We are happy to introduce the Armored Warfare Discord server! Join the community of thousands of players, discuss the game or just stay a while and listen – the server is open to all!
Our Community Discord is moderated as per the Terms & Conditions listed when you created your account. When you created your account, you agreed to these terms so it is important that you understand and abide by the rules described in the Code of Conduct. Violations of the Code of Conduct can result in you being Kicked or Banned from the My.com Community Discord Server. We ask that you respect everyone in the server including Guests, Moderators, and Staff.
Unacceptable Content
The following is a list of content which is considered to be inappropriate and therefore not tolerated in this server:
A user may not post any content that is meant to harass, threaten, embarrass, name and shame, spam or do anything else to another player that is unwanted, such as repeatedly sending unwanted messages or making personal attacks or statements about race, sexual orientation, religion, heritage, etc.
A user may not post, transmit, promote, or distribute Content that is illegal.
A user may not organize, effectuate or participate in any activity, group, guild that is harmful, abusive, hateful, racially, ethnically, religiously or otherwise offensive, obscene, threatening, bullying, vulgar, sexually explicit, defamatory, infringing, invasive of personal privacy or publicity rights, encourages conduct that would violate a law or in a reasonable person's view, objectionable and/or inappropriate.
Hate speech and the use of vulgar/explicit language is not tolerated.
A user may not use abusive, offensive, or defamatory screen names and/or personas.
A user may not engage in disruptive behavior in this server. Disruptive behavior includes but is not limited to commercial postings, solicitations and advertisements.
A user may not disrupt the flow of discussions with vulgar language, abusiveness, hitting the return key repeatedly or inputting large images so the screen becomes unreadable, use of excessive shouting [all caps] in an attempt to disturb other users, "spamming" or flooding [posting repetitive text]. Please note that using asterisks, characters, or alternative spelling to bypass the word filter is considered to be the same as posting the actual profanity.
A user may not impersonate another person (including celebrities), indicate falsely that you are an My.com employee or a representative of My.com or Mail.ru.
A user may not attempt to get a password, account information, or other private information from anyone else.
A user may not upload any software or Content that you do not own or have permission to freely distribute.
A user may not post, promote, encourage or take part in any activity involving hacking, cracking, phishing, taking advantage of exploits or cheats and/or distribution of counterfeit software and/or virtual currency/items.
A user may not upload files that contain a virus, worm, spyware, time bombs, corrupted data or other computer programs that may damage, interfere with, jeopardize or disrupt the Armored Warfare Services or other forum user's PCs/electronic devices.
A user may not post messages for any purpose other than personal communication, including advertising or promotional messaging, chain letters, pyramid schemes, or other commercial activities.
A user may not improperly use in-game support or complaint buttons or make false reports to My.com staff.
A user may not use or distribute unauthorized "auto" software programs, "macro" software programs or other "cheat utility" software program or applications.
A user may not use any game hacking/altering/cheating software or tools.
A user may not modify or attempt to modify any file or any other part of My.com Games that we do not specifically authorize you to modify.
A user may not post or communicate any person's real-world personal information.
A user may not attempt to interfere with, hack into or decipher any transmissions to or from the My.com Community Discord.
A user may not use or communicate exploits and/or cheats.
A user may not interfere with the ability of others to enjoy playing My.com Games.
A user may not sell, buy, trade or otherwise transfer your Account or any personal access to My.com Games.
A user may not conduct any activities that violate the laws of any jurisdiction including but not limited to copyright infringement, trademark infringement, defamation, invasion of privacy, identity theft, hacking, stalking, fraud and the distribution of counterfeit software.
A user may not post or transmit unsolicited advertising, promotional materials or other forms of solicitation in-game or in this server.
A user may not repost a deleted message or make a post discussing their removed message, kick, or ban. To discuss this they can submit a customer support request.
A user may not abuse or exploit bugs, undocumented features, design errors or problems in Armored Warfare.
A user must obey all federal, state, and local laws, regulations and rules that apply to your online activities
On Topic Discussion
The My.com staff and Moderators reserve the right to Delete Messages, or Kick/Ban users if they:
Are not posted in the correct channel.
Are not relevant to the topic being discussed.
Are not related to the channel topic.
Are duplicates of existing post/topic.
Spam
Spamming is not tolerated in this server. Spamming includes posting the same message multiple times in a channel, repeatedly posting on the same topic in different channels, posting the same message in multiple channels, or posting repeatedly without actually contributing to a topic.
Multiple Accounts
A forum user may not create and/or use multiple accounts. If a second account is used to get around a disciplinary actions taken against their account that account will be permanently banned. If you have an inquiry about a suspension or ban, you can contact a member of the forum staff via private message for assistance, however, please note that staff will not give your account information about an account that does not belong to you.
Moderators and Staff
Moderators are volunteers who are donating their valuable personal time helping out on the server and fellow members of the community. They are fans of Armored Warfare just like you and are on Discord to have a good time. It's important to note that they have the ability to delete messages, and kick/ban users if they deem it necessary. Moderators are recruited - this means that there is no way to 'apply' to become a moderator. If you have any questions and/or concerns about a moderator please contact a Moderator or My.com Staff member.
Use your own judgment having all above mentioned in mind and be aware that in some cases moderation may step in and act.
You and only you are responsible for your actions and posted content on the My.com Community Discord. There is never a reason for violating the My.com Community Discord Code of Conduct. In short, treat people the way you'd like to be treated. Keep this server rated E for everyone and have a good time!
We are happy to introduce the Armored Warfare Discord server! Join the community of thousands of players, discuss the game or just stay a while and listen – the server is open to all!
Our Community Discord is moderated as per the Terms & Conditions listed when you created your account. When you created your account, you agreed to these terms so it is important that you understand and abide by the rules described in the Code of Conduct. Violations of the Code of Conduct can result in you being Kicked or Banned from the My.com Community Discord Server. We ask that you respect everyone in the server including Guests, Moderators, and Staff.
Unacceptable Content
The following is a list of content which is considered to be inappropriate and therefore not tolerated in this server:
A user may not post any content that is meant to harass, threaten, embarrass, name and shame, spam or do anything else to another player that is unwanted, such as repeatedly sending unwanted messages or making personal attacks or statements about race, sexual orientation, religion, heritage, etc.
A user may not post, transmit, promote, or distribute Content that is illegal.
A user may not organize, effectuate or participate in any activity, group, guild that is harmful, abusive, hateful, racially, ethnically, religiously or otherwise offensive, obscene, threatening, bullying, vulgar, sexually explicit, defamatory, infringing, invasive of personal privacy or publicity rights, encourages conduct that would violate a law or in a reasonable person's view, objectionable and/or inappropriate.
Hate speech and the use of vulgar/explicit language is not tolerated.
A user may not use abusive, offensive, or defamatory screen names and/or personas.
A user may not engage in disruptive behavior in this server. Disruptive behavior includes but is not limited to commercial postings, solicitations and advertisements.
A user may not disrupt the flow of discussions with vulgar language, abusiveness, hitting the return key repeatedly or inputting large images so the screen becomes unreadable, use of excessive shouting [all caps] in an attempt to disturb other users, "spamming" or flooding [posting repetitive text]. Please note that using asterisks, characters, or alternative spelling to bypass the word filter is considered to be the same as posting the actual profanity.
A user may not impersonate another person (including celebrities), indicate falsely that you are an My.com employee or a representative of My.com or Mail.ru.
A user may not attempt to get a password, account information, or other private information from anyone else.
A user may not upload any software or Content that you do not own or have permission to freely distribute.
A user may not post, promote, encourage or take part in any activity involving hacking, cracking, phishing, taking advantage of exploits or cheats and/or distribution of counterfeit software and/or virtual currency/items.
A user may not upload files that contain a virus, worm, spyware, time bombs, corrupted data or other computer programs that may damage, interfere with, jeopardize or disrupt the Armored Warfare Services or other forum user's PCs/electronic devices.
A user may not post messages for any purpose other than personal communication, including advertising or promotional messaging, chain letters, pyramid schemes, or other commercial activities.
A user may not improperly use in-game support or complaint buttons or make false reports to My.com staff.
A user may not use or distribute unauthorized "auto" software programs, "macro" software programs or other "cheat utility" software program or applications.
A user may not use any game hacking/altering/cheating software or tools.
A user may not modify or attempt to modify any file or any other part of My.com Games that we do not specifically authorize you to modify.
A user may not post or communicate any person's real-world personal information.
A user may not attempt to interfere with, hack into or decipher any transmissions to or from the My.com Community Discord.
A user may not use or communicate exploits and/or cheats.
A user may not interfere with the ability of others to enjoy playing My.com Games.
A user may not sell, buy, trade or otherwise transfer your Account or any personal access to My.com Games.
A user may not conduct any activities that violate the laws of any jurisdiction including but not limited to copyright infringement, trademark infringement, defamation, invasion of privacy, identity theft, hacking, stalking, fraud and the distribution of counterfeit software.
A user may not post or transmit unsolicited advertising, promotional materials or other forms of solicitation in-game or in this server.
A user may not repost a deleted message or make a post discussing their removed message, kick, or ban. To discuss this they can submit a customer support request.
A user may not abuse or exploit bugs, undocumented features, design errors or problems in Armored Warfare.
A user must obey all federal, state, and local laws, regulations and rules that apply to your online activities
On Topic Discussion
The My.com staff and Moderators reserve the right to Delete Messages, or Kick/Ban users if they:
Are not posted in the correct channel.
Are not relevant to the topic being discussed.
Are not related to the channel topic.
Are duplicates of existing post/topic.
Spam
Spamming is not tolerated in this server. Spamming includes posting the same message multiple times in a channel, repeatedly posting on the same topic in different channels, posting the same message in multiple channels, or posting repeatedly without actually contributing to a topic.
Multiple Accounts
A forum user may not create and/or use multiple accounts. If a second account is used to get around a disciplinary actions taken against their account that account will be permanently banned. If you have an inquiry about a suspension or ban, you can contact a member of the forum staff via private message for assistance, however, please note that staff will not give your account information about an account that does not belong to you.
Moderators and Staff
Moderators are volunteers who are donating their valuable personal time helping out on the server and fellow members of the community. They are fans of Armored Warfare just like you and are on Discord to have a good time. It's important to note that they have the ability to delete messages, and kick/ban users if they deem it necessary. Moderators are recruited - this means that there is no way to 'apply' to become a moderator. If you have any questions and/or concerns about a moderator please contact a Moderator or My.com Staff member.
Use your own judgment having all above mentioned in mind and be aware that in some cases moderation may step in and act.
You and only you are responsible for your actions and posted content on the My.com Community Discord. There is never a reason for violating the My.com Community Discord Code of Conduct. In short, treat people the way you'd like to be treated. Keep this server rated E for everyone and have a good time!
We are happy to announce that Armored Warfare has joined the ranks of many excellent titles that are now available on Steam! The launch of Armored Warfare on the Steam platform and the introduction of Update 0.22 are major stepping stones for the Armored Warfare community and the team both.
It’s an important step towards making the game more accessible to players in general and hopefully, thanks to the influx of users from the new platform, providing an even better experience! It’s time to enjoy Armored Warfare’s modern combat and everything it has to offer!
We’ve also prepared a small gift for all our new Steam users – a free Type 59-IIA Legend Tier 3 Premium Main Battle Tank and 3 days of Premium Time!
Got any questions about the Steam release? Please check the Frequently Asked Questions part of this article.
The Steam Launch Bundles
New bundles with up to 45% discount are available for a limited time only in the Armored Warfare store, featuring the following three vehicles:
Object 155 Tier 3 Premium Main Battle Tank
T-72AV Tier 5 Premium Main Battle Tank
BMPT Terminator Tier 8 Tank Destroyer
Steam users are able to purchase select bundles as Steam DLCs, as well as all the other items via the regular store. To learn more about the Steam offers, visit our dedicated article.
Frequently Asked Questions
How do I access Armored Warfare on Steam?
By using your Steam login and accessing the Armored Warfare Steam Page
Can I play Armored Warfare while not using Steam?
Yes, Armored Warfare is also available via the My.com launcher. Please follow the installation instructions on the Armored Warfare website.
Can my Steam account be merged with my existing My.com Armored Warfare account?
That option is currently not available. Steam is only available for new users.
Can Steam and non-Steam Armored Warfare players play together?
Yes, users play on the same servers, regardless of platfrom they registered through
Can Steam users log in to Armored Warfare website and forums?
Yes, by using Steam login form.
Can I use Steam Wallet to purchase Armored Warfare goods?
Yes, but only those DLCs available on Steam
What happens if I forget the password I use to access Armored Warfare on Steam?
Please follow Steam’s own password recovery procedures.
What happens when I use the same e-mail when accessing both Steam and Armored Warfare using the My.com launcher?
The Steam account and the My.com account are both treated separately – this situation will therefore cause no issues.
Does Steam monitor the entire game population or only the part that logs via Steam?
Only the part that logs via Steam. Thus it will not be indicative of the game’s overall health.
We are happy to announce that Armored Warfare has joined the ranks of many excellent titles that are now available on Steam! The launch of Armored Warfare on the Steam platform and the introduction of Update 0.22 are major stepping stones for the Armored Warfare community and the team both.
It’s an important step towards making the game more accessible to players in general and hopefully, thanks to the influx of users from the new platform, providing an even better experience! It’s time to enjoy Armored Warfare’s modern combat and everything it has to offer!
We’ve also prepared a small gift for all our new Steam users – a free Type 59-IIA Legend Tier 3 Premium Main Battle Tank and 3 days of Premium Time!
Got any questions about the Steam release? Please check the Frequently Asked Questions part of this article.
The Steam Launch Bundles
New bundles with up to 45% discount are available for a limited time only in the Armored Warfare store, featuring the following three vehicles:
Object 155 Tier 3 Premium Main Battle Tank
T-72AV Tier 5 Premium Main Battle Tank
BMPT Terminator Tier 8 Tank Destroyer
Steam users are able to purchase select bundles as Steam DLCs, as well as all the other items via the regular store. To learn more about the Steam offers, visit our dedicated article.
Frequently Asked Questions
How do I access Armored Warfare on Steam?
By using your Steam login and accessing the Armored Warfare Steam Page
Can I play Armored Warfare while not using Steam?
Yes, Armored Warfare is also available via the My.com launcher. Please follow the installation instructions on the Armored Warfare website.
Can my Steam account be merged with my existing My.com Armored Warfare account?
That option is currently not available. Steam is only available for new users.
Can Steam and non-Steam Armored Warfare players play together?
Yes, users play on the same servers, regardless of platfrom they registered through
Can Steam users log in to Armored Warfare website and forums?
Yes, by using Steam login form.
Can I use Steam Wallet to purchase Armored Warfare goods?
Yes, but only those DLCs available on Steam
What happens if I forget the password I use to access Armored Warfare on Steam?
Please follow Steam’s own password recovery procedures.
What happens when I use the same e-mail when accessing both Steam and Armored Warfare using the My.com launcher?
The Steam account and the My.com account are both treated separately – this situation will therefore cause no issues.
Does Steam monitor the entire game population or only the part that logs via Steam?
Only the part that logs via Steam. Thus it will not be indicative of the game’s overall health.
We are happy to announce another addition to Armored Warfare – Update 0.22 "Art of War"
Update 0.22 is bringing a large number of improvements, issue corrections and features:
Commander System Overhaul Improved Vehicle Graphics[ New Vehicles Chinese-themed Maps – PvP and PvE Global Operations Map Waterway Vehicle Mechanics Changes
Prepare to master the Art of War!
Commander System Overhaul
The Commander System overhaul, introduced in Update 0.22, replaces the simple commander progression with a complex, sophisticated system, allowing the players to customize their commanders to best suit their gameplay style.
Fifteen levels, many perks and a large number of choices await you!
In Update 0.22, we are significantly increasing the visual quality of Armored Warfare by introducing a new render as well as high quality textures to a number of vehicles.
Update 0.21 Version
Update 0.22 Version
New Vehicles
In this update, we are introducing a large portion of new vehicles – both progression and premium. The majority of the vehicles are Chinese – we are completing the Zhang Feng Main Battle Tank with two new MBTs – the Tier 9 Type 99A1 and the Tier 10 Type 99A2. We are also introducing two new low-tier Czechoslovak AFVs for the Czechoslovak and Polish branch, introduced in Update 0.21.
Type 99A1 – Tier 9 Main Battle Tank
This is an advanced version of the Type 99, the first Chinese third generation Main Battle Tank, designed to bring the Chinese armored forces to the 21st century. Armed with a powerful 125mm smoothbore gun, its composite armor hull and turret are chock-full of advanced technologies, including the JD-3 laser dazzler. Around a thousand of these vehicles were built since 2001 and are currently only used in Chinese service.
This is a Type 99A, equipped with experimental technologies. Chief amongst them is the longer variant of the 125mm ZPT-98 cannon (L/55 instead of L/44). Both Type 99s will be very agile and well-protected, but not extremely fast with the 125mm cannon putting it between the T-90MS and the T-14 Armata.
The Chinese Type 96 Main Battle Tank was developed in the 1990s as a replacement for the aging Type 59-based designs following the Gulf War shock. The design was based on the Type 85 series of export vehicles but the Type 96 was intended for domestic service. Around 2000 were built between 1997 and 2005 and still remain in service.
This is an upgraded variant of the Type 96 MBT. The idea behind the upgrade was to bring the original Type 96 to the Type 99 level of combat value. The upgrades include improved turret armor and better electronics. Around 1100 Type 96 tanks were upgraded to the Type 96A level and are currently in Chinese service.
This eight-wheeled Armored Fighting Vehicle is one of the most modern wheeled IFVs of the People’s Liberation Army. Accepted in service in 2009, it provides the crew with solid protection but its true forte is its excellent mobility. Armed with a 30mm autocannon and HJ-73 guided missiles, it poses a serious threat to the majority of enemy vehicles on the battlefield.
The PLZ-89 is a Chinese 122mm tracked self-propelled howitzer, first unveiled to public in 1999. Its weapon (a variant of the Soviet 122mm D-30 howitzer) makes it comparable to the popular 2S1 Gvozdika and indeed, it was developed to fit the same role – mobile indirect fire support of infantry and mechanized formations, but the Chinese vehicle use more advanced electronics and equipment. Please note that this vehicle will be restricted to PvE missions.
The PLZ-05 is the most modern Chinese tracked artillery system. Entering service in 2008, it was inspired by the American M109A6 Paladin. What makes it stand out is the fact that players can choose from two different weapons – a rapid-fire 155mm L/52 cannon with a clip or an accurate but slow-firing L/54 cannon. Please note that this vehicle will be restricted to PvE missions.
This is the Czechoslovak OT-64 APC, modified with an unmanned Cobra turret, developed in Slovakia by ZŤS Špeciál Trenčín. The low-profile one-man COBRA turret was developed in the late 1990s and early 2000s. It was first shown to the public in 2001. It was designed to improve the firepower of several vehicles, including the OT-64, BMP-1, BTR-70 and the Pandur II. The weapon system could engage both ground and low-flying targets.
OA-82 Jarmila II – Tier 4 Armored Fighting Vehicle
The Jarmila II armored car was developed in the late 1950s for the Czechoslovak army as a replacement for the Soviet World War 2-era BA-64s. One of the proposed variants was a heavy armored car, armed with two powerful vz.59 82mm recoilless guns. The vehicle was successfully tested but was never accepted in service due to missing production capacities, leading to the purchase of the Hungarian OT-65.
Lacking any advanced main battle tanks in the 1980s as well as proper funding, China resorted to more creative means to destroy enemy MBTs, including gun-equipped tank destroyers. The PTZ-89, or Type 89, is one such vehicle. It was developed in the 1980s, but was only ever produced in small numbers. It was armed with an indigenous 120mm smoothbore gun with loading assistant. Its firepower was judged to be inferior to the Soviet 125mm smoothbore and the caliber was discontinued in the 1990s along with the production of this vehicle.
The ZBD-86 (also known as WZ-501 or Type 86 IFV) is a Chinese unlicensed copy of the Soviet BMP-1, acquired from Egypt in the 1980s. The vehicle is practically identical to its Soviet counterpart with even its engine being a copy of the original UTD-20, but the Malyutka ATGM launcher was replaced with the HJ-73 Red Arrow missile launcher. By the time it entered service in 1992, it was already obsolete.
In Update 0.22, we are introducing the brand new Seven Steps map that will take us to South China. The rural area of the Baise region became a battlefield between mercenaries hired to protect civilians and ruthless corporate forces. Local triads have hidden a cache of valuable intelligence along with their ill-gotten fortune somewhere in a local village. Although they were soundly defeated, their secret remains buried in the general area. Commander, take the area and destroy your opponents to begin the search for what might set your forces up for life!
Set in the same region, the enemies are trying to invade a local temple. Stop them at all costs in the Operation Tiger’s Claw mission!
Global Operations Waterway Map
It’s time to return to Panama, commanders – the new Global Operations version of the Waterway map awaits.
This Global Operations map introduces three phases along with three different Wildcards:
Recon UAV
Air Strike
AC-130 Gunship Strike
The new element is the randomization of the first two phases – you’ll never know which set of goals you start with until the battle starts!
Vehicle Mechanics Changes
We are introducing a number of changes to the Armored Warfare vehicle mechanics. Two of the most important ones are:
We are happy to announce another addition to Armored Warfare – Update 0.22 "Art of War"
Update 0.22 is bringing a large number of improvements, issue corrections and features:
Commander System Overhaul Improved Vehicle Graphics[ New Vehicles Chinese-themed Maps – PvP and PvE Global Operations Map Waterway Vehicle Mechanics Changes
Prepare to master the Art of War!
Commander System Overhaul
The Commander System overhaul, introduced in Update 0.22, replaces the simple commander progression with a complex, sophisticated system, allowing the players to customize their commanders to best suit their gameplay style.
Fifteen levels, many perks and a large number of choices await you!
In Update 0.22, we are significantly increasing the visual quality of Armored Warfare by introducing a new render as well as high quality textures to a number of vehicles.
Update 0.21 Version
Update 0.22 Version
New Vehicles
In this update, we are introducing a large portion of new vehicles – both progression and premium. The majority of the vehicles are Chinese – we are completing the Zhang Feng Main Battle Tank with two new MBTs – the Tier 9 Type 99A1 and the Tier 10 Type 99A2. We are also introducing two new low-tier Czechoslovak AFVs for the Czechoslovak and Polish branch, introduced in Update 0.21.
Type 99A1 – Tier 9 Main Battle Tank
This is an advanced version of the Type 99, the first Chinese third generation Main Battle Tank, designed to bring the Chinese armored forces to the 21st century. Armed with a powerful 125mm smoothbore gun, its composite armor hull and turret are chock-full of advanced technologies, including the JD-3 laser dazzler. Around a thousand of these vehicles were built since 2001 and are currently only used in Chinese service.
This is a Type 99A, equipped with experimental technologies. Chief amongst them is the longer variant of the 125mm ZPT-98 cannon (L/55 instead of L/44). Both Type 99s will be very agile and well-protected, but not extremely fast with the 125mm cannon putting it between the T-90MS and the T-14 Armata.
The Chinese Type 96 Main Battle Tank was developed in the 1990s as a replacement for the aging Type 59-based designs following the Gulf War shock. The design was based on the Type 85 series of export vehicles but the Type 96 was intended for domestic service. Around 2000 were built between 1997 and 2005 and still remain in service.
This is an upgraded variant of the Type 96 MBT. The idea behind the upgrade was to bring the original Type 96 to the Type 99 level of combat value. The upgrades include improved turret armor and better electronics. Around 1100 Type 96 tanks were upgraded to the Type 96A level and are currently in Chinese service.
This eight-wheeled Armored Fighting Vehicle is one of the most modern wheeled IFVs of the People’s Liberation Army. Accepted in service in 2009, it provides the crew with solid protection but its true forte is its excellent mobility. Armed with a 30mm autocannon and HJ-73 guided missiles, it poses a serious threat to the majority of enemy vehicles on the battlefield.
The PLZ-89 is a Chinese 122mm tracked self-propelled howitzer, first unveiled to public in 1999. Its weapon (a variant of the Soviet 122mm D-30 howitzer) makes it comparable to the popular 2S1 Gvozdika and indeed, it was developed to fit the same role – mobile indirect fire support of infantry and mechanized formations, but the Chinese vehicle use more advanced electronics and equipment. Please note that this vehicle will be restricted to PvE missions.
The PLZ-05 is the most modern Chinese tracked artillery system. Entering service in 2008, it was inspired by the American M109A6 Paladin. What makes it stand out is the fact that players can choose from two different weapons – a rapid-fire 155mm L/52 cannon with a clip or an accurate but slow-firing L/54 cannon. Please note that this vehicle will be restricted to PvE missions.
This is the Czechoslovak OT-64 APC, modified with an unmanned Cobra turret, developed in Slovakia by ZŤS Špeciál Trenčín. The low-profile one-man COBRA turret was developed in the late 1990s and early 2000s. It was first shown to the public in 2001. It was designed to improve the firepower of several vehicles, including the OT-64, BMP-1, BTR-70 and the Pandur II. The weapon system could engage both ground and low-flying targets.
OA-82 Jarmila II – Tier 4 Armored Fighting Vehicle
The Jarmila II armored car was developed in the late 1950s for the Czechoslovak army as a replacement for the Soviet World War 2-era BA-64s. One of the proposed variants was a heavy armored car, armed with two powerful vz.59 82mm recoilless guns. The vehicle was successfully tested but was never accepted in service due to missing production capacities, leading to the purchase of the Hungarian OT-65.
Lacking any advanced main battle tanks in the 1980s as well as proper funding, China resorted to more creative means to destroy enemy MBTs, including gun-equipped tank destroyers. The PTZ-89, or Type 89, is one such vehicle. It was developed in the 1980s, but was only ever produced in small numbers. It was armed with an indigenous 120mm smoothbore gun with loading assistant. Its firepower was judged to be inferior to the Soviet 125mm smoothbore and the caliber was discontinued in the 1990s along with the production of this vehicle.
The ZBD-86 (also known as WZ-501 or Type 86 IFV) is a Chinese unlicensed copy of the Soviet BMP-1, acquired from Egypt in the 1980s. The vehicle is practically identical to its Soviet counterpart with even its engine being a copy of the original UTD-20, but the Malyutka ATGM launcher was replaced with the HJ-73 Red Arrow missile launcher. By the time it entered service in 1992, it was already obsolete.
In Update 0.22, we are introducing the brand new Seven Steps map that will take us to South China. The rural area of the Baise region became a battlefield between mercenaries hired to protect civilians and ruthless corporate forces. Local triads have hidden a cache of valuable intelligence along with their ill-gotten fortune somewhere in a local village. Although they were soundly defeated, their secret remains buried in the general area. Commander, take the area and destroy your opponents to begin the search for what might set your forces up for life!
Set in the same region, the enemies are trying to invade a local temple. Stop them at all costs in the Operation Tiger’s Claw mission!
Global Operations Waterway Map
It’s time to return to Panama, commanders – the new Global Operations version of the Waterway map awaits.
This Global Operations map introduces three phases along with three different Wildcards:
Recon UAV
Air Strike
AC-130 Gunship Strike
The new element is the randomization of the first two phases – you’ll never know which set of goals you start with until the battle starts!
Vehicle Mechanics Changes
We are introducing a number of changes to the Armored Warfare vehicle mechanics. Two of the most important ones are:
Wounding the loader or the gunner on vehicles with automatically loaded guns will no longer reduce the rate of fire – instead, the autoloader magazine will take longer to load
Fixed an issue causing shells to not penetrate even though the penetration indicator was marked green
Fixed the bug that caused Commander Insignia and booster to not improve Commander XP income
Fixed a number of bugs causing client crashes
Fixed the broken voice chat in the game
Fixed the bug that caused a crash when players attempted to view replays
Vehicles
Type 99A and Type 99A2 now receive full damage when hitting the hatches on top of the turret
Improved the Type 96 APFSDS ammunition
Improved the thickness of the weld between upper frontal plate and lower frontal plate of all the Abrams tanks
Type 62, C1 Ariete and Type 99 armor model overhauled
Type 99A and Type 99A2 APFSDS round velocity reduced from 2000 m/s to 1750 m/s
30mm HE ammunition penetration of the M2A3 Bradley reduced from 45mm to 10mm
OT-64 COBRA ATGM reload time reduced to 14 seconds
Centauro 105 and Centauro 120 hull now has ERA blocs
Removed the option to change Challenger 1 FALCON base color
Fixed the incorrect black texture spots on the following models: C1 Ariete, FV721 Fox, LAV-300, Leopard 2A4 Evolution, M2A3 Bradley, M41 Walker Bulldog, M109, M109A6 Paladin, Type 96, Type 96A, RDF/LT, Wiesel 1 TOW, Wiesel 1 HOT
Fixed the destroyed tank model for Type 96, Type 96A, Type 99 and M109
Fixed the gun model clipping of Merkava 2D
Fixed the incorrect texture of wheeled vehicle wheel cover
Fixed the track model for the following vehicles: M2A3 Bradley, Type 99A2, Type 99A, T-15, Leopard 2AX, Leopard 2A6, Palmaria, FV438 Swingfire, M1 Abrams, Leopard 1, T-64A mod. 1969, FV433 Abbot, FV433 Abbot VE, AMX-10P PAC 90, AMX-10P PAC 90 Merc, AMX-10P PAC 90 Fox, Stingray
Fixed the muzzle brake model of several vehicles
Fixed the bug that made the WPB Anders APS model to appear grey under certain angles
Fixed the bug that caused the Type 80-II tracks to receive camouflage along with the tank hull
Fixed the bug that caused a second decal not to appear on Centauro 120, OT-64 Cobra
Fixed the Leopard 1A1 rear view mirror texture
Fixed the bug that caused the camouflage to appear on T-90A’s rubber skirts
Fixed the glass texture for IR-projector textures
Fixed the missing OT-64 Cobra turret textures
Fixed the Zhalo-S gun sights visual model
Fixed the Type 62 firing visual effect
Fixed the bug that caused the improved tracks of the BMD-2M to not improve its off-road capabilities
Fixed the bugged weight in the XM1A3 UI
Fixed the bug that caused the ammunition loading to work incorrectly when the player selects a different type of ammunition for his next shot
Fixed the bug that caused the M113 ACAV to be unable to fire after its ammo rack was repaired using a consumable
Fixed the Type 96 mantlet texture
Fixed the bug that caused the T-72B3 to have incorrect (too slow) reload time after its ammo rack got damaged
Fixed the destroyed vehicle smoke animation
Fixed the bugged turret traverse animation on low details on the M109A6 Paladin
Fixed the bug that caused the Battalion decal to not appear on Challenger 2 model
Fixed the bug that caused decals to stop appearing when using camouflage on the Abbot VE
Fixed the missing textures of the destroyed CRAB model
Fixed the excessive accuracy loss during long bursts of the BMPT Terminator
Fixed the incorrectly colored M1A1 mantlet
Fixed the bugged camouflage on the following vehicles: BMPT Terminator, BMPT Prototype, T-72 Ural, Challenger 2 ATDU, LAV-600, Leopard 2A6, M1A2, M1128 MGS, M1A2 Abrams SEP v3, SPHINX, T92 ACAV, T92 LT, Type 62, Type 85-IIM, Type 99A, Type 99A2, VFM Mk. 5, XM1A3
Maps
Waterway: changed the position of capture points, changed the position and amount of bunkers, changed the positioning of the trains
Added a bunker timer to GLOPS
Fixed the bugged Waterway GLOPS bunkers (appeared on minimap incorrectly, issues with their silhouettes), fixed the bugged bunker slot near the railway bridge
Fixed the Tiger’s Claw reward coefficients
Fixed the bug that caused the launchers on the Hydra map to become destructible only when firing at them up close
User Interface
Commanders can now be correctly assigned to vehicles from the Barracks window
Barrack now have a number of new explanatory tooltips
Empty commander perk slots will now highlight upon mouseover
Engine module tooltips now also show acceleration to maximum speed
Fixed the commander perk bonus display for next Tiers
Fixed the incorrectly appearing “team damage” section in the post-battle results detailed table
Fixed the bugged news strip (the “black strip” from the last 0.21 hotfix)
Fixed bugged icons of perks that activate when the vehicle fully repairs in battle (either in GLOPS or in PvE)
Fixed the bug that caused the vehicle UI to display the vehicle parameters with commander bonuses even though the commander underwent a perk reset
Fixed GLOPS base and wildcard icons
Fixed the bug that caused the hitpoint indicator to appear incorrectly (too low) in PvP
Fixed the “Camouflage” Perk display
The post-battle results window now highlights a player that destroyed you
Wounding the loader or the gunner on vehicles with automatically loaded guns will no longer reduce the rate of fire – instead, the autoloader magazine will take longer to load
Fixed an issue causing shells to not penetrate even though the penetration indicator was marked green
Fixed the bug that caused Commander Insignia and booster to not improve Commander XP income
Fixed a number of bugs causing client crashes
Fixed the broken voice chat in the game
Fixed the bug that caused a crash when players attempted to view replays
Vehicles
Type 99A and Type 99A2 now receive full damage when hitting the hatches on top of the turret
Improved the Type 96 APFSDS ammunition
Improved the thickness of the weld between upper frontal plate and lower frontal plate of all the Abrams tanks
Type 62, C1 Ariete and Type 99 armor model overhauled
Type 99A and Type 99A2 APFSDS round velocity reduced from 2000 m/s to 1750 m/s
30mm HE ammunition penetration of the M2A3 Bradley reduced from 45mm to 10mm
OT-64 COBRA ATGM reload time reduced to 14 seconds
Centauro 105 and Centauro 120 hull now has ERA blocs
Removed the option to change Challenger 1 FALCON base color
Fixed the incorrect black texture spots on the following models: C1 Ariete, FV721 Fox, LAV-300, Leopard 2A4 Evolution, M2A3 Bradley, M41 Walker Bulldog, M109, M109A6 Paladin, Type 96, Type 96A, RDF/LT, Wiesel 1 TOW, Wiesel 1 HOT
Fixed the destroyed tank model for Type 96, Type 96A, Type 99 and M109
Fixed the gun model clipping of Merkava 2D
Fixed the incorrect texture of wheeled vehicle wheel cover
Fixed the track model for the following vehicles: M2A3 Bradley, Type 99A2, Type 99A, T-15, Leopard 2AX, Leopard 2A6, Palmaria, FV438 Swingfire, M1 Abrams, Leopard 1, T-64A mod. 1969, FV433 Abbot, FV433 Abbot VE, AMX-10P PAC 90, AMX-10P PAC 90 Merc, AMX-10P PAC 90 Fox, Stingray
Fixed the muzzle brake model of several vehicles
Fixed the bug that made the WPB Anders APS model to appear grey under certain angles
Fixed the bug that caused the Type 80-II tracks to receive camouflage along with the tank hull
Fixed the bug that caused a second decal not to appear on Centauro 120, OT-64 Cobra
Fixed the Leopard 1A1 rear view mirror texture
Fixed the bug that caused the camouflage to appear on T-90A’s rubber skirts
Fixed the glass texture for IR-projector textures
Fixed the missing OT-64 Cobra turret textures
Fixed the Zhalo-S gun sights visual model
Fixed the Type 62 firing visual effect
Fixed the bug that caused the improved tracks of the BMD-2M to not improve its off-road capabilities
Fixed the bugged weight in the XM1A3 UI
Fixed the bug that caused the ammunition loading to work incorrectly when the player selects a different type of ammunition for his next shot
Fixed the bug that caused the M113 ACAV to be unable to fire after its ammo rack was repaired using a consumable
Fixed the Type 96 mantlet texture
Fixed the bug that caused the T-72B3 to have incorrect (too slow) reload time after its ammo rack got damaged
Fixed the destroyed vehicle smoke animation
Fixed the bugged turret traverse animation on low details on the M109A6 Paladin
Fixed the bug that caused the Battalion decal to not appear on Challenger 2 model
Fixed the bug that caused decals to stop appearing when using camouflage on the Abbot VE
Fixed the missing textures of the destroyed CRAB model
Fixed the excessive accuracy loss during long bursts of the BMPT Terminator
Fixed the incorrectly colored M1A1 mantlet
Fixed the bugged camouflage on the following vehicles: BMPT Terminator, BMPT Prototype, T-72 Ural, Challenger 2 ATDU, LAV-600, Leopard 2A6, M1A2, M1128 MGS, M1A2 Abrams SEP v3, SPHINX, T92 ACAV, T92 LT, Type 62, Type 85-IIM, Type 99A, Type 99A2, VFM Mk. 5, XM1A3
Maps
Waterway: changed the position of capture points, changed the position and amount of bunkers, changed the positioning of the trains
Added a bunker timer to GLOPS
Fixed the bugged Waterway GLOPS bunkers (appeared on minimap incorrectly, issues with their silhouettes), fixed the bugged bunker slot near the railway bridge
Fixed the Tiger’s Claw reward coefficients
Fixed the bug that caused the launchers on the Hydra map to become destructible only when firing at them up close
User Interface
Commanders can now be correctly assigned to vehicles from the Barracks window
Barrack now have a number of new explanatory tooltips
Empty commander perk slots will now highlight upon mouseover
Engine module tooltips now also show acceleration to maximum speed
Fixed the commander perk bonus display for next Tiers
Fixed the incorrectly appearing “team damage” section in the post-battle results detailed table
Fixed the bugged news strip (the “black strip” from the last 0.21 hotfix)
Fixed bugged icons of perks that activate when the vehicle fully repairs in battle (either in GLOPS or in PvE)
Fixed the bug that caused the vehicle UI to display the vehicle parameters with commander bonuses even though the commander underwent a perk reset
Fixed GLOPS base and wildcard icons
Fixed the bug that caused the hitpoint indicator to appear incorrectly (too low) in PvP
Fixed the “Camouflage” Perk display
The post-battle results window now highlights a player that destroyed you
Perks of many commanders rebalanced compared to the initial PTS build, multiple bugged perks were fixed
The reset button is now not active if the commander has no selected perks to reset
Improved the bonus of Commander perks triggered by using consumables
When leveling up, the Commander will now automatically receive the highest available rank
The Reset button now displays commander's tier after reset
Fixed the Reset button that wasn't working
Fixed the bug where players could interact with the commanders (change their perks) while a vehicle with them was in queue
Perk selection will now highlight Perks
General Changes
Fixed numerous small localization issues (placeholder texts, broken texts etc.)
Fixed several UI issues (such as incorrectly appearing selected perks)
Automatic Fire Extinguisher renamed to Improved Fire Extinguisher (it will no longer activate automatically – now it requires manual activation but has three charges with 90 seconds reload time, it has a passive bonus reducing the fire duration and fire probability by half)
Basic Fire Extinguisher also reduces the fire duration by half passively (does not stack with automatic fire extinguisher if both are equipped)
Changed several UI elements of the Dealer window (vehicles will now appear as one Tier 1 to Tier 8 bloc)
Fixed a large number of bugs causing the client to become unstable
Vehicles
Chinese high-Tier MBTs now have the "boost" ability, increasing their maximum speed and acceleration
Updated gun stabilization for Type 96, Type 99A and OA-82 Jarmila 2
Chieftain Mk.6 will have its acceleration buffed to Mk.10 level
Fixed the bug where tanks could climb slopes faster on reverse than going forward
Fixed the bug that caused some wheeled vehicles to tip over on their side at the launch of the battle
Type 99A rate of fire buffed to 6,7 rounds per minute
9910 125-IIIM shell damage reduced from 640 to 620
Type 99 125-III shell damage reduced from 640 to 620
Type 99 125-IIIM shell penetration reduced from 720 to 680mm, damage reduced from 680 to 630
Type 99A Type III shell penetration increased from 650mm to 680mm, damage reduced from 640 to 630
Type 99A2 Type III shell penetration reduced from 750 to 720mm, damage reduced from 700 to 660mm
Type 99A2 Type IIIDU penetration reduced from 830 to 800mm
Improved the mantlet armor of Chieftain Mk.2 and Chieftain Mk.10
Chieftain Mk.2, Mk.6 and Mk.10 will receive thicker upper frontal plate, lower frontal plate and side armor
Updated the armor model of M1, M1A1, M1A2, M1A2 SEP V3 and XM1A3
Slightly reduced turret and turret ring armor of Type 99A and Type 99A2
Fixed the bug that caused the additional turret armor of the Chieftain Mk.6 and Chieftain Mk.10 tanks to not work
Chieftain Mk.6 will receive a small camouflage factor buff (1,8%) due to its camo net turret
Issues and Corrections
Fixed the bug where the OT-64 Cobra didn't act as an amphibious vehicle (the drown timer was too short)
Fixed the bug that caused decals not to appear with camouflage on FV510 Warrior, C1 Ariete
Fixed an issue on a large number of models where camouflage appeared where it shouldn't have (tracks, bottom etc.)
Fixed the bug that caused the M1A1 and M1A2 visual model to break when players install the ERA kit and camouflage at the same time
Fixed the bugged M60-2000, T-72A Victory, C1 Ariete, visual model (camouflage displaying)
Fixed the track texture for FV510 Warrior MILAN and Leopard 2A6
Reduced the bugged weight of ZBD-86 from 21 tons to the correct 13.3 tons
Fixed the ZBD-86 and ZBL-08 engines
Fixed the strange black textures of Chieftain 900, T-64A, Stingray 2, all BMD vehicles, M109, OA-82 Jarmila 2
Fixed the bugged reload time penalty for losing your loader on PLZ-89
Fixed the invulnerable Jarmila gunner and commander sights
Fixed the visuals of various objects attached to vehicle hulls (pickaxes, backpacks etc.)
Fixed the bugged VBL INGWE and VBL TOW visual models (textures appearing in low resolution)
Fixed the Challenger 2 and Challenge 2 ATDU track animation
Fixed the muzzle brake model on several vehicles
Fixed the ERA and cage textures on Type 96A visual model
Fixed the bug that allowed fully unlocked and premium vehicles to further collect progress Reputation beyond their maximum limit
Fixed the bug that caused AMX 10 RCR wheels to appear as if they were destroyed
Fixed the incorrectly displayed amount of loot crates in the new inventory (if a player had over 100, it always displayed 99 at most)
Fixed the bug that caused the received achievement medals to not appear correctly on the post-match results screen
Fixed the bug where AC-130 wildcard fire appeared as player shot in post-match statistics window
Fixed the incorrect tutorial map building textures on low details
Perks of many commanders rebalanced compared to the initial PTS build, multiple bugged perks were fixed
The reset button is now not active if the commander has no selected perks to reset
Improved the bonus of Commander perks triggered by using consumables
When leveling up, the Commander will now automatically receive the highest available rank
The Reset button now displays commander's tier after reset
Fixed the Reset button that wasn't working
Fixed the bug where players could interact with the commanders (change their perks) while a vehicle with them was in queue
Perk selection will now highlight Perks
General Changes
Fixed numerous small localization issues (placeholder texts, broken texts etc.)
Fixed several UI issues (such as incorrectly appearing selected perks)
Automatic Fire Extinguisher renamed to Improved Fire Extinguisher (it will no longer activate automatically – now it requires manual activation but has three charges with 90 seconds reload time, it has a passive bonus reducing the fire duration and fire probability by half)
Basic Fire Extinguisher also reduces the fire duration by half passively (does not stack with automatic fire extinguisher if both are equipped)
Changed several UI elements of the Dealer window (vehicles will now appear as one Tier 1 to Tier 8 bloc)
Fixed a large number of bugs causing the client to become unstable
Vehicles
Chinese high-Tier MBTs now have the "boost" ability, increasing their maximum speed and acceleration
Updated gun stabilization for Type 96, Type 99A and OA-82 Jarmila 2
Chieftain Mk.6 will have its acceleration buffed to Mk.10 level
Fixed the bug where tanks could climb slopes faster on reverse than going forward
Fixed the bug that caused some wheeled vehicles to tip over on their side at the launch of the battle
Type 99A rate of fire buffed to 6,7 rounds per minute
9910 125-IIIM shell damage reduced from 640 to 620
Type 99 125-III shell damage reduced from 640 to 620
Type 99 125-IIIM shell penetration reduced from 720 to 680mm, damage reduced from 680 to 630
Type 99A Type III shell penetration increased from 650mm to 680mm, damage reduced from 640 to 630
Type 99A2 Type III shell penetration reduced from 750 to 720mm, damage reduced from 700 to 660mm
Type 99A2 Type IIIDU penetration reduced from 830 to 800mm
Improved the mantlet armor of Chieftain Mk.2 and Chieftain Mk.10
Chieftain Mk.2, Mk.6 and Mk.10 will receive thicker upper frontal plate, lower frontal plate and side armor
Updated the armor model of M1, M1A1, M1A2, M1A2 SEP V3 and XM1A3
Slightly reduced turret and turret ring armor of Type 99A and Type 99A2
Fixed the bug that caused the additional turret armor of the Chieftain Mk.6 and Chieftain Mk.10 tanks to not work
Chieftain Mk.6 will receive a small camouflage factor buff (1,8%) due to its camo net turret
Issues and Corrections
Fixed the bug where the OT-64 Cobra didn't act as an amphibious vehicle (the drown timer was too short)
Fixed the bug that caused decals not to appear with camouflage on FV510 Warrior, C1 Ariete
Fixed an issue on a large number of models where camouflage appeared where it shouldn't have (tracks, bottom etc.)
Fixed the bug that caused the M1A1 and M1A2 visual model to break when players install the ERA kit and camouflage at the same time
Fixed the bugged M60-2000, T-72A Victory, C1 Ariete, visual model (camouflage displaying)
Fixed the track texture for FV510 Warrior MILAN and Leopard 2A6
Reduced the bugged weight of ZBD-86 from 21 tons to the correct 13.3 tons
Fixed the ZBD-86 and ZBL-08 engines
Fixed the strange black textures of Chieftain 900, T-64A, Stingray 2, all BMD vehicles, M109, OA-82 Jarmila 2
Fixed the bugged reload time penalty for losing your loader on PLZ-89
Fixed the invulnerable Jarmila gunner and commander sights
Fixed the visuals of various objects attached to vehicle hulls (pickaxes, backpacks etc.)
Fixed the bugged VBL INGWE and VBL TOW visual models (textures appearing in low resolution)
Fixed the Challenger 2 and Challenge 2 ATDU track animation
Fixed the muzzle brake model on several vehicles
Fixed the ERA and cage textures on Type 96A visual model
Fixed the bug that allowed fully unlocked and premium vehicles to further collect progress Reputation beyond their maximum limit
Fixed the bug that caused AMX 10 RCR wheels to appear as if they were destroyed
Fixed the incorrectly displayed amount of loot crates in the new inventory (if a player had over 100, it always displayed 99 at most)
Fixed the bug that caused the received achievement medals to not appear correctly on the post-match results screen
Fixed the bug where AC-130 wildcard fire appeared as player shot in post-match statistics window
Fixed the incorrect tutorial map building textures on low details