DRAGON BALL XENOVERSE 2 - Kimundi

Time Patrollers,

Show your strength in the 1st Tenkaichi Tournament which will soon start in Dragon Ball Xenoverse 2!

The Tenkaichi Tournament will be divided into 4 phases which all players can enter. You can rise in the leaderboards and earn prizes! Once all phases are finished, your points will be accumulated and the best overall players will receive additional prizes (to be unveiled later).
  • 1st phase: November 25th 21:00 (CET) - November 28th 09:00 (CET) - OVER
  • 2nd phase: November 28th 21:00 (CET) - December 1st 09:00 (CET)
  • 3rd phase: December 2nd 21:00 (CET) - December 5th 09:00 (CET)
  • 4th phase: December 5th 21:00 (CET) - December 8th 09:00 (CET)
What time is it for your country?

During each phase, you can win the following prizes:
  • 1st to 10th: 50 TP Medals and a set of Dragon Balls.
  • 11th to 30th: 30 TP Medals.
  • 10 TP Medals just for entering!
To participate, you just need to join the Tournament Reception in Conton City!

May the best Time Patroller win!
DRAGON BALL XENOVERSE 2 - Kimundi

Time Patrollers,

Show your strength in the 1st Tenkaichi Tournament which will soon start in Dragon Ball Xenoverse 2!

The Tenkaichi Tournament will be divided into 4 phases which all players can enter. You can rise in the leaderboards and earn prizes! Once all phases are finished, your points will be accumulated and the best overall players will receive additional prizes (to be unveiled later).
  • 1st phase: November 25th 21:00 (CET) - November 28th 09:00 (CET) - OVER
  • 2nd phase: November 28th 21:00 (CET) - December 1st 09:00 (CET)
  • 3rd phase: December 2nd 21:00 (CET) - December 5th 09:00 (CET)
  • 4th phase: December 5th 21:00 (CET) - December 8th 09:00 (CET)
What time is it for your country?

During each phase, you can win the following prizes:
  • 1st to 10th: 50 TP Medals and a set of Dragon Balls.
  • 11th to 30th: 30 TP Medals.
  • 10 TP Medals just for entering!
To participate, you just need to join the Tournament Reception in Conton City!

May the best Time Patroller win!
DRAGON BALL XENOVERSE 2 - Kimundi
Time Patrollers,

A new update will be deployed shortly on STEAM to improve your experience and include the 1.03 patch released last week on consoles. In the addition of the 1.03 changes, this patch aims to improve several STEAM issues you have reported. This patch will be deployed on November 23rd at 17.00 CET.

1.03 update
  • Fixed issue where a particular challenge quest could not be completed depending on the combination of the avatar race or build
  • Fixed issue where player data is not successfully carried over
  • Fixed issue where an error occurs when asking Shenron for a wish
    Minor bug fixes
  • Battle balance ajustements (list at the end)

STEAM Fixes
  • Fixed issues showing wrong button prompts when playing with Mouse & Keyboard and with controllers
  • Fixed Keyboards functionality issues
  • Fixed jumping affected by framerate issues
  • Fixed issues with minimizing
  • Fixed issues with disconnecting/reconnecting controllers
  • Fixed issues when random allies and enemies would move out of the “Saiyan Siege! Defend the Earth” mission.
  • Fixed the issue when Geat Ape Vegeta would disappear after throwing the Gigantic Ki Blast
  • Fixed the issue when enemies would get stuck out of the game environment after throwing the Gigantic Ki Blast during expert missions
  • Distance Scaling will now be correctly saved when closing the game
  • Boost/Step can now be correctly rebound on Keyboards
  • Innocence Cannon Super Attack now works properly under some circumstances
  • Several multiplayer improvements (such as infinite loading rooms)
  • Several stability improvements and crashes fixed
  • Several text, translations & cutscenes issues fixed.

Skills changelist
  • Justice Combination: Adjusted the Z Vanish so that it is possible to dodge the final hit of a combo.
  • Neo Wolf Fang Fist: The amout of damage that can be done has increased.
  • Feint Shot: Hit rate of the Ki Blasts have been adjusted.
  • Dragon Fist: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
  • Saiyan Spirit: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
  • x20 Kaioken Kamehameha: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
  • Dust Attack: The recovery time needed to launch a Z Vanish after being hit by the attack has been shortened. Making it possible to dodge the opponent's Heavy Smash by locking on to opponent and performing a Z Vanish.
  • Solar Flare: The recovery time needed to launch a Z Vanish after being hit by the attack has been shortened. Making it possible to dodge the opponent's Heavy Smash by locking on to opponent and performing a Z Vanish.
  • All Clear: Adjusted the issue where the attack was counted as multiple hits, even when guarded.
  • God of Destruction’s Anger: The opponent's Stun Recovery time has been shortened.
  • Meteor Crash: It is now possible to dodge the attack by performing a Z Vanish, while being blown away.
  • Phantom Fist: The amount of Ki consumed when Phantom Fist is performed right after the first Phantom Fist, and the amount consumed when the Phantom Fist is performed after a combo, has been adjusted so that they are equal.
  • Prelude to Destruction: The opponent's Stun Recovery time has been shortened.
  • Final Blow: Adjusted so that it is possible to perform a recovery, even when hit near the ground.
  • Dodoria Headbutt: The opponent's Stun Recovery time has been shortened.
    Super Dragon Fist: Adjusted so that it is possible to perform a recovery, even when hit near the ground.
  • God Breaker: The Ki is now consumed when the attack is launched, rather than when it hits.
  • Flash Bomber: The amount of damage done has been reduced.
  • Burning Spin: the attack will now blow away opponents when it hits, do more damage with one hit and the lock to the opponent will be kept after the attack.
  • Reverse Mabakusenko: The Ki is now consumed when the attack is launched, rather than when it hits.
  • Go-Go Gum: The amount of time needed to launch Go-Go Gum has been increased.

Thank you for your support, let us know in the forums if you encounter new or uncorrected issues!
DRAGON BALL XENOVERSE 2 - Kimundi
Time Patrollers,

A new update will be deployed shortly on STEAM to improve your experience and include the 1.03 patch released last week on consoles. In the addition of the 1.03 changes, this patch aims to improve several STEAM issues you have reported. This patch will be deployed on November 23rd at 17.00 CET.

1.03 update
  • Fixed issue where a particular challenge quest could not be completed depending on the combination of the avatar race or build
  • Fixed issue where player data is not successfully carried over
  • Fixed issue where an error occurs when asking Shenron for a wish
    Minor bug fixes
  • Battle balance ajustements (list at the end)

STEAM Fixes
  • Fixed issues showing wrong button prompts when playing with Mouse & Keyboard and with controllers
  • Fixed Keyboards functionality issues
  • Fixed jumping affected by framerate issues
  • Fixed issues with minimizing
  • Fixed issues with disconnecting/reconnecting controllers
  • Fixed issues when random allies and enemies would move out of the “Saiyan Siege! Defend the Earth” mission.
  • Fixed the issue when Geat Ape Vegeta would disappear after throwing the Gigantic Ki Blast
  • Fixed the issue when enemies would get stuck out of the game environment after throwing the Gigantic Ki Blast during expert missions
  • Distance Scaling will now be correctly saved when closing the game
  • Boost/Step can now be correctly rebound on Keyboards
  • Innocence Cannon Super Attack now works properly under some circumstances
  • Several multiplayer improvements (such as infinite loading rooms)
  • Several stability improvements and crashes fixed
  • Several text, translations & cutscenes issues fixed.

Skills changelist
  • Justice Combination: Adjusted the Z Vanish so that it is possible to dodge the final hit of a combo.
  • Neo Wolf Fang Fist: The amout of damage that can be done has increased.
  • Feint Shot: Hit rate of the Ki Blasts have been adjusted.
  • Dragon Fist: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
  • Saiyan Spirit: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
  • x20 Kaioken Kamehameha: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
  • Dust Attack: The recovery time needed to launch a Z Vanish after being hit by the attack has been shortened. Making it possible to dodge the opponent's Heavy Smash by locking on to opponent and performing a Z Vanish.
  • Solar Flare: The recovery time needed to launch a Z Vanish after being hit by the attack has been shortened. Making it possible to dodge the opponent's Heavy Smash by locking on to opponent and performing a Z Vanish.
  • All Clear: Adjusted the issue where the attack was counted as multiple hits, even when guarded.
  • God of Destruction’s Anger: The opponent's Stun Recovery time has been shortened.
  • Meteor Crash: It is now possible to dodge the attack by performing a Z Vanish, while being blown away.
  • Phantom Fist: The amount of Ki consumed when Phantom Fist is performed right after the first Phantom Fist, and the amount consumed when the Phantom Fist is performed after a combo, has been adjusted so that they are equal.
  • Prelude to Destruction: The opponent's Stun Recovery time has been shortened.
  • Final Blow: Adjusted so that it is possible to perform a recovery, even when hit near the ground.
  • Dodoria Headbutt: The opponent's Stun Recovery time has been shortened.
    Super Dragon Fist: Adjusted so that it is possible to perform a recovery, even when hit near the ground.
  • God Breaker: The Ki is now consumed when the attack is launched, rather than when it hits.
  • Flash Bomber: The amount of damage done has been reduced.
  • Burning Spin: the attack will now blow away opponents when it hits, do more damage with one hit and the lock to the opponent will be kept after the attack.
  • Reverse Mabakusenko: The Ki is now consumed when the attack is launched, rather than when it hits.
  • Go-Go Gum: The amount of time needed to launch Go-Go Gum has been increased.

Thank you for your support, let us know in the forums if you encounter new or uncorrected issues!
DRAGON BALL XENOVERSE 2 - Kimundi


Time Patrollers,

The first DLC pack for Dragon Ball Xenoverse 2 will be available on December 20th along with a free content update!

Learn more about its content on our official website!
DRAGON BALL XENOVERSE 2 - Kimundi


Time Patrollers,

The first DLC pack for Dragon Ball Xenoverse 2 will be available on December 20th along with a free content update!

Learn more about its content on our official website!
DRAGON BALL XENOVERSE 2 - Kimundi


Be prepared Time Patrollers, it's time to fight Janemba in a new Raid Quest!

The raid quest will be available on Sunday, November 13th at the following times:
  • NA/LATAM: 9.00am PST to 5.00pm PST
  • EU/Asia: 14.00 CET to 22.00 CET
  • Everyone who participates will get a Hercule Badge (which can be redeemed for zeni) and Trendy Shoes for their feet
  • If Janemba gets to level 99 and is defeated at that level, everyone will get 10 TP medals
  • The specific group of players who defeated Janemba at level 99 will get an additional 25 TP medals
  • Those who contribute 2,000 points to Janemba will get a Topnot wig accessory
  • Those who contribute 50,000 points to Janemba will get a Janemba’s sword accessory
Contributions points are calculated depending on your performance, such as damage dealt or helping allies during the fight!

We are aware of the server issues encountered last week during the Raid Quests, and the team will be keeping a close eyes on the server status during the events, thank you for your understanding.

Good Luck time patrollers!
DRAGON BALL XENOVERSE 2 - Kimundi


Be prepared Time Patrollers, it's time to fight Janemba in a new Raid Quest!

The raid quest will be available on Sunday, November 13th at the following times:
  • NA/LATAM: 9.00am PST to 5.00pm PST
  • EU/Asia: 14.00 CET to 22.00 CET
  • Everyone who participates will get a Hercule Badge (which can be redeemed for zeni) and Trendy Shoes for their feet
  • If Janemba gets to level 99 and is defeated at that level, everyone will get 10 TP medals
  • The specific group of players who defeated Janemba at level 99 will get an additional 25 TP medals
  • Those who contribute 2,000 points to Janemba will get a Topnot wig accessory
  • Those who contribute 50,000 points to Janemba will get a Janemba’s sword accessory
Contributions points are calculated depending on your performance, such as damage dealt or helping allies during the fight!

We are aware of the server issues encountered last week during the Raid Quests, and the team will be keeping a close eyes on the server status during the events, thank you for your understanding.

Good Luck time patrollers!
DRAGON BALL XENOVERSE 2 - Kimundi


This week-end, Conton City is under attack! Be ready Time Patrollers, two formidable foes will need to be defeated: Cell on Saturday (Nov. 5th) and Great Ape Baby on Sunday (Nov 6th).

Raid Quests will begin at 14.00 CET/9am PDT and will last for 3 hours. To be successful, you will need to beat the boss at level 99 (the Boss gains a level when he is defeated).

There are awesome rewards to reap:
  • All participants will receive 10 000 Zeni
  • If you manage to beat the boss at level 99, all participating players will receive costumes (upper part on Saturday, bottom part on Sunday)
  • The 6 players of the team who deliver the final blow will each receive 10 TP Medals

To allow for Raid Quests, the servers has been updated this morning (explaining the short server downtime).

Have a look at the costume you can win!


DRAGON BALL XENOVERSE 2 - Kimundi


This week-end, Conton City is under attack! Be ready Time Patrollers, two formidable foes will need to be defeated: Cell on Saturday (Nov. 5th) and Great Ape Baby on Sunday (Nov 6th).

Raid Quests will begin at 14.00 CET/9am PDT and will last for 3 hours. To be successful, you will need to beat the boss at level 99 (the Boss gains a level when he is defeated).

There are awesome rewards to reap:
  • All participants will receive 10 000 Zeni
  • If you manage to beat the boss at level 99, all participating players will receive costumes (upper part on Saturday, bottom part on Sunday)
  • The 6 players of the team who deliver the final blow will each receive 10 TP Medals

To allow for Raid Quests, the servers has been updated this morning (explaining the short server downtime).

Have a look at the costume you can win!


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