Nov 12, 2018
World of Tanks Blitz - TOG II*


Commanders, get ready to meet the new update on November 13! In Update 5.5, we added new German vehicles and camouflages, increased profitability in rating battles, and preserved the Wasteland map in regular battles. We also reworked more than 60 vehicles and improved the gameplay of low-tier vehicles.

https://www.youtube.com/watch?v=O7Vx1uj1dRE
Main Changes and Improvements
  • The VK 100.01 (P), Mäuschen, and VK 72.01 (K) heavy tanks were added to the German Tech Tree.
    • The VK 100.01 (P) and Mäuschen can be researched after the Tiger (P).
    • The VK 72.01 (K) took the place of the Maus and can be researched after the VK 45.02 (P) Ausf. B.
    • Until the release of Update 5.6, the Maus can be researched after both the VK 45.02 (P) Ausf. B and Mäuschen.
    • Starting from Update 5.6, players will be able to research the Maus after the Mäuschen only.

  • The bonus to credits earned in rating battles was increased. Now it depends on the current rating, not on the league. The higher your rating, the more credits you will receive after battle:
    • Gold League (3,000—3,999 rating points): a bonus of 0–32% was added to credits earned, depending on the current rating.
    • Platinum League (4,000—4,999 rating points): a bonus of 33–65% will now be added to credits earned instead of 30%, depending on the current rating.
    • Diamond League (5,000 rating points and above): a bonus of 66% and above (unlimited) will now be added to credits earned instead of 60%.
  • In Update 5.5, the Wasteland map will be available in regular battles and training rooms. We'd like to hear your opinion on this map outside the Mad Games mode and collect statistics to determine the future of this location. Your feedback is very much appreciated!
  • A button that enables the selection of collector vehicles was added to the vehicle filter.
  • 4 rare camouflages were introduced. Their cost varies from 65 to 1,200 gold depending on the vehicle tier.


Changes to Vehicles

The Tech Tree, available modules, and mechanics were reworked for low-tier vehicles.
  • Tier I vehicles were removed from the game. They were replaced by more powerful tanks. Players will receive compensation for gold spent on purchasing camouflages for former Tier I vehicles.
  • To reduce the speed of the vehicle's destruction and allow newcomers to survive longer in battle, we removed howitzers and high-capacity magazines for almost all Tier I–IV vehicles. Some vehicles received a decreased rate of fire or damage per shot, while others—more HP or enhanced armor.
  • The economy of low-tier vehicles was reworked: the cost of researching modules and vehicles, purchasing vehicles, provisions, consumables, and resupplying camouflage was changed. The profitability of these vehicles was adjusted according to the new prices.
  • Please note that the changed modules of low-tier vehicles can also be available for Tier V–VII vehicles. In such cases, the technical characteristics of vehicles, except in top configuration, were also changed.
  • Since guns will be removed for many vehicles in this update, the shells for these guns can be deducted from your account with full compensation in credits. After updating your game client to version 5.5, check your ammunition before you enter battle.
  • Some researchable vehicles received Collector status and were removed from the Tech Tree. Several Premium tanks were also given Collector status. You can either keep them or sell them for gold.
  • For some vehicles in the updated Tech Tree, their vehicle type and tier were changed. Consequently, they now have a different number of available shells, slots for provisions and consumables, a different bonus to concealment provided by applied camouflage, etc.
Bug Fixes and Improvements
  • The "Damage by shot" ribbon was renamed "Damage caused", because it also counts damage from ramming.
  • The VK 45.03 was added to the list of vehicles that the player needs to destroy in order to receive the Hunter medal.
  • The bug, where the reticle could suddenly go up if the player switched to Sniper Mode when moving from behind cover with auto-aim enabled, was fixed.
  • The bug, where the battle selection controls were unavailable for some players who had vehicles of Tier V and above in their Garage, was fixed.
  • The bug, where black vehicle textures were displayed in the Garage (Steam version), was fixed.
  • The bug, where refracted shell tracers were displayed, was fixed.
  • Various screens, notifications, and descriptions were improved.
  • General bugs and client crashes were fixed.
Nov 12, 2018
World of Tanks Blitz - TOG II*


In Update 5.5, we'll put the German heavy vehicles' Tech Tree in order and replenish it with three Tier VIII-X tanks. A new Tier X tank VK 72.01 (K) with rear placement of the turret will take the place of the Maus and become a logical continuation of the VK 45.02 B, which has a similar configuration. Meanwhile, the Maus will head a new branch consisting of its previous projects: the VK 100.01 (P) and Mäuschen.

During Update 5.5, you'll be able to research the Maus after the VK 45.02 B. This means that if you were one step from the Maus before Update 5.5, you will still be able to research it, and you won’t have to research the Tier VIII and IX vehicles anew. Starting from Update 5.6, the Maus will only be unlocked after the Mäuschen.



Time to meet the new tanks!

Tier VIII: the VK 100.01 (P)



Researched after the Tiger (P) for 78,500 exp.

The VK 100.01 (P) drives at a speed of 20 km/h, but this is reasonable considering its 200 mm upper armor plate and 230 mm frontal turret armor. This is particularly heavy protection for Tier VIII, and in capable hands the new tank will become a true mobile fortress.



It hasn't avoided having soft spots, either: they’re the tank's lower armor plate and commander's cupola. The cupola's armor doesn't slope, and a well-armed enemy will be able to penetrate it despite the impressive 200 mm of steel.

The 128 mm top gun of the VK 100.01 (P) is powerful but really slow. Capable of inflicting 460 HP of damage per shot, it takes 16 seconds to reload. It's possible some players will even prefer the regular 105 mm gun that deals less damage but makes more frequent and accurate shots.

Tier IX: the Mäuschen



Researched after the VK 100.01 (P) for 160,500 exp.

This 168-ton "Mouseling" is a thicker and more mobile version of the VK 100.01 (P). The armor has become even heftier on the hull's sides and rear, as well as at the front and rear of the turret. The double tracks and powerful engine let this kid accelerate to 25 km/h—it's almost the Maus you've got here!

The lower armor plate has grown as thick as 180 mm, while the commander's cupola has acquired 220 mm of armor and moved to the other side of the turret. Despite the enhancements, these spots remain the “Mouseling's” main vulnerabilities in face-to-face combat as it now has to deal with Tier IX–X vehicles.



The Mäuschen's top gun is identical to that of the Maus, only with a decreased rate of fire and aiming speed. The 246 mm penetration together with the 460 hit points of single-shot damage make the new tank a dangerous enemy, while the availability of APCR shells means even the strongest opponents won’t have a chance.

Tier X: the VK 72.01 (K)



Researched after the VK 45.02 Ausf. B for 245,000 exp.

The E 100’s twin, only with a rear placement of the turret and thicker armor. These tanks have practically identical armament, as well as similar dynamics and top speeds.

The whole of the VK 72.01 (K) frontal hull is protected with 240 mm of armor. The upper armor plate has a slope and is almost impenetrable. The lower armor plate is less sloped but provides good protection when angled. The easiest way to penetrate the frontal hull armor is by hitting the small panel between the upper and lower armor plates: it doesn't have a slope and serves as the spot with the highest chance of penetration.



The turret of the VK 72.01 (K) resembles that of the Löwe: just as round and wearing a big gun mantlet. Don't let the 200 mm of armor in the characteristics fool you as the gun mantlet adds another 200 mm on top of that!

Unlike the E 100, the new Tier X tank has only one gun. This 150 mm gun takes more than 17 seconds to reload, but is capable of an impressive 640 HP of damage and penetrates 258 mm of armor, while her HE shells can really hurt if the enemy is careless enough to expose a weak spot.



The German giants have appeared on the horizon. Prepare for battle on these superheavy steel monsters!
Nov 9, 2018
World of Tanks Blitz - TOG II*


Four new rare warpaints will be introduced with Update 5.5. Let's take a closer look at them!

Demon's Soul
Black like a demon's soul and classy like James Bond, this warpaint will turn any vehicle into a secret agent. Cost: 65–1,200 gold depending on the vehicle tier.


Jade Shards
This camouflage will trigger warm memories of summer. Jade Shards is a mixture of soft green shades and severe geometric forms. It is perfectly suited for Chinese vehicles. Cost: 65–1,200 gold depending on the vehicle tier.


Ice Block
In the run-up to winter, we’ve got you covered with an appropriate seasonal warpaint. The combination of blue and white with sharp angles is perfect for installing in a winter slot. Cost: 65–1,200 gold depending on the vehicle tier.


Tactical Shield
Create the illusion of additional armor with the help of Tactical Shield and go rush through the battlefield’s center! Cost: 65–1,200 gold depending on the vehicle tier.

World of Tanks Blitz - TOG II*


The world has cracked in two, and these eternal rivals rise once more from the nether realm.

https://youtu.be/7kG22VBPLfA
No need to choose a side: this time, you can command both vehicles that won their fame on the World of Tanks Blitz battlefields. With just a little luck and a 10% chance, you can become the owner of these cherished vehicles via containers that will be in the Store from October 26 to November 2.

Every Helsing or Dracula container will always bring you from 3 to 5 rewards:
  • The Helsing H0 or T6 Dracula, depending on the container (10% chance)
  • 150–10,000 gold
  • 50,000–250,000 credits
  • 1 or 2 Rare certificates for Free XP (2,300 Free XP)
  • 3–25 Common certificates for Free XP (200 Free XP)
  • 10–25 parts of the certificate for 24 hours of Premium Account
  • 5 Epic Combat XP Boosters (+90%)
  • 5 Epic Free XP boosters (+500%)
  • 5 Epic Crew XP boosters (+250%)
  • 5 Epic Credit boosters (10,000–50,000 credits)

And don't miss the new in-game item—a Certificate for Free XP. Activate it and research the next tank in the Tech Tree faster!

If you wish to obtain more Free XP, a bundle containing a Common certificate for 200 Free XP will also be available in the Store from October 26 to November 2.

The terror that flaps in the night



Just like a bat in black, the T6 Dracula flies around the battlefield taking out one enemy after another. The Dracula's suspension is enchanted: the tracks are protected from the first direct hit, and in case of damage, they restore themselves in less than two seconds. This vampire pays for this ability with an increased chance of fire.

View the vehicle characteristics

The light in the darkness



An elegant Tier VII tank destroyer with golden inserts, the Helsing H0 is a perfect combination of style and devastating power, thanks to its twin gun resembling a crossbow. It fires twice in a row, just as you’d expect, with an interval of 0.25 seconds. The second shot is fired automatically.

View the vehicle characteristics
Oct 16, 2018
World of Tanks Blitz - TOG II*


A storm is coming. The biggest one in recent times. In these zero visibility conditions, only fools and madmen will leave the Garage. You don't look like a fool — you're still alive. So, I guess it's just a bunch of madmen. Fine, let's go then...Stop! Does everyone here have their Tier V vehicles? If not, get yourself the Scavenger at least. Everybody else — attention!

Hot coffee in the morning and homemade pastries? A myth. French fries and burgers? Fiction. TV shows and music? A history long forgotten. You are in the Wasteland. Only a few settlements remain here, plundered by a gang of psychos. There are locals that need resources to survive the storm. You may be a madman, but you don’t work for free — there will be rewards, plenty of them. But don't just hide in the bushes, otherwise you won't get anything.

Task

Here's a VHS with short instructions:

https://www.youtube.com/watch?v=UuvDsT9zKRs
It's simple, really. Open the map. There you will find two routes and marked settlements. Earn fuel and supplies for the nearest settlement, seize your reward, and move forward.



You can hit the road from October 17 through October 25. The task must be completed in 10 days. Then you will have an extra 8 days to purchase resources using gold. We will wrap it up on November 12

  • CIS: Individual start from October 17, 8:00 (MSK) through October 25, 8:00 (MSK).
  • Europe: Individual start from October 17, 8:00 (CEST) through October 25, 8:00 (CEST).
  • North America: Individual start from October 17, 4:00 (PT), 7:00 (ET) through October 25, 4:00 (PT), 7:00 (ET).
  • Asia: Individual start from October 17, 8:00 (UTC+8) through October 25, 8:00 (UTC+8).

Keep in mind — you have to collect a whole lot of resources. Only the most skilled players will be able to cross the entire Wasteland!

Biogas

These days, Biogas is worth its weight in gold. It is normally used for tanks, but the locals also use it as fuel for power generators in their settlements. You can earn Biogas both in regular battles and in the Mad Games arenas. Each win will earn you 50–100 cans of Biogas depending on your vehicle tier.

Here's the formula: 10 cans of Biogas multiplied by the vehicle tier.



By the way, don't expect to sit on the sidelines while others are fighting for victory: you can get Biogas only if you earn at least 300 base Combat XP.

Cookies

Apart from Biogas, you will also need Cookies. This nutritious delicacy doesn't go stale or lose its taste. Besides, it goes really well with tea from the dust of Indian roads . You can find Cookies across the Wasteland. As a rule, they are packaged in Common Containers that protect food from radiation.

On average you can find 667 Cookies in each Container. Maybe more, maybe less.

Plunder

You will get plenty of rewards for completing the task:
  • The Gravedigger
  • The Tankenstein
  • 1 certificate for 9 hours of Premium Account
  • 67 Rare Combat XP boosters
  • 67 Rare Crew XP boosters
  • 67 Rare Free XP boosters
  • 20,000 Free XP
Tankenstein

One of the routes will lead you to the Tankenstein. You’ve probably already heard about this finalist of "the most dreadful tank" contest. Two hundred years ago, a mad scientist assembled it from the parts of other vehicles. Thick armor, increased profitability, and two powerful guns — you can also mount an alternative gun for 100 Combat XP. Prepare to make your enemy's existence a nightmare.



It is still unclear how this heavy tank made it through the apocalypse without falling apart, but the ruthless Tankenstein is ready to fight again!

Gravedigger

The second route will lead you to the Gravedigger. In years gone by (in 2018 to be more precise), Peter Pound©, the Principal Vehicle designer of Mad Max: Fury Road, drew some sketches of this vehicle. And when the old world collapsed, the mad Wasteland engineers constructed a working prototype.



This vehicle is equipped with a 6-pounder 57 mm Nailgun with 6 shells in the magazine. It's loading time is just 0.67 seconds. The whole magazine takes roughly 11 seconds to reload, so stock up on shells and prepare for nonstop shooting.

The vehicle's armor is able to survive the attacks of most Tier VII medium and heavy tanks. The Gravedigger also features reliable frontal armor thanks to the extreme ricochet angles of its upper and lower plates. The sides, however, are a bit thin, but you can still sidescrape.

Moreover, the vehicle features decent dynamics and the highest weight for its tier. The combination of speed, weight, and armor is a powerful one if you want to finish off your enemies by ramming them. So, don't hesitate to crush everything that moves.



Besides this, the Gravedigger is a Collector vehicle, so you can always sell it for 2,500 Gold in tough times.

Well, let's hope we didn't miss anything important... Ah yes, if you happen to use the Tankenstein or Gravedigger in the Mad Games arenas, don't forget about modifications. The first one is equipped with solid Uranium Shield and Half-Life Discharge, which increases your damage. The second one can boast Chameleon Concealment (hello invisibility, my old friend!) and Battle Coordinator, which improves some gun characteristics.

Well, that's all Folks!

© Peter Pound, Principal Vehicle Designer and Concept Artist, Mad Max Fury Road.
World of Tanks Blitz - TOG II*


Well hello there, survivor! Word has it you were kinda taken aback at the general meeting. They say that our life sucks and we have to fight for food and water all the time. Well, I agree. I'm not going to comfort you and pretend that we're sleeping on feather beds. But right now, you can calm down a little: my assignment won't be difficult.

So, here’s the story. The other day, I received an invitation from our elders to have some tea... I mean, some water with dust. And they said: ‘We have decided to invest in the future!’ Do you hear that? They’re geniuses! There’s a reason they’re the elders! We'll give a tank to the warriors, so that they can get more fuel and supplies for us. All you need to do is prove that you are worth your salt, which means winning 50 battles. You have to admit, it's not too much to ask. They are definitely very generous people!

https://youtu.be/UuvDsT9zKRs

The mission is simple. But I know how absent-minded you newcomers can be: you always forget everything and then tag along and ask the same questions over and over again. That's why I've recorded every single thing. Here, take the dictaphone: have a listen, remember everything, and tell the others. You see, there are too many of you and too few functioning devices.

Detailed instructions in 3.. 2.. 1..

Enter the game from October 17 through November 7. Score 50 victories in regular battles or in the Mad Games arenas within 10 days. Then click the “Win It!” button in the Garage and get the Scavenger. End of record.

It's a snap, isn't it? Here's a piece of paper, where I've jotted down everything by date. You are free to decide when to start the mission.

Individual Start and Timelines

Upon entering the game from October 17 through November 7 for the first time, your 10-day countdown will start. If you manage to win 50 battles during this time, you will get the Scavenger for free. The second stage of the mission will begin after 10 days. During this stage, you will be able to bring some gold to the elders, and they will turn a blind eye to your insufficient number of victories and give the tank to you. The second stage will last for 3 days.{list]
  • Europe: individual start from October 17, 8:00 (CEST) to November 7, 7:00 (CET).
  • North America: individual start from October 17, 4:00 (PT), 7:00 (ET) to November 7, 4:00 (PT), 7:00 (ET).
  • Asia: individual start from October 17, 8:00 (UTC+8) through November 7, 8:00 (UTC+8).
  • CIS: individual start from October 17, 8:00 (MSK) through November 7, 8:00 (MSK).

Battles on vehicles with special modifications will be available in the Mad Games arenas from October 17 through November 12. But you will not be able to fight at night from 0:00 (UTC) to 5:00 (UTC). Break schedule by servers:
  • Europe: from 2:00 (CEST) to 8:00 (CEST) / from 1:00 (CET) to 7:00 (CET).
  • North America: from 22:00 (PT), 1:00 (ET) to 4:00 (PT), 7:00 (ET).
  • Asia: from 2:00 (UTC+8) to 8:00 (UTC+8).
  • CIS: from 2:00 (МSK) to 8:00 (МSK).

Entrance to the arenas in the battle type selection menu:



Now follow me, let's have a closer look at this tank.

Hope of the Wasteland

Here it is, our beauty. Don't look at the rusty bits—the weather here isn’t always, heh, sunny, so the armor certainly suffers. But the turret is solid enough: 75 mm of frontal sloped armor. Bounce off enemy shells, block damage, and survive. While you’re holding position, the decent depression and elevation angles (8 and 12 degrees respectively) of the 75 mm gun will allow you to strike back.



And strike back effectively! There are two guns at your disposal—just choose the appropriate one. The standard Scourge gun penetrates 110 mm of armor and inflicts 160 HP of damage with an AP shell. You can also mount an alternative howitzer for 12,000 Combat XP. Unlucky are those enemies who dare get too close, since the Shellthrower gun can cause 250 HP of damage with an AP shell.



The speed isn’t as high as that of the lightning-quick M7, but the tank can easily move forward at 50 km/h and backward at 20 km/h. This vehicle also has a high crossing capacity on different terrains, and that makes sense: we’ve only seen smooth roads in the pictures from old magazines.



If you are already tuned into the Mad Games mode, featuring various modifications, here are some more things for you to think about. The Scavenger comes with the Saboteur System and Accelerator modifications installed, which makes it an assault tank on the battlefield. The Accelerator will allow for both rushing into battle and quickly escaping, while the sandstorm and Saboteur System will help you cover your retreat. You can move around the battlefield like a flash and hit the enemy's weak spots.

A Tank with History

I'm absolutely sure that you'll want to get this tank, whatever its characteristics. Since it isn’t just another vehicle to be claimed and forgotten. In years gone by (in 2018 to be more precise), Peter Pound©, the Principal Vehicle Designer of the Mad Max: Fury Road movie, drew some tank sketches in the post-apocalyptic style.

When the old world collapsed, our engineers decided to construct this particular prototype. People liked this idea, and now it is the most popular tank in the Wasteland. So Peter literally predicted the future. It's fantastic, isn't it?



Furthermore, the Scavenger is a collector vehicle. This means that in hard times, when the going gets tough, you will be able to sell it for 250 gold.

Last but Not Least

I see you've already started thinking about winning strategies. Good on you! Guess what else we appreciate? Team spirit! Members of the same team wear similar clothes. That's what we did before the apocalypse and that's what we do now.



Turn round the corner and you will see a booth that’s a tone darker than the others—this is our shop. There’s nothing to distract the local seamstresses, so the shop's product range is expanded on a regular basis.

See the merch

I think that's all for now. Meanwhile, make yourself at home and look around. As for me, I'll go and give further instructions. There are still the Gravedigger and Tankenstein, so be ready to pull up your socks to earn them. Take care!

Let engines roar and so forth.

© Peter Pound, Principal Vehicle Designer and Concept Artist, Mad Max Fury Road.
World of Tanks Blitz - TOG II*


Run for your lives!

The Premium AMX 13 57 tank is on the hunt! Its 6-shell magazine loading system will riddle the enemy with shells in the blink of an eye. About ten seconds later, it's reloaded and ready to send another portion of destructive power towards its target. Return fire is no threat to this French saboteur: its excellent speed will help it escape and return from battle with a bunch of rewards and loads of credits!

Bundles including the AMX 13 57 with or without full equipment are available in the Store till November 2. Choose the configuration to your liking!

Small tank—great danger

The AMX 13 57 is very light, small, and delicate. At first, you might think that any of the tougher vehicles will be able to easily blast this Frenchman off the battlefield to somewhere beyond the horizon. But with the deftness of a street magician, the AMX 13 57 turns what would be a disadvantage for any other vehicle to its advantage. And now you'll see that for yourself.



When dealing with a light Tier VII tank, and a French one at that, you really shouldn't have your heart set on good armor. It protects you from the rain and you can’t hope for much else! This newbie is very vulnerable to explosive shells and ramming, so you better not enter the enemy's aiming circle without a good reason. This is compensated by an increased number of hit points, though—1,100 (1,166 with Improved Assembly). That's 100 HP more than the other light Tier VII tanks have, except for the Type 62.

When playing on the AMX 13 57, you can survive and win only on one condition: stay on the move, circle around, and get the most out of your engine. And let no single horse power idle away! Though the "Frenchman" weighs only 15 tons, its 310 hp engine can easily accelerate the vehicle to 50 km/h. Fully-equipped, with ammunition and Engine Power Boost, the AMX 13 57 turns into a rocket able to reach 61 km/h.



And that's not all! On top of that, the AMX 13 57 is very maneuverable, has a small turning radius, and barely loses speed even when making sharp turns. Rounding a barn on the Malinkova map at high speed, quickly leaving pursuers behind you—that is what the AMX 13 57 is about. Circling around the enemy is pure pleasure. Tank destroyers will feel it the most!

The long-barreled gun with a 6-shell magazine has been made to bring chaos and destruction to its enemies. Low single-shot damage of 90 HP by an AP shell totals up to 540 HP for the magazine. It takes just 1 second to reload the shells inside the magazine—and you're ready to deal full damage within 5 seconds! The magazine itself needs a little less than 11 seconds to reload.



The shell's penetration will be sufficient if you play by the rules for light tanks: aim at the rear or sides, circle around the enemy, and set up other diversions. 143 mm is far from being enough for face-to-face combat, but it's an act of desperation to get into such an encounter on a 15-ton vehicle with no armor anyway. If there's really no other way and you have to fight back somehow, APCR will help you penetrate 195 mm of enemy armor. This will cost you 15 HP of single-shot damage, though.

The AMX 13 57 gun has perfect accuracy, just like a long-barreled gun should. On this tank, you can play a sniper's role if you want to, though it won't be as efficient as maneuverable combat. It aims rather quickly but the shells in the magazine reload even faster, so when in the Sniper Mode, you'll have to sacrifice either the rate of fire or the accuracy.



At first, fighting on the AMX 13 57 won't be easy: high speed requires greater attention and the armor does not forgive mistakes. But by your second or third battle, you will grow to like it and the dashing maneuvers, sudden attacks, and the astonishment of an enemy who's just received 6 shells right into their side will please you like nothing else.



Just make sure you leave your position on time and start the attack from the other side where no one expects you to turn up. All that joy comes with Premium-level profit — all your achievements will pay off in the clink of credits. Enter battle on the AMX 13 57!
World of Tanks Blitz - TOG II*


Don't let the melodic name "Lorraine" lead you astray: a vehicle of devastating power and breakneck speed is hidden behind it. The Lorraine 40 t is a Premium French medium tank featuring a four-shell magazine loading system, a powerful engine, and thin armor. Take command of this rare vehicle!

The "Autoloader's Primed and Ready" bundle with the Lorraine 40 t will be available in the Store until October 26. The vehicle is fully equipped—click the Battle! button and enjoy victories with increased profitability!

Adrenaline, Speed, and a Four-Shell Magazine

The playstyle and appearance of the Lorraine 40 t resemble the AMX 50 100, a well-known researchable French heavy tank with a 90 mm gun. Both vehicles are poorly armored, move quickly, and use similar tactics.



The 90 mm gun of the Lorraine 40 t can penetrate 212 mm with a standard shell and 259 mm with an APCR shell. Its base penetration is not enough for face-to-face combat, but nobody expects that from this vehicle. However, its APCR shells can easily cause damage to almost any enemy vehicle!

Using AP shells, the gun causes 225 HP of damage per single shot and 900 HP of damage per one magazine. Shells in the magazine are reloaded in 2.5 seconds. Which means that the Lorraine 40 t can cause an impressive 900 HP of damage in just 7.5 seconds. The vehicle pays for this with 21.54 seconds of magazine reloading.

The new tank’s armor is thin. At Tier VIII, 40 mm of frontal hull armor and 55 mm of frontal turret armor can protect against nothing more than a breath of wind. Beware of HE shells and don't even try to ram enemy vehicles! That's all you need to know about this vehicle's armor.

At the same time, while reloading the magazine, the Lorraine 40 t has a reliable means of surviving a period of helplessness: a powerful engine and 60 km/h speed. After firing all four shells, this tank can quickly leave its position and vanish in an unknown direction.





The Lorraine 40 t features high specific power and quickly accelerates, but slowly traverses. As a result, it's difficult to circle around enemy vehicles or negotiate a sharp turn at full speed.

Hit-and-run tactics are best suited for the Lorraine 40 t. Your objective in battle is to approach the enemy at an opportune moment and fire the entire magazine as efficiently as possible. An opportune moment is when your enemy reloads, turns its sides or rear towards you, or exchanges fire with other players. Or all of the above. And if your opponent has fewer than 900 hit points, this is your finest hour: the Lorraine 40 t will destroy it with ease, bringing your team one step closer to victory.





The new French tank is an adrenaline vehicle that should stay constantly on the move. Its thin armor allows no mistakes, but its overwhelming firepower and high speed make the Lorraine 40 t a decisive force on the battlefield. Look for the weakest spots in the enemy's defense: the Lorraine 40 t can destroy it with a deliberate strike. Fight in the Lorraine 40 t and show your mastery! This vehicle will reward you with spectacular battles and increased credit earnings!
Oct 9, 2018
World of Tanks Blitz - TOG II*


Update 5.4 will bring interface and balance improvements, new attachments and camouflages, as well as fixes and changes you asked for! New vehicles, map, battle type with mod... oops, wrong news. You didn't see anything, okay?

Update 5.4 will be available on October 10.

https://www.youtube.com/watch?v=Nd663xwDYUM
Main Changes and New Features
  • The characteristics of the 121B, SU-122-54, T95E2, 59-Patton, Nameless, and Dicker Max were improved. The models of the M60, Waffenträger auf Pz. IV, IS-2 Sh, and Hafen were fixed. Read this article to find out more.
  • We continue to simplify the interface. Removing currency names in the Garage (did anyone even notice this?) and relocating bonus containers were the first steps. In Update 5.4, we rearranged the buttons in the Garage to group all vehicle configuration options in one place. Of course, it will feel unusual at first, but you will forget about the old interface after only a couple of days. Here's what changed:
    • The Crew and Upgrades buttons were moved down and are now located above the vehicle panel next to the Appearance button.
    • The boosters button took the place of the Crew button next to the main orange button. Now you will always remember to install them before battle!
    • The Record button is now located to the left of the player's nickname. It makes sense when the owner's name is displayed next to their medals.
    • The ping indicator and XP multiplier timer are now located to the right of the "Battle!" button.
    • There are more changes to come! Regular game updates allow us to further improve the interface and make necessary changes.

  • Matchmaker rules applied in rating battles were changed:
    • Now each team can have up to seven heavy or medium tanks, and up to three light tanks or tank destroyers. As before, teams have an equal number of vehicles of the same class.
    • Platoons are no longer available in rating battles. This change will allow for faster matchmaking. Rating battles without platoons will become more fair: teams are matched according to their total rating, while platoons with different ratings often resulted in unbalanced teams. Besides this, cunning fellows will no longer be able to enter easier battles by taking advantage of a huge difference in rating when creating platoons.
  • A new vehicle type called collector vehicles was introduced to the game.
    • These vehicles can neither be found in the Tech Tree nor freely accessed. Collector vehicles can be obtained in in-game events, purchased during special offers in the Store, and received as a gift.
    • Similar to the parameters of researchable vehicles, those of collector vehicles may be changed in exceptional cases.
    • Vehicles that are currently available in the game can become collector vehicles in the future. For example, when a researchable tank is removed from the Tech Tree.
    • Collector vehicles have a blue background in the game.
    • Players will be able to sell some of them for gold.
    • In Update 5.4, there are two collector vehicles: the Gravedigger and Scavenger. Stay tuned to learn more about them.
  • Two Halloween-themed attachments and camouflages were introduced.


  • The cost of refreshing a completed mission was reduced from 300 to 100 gold.
  • As part of the global change to the initial game experience, newcomers will fight mostly against each other rather than against experienced players.
  • The game no longer supports Windows Mobile and iOS 7. The PC version of the game will still be released on Windows, and iOS 7 users will be able to continue playing after updating iOS to version 8 or later.
Bug Fixes and Improvements
  • Ribbons are no longer displayed on the Battle Results screen if they are disabled in the settings.
  • The bug, where a ribbon was displayed upon causing damage to or hitting an enemy vehicle that had disappeared from spotting range, was fixed.
  • Clan tags are now displayed in the list of tournament team members.
  • Orders, stripes, and medals of the Twister season became accumulative.
  • The bug, where the number of Ace Tanker mastery badges was displayed incorrectly, was fixed.
  • Settings in the Other tab (e.g., the Record Replays option) are no longer reset after a re-login.
  • The reload indicator is no longer displayed above a destroyed ally.
  • On touch devices, the bug, where using the new Auto-aim resulted in the player tracking one vehicle with their reticle while the shell hit another, was fixed.
  • The bug, where the room creator could not remove players from the training room because the respective button was not displayed, was fixed.
  • The bug, where an enemy spotted at the map border was still displayed on the minimap after disappearing from spotting range, was fixed.
  • The bug, where the time left until the battle end was displayed incorrectly after minimizing and maximizing the game client window, was fixed.
  • The bug, where the chat and fire buttons, as well as speed were displayed over the panel with damaged modules in battle, was fixed.
  • The bug, where an outline was not displayed around the vehicle that destroyed another player, was fixed.
  • The bug, where repaired modules of the enemy vehicle were displayed incorrectly upon spotting it for the second time, was fixed.
  • The bug, where the number of items to be combined was displayed incorrectly in the Storage, was fixed.
  • On Android devices, the bug, where attachments were no longer displayed in battle upon restarting the game, was fixed.
  • Players can now select a battle type after receiving vehicles of Tier V or above.
  • The bug, where switching between regular and rating battles worked incorrectly when playing in a platoon, was fixed.
Oct 8, 2018
World of Tanks Blitz - TOG II*

One of the best tactics is to sow fear and panic among your enemies from the very beginning. A high caliber, thick armor, a nickname with a huge number of exclamation marks and, of course, "dreadful" camouflage are well suited for this! Update 5.4 will also bring the brand-new "Halloween" attachments and warpaints.

Spooky Web
If on a dark night you find yourself exploring a far abandoned corner, you are sure to find a spider there. Or there may be more than one, who knows? They are weaving their webs there, distracting careless victims, and then immediately launching a shocking attack!

Camouflage price: from 35 gold to 500 gold depending on the vehicle's tier.

Pumpkin Mayhem
While the hostesses bake pumpkin pies and prepare sweets for the children, you are free to roam and frighten them back to their parents, making your presence known in bright orange.

Camouflage price: from 45 gold to 680 gold depending on the vehicle's tier.

Wasted Shot
Some say that this missile stuck in the hull is a mark from another world. Legend has it that its owner gets +10 to fearlessness when rushing the mid. The only thing we know for sure is its price — 410 gold for Tier VII vehicles, 530 gold for Tier VIII vehicles, and 240 gold for the M4A2E4 Sherman.


Tank-o'-lantern
The old legend says that the Jack's candle helps souls find their way home. This one, however, will definitely help defeated enemies find their way back to the Garage. Available for only 315 gold for Tier VII vehicles, 410 gold for Tier VIII vehicles, and 185 gold for the M4A2E4 Sherman.


The "Halloween" attachments are available for the most popular Tier VII-VIII vehicles and the Sherman Premium version: IS-3, IS, IS-5 (Oject 730), IS-6, KV-4, Т-43, Т-44, LTTB, T-54 ltwt., SU-152, ISU-152, AMX M4 mle. 45, AMX 50 100, AMX 13 75, AMX 13 90, Tiger I, Tiger (P), Tiger II, Löwe, Panther I, Spähpanzer SP I C, Spähpanzer Ru 251, Jagdpanther, Rhm.-Borsig Waffenträger, T29, M4A2E4 Sherman, T26E4 SuperPershing, M41 Walker Bulldog, T49, T-34-1.
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