Frozenbyte’s next game, Starbase, is a fairly typical space game that’s new ground for the developer, but perhaps old ground if you’ve played Space Engineers. You’ll build a ship, tweaking everything from the hull and the wiring, and then scoot around the star system worrying about it. It’s a fragile, breakable vessel that could turn into a torn-open can of beans at the slightest sneeze from Tom Hanks. Which is obviously a selling point, so the Trine developers have been making trailers about the very specific things you can do to shatter their ships. Let’s take a look, shall we?
The outer-space MMO Starbase struck us as a cross between EVE Online and Minecraft when it was announced in May. Players can design and build spaceships, then take them into the void to mine, trade, form alliances and factions, and—naturally—shoot at each other, both in large-scale ship-to-ship battles, and in more personal shooter-style combat between robotic avatars.
Two new trailers demonstrate how combat in the black void of space will work. The "Gunfights and Weapons" video provides a quick rundown of personal weapons in the game, ranging from pistols and assault rifles to gauss guns, plasma rifles, and flamethrowers, and also shows off the oddities of zero-G combat: Instead of being held in place by gravity, your robot soldiers are equipped with magnetic boots, which enable them to fight from some very unusual positions. And because everything is modular and destructible, various components of the ship can actually be ripped off of floors and walls to be used as shields—at least until they're shredded by enemy fire.
The "Spaceship Warfare and Weapons" video highlights just how delicate those big ships can be. They're designed to take punishment, but a lucky shot can knock out individual weapons or entire systems, potentially crippling ships in the middle of a fight. The weapons themselves come in a range of standard types but can be customized with various swappable parts. Ship-based weapons can also be programmed with YOLOL, Starbase's in-game programming language, to enable more complex fire control systems.
It's awfully ambitious, especially for a small studio like Frozenbyte, but looks like it could be a lot of fun if it comes together well. I get a faint Sea of Thieves vibe off of it: Shooting things is great, but the real fun (for me, at least) comes from the desperate efforts to keep the ship floating and moving.
Starbase is slated to go live on Steam Early Access sometime this year. Frozenbyte expects to keep it there for at least one to two years.
Starbase, the sandbox space MMO, is becoming more tantalising with every new feature trailer. The latest, introducing Starbase's programming language, YOLOL, is a bit intimidating, but all I want to do now is start experimenting. Check out the overview video above to see how it works.
YOLOL looks pretty flexible, but also quite a bit of work. First off, you need power sources and a grasp of what might as well be an alien language, at least to me. Then you need to start typing code onto these cards that can be slotted next to devices you want to control. You can change an object's values and IDs, write new scripts and eventually create a whole network of automated devices and moving parts.
Building ships is a big part of the MMO, so why not create factories that churn out all the components that you need? If you're more of a destroyer than a builder, you can instead use YOLOL to give your battleship a controlled aiming system. Before all that, however, you should probably learn how to program something simple, like a lamp.
If you don't have time to play EVE Online, Factorio and Spaceship Engineers, Starbase looks like it pinches some of the best bits from all three. The good news is that you don't need to learn YOLOL or do any hard work at all. You can build and fly ships without any programming know-how whatsoever, and if you do want to start fiddling around with it but don't have the confidence (or time), you can just copy code from someone else. It's another good reason to join a faction and work with other players, but if you want to experiment in peace, you can also play in the singleplayer sandbox mode.
Starbase will get an Early Access launch this year, where it's expected to remain for up to two years.