Total War: NAPOLEON – Definitive Edition - contact@rockpapershotgun.com (Alec Meer)

A source of what could gently be called discontent amongst the Total War community of late has been the lack of modding tools for the most recent games. Empire, Napoleon and Total War have all been bereft of official utilities to alter and add units, maps et al, which was partly a result of the relevant files being compressed and thus tricky to edit. At last, the Creative Assembly have found a way to open things up a little more – releasing the complete, original, unpacked raw database XML (data from tables) and XSD (table structure and field properties) files for both Empire and Napoleon.
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Total War: MEDIEVAL II – Definitive Edition
Total War - Medieval 2 broken crescent
The Creative Assembly have released the raw table data for Empire and Napoleon on the Total War forums. The files should help modders looking to change in-game properties find the files they need to tweak within Total War's complex file structure.

As well as this gesture of support for what used to be one of PC gaming's most prolific and passionate modding communities, The Creative Assembly explain why they've been unable to provide the same level of mod support that fans have enjoyed in older games like Rome and Medieval 2.

Creative Assembly's Craig Laycock explains that the complexity of the engine used to create Empire and Napoleon has proved the main barrier to the creation of mod tools. "Back then, the game engine was a hell of a lot simpler than it is now," he writes. "There was a fraction of the database table files we use today, and these were basic, easily-editable text files. Compared to today’s binary files, which we’ve had to implement to fight naturally expanding load-times, they were a doddle to mod.

"Likewise, today’s campaign map is vastly more complex and data-dense than Rome’s, which was basically a simple TGA file that could be edited in photoshop. Today’s maps demand way more complexity in order to allow for better path-finding and AI. In addition, Rome’s campaign map was tile based; today’s campaign map is seamless for better movement, making it that considerably harder to mod."



Rome and Medieval are some of the best loved entries in the Total War series thanks to some of the incredible mods created by the community. Total War modders could move the game to a different part of the world, add astounding levels of historical accuracy, add new units or rebalance existing ones. The Creative Assembly say that they recognise the value of Total War modders, and insist that the lack of mod tools for recent titles isn't part of a ploy to boost DLC sales.

"Back in the Rome days, Vercingetorix created tools that were absolutely key to the explosion of Total War modding; tools such as the CAS exporter and the unpacker. You were happy, we were thrilled and some fantastic mods (such as the breathtaking Europa Barbarorum) were born, and enjoyed by thousands, us included. We’re still in awe of what people achieved with Rome and Medieval II’s engines."

"Please understand that we’re not trying to constrain modding in any way; we simply haven’t been able to support it as well as we really wanted to," explains Laycock. "This isn’t a conspiracy to make you buy DLC over creating your own content… if that were true, there never would have been the possibility of making unit-packs for Empire and Napoleon. The fact remains that modders have made many such excellent units, and enriched the game for thousands of Total War players.



"We still want to help though, and we think the best way to do this is to give you the raw database XML and XSD files."

"Going forward, we’ll be working on a better strategy to support modding, and we’re now planning what we’re going to do for Shogun 2. But we’re going to stop promising specifics that we’re unable to deliver, as we all know how well that’s worked out in the past."

For an overview of some of the greatest fan-made Total War creations, check out our pick of the ten best Total War mods.
Company of Heroes - Legacy Edition

Women Responsible for Company of Heroes' Developer Death SentencedThe two women responsible for the tragic death last year of Company of Heroes developer Brian Wood have been sentenced to prison, The Herald reports.


Jordyn Weichert and Samantha Bowling, both from Oak Harbor, Washington, were both steering the vehicle that collided with Wood's car last September, killing the developer and injuring his pregnant wife. Two friends of the girls responsible were also killed.


Samantha Bowling was sentenced to five years prison on three counts of vehicular homicide, while Weichert, who was driving at the time, was sentenced to eight years.


Both women were charged because of the nature of the crash; Weichert was apparently removing her sweater at the time, with Bowling holding the wheel while she did so. As the car veered out of control, Weichert grabbed the wheel while Bowling still had her hands on it, resulting in the car careening across traffic and colliding with Wood's vehicle.


Brian's wife Erin gave birth to a daughter earlier this year.


Link ChevronTwo sentenced for car crash that killed 3 [The Herald]


Company of Heroes - Legacy Edition - contact@rockpapershotgun.com (Alec Meer)

Oh, old man Company of Heroes, so good to see you again. Pull a comfy chair up to the fire and tell us another war story. It must hurt, having seen your younger, free to pay brother pass away so unexpectedly last year, but at least we’ve still got you. And what’s that? You’re not ready to go gently into that good night yourself yet? You have a healthy new patch laden with six extra maps and a bewildering array of balance changes? Excellent.
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Total War: EMPIRE – Definitive Edition
Creative Assembly Logo
Speaking to Eurogamer, Creative Assembly's studio director, Mike Simpson has confirmed that the team are already working on another Total War game, just two month's after the release of Total War: Shogun 2. When asked by the website whether the team were working on another Total War game, Simpson replied "We never stop, so yes."

He also mentioned that "The original Shogun sold more copies in the second three years of its existence than it did in its first three years." However, the studio director was confident in the early success of Shogun 2, saying: "It's doing fab. We're 90 per cent Metacritic which is exactly where we wanted to hit, and it's selling great."

Total War: Shogun 2 was just patched with DX11 support, which made a lot of people with powerful machines very happy. Read our full review here.

Total War: EMPIRE – Definitive Edition
Alien
VG247 have just spotted a tweet from UK member of parliament Ed Vaizey that suggests the Total War developers, Creative Assembly could be developing a new game based on the Alien films.

His tweet reads: "Great visit to Creative Assembly one of UK's best developers. Now hiring for new blockbuster based on Alien"

"Based on" suggests it might not be an official alien game, but The Creative Assembly is owned by Sega, who published Rebellion's Aliens vs. Predator reboot last year, and are behind Gearbox's upcoming Aliens: Colonial Marines. They have the rights to the Alien franchise. This could be happening. We'll bring you the latest details as soon as they emerge. ZOMG. Get the latest updates below.

Sega have told CVG that the new Alien title will be "a peer to Dead Space 2," and is currently only confirmed for consoles. It would be very surprising to see the Total War developers move away from PC development, however.

Sega boss Mike Hayes has told CVG that Creative Assembly have been "given the direction to win awards."

"This is very much a triple-A project," he says, "We want this to be a peer to the likes of Dead Space 2."

Eurogamer say that The Creative Assembly are planning to grow their studio to work on the new title and confirm that development is already underway, though it won't be ready to show at E3.

According to RPS, development will be handled by the team behind console hack and slash, Viking: Battle for Asgard. The game will be based on the first Alien film, which suggests more tension and scares than the mass bug shoot of Aliens.
Rome: Total War™ - Collection - Valve
Continuing with the "March to War" campaign leading into next week's Shogun 2 launch, available today and today only is Rome: Total War - Gold at 75% off.

Check back each day for other daily deals on Total War games, or go 'all in' for the best deal with Total War Collection Pack.

Total War: MEDIEVAL II – Definitive Edition - Valve
To celebrate the upcoming release of Total War: SHOGUN 2, Steam will be offering a special sale on Total War franchise now through Monday, March 14th 10am PST.

To kick things off with a bang, check out the specially discounted Total War Collection Pack that includes the following five games: Total War: SHOGUN 2*, Napoleon: Total War Imperial Edition, Empire: Total War, Medieval II: Total War, and Rome: Total War Gold.

*Shogun 2 Pre-purchase offer also includes the eight all-new, Shogun-themed items for your head-wearing and/or neck-cleaving pleasure in Team Fortress 2. Pre-purchase Shogun 2 and start using the items in TF2 right away.

Also available today and today only is Empire: Total War at 75% off. Check back each day for other daily deals on Total War games, or go 'all in' for the best deal with Total War Collection Pack.


Company of Heroes - Legacy Edition
Company of Heroes Online is shutting down on March 31, but that hasn’t stopped the developers [..]
Total War: MEDIEVAL II – Definitive Edition

Sega have just announced that Total War: Shogun 2 will be getting a demo through Steam on February 22. The demo will let players test out the campaign map and the game's gorgeous battles. We'e played and reviewed Shogun 2, and given it a score of 92 and an Editor's Choice award. You can read the full review in the latest issue of PC Gamer UK, which hits stores tomorrow, or in the May issue of PC Gamer US, which is out on March 29. Shogun 2 is set for release on March 15.
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