“I HATE YOU SO MUCH RIGHT NOW,” Alec shouted in his Hand of Fate review, proper riled by its personification of procedural generation. He is the Dealer, and it’s his gnarled hand laying out our hardships in the action-RPG. All locations, enemies, items, battles, and decisions of an adventure are represented by cards he deals from a deck, see, and he’s a right smug git about it. Well, we’ll soon be cursing him again, as developers Defiant Development today announced that Hand of Fate 2 [official site] will launch on November 7th. (more…)
As Old Father Time grabs his sickle and prepares to take ailing 2016 around the back of the barn for a big sleep, we’re looking to the future. The mewling pup that goes by the name 2017 will come into the world soon and we must prepare ourselves for its arrival. Here at RPS, our preparations come in the form of this enormous preview feature, which contains details on more than a hundred of the exciting games that are coming our way over the next twelve months. 2016 was a good one – in the world of games at least – but, ever the optimists, we’re hoping next year will be even better.
The Dealer, surely one of the best game villains of recent years, is back. I don’t even know the guy’s name, to be honest. Does he even have one? Doesn’t matter. For he is my NEMESIS. The great wizardry of solo CCG vs RPG Hand of Fate [official site] was that you were faced throughout by a more-or-less evenly-matched opponent. The guy didn’t do much in terms of outright acts of evil, or even much in the way of overtly wicked scenery-chewing: it’s just that he was trying really hard to beat me, with an effective line in downplayed psychological warfare as he did. And now he’s back. He wants revenge. I.e. he wants to play cards again. And this time it seems an empire is at stake.