The upcoming Eclipse Battle Path will feature several vehicles that have one thing in common – the topic of fire support. We’ve discussed the EBRC Jaguar already and today, we’d like to tell you more about another one – Otomatic.
First and foremost, Otomatic should probably be written in capital letters because it is, in fact, an acronym – it stands for “OTO Main Anti-aircraft Tank for Intercept and Combat”. The full name is so incredibly awkward that it’s almost certain someone invented it after everyone decided the vehicle should be named Otomatic as a wordplay that included the word “automatic” (from its autoloader-fed rapid-fire cannon) and OTO Melara, the system’s developer and producer.
As its appearance suggests, Otomatic is (or rather was) a self-propelled anti-aircraft gun. Like the Shilka, it was designed as an armored short-range AAA vehicle that would accompany tanks in heavy armored divisions. However, it wasn’t built for a state contract – it was a private venture of the OTO Melara company (famous at the time for its OF-40 MBT) and OTO-Breda in conjunction with IVECO Defence, Officine Gallileo, and Marittimo Aero SPA.
The vehicle was intended to compete in the 1980s on the international (western) marked with the German Flakpanzer Gepard and the British Marksman system (which was very similar to the Gepard).
While both systems offered high modularity (especially the Marksman could be mounted on pretty much anything, from a Leopard 2 chassis to the T-55), the Otomatic went a bit different route. At that time, OTO Melara had been producing three major armored vehicles – a licensed version of the Leopard 1A1 MBT (which preceded the OF-40), followed by an OF-40 and Palmaria production run. The Palmaria was a SPG based on the OF-40 chassis and that’s what OTO Melara decided to use for the Otomatic in the end.
The first mention of the program comes from 1981 where it was presented during the Paris Air Show in France, but the initial prototype (using the Palmaria hull) was actually only ready by 1985 and its first public appearance once again took place in Paris, this time in 1987. A second prototype (using the Leopard 1 hull) was built between 1987 and 1989, featuring a turret called HEFAS 76. Both prototypes were apparently Palmaria-based although at least one prototype based on the Leopard 1A1 chassis existed as well.
The Otomatic prototype based on the modified OF-40 (Palmaria) hull weighed some 46 tons (of which 16.5 tons belonged to the turret) and had a crew of four – three men in the turret (gunner, commander and loader) and the driver in the hull.
Armor-wise, the hull was made of steel-only with the frontal armor being 70mm thick. The turret was also made of welded steel that was 25mm thick at most places while the roof was 15mm thick. There were also rubber side-screens as well, protecting Otomatic’s flanks against bullets. And that’s pretty much it – the entire vehicle was basically only bulletproof and anything heavier (autocannons, RPGs) would go right through it – of course, if you get in the firing range of such weapons, you’re not using the vehicle as intended. Additional protection was provided by two banks of 90mm OTO Melara smoke grenades.
The main armament of the Otomatic was called Cannone 76/62 OTO-Breda Super Rapido. It was a 76mm rifled rapid-fire automatic cannon derived from a naval weapon of the same caliber. The idea was innovation – where everyone else (Marksman, Gepard) used relatively small caliber autocannons (typically 20mm to 35mm), the Otomatic would use heavier and far more destructive shells that would saturate the target area with fragments not based on the sheer volume of fire but on the shell size. That way, if you get a gun that’s accurate enough, you can save a lot of ammunition weight and therefore keep the vehicle operation for longer without reloading.
And accurate it was. Otomatic used two radars:
SMA VPG-A06 operating on the Ka band that had a maximum range of 20km and could track targets flying as fast as 3600 km/h (or as slow as 54 km/h), operated in 180 degree arc
SMA VPG-A05 that also had a maximum range of 20km but operated in 360 degree arc and could track up to 24 targets flying at speeds between 36 km/h and 3600 km/h
The gun could of course engage ground targets as well and quite effectively so thanks to the TURMS optics for both gunner and commander (the commander had panoramic TURMS sights while the gunner’s TURMS optics featured a laser rangefinder).
76mm HE-T with the French VTPA FB76 fuse, similar velocity and weight
76mm APFSDS-T that could penetrate 150mm of armor at 2000m and 60 degrees, muzzle velocity 1580 m/s
With this system, it only took 6 seconds between target detection and the first shells arriving on target.
The gun was fed from a carousel below the turret via a rather complex but reliable mechanism. It could elevate to +60 degrees and depress to -5 degrees and could fire 120 rounds per minute. The shells were ejected through the front of the turret. The gun’s maximum firing range was 16km but it was only truly effective at 6km.
The Otomatic carried 100 shells (26 in the automatic loading mechanism, 48 in the turret and 26 in the hull). The vehicle was also armed with 7.62mm machinegun. The Otomatic was powered by a German 830hp MTU MB 838 Ca M500 10-cylinder multi-fuel engine, allowing it to go as fast as 65 km/h (this was the Palmaria version). The other engine listed as powering the Otomatic was the Leopard 1 engine (MTU MB 837 Ka-500 producing 730hp).
During various trials that took place in the 1980s and 1990s, the Otomatic performed really well. Its massive 76mm cannon completely outperformed the Gepard and the Marksman and the Italians were looking forward to getting some nice major contracts from Italy and elsewhere. Unfortunately, it all came to naught because, much like other excellent projects, it came at a wrong time. The collapse of the Soviet Union was followed by budget cuts all across the NATO and the Otomatic was simply too expensive for the Italian military at the time, especially when a lot of the military budget was committed to various missile systems.
It is unclear how many prototypes of the Otomatic were built. Some sources claim two were built (one using a Palmaria chassis and one using a Leopard 1 chassis), some more than four (the turret was allegedly tested on an M60 hull and on a Leopard 2 hull).
Regardless, the Otomatic was officially offered by OTO Melara until the end of the 1990s (possibly 1997) when it was quietly removed from the catalogues and one of the prototypes was scrapped. The other, Leopard-based prototype was apparently saved and OTO plans to put it on display in its La Spezia museum.
But the lessons learned from the Otomatic were not lost. The turret served as a basis for the development of another 76mm weapon system, which was then installed on a Centauro chassis, producing a variant called Draco.
In Armored Warfare, the Otomatic will be an Italian Tier 9 Premium Tank Destroyer and a reward vehicle of the Eclipse Battle Path, obtainable by unlocking Level 34 of the Battle Path.
Gameplay-wise, we’re looking at a very simple concept – this is, for most intents and purposes, a Draco on tracks. It’ll be a bit slower but will feature a bit heavier armor.
Protection-wise, we’re looking at some basic steel hull and a manned turret. The armor will likely not correspond to the real life value as 25mm of steel is just not enough – it’ll be thicker. How much thicker is still being decided but we’d like the vehicle to at least resist heavy machineguns frontally. This has to compensate for the lack of any APS.
But the firepower of the Otomatic will be phenomenal, just like the one of Draco. We’re looking at the same 76mm automatic cannon with the same shells, including the dreaded 730mm penetration one, combined with 12 round clip firing roughly 1 round per 0.7 seconds. The exact numbers will have to be tweaked because the Otomatic will be nowhere near as fast, agile, or capable of rapid acceleration as the Draco.
Which brings us to the chassis and mobility that will roughly correspond to that of the OF-40. We might make the vehicle a bit more agile but, again, some testing is required to decide what to do with it. All things considered, the vehicle will play much like the Draco with its main feature being the large autocannon magazine and high rate of fire.
We hope that you’ll enjoy the vehicle and, as always:
Today, we’ve prepared the following items for you:
T-15 Kinzhal Tier 10 Premium Tank Destroyer
M-95 Degman Tier 8 Premium Main Battle Tank
ZUBR PSP Tier 7 Premium Tank Destroyer
BWP-2000 Tier 7 Premium Armored Fighting Vehicle
Battle Coins
Between January 12 and January 19, 2023, the following items will be available:
T-15 Kinzhal
This vehicle is a version of the T-15 heavy IFV (built on the Armata platform) but instead of the Bumerang turret featuring 30mm autocannon, it’s armed with another combat module called Kinzhal. The Kinzhal module’s main armament is long 57mm automatic cannon that can devastate even the heaviest IFVs it could meet on the battlefield. A prototype appeared in 2019 but the concept was not approved for mass production. You can read more about it in our dedicated article.
In Armored Warfare, the T-15 Kinzhal is a Tier 10 Premium Tank Destroyer. Unlike the original progression version of the T-15, it’s a vehicle that relies heavily on its autocannon. The 57mm gun is immensely powerful and can fire in three round bursts with one of the highest damage per minute outputs in the game. In addition to its outstanding firepower, the Kinzhal is heavily armored and despite its average mobility, it’s one of the most durable and versatile vehicles in Armored Warfare.
This vehicle is available via Loot Crates, which drop T-15 Kinzhal parts. Collect 100 T-15 Kinzhal parts from these Loot Crates to assemble the whole vehicle.
M-95 Degman
The M-95 Degman is an advanced Croatian prototype MBT, developed during the 1990s and 2000s. It is based on the previous Yugoslavian project, the Vihor MBT, which in turn has its roots in the improved T-72M series produced in former Yugoslavia. You can read more about its history in a dedicated article.
In Armored Warfare, the tank is relatively fast and fairly agile while carrying some potent firepower for its Tier. In fact, its owners can choose from two powerful guns:
125mm 2A46 Russian-style smoothbore gun, known from many Russian MBTs
120mm CTG NATO-style smoothbore gun that you know from the Challenger 1 Falcon MBT
It’s worth noting that the 120mm shells have higher penetration values and the gun can also fire Falarick ATGMs while the 125mm gun has higher damage per shot. Both guns will feature good handling as well as overall performance to offset the vehicle’s weakness, which is its mediocre armor. The Degman must rely on its mobility and firepower to survive, making it an ideal vehicle for aggressive, daring players.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
ZUBR PSP
The ZUBR was a Czech privately-funded project by PSP Bohemia from the 1990s to develop a successor platform to the aging Soviet-era BMP-series IFVs and various other obsolete specialized vehicles. Even though it was quite advanced for its time, it was ultimately unsuccessful due to the end of the Cold War and the subsequent cuts in European military budgets, including the Czech one. You can read more about it in our dedicated article.
In Armored Warfare, the ZUBR PSP is a Tier 7 wheeled Premium Tank Destroyer. What makes it fairly unique is the fact that you can choose from two different weapon systems for this vehicle:
Cockerill CT-CV turret with 105mm gun
Four-barreled TOW ATGM launcher
Each of these weapons changes the gameplay style of the vehicle considerably and it is up to you, how you configure this powerful machine.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
BWP-2000
The BWP-2000 IFV was a Polish attempt from the mid-1990s to develop a replacement for the license-produced BMP-1 in the Polish military, since it was getting obsolete by that point. Its protracted development led to its cancellation at the onset of War on Terror, leaving Poland without a modern tracked IFV to this day. You can read more about it in our dedicated article.
In Armored Warfare, the BWP-2000 is a Tier 7 Premium Armored Fighting Vehicle armed with 60mm cannon as well as a set of ATGM launchers. When it comes to AFV playstyle, the BWP-2000 is definitely more of an infantry carrier and fire support vehicle than a scout due to its large size and powerful armament as well as the ability to deploy Mechanized Infantry. It can take quite a bit of punishment and deal it in equal measure.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
We are happy to announce that the Update 0.42 is now available!
List of Update 0.42 Changes
Battle Coin Token and Booster Changes for Rise of the Dragon
With this update, we are removing the Battle Coin tokens (for the Eclipse Battle Path) and the Battle Path Boost tokens from the Battle Path Shop. Additionally:
All Battle Coin tokens for the Eclipse Battle Path that were purchased via the Shop will be removed from player inventory and compensated with the full purchase price in Battle Coins
Compensation price is 4000 Battle Coins for the 500 Battle Coin token and 5600 Battle Coins for the 1000 Battle Coin token
Battle Coin boosters are not affected, they will stay in your inventory
Eclipse Battle Path tokens obtained from weekend Special Operations are not affected either
In the future, Battle Path blueprints and blueprint vehicles will only be possible to sell for Credits instead of Battle Coins
These changes are connected to the fact that we have detected abnormal behavior involving these items on such a scale that it prevents us from dealing with it individually. These measures will stay active until the end of the Rise of the Dragon Battle Path.
General Changes
Centurion AVRE: Switching between the main gun and the machinegun no longer shortens the gun aiming time
Centurion AVRE: Fixed the vehicle’s minimum and medium settings model
Centurion AVRE now counts as a Special Vehicle for Garage filter purposes
Leclerc T4 Rhone-Alpes skin no longer breaks the vehicle’s armor
Lynx Skyranger HE shells now detonate correctly above targets, dealing the intended damage
Fixed the old Perihelion avatars
Fixed an issue with environmental sounds in Garage playing when not intended
The winter holidays are unfortunately over but there’s one thing left to the celebrations – to announce the winners of our winter contests! Here they are.
Winter Camouflage Contest
The following players won the winter camouflage contest:
First Place – Rice_Cooker
Second Place – Amppy
Third Place – Jura20702
Christmas Feast Contest
The following players won the Christmas Feast contest to design a winter-themed consumable:
First Place – Hot Chocolate (Your-Mum)
When you and your men have been out in the field for days, running on fumes for energy, and just want to take a moment to rest and warm up, you take a pouch out of your storage compartment and brew up a nice hot pot of hot chocolate. Sometimes it’s the smallest things that are appreciated the most. And this gift to your crew is appreciated more than you know.
Crew Awareness +5%
Crew Survivability +5%
Crew Mental Stability +5%
Commander and Crew Relationship +25%
Gunner Reload Speed +5%
Driver Adaptability +5%
Second Place – Nitrous Oxide Booster (gringo)
How Does Nitrous Oxide Help an Engine Perform Better? When you heat nitrous oxide to about 570 degrees F (~300 C), it splits into oxygen and nitrogen. So the injection of nitrous oxide into an engine means that more oxygen is available during combustion. Because you have more oxygen, you can also inject more fuel, allowing the same engine to produce more power. Nitrous oxide is one of the simplest ways to provide a significant horsepower boost to any engine: Nitrous oxide has another effect that improves performance even more. When it vaporizes, nitrous oxide provides a significant cooling effect on the intake air. When you reduce the intake air temperature, you increase the air's density, and this provides even more oxygen inside the cylinder.
Kick Ass Acceleration Boost
Third Place – Whiskey Making Kit (Iron_Monti)
A whiskey making kit allowing the crew to brew their own whiskey. Once activated, a 30 to 90 days cooldown is activated before the consumable effects become active. Effect can last several hours depending on the quantity (and quality) produced.
-50% crew stats
-100% Crew XP gain
Driver has trouble understanding directions and randomly steers into a unwanted direction
Commander sees double and has difficulties identifying targets
Gunner might traverse the turret in the wrong direction and shoot at the wrong target
10% chance to suffer ammorack damage whenever the loader loads the gun. Reload time is randomized
Crew HP is doubled
Spotted icon appears randomly
Team communication is incomprehensible
Personal score at the end of the match is grossly overestimated
When respawning in PvE and GLOPS, the location is random every time
FOV is locked at the minimum value
Fireworks Contest
The following players won the Fireworks contest to create the best explosion video:
First Place – Rice_Cooker
Second Place – P4nzerMermelade
Third Place – NiceTryyy
Winter Screenshot Contest
The following players won the contest to create the best winter-themed screenshot (in no particular order):
NiceTryyy
Dimen
MarioVegas
Abyss
cyberseth4A10
All players will receive their prizes in the near future. Thank you for having participated in our contests and as always:
Between January 5 and January 12, 2023, the following items will be available:
MPF Light Tank
The General Dynamics Light Tank prototype is one of the contenders in the U.S. Mobile Protected Firepower program to replace the Stryker platform in the fire support role for the U.S. Airborne forces. It is one of very few modern Light Tanks in existence. You can read more about it in our dedicated article.
In Armored Warfare, the MPF is a Tier 10 Premium Light Tank. Within its class, it’s one of the heaviest and the best protected specimen with its hull protected by NERA armor capable of absorbing damage in the initial stages of battle. With its powerful 120mm gun and decent mobility, it is a decent front-line fighter, holding its own even in the thickest of fighting.
The MPF Tier 10 Premium LT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.
Griffin 120mm
The Armored Warfare version of the Griffin Light Tank is based on an early 2016 tech demonstrator, intended to show the U.S. military during the AUSA 2016 conference that General Dynamics meant business. It was built as a private venture; effectively a scaled-up example of General Dynamics was capable of providing when it came to highly mobile vehicles with a lot of firepower for the U.S. airborne forces. The U.S. Army was impressed and the design has since evolved into what is generally referred to as the MPF Light Tank. You can read more about this vehicle in our dedicated article.
In Armored Warfare, the Griffin 120mm is a Tier 8 Premium Light Tank and a powerful, fast machine, armed not only with its 120mm cannon, but also with special ammunition types, making it deadly at any distance. Few Tier 9 vehicles can match its sheer ferocity on the battlefield.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
Bradley AAWS-H
The Bradley AAWS-H Tank Destroyer was an attempt by Loral Vought to mount four kinetic guided missiles on an extendable arm while using the Bradley IFV chassis as a platform. Kinetic missiles were cutting edge tech back in the 1980s – unlike standard ATGMs, they destroyed the target by their kinetic energy instead of a HEAT warhead, accelerating to several times the speed of sound. There was little to no defense against them, although they did have some drawbacks, which was why they were never adopted in real life. You can read more about the vehicle in our dedicated article.
In Armored Warfare, the Bradley AAWS-H is a Tier 8 Premium Tank Destroyer. It’s an ATGM-based TD, carrying special kinetic missiles that actually become more effective with increasing distance to your target. It is the embodiment of a long-range missile carrier and is perfect for players who prefer sniping to close combat.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
Stryker ADATS
ADATS stands for “Air Defense Anti-Tank System,” describing its purpose very well. The system is intended to engage both air and ground armored targets. It was developed in the 1980s by a Swiss company called Oerlikon-Contraves and was offered as an interesting hybrid that would be able to deal with both Soviet tanks and helicopters or attack planes. Unfortunately for it, it came too late – only Canada would actually accept it in service and the end of the Cold War meant the end to all attempts at its large-scale introduction. The ADATS missiles were quite large but, more importantly, extremely fast and were certain to be extremely destructive to any Soviet armored targets, even though this thankfully never had to be tested in real combat. The ADATS turret was offered for a wide variety of platforms and was actively installed on a vehicle that is kind of like a cousin to the Stryker, the Canadian LAV-III. In this configuration, the vehicle was called MMEV.
In Armored Warfare, Stryker ADATS is a Tier 9 Premium Tank Destroyer. It is a wheeled vehicle armed with two weapon systems – powerful long-range guided missiles and short-range unguided rockets, offering it some survivability in short range combat as well as the ability to deal tremendous damage if left to its devices.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
MBT-70
Germany and the United States cooperated in the 1960s and 70s to create the ultimate Main Battle Tank to replace the aging Patton tank series in service. The MBT-70 prototype tank was the U.S. result of the development program. It was exceptionally well armed with a 152mm gun, capable of firing guided missiles and equipped with cutting edge technology, but high costs and endless delays in development led to the cancellation of this project and the subsequent adoption of a more reasonable design – the Abrams.
In Armored Warfare, the MBT-70 is a Tier 6 Premium Main Battle Tank. Several features make it quite unique – it has a large caliber gun that, while slow to reload, delivers tremendous damage with each shot. It can also fire devastating guided missiles and while its mobility levels aren’t the best, it can devastate its opponents with well-timed shots, relying on its armor to keep it alive while it reloads. And last but not least, this vehicle has a hydraulic suspension available, allowing it to tilt its hull to improve its gun depression and elevation.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
Commander Loot Crate
This week, we’ve prepared another special offer for you in the form of a brand new Commander Loot Crate, featuring, amongst other things, some of the rarest commanders in the game!
This Loot Crate gives you the opportunity to obtain the following items:
Commander Ofelia Kitescu
Commander Austin Harper
Commander Alexander Cortez
Commander Alisa Korhonen
Commander Erin O’Connell
Commander Jorge Alvarez
Commander Joshua Seagrove
Commander Fyodor Sokolov
Platinum Commander XP Insignia tokens
Gold Commander XP Insignia tokens
Clicking the link below will open the game’s launcher. Please select the Market option on the left, select Armored Warfare and then the Chest section to access this offer.
Treasure Trove
Today, we have a special offer for you. A veritable treasure trove of 10.000 Gold awaits you at a discounted price.
Please note that this item can only be purchased once per user. You can find out more about Gold and its uses in our dedicated article.
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.
We hope that you will enjoy the offer and, as always:
This month, we’re launching another series of special Loot Crates in MY.GAMES Market that offer you a chance to win some of the most coveted vehicles in the game.
These crates are:
American-themed (with MPF Light Tank)
NATO-themed (with Challenger 2 Streetfighter II)
Clicking the link below will open the game’s launcher. Please select the Market option on the left, select Armored Warfare and then the Chest section to access this offer.
We hope that you will enjoy the offer and, as always:
A new year is nearly upon us and we’d like to wish you all the best, lots of luck and happiness! Thank you for staying with us so far! The year 2023 is going to be very exciting in Armored Warfare (in a good way!) and we can’t wait to begin sharing what we are working on.
To celebrate the end of the year, we’ve once again prepared a gift for you along with a bonus.
This New Year gift can be obtained via our game launcher Market until January 7, 2023 and contains two pretty camouflages as well as some other goodies, specifically:
Saudi camouflage
Ivory Coast camouflage
3 Platinum Battlefield Glory boost tokens
3 Platinum Loot Crates
Clicking the link below will open the game’s launcher. Please select the Market option on the left, select Armored Warfare and then the Chest section to access this offer.
Aside from that, you’ll be able to enjoy 50% bonus to Credit income until January 7, 2023.
We hope that you’ll enjoy this present and, as always: