BM Oplot Tier 9 Premium Main Battle Tank (available directly)
Between March 26 and April 2, 2020, the following items will be available:
Object 490
The Object 490 Main Battle Tank was an advanced concept from the waning days of the Soviet Union. Designed in the 1980s, it represented a radical departure from the MBT paradigm. Its distinct wedge-like shape, along with the fact that the crew was located in the back, offered unparalleled levels of protection. But the most interesting part of the design was its double suspension paired with two engines, allowing the vehicle to stay mobile even after suffering significant damage. However, the conclusion of the Cold War put an end to this design, along with many other advanced Soviet projects. You can learn more about this vehicle in our dedicated article.
In Armored Warfare, the Object 490 Tier 10 Premium MBT is perhaps the best armored vehicle in the game. It’s a true behemoth that is almost impossible to slow down, let alone knock out, and concentrated effort is required to stop one of these things when encountering them on the battlefield. The combination of extremely thick armor and a powerful 152mm gun makes this tank incredibly deadly, even though these advantages are balanced by its mediocre agility and the fact that its gun is only forward facing. This MBT is ideal for you if you prefer slow, methodical advances while dealing massive amounts of damage with each shot. If you keep your flanks secure, you’ll be all but impossible to stop.
This vehicle is available via Loot Crates, which drop Object 490 parts. Collect 100 Object 490 parts from these Loot Crates to assemble the whole vehicle.
Scorpion Kastet
This vehicle is basically a commercial modernization of the old Scorpion Light Tank by replacing its original turret with a new one of Ukrainian origin called Kastet. It was designed specifically with the Kingdom of Jordan in mind and was shown to general public in 2016. Unfortunately, it failed to gain any traction and it’s unlikely this vehicle will ever be mass produced. You can learn more about this vehicle in our dedicated article.
In Armored Warfare, the Scorpion Kastet is a Tier 6 Premium Armored Fighting Vehicle. It is one of the deadliest AFVs in the game thanks to the combination of blazing speed, amazing agility, powerful automatic cannon and advanced guided missiles. All these traits make this highly mobile, if somewhat fragile AFV the weapon of choice for many advanced players. who can use it to dance around their opponents, dealing one blow after another.
BM Oplot
The Oplot is a heavily upgraded T-84 Ukrainian Main Battle Tank, which is based on an older design called T-80UD. It is currently the best tank the Ukrainian military industry can offer. You can read more about its history in our dedicated article.
In Armored Warfare, the BM Oplot is a Tier 9 Premium Main Battle Tank with a playstyle similar to the T-80U. Power-wise, it’s roughly on par with the T-90MS of the same Tier, but it has a very unique ability. Its advanced Duplet armor consists of several ERA layers, making it able to negate more than one HEAT shell impact. It takes several precise hits aimed at the same location to break through it, making it a very resistant vehicle on the battlefield.
We hope that you will enjoy the offer and, as always:
Some of the achievements of the Spirithaven season are challenging but no worries – Sensya0 and his team got you covered. He produced several videos showing how to complete several of them. Interestingly enough, his videos feature multiple points of view from the other members of his team so you can always see what’s going on elsewhere. Take a look!
Spirithaven Special Operation 1 – Achievement: You Are Already Dead
Spirithaven Special Operation 1 – Achievement: Shiroyama
Spirithaven Special Operation 2 – Achievement: Hesitation is Defeat
Spirithaven Special Operation 3 – Achievement: Ninjutsu Mastery
For more interesting Armored Warfare achievement videos, please visit Sensya0's channel.
The new Battle UI, introduced during the Spirithaven season, offers you a wide variety of customization options. Following your feedback, we’ve introduced a number of toggles and settings that allow you to change its appearance. Today, we’re going to take a look at some of them.
Here’s how the Battle UI looks in its default configuration:
And here are the corresponding settings that can be found in the UI section:
Some elements of the UI can be switched off outright:
Auto-Aim Tooltip (telling you to press the Right Mouse Button to lock a target for autoaim)
Hit Indicator (appears around the reticle when hitting an enemy)
Smoke (the smoke icons on the right side of the battle UI)
APS (the APS icons on the right side of the battle UI)
Switching these elements off makes the Battle UI more rudimentary (smoke and APS status can still be checked on the status bar below the Reticle UI), but also reduces your situational awareness regarding these life-saving protective systems.
This is how the UI looks with all four features enabled:
This is how the UI looks with all four features disabled:
On the left side of the Battle UI, you can see Ammunition Indicator. In the UI settings window, this indicator can be switched to three different presets:
All Weapons (the indicator appears all the time and for all different weapons at the same time)
Active weapon only (the indicator appears only for the active weapon)
Disabled (this element is switched off )
Once again, switching this element off clears the UI a bit at the expense of situational awareness.
The Target Hitpoints element displays an additional small health bar for the target that you are aiming at right below your aiming reticle. It offers an additional, alternative way to track your target’s hitpoints and is, by default, enabled for the Sniper (First Person) mode only.
The Radial Reloading Indicator element displays a wheel around the reticle whenever your weapon is reloading. It’s an additional way of tracking the status of your shells, one that is enabled by default. The game offers three basic ways of tracking your shell status – the Ammunition Indicator (described above), this Radial Reloading Indicator and the Shell Status Bar below. You can enable or disable the first two depending on your preferences.
The Speed Indicator element shows you, as its name suggests, your speed. You can find it on the left side of your reticle. You can disable it as well, but please note that, unlike your ammunition count and status, your speed is not displayed anywhere else.
The rest of the Reticle settings allow you to customize the appearance of your Reticle by changing its shapes and colors.
The Accuracy Indicator element is also known as the “Aiming Circle” amongst players. It represents the area of impact of the shell you fire at that point (in other words, your fired shell can impact anywhere within that circle due to a certain randomization factor). You can now make its outline appear as:
Ring
Rays
Dashed Ring
The Cannon, Autocannon, ATGM and SPG settings represent the appearance of your crosshairs in the game for each of these respective weapons separately. You can make your crosshairs look like:
Several styles of dots
Several styles of crosses
Several styles of right angle wedges (Right Angle 3 is the default option)
Several styles of acute angle wedges
And, last but not least, Color settings allow you to choose the color of your combat UI. There are a number of color settings available to choose from.
Give the customization a look to see which settings fit you the best and let us know on Discord which additional settings you would like to see added.
On the 25th of March 2020, starting from 8:00 CET (midnight PDT), the server will not be available for 5 hours due to the application of Update 0.31.6015
List of Update 0.31.6015 Changes
Fixed several issues that caused the game to crash
Fixed a very large number of English localization and text issues based on player feedback
Spirithaven Special Operation, Chapter 3: Fixed an issue that cause the mission to become impossible to complete if the EMP guns were destroyed before the appearance of the objective to destroy them
Spirithaven Special Operation, Chapter 3: We made this mission easier for Tier 9 and 10 vehicles by reducing the difficulty of the runway phase where there are two points to defend at the same time
Spirithaven Special Operation, Chapter 3: Fixed an issue where the game would not correctly switched to the Night Vision mode if a player lost connection and reconnected during that phase
Spirithaven Special Operation, Chapter 3: Changed the time limit for the Divine Wind achievement from 15 to 12 minutes
Spirithaven Special Operation, Chapter 3: Fixed the sounds during the initial and final cutscenes and fixed the issue where, during the first cutscene, players would sometimes see team vehicles’ markers
CATTB: 140mm XM140-2 shell with 850mm penetration replaced by the XM140-1 shell with 800mm and slightly lower muzzle velocity
Harimau: Fixed an issue where repairing tracks in battle would cause some visual parts of the vehicle (the fuel canisters in the back) to disappear
M48 GAU-8: Fixed an issue where fire mode cooldown could appear incorrectly when activated
Swingfire: Fixed the ATGM flight trajectory for this vehicle
T-15: Improved the visual quality of this vehicle’s model
Type 16 MCV: Fixed several gun clipping issues
Type 16 MCV: Fixed an issue where the gun firing effect would appear away from the gun itself
Type 16 MCV: Fixed an issue where some parts of the vehicle would appear without camouflage
New Battle UI: Changed the way ATGM info is displayed near the reticle – upon launch, players will see first the distance of the ATGM in flight and (upon its impact, destruction by APS or targeting disruption), a “Signal Lost” message
New Battle UI: Fixed an issue where there was no UI warning about other types of shells than ATGMs, intercepted by enemy hard-kill APS
New Battle UI: Added minimap and vehicle status panel opacity settings
New Battle UI: Added vehicle status panel size settings
New Battle UI: Fixed an issue where the shell icons would disappear from the Battle UI after a respawn
New Battle UI: Improved several vehicle status panel silhouettes
New Battle UI: Added a hull lock icon for the vehicles with limited turret traverse (Ontos, Bradley AAWS-H and Taifun II) to the vehicle status panel
Today, we have an important update for you. As you already know, in response to the currently unfolding world-wide COVID-19 epidemic, we’ve taken some measures to keep our staff safe. However, we do not care just about our developers – we care about all of you and want you all to be as safe as you can given the circumstances. That is why we’d like you to stay home as much as you can. However, being isolated can be a difficult experience and we would, of course, like to make it as easy as possible for you.
With that being said, starting March 24, 2020, we are rolling out a special set of bonuses along with a gift that you can claim via the MY.GAMES Market.
These bonuses will be active for two weeks and include:
200% Experience income bonus (x3) for the first victory of the day for all modes
100% Commander Experience income bonus for all modes
50% Credit income bonus for all modes
The Stay Safe gift we’ve prepared for you includes:
7 day temporary version of the K21 Tier 8 Premium AFV
7 day temporary version of the Leclerc T40 Tier 9 Premium TD
7 day temporary version of the Leopard Revolution Tier 8 Premium MBT
14 days of Premium Time
5 Platinum Battlefield Glory 12-hour boost tokens
We hope that these items will make your Armored Warfare experience enjoyable despite the unfortunate circumstances. Stay safe, commanders, and, as always:
We will be taking questions and answering them during the stream, so don’t miss the opportunity to ask anything you’d like to know about Armored Warfare! And, of course, you’ll have the opportunity to obtain some goodies as well.
The Spring Clean-Up contest is over and, thanks to your contributions, we managed to track down and fix more than two hundred issues with English localization of the game.
We’d like to thank all of you for your help in cleaning the Armored Warfare up. The results of this contest will appear in the game with the next hotfix. Unfortunately, we weren’t able to correct a portion of the submitted issues for various reasons (mostly because they were connected to UI development rather than localization), but we have passed such submissions to the people responsible for that particular branch of development.
However, there were some of you who are responsible for the lion’s share of corrections.
The first amongst those is, without any doubt, Bareideru with roughly a hundred individual submissions. As promised, he’ll receive the K21 Tier 8 Premium AFV (unless he opts for another vehicle).
With that being said, we decided to also reward the other players who submitted significant amounts of valid feedback:
AUSTIN5125
BillyTheKid
Flavio93Zena
lewisdawson1
ChallenegerMBT
They too will receive the abovementioned prize in the near future.
Once again, thank you all for your submissions and, as always:
This week, we’ve prepared another set of attractive items for you:
M50 Ontos Tier 4 Premium Tank Destroyer
M1A1 Storm Tier 7 Premium Main Battle Tank
VT-5 Tier 9 Premium Light Tank
Sentinel Skins
Between March 19 and March 26, 2020, the following items will be available:
M50 Ontos
M50 Ontos is a fire support vehicle equipped with six recoilless guns. It was designed as a highly mobile platform to enhance the U.S. troop firepower during the Vietnam War and it served its purpose well. The Vietnamese dreaded it especially in urban combat, where a single salvo from this small but incredibly powerfully armed vehicle could level an entire building (along with anyone in it). In more than one case, the sight of an Ontos approaching sent the Vietnamese running without it even having to fire a single shot. You can read more about this vehicle in our dedicated article.
In Armored Warfare, the M50 Ontos is a Tier 4 Premium Tank Destroyer. It is one of the most unique vehicles in the game in the sense of being incredibly powerfully armed for its Tier. The rapid fire of its six recoilless guns is absolutely devastating and the Ontos is quite mobile too, although these traits are balanced by its thin armor. In summation, it is an effective ambusher that can deal a lot of damage, but has to retreat to reload since emptying its guns leaves it quite vulnerable.
M1A1 Storm
In 1985, the Abrams was upgraded with, amongst other things, the 120mm M256 smoothbore cannon. Over 5000 M1A1 tanks were produced until 1992. This tank participated in Operation Desert Storm, which forged its legendary reputation.
In Armored Warfare, the M1A1 Storm is a Tier 7 Premium Main Battle Tank. The M1A1 Storm look was inspired by Operation Desert Storm, including a gorgeous camouflage net model. But, more importantly, this tank is equipped with a massive frontal dozer blade, adding extra armor and ramming damage to the long list of its advantages.
VT-5
The VT-5 is a modern Chinese Light Tank that was developed specifically with export in mind. There are many reasons why a country without its own tank development should opt to purchase a Light Tank instead of a full-scale Main Battle Tank. It’s equally as fast if not faster with equal firepower but, what is most important, it is affordable. The VT-5 excels in all these categories. While its armor cannot match that of an MBT, it can protect its crew against most infantry threats thanks to its ERA and cage armor sets. It also has a powerful 105mm gun capable of firing guided missiles, it is packed with advanced electronics and is supremely agile thanks to its 1000hp diesel engine. Simply put, wraps cutting edge technologies up into an affordable bundle. You can learn more about it in a dedicated article.
In Armored Warfare, the VT-5 is a very powerful Tier 9 Premium Light Tank. Fast and agile, it features solid levels of protection (the configuration in the game is the one featuring the ERA kit as well as the turret cage armor) and a good rate of fire. Additionally, its gun is capable of firing guided missiles. It’s an ideal machine for players who value speed and agility, as it offers plenty of both. The VT-5 is capable of dancing around its opponents on the battlefield, outperforming even some AFVs in mobility.
Sentinel Skins
The Sentinel skins are available for the following vehicles: XM1A3, Stingray 2, M1128 Stryker and M2A3 Bradley. They are inspired by the imagery of U.S. Air Force stealth fighter jets.
Please note that these bundles include the skins only, not the vehicles themselves, which need to be obtained separately.
We hope that you will enjoy the offer and, as always:
Today, we are launching three new special myCoin Crates, available until the end of this month on MY.GAMES Market for myCoins in the Chest section.
These crates are:
Chinese-themed (with Chinese vehicles, camouflages and other goodies)
Russian-themed (with Russian vehicles, camouflages and other goodies)
NATO-themed (with NATO vehicles, American camouflages and other goodies)
The mechanics are very simple. Each crate allows you to win one of the listed items (or its value in Gold if you have it already). To learn more about what's in a chest simply click on it, this will launch a small pop up window to show you what’s inside. You will find everything from in-game currency packs to consumables and exclusive skins that can only be found in myCoin chests!
MyCoins is a universal currency that can be spent exclusively on MY.GAMES Market and is gifted to players per item purchased on the platform and given as a reward in different events and activities around all you favorite MY.GAMES products.
We hope that you will enjoy the offer and, as always: