumed, gives the tiny beast the strength and mania required to begin his whirlwind morningstar attack. If you see a goblin chugging down in the middle of combat you'll need to interrupt them or you're in for a bad time.

Goblin Hunters

These wiley archers are just as unpredictable as their sword-wielding allies, but they're also able to pepper their opponent (in this case, you) with arrows from afar. Good news! We've added new goblin-arrow deflecting equipment to the game. The bad news is you'll have to kill a bunch of goblins to get it.

Goblin Clips

*Image Stolen*

You've likely met these fellows in the employ of the thieves guild, but they're just as annoying when in the company of fellow goblins. Why did we even bring them up? Ugh. They keep stealing my good daggers.

Witch Doctors

The magic innate to goblins is strange and mostly irritating. Watch for the Witch Doctor's chanting or fall victim to the slowing effects of his stasis spell, and the subsequent explosion of magic energy.

Gnomes

The proud, pugilistic gnomes would prefer to have nothing to do with their ancient enemies, the goblins. So why are they included in this free expansion? And who's that silhouetted goblin standing ominously in the shadows? How curious. At any rate, a gnome by itself is hardly a threat. Unfortunately, you're rarely going to face off against a gnome by itself.

These new goblin enemies will be added into random monster encounters throughout the deck, along with two new utility encounters unlocked through new narrative branches added to Gnomish Exchange and Goblin Retainer. Expect to find goblins in your Hand of Fate 2 decks soon!
Apr 29, 2018
Hand of Fate 2 - DanT
  • Updated Wraiths so there is a limit to the number of drains that occur at a time.
  • Fixed Wraith Drain so it would damage whoever it targeted (not always the player).
  • Added Trial and Adventure difficulty stats to respective cards
  • Fixed bug where selection could be lost in the Deckbuilder
  • Fixed Bad Wager curse.
  • Fixed a bug where Suit of Ice would draw Equipment Gain cards.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Apr 19, 2018
Hand of Fate 2 - DanT
  • Fix for freeze when winning shards / tokens in the boss battle with all companions present.
  • Added gold values to Ring of Preparation and Ring of Precaution.
  • Fix issue which caused a crash when winning Equipment Shards in the boss battle.
  • Fixed Wear and Tear from triggering after visiting the campfire.
  • Fixed encounter card sorting in the deck builder.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Apr 17, 2018
Hand of Fate 2 - DanT
  • Reduced Necromancer armour by 33% and reduced health by 50
  • Updated Joust to award the Shard after winning the final round (you no longer need to have a 'close' victory)
  • Fixed incorrect equipment card token shard progress being stored due to thief objectives
  • Fixed a bug where the Winter Solstice encounter would discard blessings
  • Updated Endless Adventure’s Injury trait for clarity.
  • Added Gold costs to Last Hope and Lost Hope weapons.
  • Fixed a crash on OSX with the Northerner Tyrant (ragdoll issue) in Endless Adventures.
  • Fixed install path saving in the modding editor.


Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Apr 16, 2018
Hand of Fate 2 - DanT
  • Balance pass on the Devourer encounter at low levels.
  • Balance pass on Undead boss difficulty; 3 Wraiths only occur at the highest difficulty setting for Undead adventures.
  • Fixed Encounters ending immediately after executing a ChallengeSuccess node which fixed the token unlock on Holy Mace.
  • Fixed a bug where the Blacksmith encounter would set equipment defence to 10 instead of adding 10 to the current value.
  • Added unity version checking to modding editor.
  • Fixed modding editor asset visibility issue.
  • Fixed some trait localisation bugs.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Apr 10, 2018
Hand of Fate 2 - DanT
  • Fixed Mage Snare VFX getting stuck on.
  • Fixed Bad Wager curse counting hits against blocked/armoured enemies.
  • Fixed a bug where the encounter could lose focus when clicking on the map
  • during certain conditions
  • Fixed a couple of enemy attacks not popping Malaclypse’s magic shield.
  • Fixed subtitles not displaying during the Adventure deckbuilder
  • Fixed potential null refs in achievement loader.
  • Fixed a bug in Field of Fae encounter where the encounter was starting at the incorrect point.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Apr 9, 2018
Hand of Fate 2 - DanT
  • Endless point exchange encounters (Sacrifice, Humble Offering, Keeper of Sorrows) and the General Store are no longer completely random instead are assigned to specific Adventures
  • Twitch update - Dealer hats have been added to the gift options for voting
  • Fixed a crash that occurred at the end of an Endless run (GoG only)
  • Fixed a bug with the challenge/adventure objective UI would play effects when hidden or transitioning
  • Fixed a bug where the Knight’s Helm was deducting Defence instead of increasing it
  • Fixed issue with how Defence was being calculated
  • Fixed a text bug with the companions high score trait
  • Fixed a bug where the Bitter Winter Harvest encounter would remain in the players deck forever. Is now removed after it has been used.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Apr 9, 2018
Hand of Fate 2 - DanT
  • Endless point exchange encounters (Sacrifice, Humble Offering, Keeper of Sorrows) and the General Store are no longer completely random instead are assigned to specific Adventures
  • Twitch update - Dealer hats have been added to the gift options for voting
  • Fixed a crash that occurred at the end of an Endless run (GoG only)
  • Fixed a bug with the challenge/adventure objective UI would play effects when hidden or transitioning
  • Fixed a bug where the Knight’s Helm was deducting Defence instead of increasing it
  • Fixed issue with how Defence was being calculated
  • Fixed a text bug with the companions high score trait
  • Fixed a bug where the Bitter Winter Harvest encounter would remain in the players deck forever. Is now removed after it has been used.

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!
Hand of Fate 2 - Lee

Hand of Fate 2 expands once more with the release of our free Endless Mode add-on. This exciting new game mode sends our hero off on a series of increasingly challenging quests all while dealing with the toll of adventure. Equipment will break and your legend may fade, but the goal remains the same: fame, glory, and the highest score on the leaderboard! Each leaderboard is tied to a different companion, so grab your buddy and prove your worth!

To incentivize your adventure, we've added 50 new collectible shard tokens to encounters and equipment, new and old. Once gathered, these shards unlock all new customization options, supply loadouts, utility encounters and artefacts. (please note that your overall completion level will have dropped due to the added content, and any collection-based achievements you're chasing will have additional requirements)

Endless Mode is future-proofed, too! Future DLC releases will be fully compatible with Endless, so future friends and foes will all end up in the mix. Grab your dice, shuffle that deck, and we'll see you on the leaderboards!
Hand of Fate 2 - Lee

Hand of Fate 2 expands once more with the release of our free Endless Mode add-on. This exciting new game mode sends our hero off on a series of increasingly challenging quests all while dealing with the toll of adventure. Equipment will break and your legend may fade, but the goal remains the same: fame, glory, and the highest score on the leaderboard! Each leaderboard is tied to a different companion, so grab your buddy and prove your worth!

To incentivize your adventure, we've added 50 new collectible shard tokens to encounters and equipment, new and old. Once gathered, these shards unlock all new customization options, supply loadouts, utility encounters and artefacts. (please note that your overall completion level will have dropped due to the added content, and any collection-based achievements you're chasing will have additional requirements)

Endless Mode is future-proofed, too! Future DLC releases will be fully compatible with Endless, so future friends and foes will all end up in the mix. Grab your dice, shuffle that deck, and we'll see you on the leaderboards!
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