World of Tanks Blitz - TOG II*


The Collector AMX 30 B is prepared for the battlefield, g-g-growling in anticipation of adrenaline-filled skirmishes with the enemy. Just one order from you and this tank will tear up random battles, ripping all that stand in its way into small pieces. Climb in and command this beast to release the rage of the AMX 30 B on your enemies*!

https://www.youtube.com/watch?v=VWrMAeRK8rc

Available in the Store until April 19, there's a chance of getting the Collector AMX 30 B inside special containers! Each container will guarantee a random reward.

*Caution: You may feel sorry for the enemy!

How is the AMX 30 B as a tank?

Without being modest: great! From the first seconds of combat, the AMX 30 B impresses with its mobility, excellent gun depression and a pretty decent weapon. Look at its stats and see for yourself:



The closest competitor of the AMX 30 B is the researchable Leopard 1. If you know what the German “cat” is capable of, then you can easily imagine the potential of its French counterpart. Both tanks are lacking in armor, but they can move fast, deal a good amount of damage and skillfully use features of combat locations. If the AMX 30 B falls into the hands of a knowledgeable commander, the enemy team will have a tough time!

AMX 30 B flutters like a 35-ton butterfly

According to the speed and dynamic characteristics of the AMX 30 B, it will be clipping at the heels of the Leopard 1. Without equipment, the French tank accelerates to 30 km/h in just 3 seconds, and within 10 can hit speeds above 60 km/h.

The tank easily climbs steep slopes and can quickly occupy key positions: a classic ride up the mountain on Mines takes you about 15-20 seconds (even without the Engine Power Boost!).



The AMX 30 B stands out thanks to its excellent maneuverability. You will enjoy the precision and responsiveness of its control. On the AMX 30 B, you’ll easily take sharp turns and be able to dodge shells. Catching this tank on the fly and taking an accurate shot is a serious test for the enemy.

AMX 30 B stings like a huge bee

The dealer of the painful and devastating stings is a quick-firing 105-mm gun. With it, you will make plenty of holes in the sides and the rear of enemy targets. Even penetrating the frontal armor of various foes is quite feasible. If you find yourself taking on a shy enemy, fenced off from the outside world with especially thick armor, you’ll need a HEAT shell, which boasts 295-mm armor penetration.



But it makes little sense for the agile AMX 30 B to trade damage in face-to-face duels, as it quickly can drive to the enemy’s flank or rear. When you see an opponent's softest spots in the crosshairs, you're using the gun of your AMX 30 B to 100% of its potential. The potential DPM (without equipment and Premium ammo) scores over 2600 points, making even the most “thicc” of foes melt under your fire quickly!

The accuracy and stability of the French’s gun lags behind the excellent one on the Leopard 1, but the difference is minimal. Using equipment, you can improve these characteristics and you will end up on par with the German sniper.

What about protection?

Generally, with great speed comes not-so great armor. The rule remains true for the AMX 30 B: the hull can be pierced easily by any opponent. A lot of damage can also be caused by HE rounds, so remember:

The AMX 30 B’s armor is its speed!

A stationary AMX 30 B is the best gift your opponents could want. You will save a lot of HP if you move and change positions frequently. Sharp turns, unexpected directions of attack, flanking or going around the rear—the AMX 30 B’s mobility offers something that thick armor could never give.



Unlike the Leopard 1, the French tank has a pretty strong turret. A large gun mask can block shots even from the most powerful tank destroyers, while the rest of the tower can often ricochet shells. There is a weak point however: the large and poorly protected commander hatch. In order not to take damage in a positional firefight, it’s better to move and make it difficult for the enemy to focus fire on it.

Taking the AMX 30 B for a spin, you can use the strongest armor in the game (and no, it’s not attached to any vehicle from Tier I to Tier X). Use the terrain to your advantage; whether it’s sand, earth, rocks or asphalt. You have the ability to do this thanks to your solid turret, the ability to quickly climb steep slopes, and even a gun with 10 degrees of depression. Take up a favorable position and torment the enemy under the cover of map’s natural features.

The AMX 30 B will remind you of battle scenes from action movies: dashing chases, intense firefights, sniper shots, maneuverable skirmishes on the verge of madness and deserved victories. Take the reins and tear up the battlefield like a pro!
Mar 27, 2019
World of Tanks Blitz - TOG II*


Reworked vehicle characteristics on the updated screen, a new camouflage, start of the Spring Season, a multiple x2 bonus for your first victory in a tank, improved equipment for Tier V–VI vehicles, the return of Mad Games... Phew, we're tired from listing the changes. And you are probably already enjoying this video about Update 5.9 that takes effect on March 27.
https://youtu.be/x9LFDAi4y1s
Screen with Vehicle Characteristics
The vehicle characteristics panel on the Upgrades screen is now divided into two tabs. Brief Characteristics include six parameters: damage, rate of fire, penetration, armor, speed, and rotation. The indication system works like this:
  • Yellow shows the current parameter.
  • Red and green allow you to see the difference in parameters when switching between modules.
  • Light-gray shows the maximum value that can be achieved if you mount all top modules.
  • The bar is filled based on the comparison of the selected vehicle's parameters with the maximum possible values among vehicles of all tiers.
Some old parameters displayed in the Detailed Characteristics tab were renamed (e.g. Armor -> Main Armor). Plenty of new parameters were added: reload time, damage per minute, depression/elevation angles, gun traverse limits to the left / to the right, maximum forward/reverse speed, average speed, power-to-weight ratio, road/ground/water crossing capacity. For autocannons: bursts per magazine, burst reload time, shells in magazine.

Multiple XP Bonus
From April 1 through April 8, you'll be able to get a multiple x2 bonus for your first victory in a Tier X vehicle. You can use the x2 bonus as many times as the number of Tier X vehicles you have in your Garage.

Spring Season
The Spring Season will be held from March 27 through July 5 and includes the following three types of activities: Professionals Tournament, Ascent Tournaments and Echelon Championships, and Quick Tournaments. Earn Season Coins by fighting in tournaments and rating battles, as well as by watching tournament live streams on our portal.
Use Season Coins to open Season Containers in the Store. Among other things, these containers include the A-32, Type 64, and Cromwell B.

Camouflage
Three new rare warpaints were added for all vehicles: Crimson Fury, Desert Wind, and Hardy. Cost: 65–750 gold depending on the vehicle tier.
The following legendary warpaints and a rare one are available for purchase again:
  • Shinobi for the Type 3 Chi-Nu Kai. Cost: 450 gold.
  • Valor for the M36 Jackson. Cost: 490 gold.
  • Pz.Kpfw. IV (-o-) for the Pz.Kpfw. IV Schmalturm. Cost: 600 gold.
  • Gamescom 2016 for the Tiger I. Cost: 950 gold.
  • Rin for the STA-1. Cost: 1,450 gold.
  • Clan Guardian for the IS-5. Cost: 1,450 gold.
  • Tomahawk for the Chrysler K. Cost: 1,450 gold.
  • Steel Cavalry for the KpfPz 70. Cost: 1,890 gold.
  • Invincible for the 121B. Cost: 2,550 gold.
  • Uncatchable for the T-22 medium. Cost: 2,550 gold.
Some rare camouflages will be removed from sale: Old Signora, Galácticos, WG Fest 2017, Iron Will, Oxidized Metal, Jade Shards, Ice Block, Cold-blooded, Glacial Armor, and Time-tested.
The Nine Lives and Verdun Forest warpaints are now resupplied using credits.

Balance Improvements
Check out the Balance Improvements in Update 5.9 article for all the values.
The gameplay comfort was improved for Tier I–IV vehicles: suspension restoration was accelerated, ground resistance was reduced, average penetration was increased, and gun aiming time was decreased.
Firepower was improved for researchable Tier VII light tanks, while several tank destroyers were made more durable in battle and more effective when firing.
Armor and/or durability were decreased for the VK 100.01 (P), Mäuschen, and AMX 50 Foch. Efficiency and firing performance were increased for the KpfPz 70 and Jagdpanzer E 100.
Players can now sell the T-22 medium and T95E6 for 7,500, the standard price for Tier X Collector vehicles.

New Equipment
Improved Modules and Defense System for Tier V–VI vehicles will be replaced with new equipment: Improved Modules + and Defense System +. This will allow you to resist High-Explosive shells more effectively without shaking from fear when the KV-2 appears on the battlefield.
Improved Modules + increase the durability of modules and reduce damage from ramming. Plus reduce the damage from High-Explosive shells with a caliber larger than 130 mm by 10%.
Defense System + decreases the enemy's chances of inflicting damage to your vehicle's modules and crew. Plus reduces the penetration of High-Explosive shells with a caliber larger than 130 mm by 10%.

Other Changes and Improvements
Shell tracers received a new improved look. A picture is worth a thousand words:

The Mad Games battle type will be available from April 26 through 30.
The game client size was decreased by approximately 30% for iOS-devices, in the Mac App Store, and Steam. When installing the update, the whole game client will be downloaded again.
The game is no longer available for Android 4.1 and lower.
The New Render setting is now enabled by default on all Metal API compatible Apple devices.

Bug Fixes
Progress for the Avenger medal is accrued again.
The 120 FPS option is available on Razer Phone again.
When reloading the clan recruitment screen, the previously selected values are now displayed.
The FPS settings are now displayed correctly when entering the game again.
Various screens, notifications, and descriptions were improved.
General bugs and client crashes were fixed.
World of Tanks Blitz - TOG II*


The last rays of the sun touch the palm leaves for the last time, the distant roar of an engine and the gentle crunch of crushed skulls are heard from afar. That stinking smell means another wave of zombies is approaching (where did they come from, anyway?). The fear had barely sunk in when a massive shell levelled the brainless army to the ground. Nothing but smoke and a burnt hole were left. The engine roar is getting closer, and you can see a familiar silhouette with new details: shells, lightning bolts, and spikes. A fragile pink-haired creature jumps out of the tank's hatch. What on earth is going on?



The Smasher is available in the Store through March 31. Get it before it rides off into the sunset!

Shortly Before the Apocalypse

It's time to bring some serious armor to the battlefield. The Smasher is the unavoidable force needed to completely break the enemy's morale. Its characteristics prove it.



The only thing we know about the pink-haired creature is that she occupies the tank. Yes, you heard that right: when she’s not saving the world, she drinks coke, chows down on combat rations, and takes peaceful naps right inside the iron machine. Of course, she wouldn't risk putting herself in danger by living in an unsafe shelter. The Smasher's hull armor is quite strong to give her enough time to wake up, stretch a bit, yawn, tidy her hair, and get rid of the enemy with a single shot after the shooting starts. Damage from inattentive enemies will be blocked by the stylish track and turret shields.
https://youtu.be/ebd-fuSZzas
Of course, it's not all shielded: to damage this heavy tank, you only need to attack its sides or rear with a fast vehicle. Add a not too prompt turret and low traverse speed to it, and you'll see why this girl spent a couple of years learning about smart positioning.



In order to hold a position properly, it wouldn't hurt to add some speed. You won't be able to chase the Dracula or the Bullpup with this heavy tank loaded with equipment and a couple cases of Cola, however, it always reaches its speeds of 35 km/h forward and 12 km/h backward. In ten seconds, you'll get this weighty metal rock going 25–30 km/h and never be late for the beginning of the battle.



KABOOM
The Smasher deals DAMAGE. The maximum damage of 640 HP caused by Armor-Piercing shells and 960—by High-Explosive shells is worth waiting the long 4.6 s for the gun to aim (all numbers are given considering provisions and full equipment are included). Full equipment also provides an impressive 2,500 HP of damage per minute! And the fire rate is still better than that of the KV-2, the Smasher's lookalike: 15 s against 20 s. The tank wasn't so lucky with its depression angle: the Smasher's angles are one degree less in both directions, so you're unlikely to become the king of the hills. To turn these numbers into pain and suffering for the enemy, you'll have to find the right position, aim well, and read angry comments in the chat about the unfair RNG.



The Smasher isn't just stylish and post-apocalyptic, it is also extremely painful for your enemies. The decent hull armor and speed gives you the opportunity to conduct a strategic war. Gather the support of your allies, be restrained, and see the giant amount of damage you cause!
World of Tanks Blitz - TOG II*


After a dozen confident victories, enemy vehicles finally retreated. So, Command prepared a new order: get as many war Trophies as possible. From March 6 to March 14, complete Missions, open Bonus Containers, earn Trophies, and exchange them for rewards: Premium Account, credits, and gold!

Watch the video to learn more!

https://www.youtube.com/watch?v=KWiLzgk94I4



Answers to the main questions about the Trophy Hunt in-game event are available in the game client and on our official website .
World of Tanks Blitz - TOG II*


Years have passed since the IS-3 Defender became an overnight legend. In the first fight, this heavy came up against several enemy tanks… and the Defender destroyed them all; it was almost too easy. Then there was more fighting, more battles and there were thousands of fallen enemies. It seemed that no opponent or teammate would ever match up against this Soviet heavy. But sooner or later, the balance would be restored.

https://www.youtube.com/watch?v=enL6JOx98H8

Somewhere in a desert across the ocean, behind thick barbed fences and beyond barriers and checkpoints, in a sterile garage, a tired engineer in a white robe said: “Done!” There was a strange hum. The siren then blared, and the gate opened, the rays of the sun beamed down and hit the blackened armor. At the rear of the vehicle and on its long-barreled gun lightning sparked, and the black armored vehicle soon shot off. This was the T28 Defender seeking its first fight, and it will soon go down in history.

Until 8 March, you will have the opportunity to get your hands on the T28 Defender, or if you prefer, get both of these unique machines, the IS-3 Defender and T28 Defender, with full equipment loadouts. Get hold of these unstoppable powers!

Dossier: T28 Defender

A folder with these documents was found in a roadside motel room in Nevada. We don’t know who the guy who left them is, we just know he arrived late last night, frightened and shaken up. Any sound would make him twitchy and turn around to check it out. Plus, the headlights of a passing car spooked him so much he almost ran away. Something was definitely up. He just seemed to disappear after locking himself in his room. No-one saw him leave. It’s all too strange.



Background

We don’t even know what we are working on. We never get any information ahead of time, it’s all on a day-to-day basis. The work plan, if such a thing exists, is kept somewhere among the black jackets, but the soldiers stand guard up at the entrance to their wing at all hours of the day. They say it’s for our safety. I don’t believe a word of it.

Increased Protection

A T28 Prototype was delivered to the base and then the project name was revealed—Defender.



The first point was strengthening the armor. We increased the thickness of the turret’s front to 215 mm, then we added a roof for extra protection. When the TD was on the firing and artillery range, tests showed that at mid- to long-range, the turret could withstand hits from medium tank weaponry.

The frontal armor was left unchanged: 203 mm tilted at such an angle that it’s an effort to hit it at mid-range. Of course, especially powerful weapons at short distances will be able to penetrate this, but the T28 Defender isn’t one for close combat.

We also took care of the sides: instead of 50 mm, there’s now 75 mm over the tracks. This will allow the T28 Defender to confidently angle its armor to block shells when firing from cover. The tracks have also been covered with 5-mm screens, this means that the vehicle will be harder to stop and penetrate with HE or HEAT shells.

Where did they get such an engine?

Yesterday, we spent the entire day signing the non-disclosure agreement. Then suddenly this morning, we discovered this thing in the garage, similar to an aircraft turbine. It was the engine, and according to documents, it boasts 750 horsepower. That’s all we know at the moment. How it even works is unclear. It took several days to prepare the hull and install the engine. When it started, we saw lightning running through the engine compartment. What is this thing?



This strange engine did the trick. There are rumours going around that it’s some sort of extra-terrestrial technology. When tested, the T28 Defender was able to hit 20 km/h in about 3 seconds and reach top speed of 30 km/h in about 7 seconds. Even rough terrain barely slows this monster down.

The turret is one of the key features of the T28 Prototype, and we managed to keep it. Despite its rotational restriction of 286 degrees, the T28 Defender is able to quickly respond to the emergence of new targets. Thanks to the turret, the low turning speed of the chassis isn’t so noticeable. And that’s not to mention it’s increased the chance of survival in battle.

The railgun already exists!

The theory of a gun based on an electromagnetic accelerator is known to us, but today we saw it in an actual real-life weapon. The best design engineers are within our team and none of us have created such a weapon—we were just instructed to turn the screws, here and there. Who made this weapon...?



Through one way or another, this weapon has enormous power. Its magazine can store 3 rounds, each recharging in 6.67 seconds, and reloading entirely takes 22 seconds. This gun isn’t the most accurate, but it can penetrate 225 mm with standard ammunition and deals 400 damage per shot. In just 14 secs, the T28 Defender can take away 1,200 HP from enemy forces!

The weapon testing went amazingly, and the project reached its final stage. We are proud to have helped create the T28 Defender, a weapon seriously ahead of its time in all respects. This vehicle is designed for fighting on the second line and the mighty armor and the autoloading gun make it a formidable opponent. Team up with a heavy tank that can cover when you need to reload and this T28 variant can quickly remove the enemy’s key machines from the fight.



Everything has its price: our team already knows so many secrets that it would be dangerous for us to leave here, plus they can put us to work on creating more weapons of the future. But I have an escape plan. The time’s come to put it into action!



Feb 21, 2019
World of Tanks Blitz - TOG II*


Just two words: Mad Games! From March 15, the mad modifications will be back for a week, but this time they will be available on a greater number of maps. Which means battles in this mode will become even more diverse! In the meantime, while everyone is waiting for the crazy arenas to open their gates, you can use the time and start researching the brand-new Chinese tank destroyers from February 21.

https://youtu.be/y-NkKF911kA
Vehicles
  • A branch of Chinese tank destroyers was added:
    • WZ-131G FT
    • T-34-2G FT
    • WZ-111-1G FT
    • WZ-111G FT
    • WZ-113G FT
  • The Shellthrower top gun of the Scavenger: the caliber display for the 32-pdr HEAT Mk. 21 High-Explosive Anti-Tank shell was fixed (94 instead of 90 mm).
  • Valentine II: engine power was increased from 140 to 160 hp.

Mad Games
From March 15 through 21, the Mad Games arenas will open their gates again. Battles will be fought in Tier V–X vehicles on all maps available in the Supremacy mode. We'll tell you all the details about the upcoming fun in a separate article soon—stay tuned!

Camouflage
  • New warpaints were introduced:
    • Wild legendary camouflage for the Leopard 1. Cost: 2,550 gold. Changes the tank name in battle to Leopard 1 Wild.

    • Origin legendary camouflage for the T-54 first prototype. Cost: 1,450 gold.

    • Old Signora rare camouflage. Cost: 65–750 credits depending on the vehicle tier. Free resupply.

    • Galácticos rare camouflage. Cost: 65–750 credits depending on the vehicle tier. Free resupply.
  • In Update 5.8, the Nine Lives and Verdun Forest camouflages can be resupplied for free.
  • The cost of different camouflage types was brought into uniformity. The current price ranges depend on the vehicle tier:
    • Common camouflage: 50–3,000 credits.
    • Rare camouflage using credits: 42,000–600,000 credits.
    • Rare camouflage using gold: 65–750 gold.
    • Rare camouflage for specific vehicles: 105–1,200 gold.
    • Legendary camouflage: 125–2,550 gold.
  • The cost of the following attachments was changed:
    • Tank-o'-lantern and Wasted Shot: Tier V—185 gold, Tier VII—325 gold, Tier VIII—435 gold.
    • American Eagle: Tier VII—1,950 gold, VIII—2,500 gold, Tier X—4,000 gold.
    • Steel Pike, Forward, and Pioneer: Tier VIII—2,500 gold.
    • Flagship, Corporal, and Commander: Tier X—4,000 gold.

Certificates for Free XP
Now, you can combine certificates for Free XP:
  • A Common certificate grants you 200 Free XP. 10 Common certificates can be combined into 1 Rare certificate.
  • A Rare certificate grants you 2,300 Free XP. 10 Rare certificates can be combined into 1 Epic certificate.
  • An Epic certificate grants you 28,000 Free XP. 10 Epic certificates can be combined into 1 Legendary certificate.
  • A Legendary certificate grants you 350,000 Free XP.

Other Improvements
  • Temporary avatars will be given for 3 and 7 days instead of 12 and 72 hours.
  • The ammunition screen was improved: upon clicking the shell icon, its characteristics and detailed description are now displayed.
  • The items receipt screen was improved. Now, the number of received items is shown not in the upper left corner of the icon, but in the center, instead of the word "Item".
  • Twister season items were removed from the Storage: Cups and tickets to Echelon Championships (Lower, Middle, and Top), tickets to Grand Championship Tournaments. Items of the New Year's Adventure and World of Ducks events were also removed: Candy Canes, Lucky Tickets, Garage Improvements, camouflages and backgrounds for the New Year tree, Ring Buoys.

Bug Fixes
  • Upon achieving the highest clan supply level, players now see the correct status ("Researched by the clan" instead of "Researched" indicating the level progress).
  • Equipment for the T-46 was changed. Now, players can mount Improved Ventilation instead of Gun Rammer in the first slot of level I.
  • The bug, where multiple hints about a new attachment being available for the vehicle were shown each time players selected this vehicle, was fixed.
  • Lighting, unplanned passages, terrain subsidence, and the rocket taking off again upon reconnecting to the game session were fixed on the Faust map.
  • The cases, where water textures were displayed incorrectly on some maps, were fixed.
  • The online players counter now displays a correct value.
  • Various screens, notifications, and descriptions were improved.
  • General bugs and client crashes were fixed.
World of Tanks Blitz - TOG II*


The great hunt begins! These Chinese tank destroyers are warming up their engines and loading their guns in anticipation of taking to the Blitz battlefield! As soon as Update 5.8 goes live, prepare yourself: these vehicles show no mercy!

Tier VI: WZ-131G-FT

Researchable from the Type T-34 for 23,700 XP.

We start off the branch with a lightly armored agile tank destroyer. It’s not got the best top speed, but its movement and maneuverability make up for that. With quick acceleration, the WZ-131G-FT can instantly top 20 km/h, and in a couple of seconds hits 30 km/h. To reach its true top speed, this vehicle needs a little less than 10 seconds.



The front of the WZ-131G-FT only offers 35 mm of armor and even with its good angling, you shouldn’t rely on it too much. Instead, take advantage of cover, the vehicle’s mobility and its firepower. The base 85-mm gun has 145 mm armor penetration but offers more than 2500 damage per minute. The “top” gun isn’t particularly fast-firing but can penetrate 181 mm and deals 280 damage per shot, meaning you can do almost 2,200 damage per minute. All in all, this Tier VI TD is such a pleasure to play, you won’t even notice how much XP you’re earning!

Tier VII: T-34-2G FT

Researchable from the WZ-131G-FT for 48,200 XP.

This Chinese TD resembles the Soviet SU-122-44 and SU-122-54. The T-34-2G FT also has good mobility and can always change direction or quickly get to a good position.



Its sloping frontal armor has a thickness of 70 mm, won’t provide great protection and can only repel shells from the weakest guns. So, the tactics of the T-34-2G FT don’t veer far from its predecessor: move, support allies from a distance and dish out damage.

The standard cannon penetrates 189 mm of armor, fires 8 times a minute and deals 280 damage per shot. With this on board, you can comfortably invest in the remaining modules and then reach the 122-mm “destructor”. The top gun deals 400 damage and can penetrate 192 mm of armor, yielding 2500 damage per minute. The T-34-2G FT will bite painfully and often—opponents might not appreciate it, but you certainly will!

Tier VIII: WZ-111-1G FT

Researchable from the T-34-2G FT for 91,000 XP.

At Tier VIII, the branch of Chinese TDs moves from the agile chassis of the medium tank to the slow, but well-protected, chassis of the heavies. Using the WZ-111 as a base, the WZ-111-1G FT has good movement and decent armor.



The forehead of the hull forms a “pike nose” and at 100 mm, it works as expected: it depends how you angle your vehicle. The WZ-111-1G FT’s conning tower is protected by 180 mm of armor, but its armor plates are only slightly angled. In the heat of battle, penetration can’t be avoided, but at mid- to long-range, the armor can block a fair amount of damage.

You’ll start off with a 122-mm gun with quite “adult” characteristics: 5.69 rounds per minute, 248 mm of armor penetration and 400 damage per shot. It also benefits from high accuracy and a quick aim time, so you won’t find yourself striving for the top gun, but you will still need to research it to move up. The “top” 130-mm gun penetrates 3 mm less armor and shoots a little slower but deals 460 damage with every shot.

Tier IX: WZ-111G FT

Researchable from the WZ-111-1G FT for 150,000 XP.

The vehicles of Tier VIII and IX have very similar names, but when you meet them, you won’t confuse them. The WZ-111-1G FT (which is Tier VIII) resembles the Soviet Object 268, and the WZ-111G FT is most similar to the ISU-152. This Tier IX beast has a high conning tower and a weapon slightly shifted towards starboard.



The WZ-111G FT boasts 200 mm of frontal armor and with its good inclination, not everyone can penetrate here. A large area in the forehead is occupied by a thick gun mantlet, which will also help save your HP pool. However, there are weak spots in the front: the lower glacis plate, the commander’s hatch and the driver’s scope will take in enemy shells without much resistance. But to hit them, you need to be close and aim well.

You’ll start off with a familiar gun as it’s taken from its predecessor, the WZ-111-1G FT. The characteristics of this 130-mm gun haven’t changed with the tier increase, only the aiming time has increased slightly. The top gun, the 152-mm cannon, fires less often. On the other hand, you’ll be able to penetrate 290 mm of armor and deal 640 damage with every shot.

Tier X: WZ-113G FT

Researchable from the WZ-111G FT for 350,000 XP.

Give a warm welcome to the top of the tree branch. Get comfortable and find out more about this powerful, formidable tank destroyer.



The chassis is borrowed from a heavy tank and the thickened armor of the conning tower significantly affects the mobility of this Tier X TD. Because of this, the vehicle ended up rather slow-paced: it quickly accelerates to 20 km/h, reaching 30 km/h in about 8 seconds. To reach its top speed (without the help of equipment), you need to find a downhill slope and just slide! But with all the improvements onboard, the movement of the WZ-113G FT is pretty nice with a cruising speed of between 34-36 km/h.



The frontal plate boasts a thickness of 230 mm and it’s angled to provide reliable protection against many cannons. In order to confidently penetrate the WZ-111G FT through this point (and not rely on the RNG gods), enemy tanks will need 280 mm of armor penetration—at least. So, anyone you come across must be well-armed or start firing Premium shells. The lower part of the hull is less protected, so it’s better to hide it and not get involved in close quarters combat at all, so as not to fall victim to circling tactics.



This top tier TD is armed with the same 152-mm cannon as the Tier IX WZ-111G FT. However, the gun has been buffed; now it boasts an increased rate of fire and faster aiming time. The armor penetration of this large-caliber cannon is enough to hit most targets without specifically targeting weak spots, and even for the most armored mastodons, there’s always HEAT rounds with an armor penetration of 375 mm. With these characteristics, almost every projectile you fire will reduce the enemy’s strength and bring your team closer to victory!

So now you know about the new Chinese TDs, get out there and take them for a spin!
World of Tanks Blitz - TOG II*
Show your skills, perseverance, and ingenuity to get useful resources, rare warpaints, and the outstanding Type 59!



Watch the video to learn more!

https://youtu.be/VTzU-bB-hcc
The Outstanding Type 59

The most persistent tankers will be able to get the noble and formidable Type 59, a universal tank that is equally effective when attacking and defending.

Thanks to its good dynamics and maneuverability, this Chinese tank moves across the battlefield with the precision of a predator, quickly takes up key positions, and can wipe out an opponent before they can prepare to defend themselves.

A low silhouette, reliable frontal armor, and a turret that easily deflects enemy shells—all this allows for firing from behind cover. This is especially useful when defending positions and supporting an offensive. Force the enemy to take risks and make mistakes, then strike back.

If you already have the Type 59 in your Garage, turn your attention to the Ding legendary camouflage—a genuine work of art. This warpaint will turn your Premium tank into a mythical warrior!



Lunar Containers

After completing the first stage of the game event, you will receive one Lunar Container including three guaranteed random rewards:
  • 1–3 certificates for Free XP
  • 10 parts of a certificate for one of the Chinese Premium vehicles
  • 10 Common Boosters or a certificate for one of the rare warpaints
You can also obtain Lunar Containers in the Store using credits. Collect 100 parts of the same certificate to receive the corresponding Chinese Premium vehicle!

IMPORTANT
  • To access the Warrior's Path game event, new players will need to obtain Tier V vehicles or higher.
  • You will be able to complete the task of 30 battles and receive Lunar Coins only once and until February 13. The remaining stages can be completed only in exchange for in-game gold.
Answers to the main questions about the Warrior's Path event are available in the game client or on the official World of Tanks Blitz website.
Jan 25, 2019
World of Tanks Blitz - TOG II*


A new heavyweight fighter joined the ranks of Chinese warriors—the sturdy and fierce WZ-112-2. This Premium tank can stoically withstand enemy attacks, while its retaliatory strikes cause sizeable damage, often dispatching the enemy. The only thing the WZ-112-2 needs to rule the battlefield is a good commander. Get hold of the powerful WZ-112-2 and move ahead on the victory road!

https://www.youtube.com/watch?v=1fcHC3uBT0k

Containers with the Premium WZ-112-2 and other rewards will be available in the Store till February 10. Win a new vehicle, certificates for Free XP, Premium Account time, and boosters!

The Celestial Legendary Camouflage and Hard Shell Attachment





  • The Celestial legendary camouflage for 1450 Gold is effective on all types of map. It doesn't require replenishment and changes the tank name in battle to WZ-112-2 Celestial.
  • The Hard Shell attachment for 864 Gold spruces up the vehicle model: it adds a basket with supplies to the rear of the turret.

A force to be reckoned with

The WZ-112-2 is a classic heavy tank resembling the IS-3, WZ-111, and 112 Glacial. It features a low silhouette, a flat turret that easily deflects shells and is shifted to the front of the hull, and a 122 mm gun capable of a massive single-shot damage.



Like the 112 Glacial, the new tank was designed without the famous "pike nose". For sacrificing the advantages of this configuration, the WZ-112-2 has received two flat frontal armor plates and a better sidescraping ability. The 140 mm-thick upper plate is well-angled and able to withstand the hits from most Tier VII-VIII vehicle guns. The lower plate is traditionally thin and yields to shells with even a modest penetration, so do everything you can to hide this area!

If you decide to hide the hull's front behind cover, the 100 mm-thick armor on the sides will be displayed at a good angle—this standard trick used by heavy vehicles will suit the WZ-112-2 just as well. But don't overdo the sidescraping, or you'll put your sides at risk. The vertically positioned track fender creates an illusion of vulnerability for the armor and provides additional protection. In reality, it's only a screen hiding the real sloped armor beneath it. An experienced opponent is unlikely to strike there, but in the confusion of battle this screen will block a lot of damage.



The front of the WZ-112-2's strong round turret is safely protected with 195 mm armor, which allows you to confidently hold back enemy attacks while hiding the hull behind cover. There are only two ways to penetrate this turret's front: with high penetration and aiming at the “cheeks” from close range, or shooting with a jeweler's accuracy at the small hatch projections on the turret.

The WZ-112-2 is equipped with a 580 hp engine, providing the tank with average mobility. The vehicle accelerates to 20 km/h within a couple of seconds, and takes about 8-10 seconds to reach the average speed of 30 km/h. Reaching its maximum speed of 42 km/h is quite feasible, but you'll need to boost your tank with equipment and provisions.



You'll also want Improved Fuel and other enhancements on the WZ-112-2 because this tank doesn't like to turn. It does so slowly, along a big trajectory and visibly loses speed. It's better to slow down before the maneuver if you wish to fit into a sharp turn without driving into a building.

The WZ-112-2 is equipped with a 122 mm gun boasting high single-shot damage and a moderate rate of fire. The gun knocks off 400 HP per shot—tangible damage that quickly discourages the enemy from any further attempts to exchange fire with you. The basic 215 mm penetration is enough to efficiently fight at close and medium ranges. To get to the most thick-skinned opponents, take some HEAT shells with you into battle: they are capable of penetrating 270 mm of armor.

The new WZ-112-2—a heavy with attitude. This Premium tank needs an experienced and confident commander able to unleash its full potential. Take command of the WZ-112-2 and free the power it holds inside, and you'll be rewarded with victories and enviable amounts of credits!
World of Tanks Blitz - TOG II*


Strong frontal armor, a durable turret ready to bounce anything coming its way, a decent gun and surprisingly good movement for a 60-ton colossus—all this can be found in the newest Premium tank, the Chrysler K. Additionally, the legendary “Tomahawk” camouflage and the “Vanguard” attachment will underline the crushing power of this monster. Meet this thick-skinned heavy up close and battle for victory, credits and glory!

https://www.youtube.com/watch?v=xz6zP4EsUa4

Until February 1, two versions of the Chrysler K—one fully loaded and the other more bare-bones—will be in the Store. Also, in a separate package, you’ll find the “Vanguard” attachment and legendary camouflage, which changes the tank’s name in battle to Chrysler K Tomahawk!

Everything You Need to Know

Until today, there was only one Tier VIII heavy tank with a rear-mounted turret, the Soviet IS-2Sh. There are both pros and cons to these vehicles: due to this turret placement some heated discussions can start, but they have proven themselves in “Blitz” battles.



Straightaway, the reasoning behind rear-mounted turret becomes clear: the Chrysler K will be especially good in urban confrontations. You position your hull in a diamond shape near a house, cover your front behind the wall, and deal some damage, rejecting any incoming shells with your side. The thickness of its side armor is only 110 mm but angling the heavy will get the job done with its ricocheting. 100% guaranteed.

The turret also makes for convenient shooting from such positions. Its thickness reaches up to 254 mm (at the gun’s mask). Frontally, it varies from 152 mm up to 254 mm. This impressive defense is reinforced by a rounded shape, perfect for ricochets. The turret still can be penetrated by targeting the commander’s hatch, but to hit it, a foe will need sniper-like accuracy, a little luck and your willing participation (simply stand still and let the enemy take aim).



As for the frontal armor, there’re some pros and some cons. The good: the upper plate has a thickness of 152 mm and is set at a great angle to perfectly protect your HP pool. The bad: the infamous weak spot, the lower plate. Despite an impressive 145 mm of thickness, it can be easily penetrated by most rivals because of its insufficient inclination. Remember: the longer you hide this plate, the more likely you are to stay alive.

Its thick armor and large mass don’t mean that the Chrysler K isn’t a boisterous tank. Just imagine a Rottweiler that’s heard the rustle of food being prepared, that’s this American heavy. On the flats, its powerful engine accelerates to 30km/h in 5 seconds and gets up to its max speed of 40 km/h in just 10. This means that you’ll manage to get to the key areas of a map and, even on occasion, to ram an unaware soft target.



The maneuverability of this American heavy is also pretty decent: this vehicle can take sharp turns with just slight deceleration. The turret spins fairly quickly (it’s on a par with the VK 45.02 or the IS-5). Of course, as a heavy vehicle you can be circled around by a speedy enemy tank, but they better be prepared for returning fire.

The Chrysler K is armed with the improved version of the T32’s top 105-mm gun. It features a good rate of fire, decent armor penetration and modest damage. You’ll be able to penetrate the majority of foes when targeting their weak points. For those well-protected enemies, an APCR shell can prove useful with its ability to pierce armor 245 mm thick.



As for the gun depression, it depends on where exactly you point your barrel. When looking forward, you’ll only have 6 degrees. However, when hanging over the sides or the back, the number will reach 10 degrees. These angles won’t make the Chrysler K the “lord of the hills”, but it will help in some situations to utilize the terrain and fight more effectively.

Chrysler K: It’s a dynamic “heavy”, able to quickly adjust to the course of battle. Its combination of good mobility and strong armor makes it a multi-tasking fighter who can both defend the land and lead the charge. It’s a versatile warrior, but don’t send it to do reconnaissance. Due to the rear-mounted turret (which is pretty handy at ricocheting shells, too), this new Premium is great for urban battles. And thanks to its Premium yield, there will be an extra heap of credits on top of your victories!
...