Paladins® - HeroicLeapJNash
Pirate’s Treasure Battle Pass
Ahoy, Mateys! We’re launching the new Pirate’s Treasure Pass: Get ready to set sail!
  • The Shore Patrol Battle Pass will become unpurchasable with the release of Patch 7 - Pirate’s Treasure
  • The Pirate’s Treasure Battle Pass will be available for purchase with the release of Pirate’s Treasure, and is scheduled to end in early November.
Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Pirate’s Treasure experience as soon as Pirate’s Treasure is released, leveling up from 1 to 50. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards, and gain exclusive access to Battle Pass Plus!

The Pirate’s Treasure Battle Pass costs 600 Crystals, and rewards you just for playing. You can unlock up to 150 Crystals through the Battle Pass, reducing the cost to 450 Crystals. Level up with faster by completing challenges, and unlock up to 8 Epic Champions skins!

Dive into this awesome Battle Pass with the Battle Passport, a quick purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels! You can start playing with the Pirate Io, Pirate Ruckus, and Pirate Maeve skins right away!

The Battle Passport costs 1500 Crystals, saving you over 1000 Crystals!
  
Instant Unlocks (Exclusive to Battle Pass Purchasers)
  • Pirate’s Treasure Io
  • Deep Sea Animated Loading Frame
  • First Mate Announcer Pack
  • 50% Boost
 
Level 10 - Pirate’s Treasure Ruckus

 
Level 30 - Pirate’s Treasure Maeve
 
Level 50 - Mermaid Ying
 
Battle Pass Plus Rewards
 
Level 20 - Eight Oceans Maeve
 
Level 30 - Eight Oceans Ruckus
 
Level 40 - Siren Ying
 
Level 50 - Eight Oceans Io

 
Other Battle Pass Exclusive Unlocks
Sprays


 
Avatars


 
New Onslaught Variant: King of the Hill
The Onslaught queue will now feature a new King of the Hill variant, with new maps. Compete to capture a moving objective, while fighting off the opposing team!
  • 15-minute game mode
  • Point moves every 1:30s
 Onslaught will now feature the follow King of the Hill map variants:
  • Snowfall Junction
  • Trade District
  • Marauders Port
  • Magistrate’s Archive
 
 
General
Updated User Interface
Patch 7 is the first part part of a multi-patch effort to make improvers to our user interface. In this first pass, you will see the following pages receive a visual update:
  • Play Screen
    • Updated multi-queue play screen
    • Updated Ranked Queue screen and included a leaderboard with your current position on the ladder.
  • Champions Screen
    • New Champion selection screen
    • Updated Champion Pages
    • New short and advanced ability descriptions.
    • New cosmetics screens for skins, weapons, emotes and MVP poses.
  • Battle Pass Screen
    • New Battle Pass Track visuals
    • Better view of Champion skin models
 
Console
Gyro Controls
  • Players with Gyro controls enabled can now turn off aim assist
 
Customizations
  • Golden Maeve
    • Unlocked by reaching Mastery Level 50 as Maeve
  • Golden Ruckus
    • Unlocked by reaching Mastery Level 50 as Ruckus
  • Robotic Chest

    • Available September 18th
    • Price
      • 150 Crystals
    • Contents
      • Emotes
        • Raging Beast (Drogoz)
        • Flex (Fernando)
        • Hallower (Furia)
        • First Bump (Ruckus)
        • Kindle (Zhin)
      • Voice Packs
        • Drogoz
        • Fernando
        • Furia
        • Ruckus
        • Zhin
      • Skins
        • DZ-03 Draco (Drogoz)
        • Battle Byte (Fernando)
        • Battle Suit Angel (Furia)
        • B.E.T.A. (Ruckus)
        • Omega Zhin (Zhin)
     
  • Electronica Chest

    • Available October 9th
    • Price
      • 400 Crystals
      Contents
      • Skins
        • Love Machine (Bomb King)
        • Neon Demon (Grohk)
        • Battle Byte (Inara)
        • Raeve (Maeve)
        • Remix (Seris)
        • Firecracker (Willo)
     
  • Little Box of Horrors

    • Available October 9th
    • Price
      • 150 Crystals
    • Contents
      • Mounts
        • Nightmare
      • Skins
        • Night Bane (Cassie)
        • Trick or Treat (Talus)
        • Pumpking (Bomb King)
        • Bewitching (Evie)
        • Wickerman (Mal’Damba)
        • Blightbark (Grover)
        • Raven (Strix)
      • Roaming Emotes
        • Spooky (Seris)
        • Stealth Mode (Koga)
        • Termenstein (Terminus)
        • Treat (Furia)
      • Weapons
        • Boo Blaster (Pip)
      • Death Stamp
        • Tombstone
      • Voice Packs
        • Bomb King
        • Cassie
        • Evie
        • Mal’Damba
        • Strix
  • Io Splash Art Update
   
Ranked Split 5
Split 5 Rewards
  • Win 5 Games
    • Gold Chest
  • Win 25 Games
    • Limited Avatar, Reckoning

 
Ranked Map Rotation
Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Split 5, Stone Keep will be rotating into the active map pool, and Frozen Guard will be rotating out.
 
  • Active Maps
    • Bazaar
    • Ascension Peak
    • Warder's Gate
    • Jaguar Falls
    • Fish Market
    • Shattered Desert
    • Brightmarsh
    • Serpent Beach
    • Splitstone Quarry
    • + Stone Keep*
  • Reserved Maps
    • Frog Isle
    • Ice Mines
    • Timber Mill
    • + Frozen Guard*
  • *Changed map pool
 
Maps
  • Marauder's Port
    • Cleaned up collision on the ramp near spawn rooms, so players will no longer get stuck.
Balance
  • Champion Ultimate Mechanics Update
    • Androxus (Accursed Arm)
      • Now refunds 15% ultimate charge for each shot not consumed.
      • Does not take ultimate charge until pre-fire has been completed.
    • Fernando (Immortal)
      • Players can now cancel this ability early.
    • Grohk (Tempest)
      • Does not take ultimate charge until pre-fire has been completed.
    • Ruckus (Hexa Fire)
      • Does not take ultimate charge until pre-fire has been completed.
    • Vivian (Sentinels)
      • Does not take ultimate charge until pre-fire has been completed.
    Dev commentary: We are working to better standardize how Champions consume energy when using their ultimates. The above champions will no longer have their ultimates “wasted” before providing an effect to enemies or their allies.
 
  • Cassie
    • Abilities
      • Dodge Roll
        • Increased momentum carry after Dodge Roll ends
  • Dredge
    • Abilities
      • Cursed Howitzer
        • Reduced reload projectile damage 1,000 ➡️ 850 Damage
      • Kraken
        • Removed pre-fire timing (ability now deploys at crosshair on use)
        • Reduced time to deploy 2s ➡️ 1.7s
        • Reduced damage 4000 ➡️ 1400
        • Increased knockback by 10%
    Dev Commentary: Kraken’s strength has always been dependant on near-perfect timing of teammates ultimates, and in most cases ends up as a short-lived zoning tool. This can be frustrating for Dredge players, and so we are power shifting Kraken to allow players to hit this ability more frequently, but with reduced effectiveness. With a more effective ultimate, we are taking some power out of Cursed Howitzer’s reload projectile to compensate.
     
  • Drogoz  
    • Abilities
      • Booster
        • Increased base effectiveness by 25%
    • Talents
      • W.Y.R.M. Jets
        • No longer increases booster regeneration rate
        • Shifted 25% effectiveness into base Booster
    Dev Commentary: W.Y.R.M. Jets has allowed Drogoz’ to stay in the air until killed, but with little worry for resource management. W.Y.R.M. Jets players will have the same ability to get and stay in the air, but now have to be more careful with managing their fuel. Increased effectiveness in the base booster, will also allow other talents to directly compete with W.Y.R.M. Jets.
     
  • Fernando
    • Abilities
      • Shield
        • Reduced Cooldown 15s ➡️ 12s
        • Reduced max active time 10s ➡️ 8s
      • Charge
        • Increased momentum carry after Charge ends
    • Cards
      • Towering Barrier
        • NEW: Reduce the cooldown of Shield by {0.8|0.8}s
    Dev Commentary: Fernando’s ability to have his shield broken from crowd control effects has made it hard for him to compete with other Front Lines. We’re giving him higher frequency at base, and a new card to push it even further.
     
  • Imani
    • Abilities
      • Pyre Ball
        • Added in-hand offset for charged Pyre Balls. They will now always release to the right of your reticle instead of potentially releasing to the left, and clipping walls.
      • Inferno Cannon
        • Players now move during this ability at base. The movement is equivalent to Swift Sear 3.
    • Cards
      • Swift Sear
        • Reduced effectiveness, but provides exactly 100% increased movement of the new base Inferno Cannon. When maxed, this card will provide 20% more movement speed than the previous iteration.
  • Io
    • Abilities
      • Moonlight will no longer break on immediate loss of sight, but instead has a small window before the link breaks.
  • Khan
    • Abilities
      • Commander’s Grab
        • Increased momentum carry after Commander’s Grab ends.
  • Koga
    • General
      • Slightly increased base movement speed
    • Abilities
      • Shadow Step
        • Increased momentum carry after Shadow Step ends.
      • Cyclone Strike
        • Koga now remains immune until Cyclone Strike has finished.
  • Maeve
    • Abilities
      • Pounce
        • Increased momentum carry after Pounce ends (updated in the previous hotfix).
  • Mal’Damba
    • Abilities
      • Slither
        • Increased momentum carry after Slither ends.
  • Pip
    • Talents
      • Combat Medic
        • Weapon shots now heals allies for 600 ➡️ 750.
    • Cards
      • Pep in the Step
        • Increased duration 1.5s ➡️ 3s.
        • Reduced movement speed gain {10|10}% ➡️ {6%|6%}.
  • Ruckus
    • Abilities
      • Advance
        • Increased momentum carry after Advance ends.
  • Strix
    • Cards
      • Roost
        • NEW: Hits on players with Talon Rifle grant {1|1}% ultimate charge.
      • Dexterous
        • Reduced effectiveness {20|20}% ➡️ {10|10}%
  • Torvald
    • Talents
      • Field Study
        • Reduced damage increase 30% ➡️ 15%
  • Tyra
    • Abilities
      • Hunter’s Mark
        • Reduced Cooldown 15s ➡️ 14s
        • Reduced Duration 6s ➡️ 5s
    • Talents
      • Hunting Party
        • No longer further increased damage amp
        • Removed Cooldown reduction
    • Cards
      • Favored Quarry
        • NEW: Increases the duration of Hunter’s Mark by {0.6|0.6}s
    Dev Commentary: Damage Amplification is healthy, but in correct moderation. Both Field Study and Hunter’s Mark are being decreased to 15% to allow enemy players to more effectively engage them, and we are reducing the frequency that Hunter’s Mark is active. Players that wish to keep track of their enemies can still do so, but they will have to be more attentive to managing their marks.
     
  • Ying
    • Talents
      • Life Exchange
        • Removed inaccuracy on Shatter
  • Zhin
    • Abilities
      • Whirl
        • Increased momentum carry after Whirl ends.
 
Bug Fixes
Champions
  • Torvald, Kinessa, Bomb King
    • Fixed an issue where Loading Art would fail to show for certain champions and skins.
  • Androxus
    • Fixed an issue where shots fired without the Cursed Cylinder talent could sometimes not register.
  • Bomb King
    • Fixed an issue where the audio for getting directly hit by a Sticky Bomb would be too loud for the player getting hit.
  • Cassie
    • Fixed an issue with the Exaction Talent where the next Weapon Shot after Dodge Roll would not deal increased damage if Cassie first hit an enemy with Disengage.
  • Dredge
    • Fixed an issue where default textures were missing from the Golden skin's first-person views.
  • Drogoz
    • Fixed an issue where Drogoz could not be affected by the CC from Imani’s Frost Bomb while using Booster.
    • Fixed an issue where Drogoz could not be affected by Atlas’ Setback while using Booster.
  • Inara
    • Fixed a bug where Sunstone Inara has incorrect hair color.
  • Imani
    • Frost Bomb now correctly detonates when colliding with Inara's Impasse.
  • Io
    • Fixed an issue where Io could no longer heal allies through Inara’s Impasse.
    • Fixed an issue where Io’s 3P camera did not center properly when camera was rotated above her head.
    • Fixed a text error with Io’s Guardian Spirit ability description.
    • Fixed an issue where players would not see “Create New Loadout” buttons on Io’s Loadouts screen unless they owned her.
    • Fixed an issue where the wing visual effects from Furia’s ultimate display on Io’s back instead of her front.
  • Jenos
    • Fixed an issue where Jenos bots could move while using Through Time and Space.
    • Fixed an issue where Jenos’ reload animation could play twice if he attempts to use Stellar Wind at the start of the reload
    • Fixed an issue where Jenos would be stuck channeling Void Grip for the full duration of the ability if Atlas Banished Jenos’ Void Grip target.
  • Kinessa
    • Fixed various clipping issues with Kinessa’s Smokin and Jokin MVP Pose.
  • Koga
    • Fixed an issue where Koga could not properly use Cyclone Strike while in Dragon Stance.
  • Lex
    • Updated Death Hastens’ description to reflect the maximum ammo reduction.
    • Fixed an issue where Players could temporarily break the speed of their firing animation with Death Hastens.
  • Lian
    • Fixed issues where Lian could take damage while using Enlightenment in certain circumstances.
    • Fixed an issue where the weapon audio for Shore Patrol and Beach Bash Lian skins were slightly quieter than intended.
  • Maeve
    • Fixed an issue where the top half of Maeve’s model would bob back and forth while Banished.
  • Moji
    • Fixed an issue where damage amplification did not affect Familiar Spit properly at damage numbers higher than 100.
    • Fixed an issue where Kill To Heal would not activate properly for Moji if she executed someone who was Polymorphed by her Ultimate.
  • Pip
    • Fixed a bug where Inflame weapon was the wrong color in third person.
  • Terminus
    • Fixed issues with the blades on Omega Terminus’ not always rotating correctly.
    • Further addressed issues that resulted in some situations where Terminus would not be able to fire abilities properly after using Calamity Blast.
  • Zhin
    • Fixed a description error on the Yomi Talent description.
Other
  • Updated 2D Art Icons for Frozen Guard, Ice Mines, and Timber Mill in match lobby and custom matches.
  • [Console] Fixed an issue where button prompts would overlap UI in killcam.
  • [Console] Fixed an issue where sprays would not appear if used on the same surface it was previously placed on.
  • [Console] Fixed an issue where players could not properly complete
  • DLC/Crystal purchases with only Keyboard and Mouse on console.
  • Fixed an issue where volume sliders could sometimes disappear when adjusting volume levels.
  • [Spectator] Fixed an issue where the UI always displays the Blue Team as having captured the objective.
  • Fixed an issue where players could visually float to the sky when jumping on each other’s head in specific circumstances.
  • Fixed an issue with Seris’ Helping Hand emote where the hand would spawn in the incorrect position.
  • Fixed an issue where equipping a Champion’s Skin that had an associated Spray would also equip that Spray in the first Spray slot on the Emote Wheel.
  • Fixed an issue where only damaging a personal shield (Bubble shield) of a Champion who died would not award Kill/Elimination credit.
  • Fixed an issue where having certain in-game names would give that Player some issues with chat functionality.
  • Fixed an issue where the Fierce Flanker 3D Spray would not display some of its visual effects on Low, Medium, and High Particle settings.
  • Fixed an issue where incorrect prices would display on items in the Store if a Player scrolled through the list of items too quickly.
  • Removed the floating flames in the Fish Market spawn rooms.
  • Fixed an issue where the Party Boost messaging regarding extra Gold and Experience earned while in a party was not localized properly in some languages.
  • Updated the chat profanity filter
Additional Fixes since PTS
  • [Live][Audio] Fixed an issue where music would not play during the Street Style roaming emotes for Skye, Ying, Maeve, and Ash.
  • [Live][Avatars] Fixed an issue where Players could not equip the Unrelenting Avatar.
  • [Live][Avatars] Fixed an issue where the art for the Unrelenting Avatar displayed incorrectly.
  • [Live][Khan] Fixed an issue where if you did not take damage from being thrown by Khan’s Ultimate and then you walked into a wall, you would take the damage and be knocked back as if you were thrown into that wall.
  • [Live][Moji] Fixed an issue where if Moji used her Ultimate on a CC Immune enemy, they would be Damage Immune for 4 seconds.

Battle Pass
  • Fixed various Challenges that were not updating.
  • Changed some Challenges’ functionality slightly to make them completable.
  • Fixed various text issues with Challenges and updated others to reflect changes in functionality.
  • Cleaned up various UI items on the Battle Pass menu.
  • Fixed an issue where the 5% Personal Booster item had the wrong naming convention.
  • Fixed an issue where Players would get pop-up acquisitions for skins in addition to the full screen pop-up when unlocking those skins in the Battle Pass.
  • Added missing item “Battle Pass Team Booster x10” to the Free Track of the Battle Pass at Level 4.
  • Fixed an issue where acquisitions in the Activity Center for items on the Paid Battle Pass Track were displaying as doubled (Players would still get the correct amounts).
  • Fixed an issue where highlighting an item in the first tier of the Battle Pass with a Gamepad would display the wrong item.
  • Fixed various issues with UI display in 16:10 Aspect Ratio.
  • Updated UI on Quests and Social screens.
  • Updated text alignment on various buttons in the Champions menu.
  • Updated the scroll bar for scrolling through skins, etc in the Champions menu.
  • Updated the icon that displays when you have Friend Requests.
  • Fixed an issue where players could not equip cosmetics in the Champions screen without owning the Champion.
  • Updated the icons on tabs in the End-of-Match Lobby.
  • Fixed an issue on Cosmetics tabs of the Champions menu where the rarity color banner would not display sometimes on items when scrolling.
  • Fixed an issue where some unobtainable items were displaying without lock icons in the Champions screen.

Champions
  • Koga
    • Fixed an issue where Koga would play incorrect animations if he used his Ultimate while in Dragon Stance.
  • Ruckus
    • Updated tracer offset for Pirate’s Treasure and Eight Oceans Ruckus.
  • Ying
    • Fixed an issue where Illusions were not textured during Shatter or while dying on non-Mermaid/Siren skins.
  • Additional Character Changes
    • Fixed various issues with several Champion Ability descriptions, and updated other descriptions for clarity.
    • Fixed an issue where a Champion’s Emotes could play in other tabs of the Champions menu.

Other
  • [Announcer] Fixed various issues with the First Mate Announcer Pack.
  • [Avatars] Fixed issues with Time Warp Avatars’ descriptions.
  • [Battle Pass] Fixed some items on the Battle Pass track showing incorrect Crystal or Gold prices next to the Purchase button.
  • [Chests] Fixed an issue where obtaining Omega Zhin from the Robotic Chest did not show him as Owned in the Chest UI.
  • [Customs] Fixed an issue where the text “SettingSpectators” was visible on the Custom Lobby scene.
  • [EOML] Fixed an issue where attempting to access settings in the End-of-Match Lobby would not show all Settings screens.
  • [KOTH] Fixed an issue where Capture Point marker diamond would not accurately display location of Capture Point within 15m when you were at a different elevation than the Capture Point.
  • [KOTH] Fixed an issue where Players would have Damage Immunity in Spawn Areas on Trade District and Snowfall Junction KOTH.
  • [Main Menu] Fixed an issue where the Champion Models on the main menu would occasionally display their animations weirdly and “pop” on screen.
  • [Profile] Fixed an issue where equipping a Title did not display on a Player’s Mini-Profile until they also equipped an Avatar.
  • [Profile] Fixed an issue where Mounts were too close to the camera in the Accessories menu.
  • [Profile] Fixed an issue where the backgrounds of the Mounts and the Death Stamps screens in the Accessories menu were displaying incorrectly.
  • [Profile] Fixed an issue where, while on the Mounts tab of the Accessories menu, a Player could use the Left Arrow on screen and cause the Mount to stay on screen in some scenarios.
  • [Settings] Fixed an issue where Gyro settings would display on platforms that did not have Gyro capabilities when Gamepad was the Input Type.
  • [Social] Fixed an issue where the percentage for Party Boost had too many decimal points visible.
  • [Sprays] Fixed an issue where the Jolly Roger Spray used the Dead Man’s Crest model.

Under Investigation
  • Occasional delay issues in Ranked/Customs for some regions.
  • Issues with players not loading into matches from the Match Lobby.
  • Ranked data not properly updating immediately on the Ranked UI.
  • VFX stuck on Player’s screen or Champion model after respawning.
  • Issues that cause the Friends List to disappear under various circumstances.
Paladins® - HeroicLeapJNash
It’s time for another This Week in the Realm!
  • The Pirate’s Treasure Update launches Wednesday, check all our changes since PTS to the patch notes here
  • The Time Warp community event continues with even more free goodies unlockable just by playing the game!
Monday
  • 4AM ET | Time Warp: All Front Line & Support Champions Unlocked
Tuesday
  • 4AM ET | Time Warp: All Support Champions Unlocked
  • 11AM ET | Pirate Themed Trivia Tuesday Giveaway
Wednesday
  • 4AM ET | Time Warp: All Front Line Champions Unlocked
  • 7AM ET | Servers down for maintenance // Pirate’s Treasure Update
Thursday
  • 4AM ET | Time Warp: First Win of the Day - Groovy Grover Avatar
  • 1PM ET | PPL Match Pittsburgh Knights vs. Ninjas in Pyjamas - Watch on Mixer
  • 3PM ET | PPL Match Virtus.pro vs. Spacestation Gaming - Watch on Mixer
Friday
  • 4AM ET | Time Warp: First Win of the Day - Grohk Rock Avatar
  • 1PM ET | PPL Match Ninjas in Pyjamas vs. Spacestation Gaming - Watch on Mixer
  • 3PM ET | PPL Match Pittsburgh Knights vs. Virtus.pro - Watch on Mixer
Saturday
  • 4AM ET | Time Warp: First Win of the Day - Popstar Skye Avatar
Sunday
  • 4AM ET | Time Warp: All Flank Champions Unlocked
 
Weekly Wisdom with @Neco: Don't forget to tailor the items you buy to each match you play. Having an enemy team with many shields might be the perfect time to purchase Wrecker!
Paladins® - HeroicLeapJNash

Let's do the time warp, Champions!

Welcome to Time Warp, our month-long completely free decades-themed community event!

Every day you log in you’ll be greeted with a new event or reward (and sometimes both)! Check out our schedule and make sure you don’t miss a single day of fun!

Here’s a quick calendar, also visible in-game in the “Time Warp” tab:


Friday, August 30:
  • First Win of the Day: Flapper Evie Spray
  • 2x Battle Pass Experience


Saturday, August 31:
  • First Win of the Day: Pinup Furia Spray
  • All Champions Unlocked


Sunday, September 1:
  • First Win of the Day: Flair Chest


Monday, September 2:
  • First Win of the Day: Greaser Lex Avatar
  • 2x Battle Pass Experience


Tuesday, September 3:
  • First Win of the Day: 25,000 Gold
  • 2x Battle Pass Experience


Wednesday, September 4:
  • All Damage Champions Unlocked


Thursday, September 5:
  • 2x Battle Pass Experience


Friday, September 6:
  • First Win of the Day: 25,000 Gold
  • 2x Battle Pass Experience


Saturday, September 7:
  • First Win of the Day: Hippie Ying Spray


Sunday, September 8:
  • First Win of the Day: Flair Chest


Monday, September 9:
  • All Front Line & Support Champion s Unlocked


Tuesday, September 10:
  • All Support Champions Unlocked


Wednesday, September 11:
  • All Front Line Champions Unlocked


Thursday, September 12:
  • First Win of the Day: Groovy Grover Avatar


Friday, September 13:
  • First Win of the Day: Grohk Rock Avatar


Saturday, September 14:
  • First Win of the Day: Popstar Skye Avatar


Sunday, September 15:
  • All Flank Champions Unlocked


Monday, September 16:
  • All Front Line Champions Unlocked


Tuesday, September 17:
  • First Win of the Day: Flair Chest


Wednesday, September 18:
  • All Champions Unlocked


Thursday, September 19:
  • First Win of the Day: 25,000 Gold
  • 2x Battle Pass Experience


Friday, September 20:
  • All Damage Champions Free


Saturday, September 21:
  • First Win of the Day: Boyband Koga Spray


Sunday, September 22:
  • First Win of the Day: Flair Chest


Monday, September 23:
  • First Win of the Day: Grunge Imani Spray


Tuesday, September 24
  • All Support Champions Unlocked


Wednesday, September 25:
  • First Win of the Day: Celebrity Io Avatar


Thursday, September 26:
  • First Win of the Day: 50,000 Gold
  • 2x Battle Pass Experience

Be sure to log in each day and earn a first win of the day to receive rewards throughout the four-week period spanning August 30th through September 26th!
Paladins® - EvilMojoMolly
Sun & Moon Update Notes


New Support Champion: Io

For eons, the moon goddess Io watched over the Realm. But then disaster struck: The Darkness smothered the goddess’s light, and shattered the moon that hangs above our battlefields.

Pieces of the moon fell to the Shattered Desert, where Io’s faithful watched over them. They kept vigil for the shattered goddess, praying that one day she would return.

That day finally came as the Magistrate marched on the moon shards, determined to harness their power in the ongoing war against the Paladins. At the urging of her celestial friend Jenos, Io revealed her true form to fight for her people and stand against the Magistrate.



New Battle Pass: Shore Patrol

We’re launching the new Shore Patrol Battle Pass: Patrol the shores in the latest gear!

  • Steel Forged Battle Pass will become un-purchasable with the release of Patch 6 – Sun & Moon.
  • Shore Patrol Battle Pass will be available for purchase with the release of Sun & Moon, and is scheduled to end in September.

Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Shore Battle Pass experience as soon as Sun & Moon is released, leveling up from 1 to 50. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards, and gain exclusive access to Battle Pass Plus!

The Shore Patrol Battle Pass costs 600 Crystals, and rewards you just for playing. You can unlock up to 150 Crystals through the Battle Pass, reducing the cost to 450 Crystals. Level up with newly reworked challenges, and unlock up to 8 Epic Champions skins!

Dive in to this awesome Battle Pass with the Battle Passport, a quick purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels so you can start playing with the new content right away!

As usual, check out the full update notes, including all the balance changes & bug fixes over on https://www.paladins.com/news/sun-moon-update-notes!


Paladins® - EvilMojoMolly

This Week in the Realm | June 3-9

Happy Monday, Champions!

Tuesday
  • 11:30 AM ET | Twitter Trivia Tuesday! Answer our trivia Tuesday question correctly on twitter and you may be one of the lucky few who receives in-game goodies!

Wednesday
  • 1AM ET | 4 new Street Style quests will unlock! Earn Fans and progress through the Street Style rewards track.
  • 4AM ET | Free Champion Rotation: Terminus, Willo, Seris, Maeve
  • 11 AM ET | Cottontail Seris DLC becomes available in *most regions.* Certain Playstation regions will unlock later on in the day.


Weekend Event: All Champions Unlocked! It's the perfect weekend to play with some newbie friends, or try out one of the new Champions you haven't yet unlocked!


Weekly Wisdom with the Design Team: Seris' escape, Shadow Travel, can be upgraded heavily through cards. If you're having trouble dealing with pesky Flanks diving you, try building a loadout with Dark Whisper, Dusk Walker, and Veil.
Paladins® - EvilMojoMolly

This Week in the Realm | May 27- June 2

Heya, Champions! Hope your week is going well so far. Let's check out what we have coming up in the Realm:
  • We have found our winners for the Community skin contest! We're getting everything ready to announce, and are hoping to be able share the winning concepts with you all later this week!

Wednesday
  • Free Champion Rotation: Terminus Willo, Androxus, Grohk

Thursday

Friday
  • 2-4 PM | Discord AMA! Ask us anything (well... almost anything) during our Q&A! Devs from Evil Mojo will be answering all your Paladins related questions over on our official server.

Weekly Wisdom with the Design Team: The inhabitants of the new map, Bazaar, still worship their the Moon Goddess for protection. You may see similar structures and themes present in Shattered Desert.
Paladins® - EvilMojoMolly

Jump into the Steel Forged update in Paladins - live now!

New Battle Pass: Steel Forged
The Steel Forged Battle Pass has arrived, bringing over 100 incredible fantasy-themed treasures. Set out on an adventurous quest with new skins for Androxus, Imani, Mal’Damba and Barik, and unlock sweet recolors for all four in the Battle Pass Plus track.

New Siege Map: Bazaar
Battle for victory in the streets and alleys of Bazaar, the next Siege map coming to Paladins in the Steel Forged Update. Adventure through the hidden market and learn more about the ancient lunar goddess and her followers as you explore!

As always, you can check out the full update notes, including all the polish fixes and balance changes over on our website!
Paladins® - EvilMojoMolly

Happy Tuesday, Champions! We've got an exciting week ahead of us in the Realm.
  • It's your last chance to complete your Battle Byte Battle Pass before it leaves for good with the Steel Forged Update.

Wednesday
  • 4AM ET | Free Champion Rotation: Atlas, Strix, Androxus, Grohk
  • Estimated date of the Steel Forged Update. We are still in the certification process on one platform, but we expect to hear back very soon. Keep an eye on our official Twitter for news!
  • 6PM ET | Voting closes for the Community Skin Contest! Get your votes in now for your favorite Lian, Grover, Talus, and Ash concepts! We'll be bringing the top concept for each Champion to life in a future update dedicated to community concepts!

Thursday
  • 3 & 7PM ET | We're going to MomoCon! We'll be hosting a meet up at 3PM ET with devs & PPL players. Come find us for some codes and a great time. Keep an eye out for more details as we get closer to the date!

Weekend Event
It's a Party Up Weekend! Play in a group of two or more to earn double Gold as well as double Account, Champion, and Battle Pass XP!

Weekly Wisdom with the Design Team
Bounce House Buck is a scary force! Try practicing his full combo in the shooting range: Jump towards an enemy -> Shoot right before landing -> Once they're knocked up, use Net Shot -> Shoot more!

Paladins® - EvilMojoMolly

This Week in the Realm | May 13 - May 19
It's Monday, and that means it's time for the newest edition of This Week in the Realm!
  • We're almost ready to announce our Community Skin Contest Finalists! Keep an eye out this week for the final concepts to be revealed and voting to open.
  • The Steel Forged Update is tentatively planned to go live mid-next week! We'll keep you updated, and let you know when we've finalized our release date!

Monday:

Wednesday:
  • 4AM ET | Free Champion Rotation: Atlas, Strix, Zhin, Pip

Weekly Wisdom with the Design Team: Lex's ultimate, The Law, was recently changed to also destroy shields. He can be picked as a strong counter to many Front Line Champions.
Paladins® - EvilMojoMolly


We've partnered with Discord to create an official Paladins server!

Find friends to play with, report a bug, chat with players and devs about your favorite champ, or share your newly created fanart on our brand new official Discord! Join now by clicking here!
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