Three weeks ago, we announced our fundraising campaign in collaboration with Save the Children. Together with you, our amazing community, we aimed to raise $5,000 for children in need across the globe.
Exiles Aid has now concluded, and we are thrilled to announce that with your contributions across auctions and direct gifts, we not only merely reached our $5,000 goal, but absolutely crushed it, totaling an incredible $15,010 by the campaign's end! We are overjoyed and humbled by the sight of our community coming together in force. Mitra is proud of you all!
To each and every donor, no matter the amount: Thank you.
To content creators and community members who amplified the campaign, sharing it far and wide: Thank you.
And to our friends at Neebs Gaming, who were joined by none other than the venerable Wak4863, for their hilarious and wildly successful fundraiser stream: We bow to you. Thank you.
Crom made us strong, but together we are stronger. It takes a village, and this wouldn't be possible without you.
To celebrate the success of Exiles Aid and as an additional humble token of appreciation, ‘The Watchers' armor set is making its return as a Twitch Drop campaign from May 20th - June 5! All you need to do is fire up your browsers, head tohttps://www.twitch.tv/, and watch your favorite creators stream Conan Exiles to claim the gear. Full details to come! Don't forget to link your Conan Exiles profile to Twitch! Learn how at http://twitch.conanexiles.com.
Thank you gain to all Exiles for their support in all shapes or forms. We hope to do more good in the future!
Forward notice: We are aware of and continuing to investigate an issue where characters may periodically sink into building pieces. Due to the delicate nature of foundations and sensitivity to changes that affect them (if you know, you know 😥), a resolution for this issue will arrive with a future update. Thank you for your patience; we understand it's frustrating.
Bugs and Tweaks
Thrall Command and Interact inputs are no longer mapped to the same button as interacting with Battle Pass notifications. The Battle Pass shortcut on Tier Completion popups now opens with the Inventory button.
Improved animations for golem movement and combat.
Friendly followers have received further 'If not enemy, why enemy shaped' training and no longer attack allied golems.
Fixed certain items missing the option to Repair, such as Redeemed Legion armor. Note: You still need to know the recipe for an item in order to repair it, but this should now function properly, as well as within Creative Mode or when the UnlockAllRecipes admin cheat is enabled
Split stack window triggers on long press rather than press and release.
Fixed issue where player is not able to Shift-Click an item from another player's inventory into their own.
Fixed several additional areas where players can fall through the world and die.
Fixed framerate issues when dropping items from inventory on PS4.
Fixed issue where a game's host becomes stuck when respawning after removing their bracelet.
Fixed issue where Option button indent boxes disappear when nothing is selected in inventory.
Logged out unconscious players now display their name when inspected.
Gazelles once again know fear and flee from danger.
Battle Pass/Bazaar
Improved visual effects (VFX) for Yamatai Onsen Water Pump.
Arcane Reinforced Doorframe is now correctly granted from the Arcane Builder Revisited bundle upon purchase.
Normalized HP values on parts of the Arcane Builder Revisited bundle that were unintentionally set too high.
The influence of Jhebbal Sag waxes full, and his champions show no signs of tiring. As such, the Sacred Hunt Event will continue until our next update.
We noticed it was more difficult than we intended to acquire the event rewards in the time that it was live, so we’re extending it for an indefinite period. Thank you to everyone who shared their valuable feedback, as it guides us in decisions that improve the game.
We look forward to sharing more information about our next update soon.
Can you believe it has been six years since the first Exile wandered across the desert and found the southern river? They may have promptly been eaten by a crocodile, but nonetheless it was a momentous day!
Exiles Aid: Support. Build. Donate.
In celebration of our 6th anniversary, we have teamed up with Tiltify to launch a fundraising campaign for Save the Children! Until 14 May, you can donate money to help children in need.
Donors will have a chance to win a range of prizes, including a savage, custom-made Conan Exiles statue. Get the full details of the charity campaign here.
Grab a pew and a tankard and let us regale you with a tale – no, not the whole tale, for it’s too long – but look below and let us bask in the glory of battles past.
As we’ve continued to welcome new Exiles into the community, Conan Exiles has grown and grown. Let us take a brief look back at all the new content that has arrived in the last year.
An Age in Conan Exiles, but a year ago for all of us, The Age of War launched, bringing Clan Hoards, Emblems, and a slew of combat and weapon improvements.
After you had journeyed across the Exiled Lands to amass your hoard, Chapter 2 saw the Stygian threat take note and send their might against your base in the fully revamped Purges. In addition, Chapter 2 added updates to loot, making it both more valuable and appropriate for the enemy type, its culture, and equipped gear.
In Chapter 3, the ability to build your own Tavern brought a much-needed refuge between battles, a place to trade tales and unwind. Meanwhile, the Siege of al-Merayah provided a new kind of challenge, and a clear target to strike back at the Stygian invasion.
Which brings us to the present. Chapter 4 has expanded purges with additional enemy types, as Stygia makes a final push to conquer the Exiled Lands. Heads are chopped off, impaled, and turned into red mist with the Fatalities system. And when Jhebbal Sag proclaims it, his Sacred Hunt Event begins anew, allowing you to challenge his champions and gain his favor.
It has been an incredible year, and we can’t wait to show you what’s next, as a new Age rises from the ashes of war...
Comic Con Stockholm 2024!
We just got back from Comic Con in Stockholm, where we had the honor of chatting with a whole army of Exiles.
The Anniversary Sale is now live, meaning you can get the Isle of Siptah Expansion at a 20% discount, or any of the culture DLC packs at 25% off. Thank you all for another year of adventure and battle!
We are currently still investigating Siptah crashes and a full solution is not included in this update. This remains at the top of our priorities for a future update.
Bugs and Tweaks
Adjusted right stick input required to change locked targets with a controller to reduce unintentional target changes
NPC-owned destructible bases now respawn more consistently
Fixed locations that cause instant death in locations such as the Sinkhole and the Sacred Hunt Dungeon on Siptah.
Characters once again continue sprinting while Sprint toggle is on.
Fixed an issue that caused characters to log in at the wrong location following a server restart
Thralls and Followers placed from before the Sacred Hunt began have had a change of heart and no longer attack friendly Werehyena followers
Inventory Management Changes
Custom Split window now works within your inventory while Sorting is enabled
Only one inventory item will get highlighted after switching tabs with Item Filtering on
Character inventory no longer becomes unresponsive when merging stacks with Sorting and Filtering applied
Merging multiple stacks of the same item still works after doing it more than once
Updated storage navigation on Gamepad:
Left analogue stick or d-pad is used move between all storage spaces.
Optionally, Right analogue stick may also be used to move instantly between storage types.
We overcome hunger, thirst, and the elements in Conan Exiles, but for millions of people across the real world, it is a struggle to contend with daily, and children are among the most vulnerable.
Together, we can combat hunger, but it takes a village - that’s why this year, as part of our sixth anniversary celebration, Funcom is teaming up with Save the Children and Tiltify to launch a charity drive to aid children around the globe! We’re calling upon all Exiles to help give these children a fighting chance.
From April 24th until May 14th, you can donate money directly to the Exiles Aid campaign, stay up to date on auctions of exclusive items - including a custom-made original Conan Exiles statue - and our 6th Launch Anniversary! All the proceeds will go directly to Save the Children.
Here’s how you can get involved:
Tiltify Campaign and Auction
We are teaming up with Tiltify to launch our fundraising campaign for Save the Children! Tiltify acts as a headquarters of sorts for the campaign, featuring live fundraising updates, direct links to streams, and auctions for some sweet swag. Your generosity could end up snagging you:
An original, custom-made Conan Exiles statue, created by artist @Mankej_
Custom gaming peripherals like keyboards, mice, and pads courtesy of Cherry XTRFY
An exclusive Conan Exiles-branded gaming chair from Noblechairs
Tiltify is a leading peer-to-peer fundraising platform for charitable campaigns, with deep roots in bringing content creators and their audiences together with the causes they support. Learn more here: https://causes.tiltify.com
Comic Con Stockholm - May 3 to May 5
We will be making an appearance at Comic Con Stockholm in Sweden, where the fabulous Conan statue by Mankej will be featured on the convention show floor! We will be hanging out with attendees all weekend, and we might even have special guests swing by!
Our fundraising campaign concludes on May 14th! We will be hosting a short livestream to tally up the final numbers and go over what amazing contributions you have made towards ensuring a bright future for vulnerable children around the world! Stay tuned for exact details on our Twitch and YouTube channels.
Thanks for reading to the end, Exiles. Let’s help some kids out.
Save the Children is an international non-partisan, 501(c)(3) non-profit organization founded over 100 years ago. Their mission is to aid children across the world with food, shelter, and safe education. https://www.savethechildren.org
On 15 April, the Sacred Hunt came to an end, but the champions of Jhebbal Sag will only slumber for so long…
Return to the hunt and earn unique rewards from 1 – 10 May
Any event items you have already collected will remain in your inventory and can be used when the event returns, which it will do at least once more in Chapter 4.
Potion of Midnight is now craftable at a new station located next to the Werehyena who teaches you the recipe. This station is the only station where it can be crafted.
Other Werehyena NPCs at the event camp have been properly disciplined and no longer offer the option to speak to you
Followers will now properly defend against the Werehyena Ambush
Bearer Thrall HP increased to original pre-Chapter 4 values (Dev note: This change is temporary, as we feel the current HP values of Bearer Thralls is too high. This will be revisited after a new feature in a future update)
Defensive Followers will now properly use weapons
Fixed an issue where a player can become invulnerable under specific circumstances
Tweaked certain Elephant attacks so that they no longer rotate in unintended ways
Siptah: Fixed an attack from a Devolved Goblin that did no damage
Fixed an issue where the attacks of the Wine Cellar boss Thag could not be avoided
Fixed an issue where Great-Axe attacks would go through Shields even when blocked
Fixed an issue which prevented equipping torches while mounted
Enemies will no longer fail to enter the Dazed state when attacked before they’ve had a chance to draw their weapon
Enemies also no longer appear to snap out of Dazed State when a Fatality is executed
Increased pathing speed during Fatality Executions (e.g. your character will move into position faster)
Thralls guarding a gate frame will no longer slide when the gate is opened
Resurrected Corpse inventory fixed and usable
*Also fixed an issue which allowed Resurrected Corpses to be given armor*
Ballista camera should no longer stutter when used on Dedicated Servers
Patrons arriving at Taverns should always face the proper direction
Inventory Management
Reintroduced the Split Stack window
Changed Quick-Split shortcut to Shift +Right Click by default
Right Click now defaults to “Use” as before
Inventories will now save the last selected sorting filter
The crafting queue can now be accessed with a controller
The cursor highlight will no longer jump to crafting recipes when assigning a thrall to a workstation
The X (Xbox) / Square (PlayStation) buttons will no longer close the UI
While using a controller, the left stick will now only move between options in the highlighted window, and the right stick will navigate between windows
Crafting Panels will now be visible when opening the window, rather than being blank until a recipe is selected
Fixed an issue where the cursor would disappear while in menus
Fixed an issue where Descriptions and Buttons would fail to update when the menu changed
Fixed multiple issues affecting moving and picking up items
Fixed an issue which caused items to lose functionality when split several times
Stats will now be shown when hovering over items in the hotbar radial menu
Fixed an issue where using the Potion of the Hunt caused the inventory windows to remain open in the final stage of the Midnight Grove
Fixed an issue where dropping an item would sometimes drop unmarked items as well
Minor adjustments of various UI windows
Battle Pass & Bazaar Item Fixes
Lost Dungeon Grate Hatch can now be open and closed more than once, as hatches are meant to be
Lost Dungeon Curved Crenelated Walls and Fences can now be places on Curved Walls and Doorways
Fixed level-of-detail (LOD) graphical issue on Poitain Jousting Knight Armor
Poitain Knight Caparison Emblem is no longer squished on the left side of the caparison
Poitain Caparison saddle and Winter Caparison saddle no longer have clipping issues
Building pieces should now use the appropriate sound cues instead of the sound cues of the material they were placed on
Dismantling Treasure Maps will no longer give plant fiber and will instead give back some of the materials used for crafting the Treasure Map
Yamatai Onsen Water Pump water flowing animation will now start when interacting with it
Arachnid Companion Supreme now has more health than the base Arachnid Companion
Fixed a missing background in Battle Pass parallax artwork
With the fourth and final Chapter in the Age of War here, the Sacred Hunt has begun, and the rivers run red with the blood of beast and man alike.
The Sacred Hunt Event will take place from 2 – 15 April.
Fret not if you cannot join the hunt right away, as the opportunity to prove your worth to Jhebbal Sag will return soon, in Chapter 4. When that time comes, we will share the full dates.
Since this is fairly new to Conan Exiles, we will be listening closely to your feedback on all our channels. Please also make sure to respond to our regular player surveys, since we are very interested in hearing your detailed thoughts on new content such as this. Combined with our in-game telemetry, we believe this will serve as a great guide on how to steer future content like this.
Age of War - Chapter 4 is in the wild and the hunt is on! This chapter, we wanted to further explore the styles of the Zingarans and the mercenaries at their employ - so today, let’s take a look at some Zingaran themed rewards included in Age of War - Chapter 4’s Battle Pass!
ZINGARAN MERCENARY
Zingarans are a refined, complex people, and we wanted to reflect the sophistication with which their nobility would adorn sellswords and soldiers. Zingara’s frequent contact with the pirates of the Barachan Isles would also influence their armor and clothing, adding a maritime appearance on top of the pomp.
A GOOD BOY ON GUARD
Along with their navy, the Zingarans were also renowned for their swordsmanship - specifically, in the art of fencing! You’ll be able to obtain a Zingaran Rapier as a one-hand sword variant, and even a special weapon emote later on!
The Zingaran Mercenary Guard Dog, inspired by the real-world Spanish Mastiff, is an excellent lad and also a pet you can earn from the Battle Pass! Just be excellent back.
BUILDING A PERIMETER
For the first time, we’re adding a set of matching building pieces across the Battle Pass! As you progress through Age of War Chapter 4, you’ll be able to earn the following parts of the Zingaran Mercenary Camp Wall set: