Conan Exiles - Mitra
Greetings, Exiles!

We’re incredibly excited to finally release patch 2.4.6. It focuses on addressing many reported issues, both recent and classics, as well as adding some really cool stuff! We’re releasing a huge QoL addition for modders that has been requested almost since day one, as well as optimizations that will help all platforms.



To top it all, we are releasing with this patch a huge new feature we can’t wait to let you try: single-player/coop map transfer feature (called in-game “Character Copy”). This is a standalone and independent version of the (still Work in Progress) server transfer feature. It comes already integrated into the game and does not rely on the online server transfer infrastructure. You can read more about this feature and how it works in this separate forum post.

Last but not least, this patch comes with all the rewards unlocked during the Free Week community event. You absolutely slayed it and unlocked a full new armor set and a mount saddle. Good job! You can read more about these rewards in our blog post.

Thank you again for your continued feedback and support! Stay safe!

IMPORTANT NOTE REGARDING MODS

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.



Currently Known Issues
  • Character copy may fail to transfer all attribute points correctly when transferring back and forth in quick succession. We’re working on ironing out this situation in 2.5.
  • When using the Russian localization, the confirmation prompt when using character copy is misleading. The correct confirmation prompt to use is “КОПИРОВАНИЕ”.
  • Fixed a server crash caused by certain RCON commands.
  • Fixed a number of other server and client crashes.
  • Fixed an issue that would prevent the game from starting in systems with Intel 10/11th Gen CPUs.
  • Fixed a rare issue where game assets could get corrupted if playing the game while downloading Siptah.
  • Optimized loading times on the game’s post-release assets.
  • Fixed a client crash that would occur when loading large mod lists.
  • Added more optimizations. This should reduce hitching issues in the console versions.
  • Triggering first person mode is no longer possible immediately after stopping an emote.
  • Fixed an exploit regarding a loophole in dismantling an item.
  • Added new improvements to the Anti-Undermesh tool on the Siptah map. This is still not enabled on official servers as we continue work on it.
  • Added character transfer between maps in single-player and co-operative modes. See how it works in this post.
  • Added rewards for the Free Week community challenge.
  • MODDING: Added per-column data table merging rules so multiple mods can modify the same table rows. Documentation for this change is available in the Modding Discord.
  • It is now possible to place Fence Foundations on the side of a Wedge Foundation after one has been attached previously.
  • Fixed an issue where the placement brush would cause ghosting issues if fast switching between pieces.
  • Fixed an issue where buildings would randomly collapse on a server restart. Yes, really. Send your condolences in the comments for this original classic leaving us, and for the many buildings it took with it.
  • Fixed an issue where some Thrall crafting recipes would not show under certain circumstances.
  • Primeval armor set now costs star-metal to craft as intended.
  • Fixed an issue which caused all shield durability damage to be set to 0.
  • Fixed an issue where the Witch Queen would not spawn correctly.
  • Fixed an issue where the bosses within the Midnight Grove would not spawn correctly.
  • Fixed an issue where certain T4 Black Corsairs thralls would have Stats and Growth Stats set to 0.
  • Defeating NPCs spawned by the surge should now advance the “Defeat a surge enemy” journey step.
  • Fixed an issue where the VFX on the casting table and moulding bench were offset.
  • Rejoice, PC Master Race! It is now possible to play above 60fps without having your character slowly drifting out of sheer graphical power. #hidigitalfoundry
  • Fixed a number of issues where Elder Essence would not spawn correcly in many essence chests across Siptah.
  • Fixed an issue where a Giant King figurine would give the wrong figure.
  • Fixed an issue where mods with custom maps were not working as expected.
    Microsoft Store-specific:
    • Fixed a connection issue with the Funcom Live Services that occurred while having the setting “You can share outside of XBOX” set to “Block”.
    • Fixed a number of issues that would cause text and voice chat features to not respect voice communication settings.
  • MODDING: Fixed an issue where mods with custom maps were not working as expected.
  • MODDING: NPC Stats, Growths, Perks and Level Curves can now be edited by modders.
  • Fixed an issue where some resource nodes would spawn duplicated on Siptah.
  • Fixed a rare UI issue when disconnecting a controller when creating a game.
  • Fixed a significant number of UI issues when playing with a controller.
  • Fixed a minor issue where it was possible to attempt to rename a chest you didn’t own.
  • Fixed an issue where it was not possible to toggle the clan invite block option with a controller.
Conan Exiles - Ignasis (Community Team)
Greetings, Exiles!

We are going to activate the Follower Limit on all official servers, all platforms, on June 29. First introduced in the Mounts update, this feature caps the maximum amount of allowed thralls and pets a player or clan can have active at any given time. Specifically - placeable combat thralls and pets. You can still have as many crafter thralls as you please.

Why are we doing this?
We are doing this for multiple reasons, first and foremost of which are reducing lag and increase server frame-rate, especially for consoles, on official servers

In addition to this, a limit like this will make building enormous land-claimed areas more difficult to defend, which is one of many steps we intend to take towards solving problems with sieges and PvP going forward. We want players to feel like they are in control over a war-band, not an army.

When is the limit going to be activated in official servers?

On Tuesday, June 29th 2021.

How does it work?

A player/clan will have a maximum amount of Followers available to them. This maximum amount grows depending on the amount of members in the clan. A solo player will have as a maximum of available Followers the “base limit”. If they create a clan, and a new member joins the clan, this maximum goes up by a certain amount per new member. Players will not be able to place any more thralls beyond this limit. This is what we call the “soft cap”.

On top of the soft cap, there is a cap of 100 extra followers. This is what we call the “hard cap”. Any followers above this will be considered for the elimination until the hard cap is met.

These are the values we are going to use on all official servers.
  • Base limit: 50 followers.
  • Amount added per member in a clan: 15 followers.
  • Note: A solo player is treated as a 1 person clan.

Example 1 : A clan of 5 members in an official server will have a soft cap of 125 followers: 50 from the leader’s base limit, plus 15 per player on the clan. Beyond this limit, they will not be able to place any new followers. In the eventuality that they happen to have more than 125 followers in game, the system will only start to eliminate them beyond 225 (hard cap).

Example 2: A full clan of 10 members will have a soft cap of 200 followers, and a hard cap of 300.

What happens to Followers already placed when the limit is implemented?

If a player or clan are above the allocated hard cap, the system will run a check and periodically select from their followers the ones considered the weakest, and delete them one by one until the hard cap is met. To determine a follower’s strength, we use the formula Level by their Tier. For instance, a level 6 Tier 4 thrall will have a score of 24, while a level 20 Tier 1 thrall will have a score of 20. If two followers are tied in their score, one will be selected at random.

We strongly recommend organizing any thralls you definitely want to keep before the limit is in place. Remember, you can now check in the Follower Management screen if you’re above the limit, and where each one of your applicable followers are located, and break bonds or rescue them from that screen as well.

I own or play in a private server. Does this affect me?

No. This limit is going to be activated on official servers. However, this is one of the many server settings also available for private servers and can be fully customizable or completely disabled if so desired.
Conan Exiles - Ignasis (Community Team)
Greetings, Exiles.

We're releasing a small patch today, containing the critical fixes released a couple of weeks ago.
This PC patch has been released for both the Steam and Microsoft Store builds to ensure parity between these versions.

Thank you for your ongoing support, stay safe!

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.




- Fixed a client crash that would occur when loading large mod lists.


- Fixed an issue where mods with custom maps were not working as expected.
- Microsoft Store-specific:
- Fixed a connection issue with the Funcom Live Services that occurred while having the setting “You can share outside of XBOX” set to “Block”.
- Fixed a number of issues that would cause text and voice chat features to not respect voice communication settings.

Conan Exiles - Ignasis (Community Team)
Greetings, Exiles!

We’re releasing a stability patch that addresses the issues introduced with June 2nd’s patch. This includes crashes and freezing issues, especially after teleporting and using the maproom. This patch also addresses issues when loading into custom map mods and other similarly reported issues since yesterday’s patch. We have also reapplied two stability hotfixes released last week.

Thank you everybody for your feedback and patience while we’ve addressed this issue. Stay safe.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.




- Fixed an issue with player teleports (Death, Character Creation, Admin Teleport, Map Rooms, etc) hanging due to a corrupted environment .pak file.
- Fixed the ability to load mod map files while making a custom single player game.
- Fixed a crash related to loading into a map with a huge modlist.
Conan Exiles - Anarchtor
Isle of Siptah expansion has been greatly improved based on your feedback during Early Access and is now available! It is by far the biggest addition to Conan Exiles and offers a brand-new map for you to explore, build upon and conquer.

Check out the launch trailer for Isle of Siptah and get a taste of some of the mysteries and challenges which await you on the dangerous island!


All-new Twitch drops!
Watch Twitch streamers play Conan Exiles over the next few days and earn all-new and unique items!

Link your Twitch account with Conan Exiles in the main menu and get your hands on the new Twitch drops. You can earn a brand-new outfit of the Watchers and exclusive placeables from the powerful Hyborian nation of Nemedia, such as flags and statues.

It will be possible to earn the exclusive Twitch drops for five days, from May 27th until May 31st.
Check out the all-new and exclusive Twitch drops here.



Free week with exclusive rewards
Starting today, the 27th of May at 19:00 CEST/ 1 pm EDT, and lasting until Thursday, the 3rd of June at 19:00 CEST/ 1 pm EDT, you can play Conan Exiles for free on Steam!

Gather your friends and play together in the Exiled Lands. Fight vicious beasts, explore dark dungeons, build massive castles, and crush your enemies!

The more monsters and human NPCs everyone kills during the free week, the more new and unique rewards you will unlock. Get your hands on the awesome new Barachan Reiver armor set and Kordovan horse saddle. The unlocked items will be introduced to Conan Exiles for free in the coming months.

Learn more about unlocking the exclusive rewards here.



Massive new island map
Wash ashore the mysterious Isle of Siptah and battle for survival in this hostile environment. Explore the massive new island map and discover the ancient vaults of the elder races.

Survive the punishing storm which rages at the center of the island and fight against the dark creatures of the outer void which spawn within it.

Take control of the powerful surges of sorcery and open portals to the outside world. Face dangerous challenges and enter the ominous tower of Siptah to reap rich rewards.

Build mighty castles out of stormglass or protected tree-top villages out of flotsam. The Isle of Siptah lies before you and a new adventure is about to begin!

Isle of Siptah improvements in Early Access
Isle of Siptah entered into Early Access on PC in September 2020 and has gone through big improvements based on community feedback. Check out the trailer showing off these improvements here.

The island has been expanded with all-new biomes, gotten a host of NPC camps from three different factions, the environment and lighting has been improved, a new boss mechanic has been introduced and you can now gain companions by freeing them from cages.

Check out the latest patch notes here.

Conan Exiles - Anarchtor
Now is the perfect opportunity to get your friends to join you in The Exiled Lands, as Conan Exiles will be free to play on Steam from May 27th 19:00 CEST / 1 pm EDT to June 3rd 19:00 CEST / 1 pm EDT.

There are no limitations to play time, and all character progress will be saved should you wish to continue playing after the Steam Free Week is up.

In addition, we’ll be rewarding the entire community with in-game loot based on the number of monsters and human NPCs killed during the free week. Once we reach certain stretch goals, unique rewards will be unlocked for all players: So, the more people who join, the quicker you can get your hands on these:


Check out http://freeweek.conanexiles.com/ for more information about the stretch goals.

During the same period, we will also be splashing out loot every day on Twitch. This loot is not exclusive to Isle of Siptah, and so everyone who owns the base game is eligible to enter.

In order to get your hands on the exclusive items, all you have to do is make sure your Conan Exiles account and your Twitch account are linked (you can do that via the in-game main menu) – and watch any Conan Exiles stream marked ‘Twitch Drops Enabled’ for a minimum of 30 minutes.

Watching for longer, secures you even more loot – with new drops available every day during the promotional period.

Complete list of Twitch drops:

Thursday, May 27th
30 minutes watched: Banner of the Dragon
1 hour watched: Watcher’s Wall Torch
2 hours watched: Gloves of the Watchers

Friday, May 28th
30 minutes watched: Flag of the Dragon
1 hour watched: Watcher’s Chair
2 hours watched: Leggings of the Watchers

Saturday, May 29th
30 minutes watched: Standard of the Dragon
1 hour watched: Wolf Statue
2 hours watched: Tunic of the Watchers

Sunday, May 30th
30 minutes watched: Deer Statue
1 hour watched: Watcher’s Table
2 hours watched: Mask of the Watchers

Monday, May 31st
30 minutes watched: Bear Statue
1 hour watched: Watcher’s Bed
2 hours watched: Watcher’s Bookshelf

See http://twitch.conanexiles.com/ for more information.
Conan Exiles - Ignasis (Community Team)
Greetings Exiles!

Today we bring to you patch 2.4.4, which will lead to the full launch of Isle of Siptah on the 27th! In it, we’re including a thorough beauty pass for the Isle, in particular for the new areas introduced in 2.4 to have them all shiny and ready, along with performance and thrall fixes.

We appreciate your continued support along the way, and see you on the 27th as we ship Isle of Siptah out of Early Access!
Stay safe!

---

UPDATE: May 26th @ 6:10 PM EDT

We have released a minor client update that fixes an issue related to loading mod maps in single-player mode.

---
**IMPORTANT NOTE REGARDING MODS**

*Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

---


* Adjusted existing and new systems to ensure compatibility with the Windows Store, including mod support and cross-play between Windows PC Gamepass and Steam versions of the game.
* Fixed a number of PC-specific crashes.
* Fixed a number of crashes across all platforms.
* Added a significant number of optimizations mainly geared towards consoles but all platforms will benefit from these changes.
* Fixed a number of issues in regards to co-op (listen server) gameplay.
* Fixed an issue that would cause performance to drop when activating one of the three Grey ones pools. Well well well.
* Reduced number of spam entries in the log in regards to the building system.
* Being teleported out of a vault should no longer result in a crash or falling through the mesh.


* Fixed an issue that would cause the anti-undermesh system to trigger false positives at Scuttler’s Shortcut.
* Further refined the anti-undermesh detection on Siptah. This setting is still not enabled for Siptah Official servers.


* You can now block clan invites by checking the box found on the Clan tab.


* Fixed an issue where Paved Stone Walkways could not be placed.
* It is no longer possible to place multiple doors into the same door frame.


* The Parchments feat learned from the Voidforge should now appear under the Library of Esoteric Knowledge as intended.


* Arrows should no longer pass through a knocked-down enemy.
* Spiders spawned from the Globe of Yezud should no longer attack their owners. They’re nasty enough as they are.
* Children of Gullah should not drop skeleton keys, making some videos instantly obsolete. Sorry!


* Fixed Invader carpenter specializations so they are consistent with the other profession thralls.
* Followers should no longer fall through the terrain and die a mysterious death.
* Followers should no longer fall through the terrain after teleporting.
* Fixed an issue that would cause follower distance settings to reset on server restart.
* The bearer NPC in Sepermeru should no longer attack players on sight.


* Fixed an issue where difficulty settings were not applied correctly in Single-Player/Co-Op modes.
* Grey One Bow and Grey One 2h Axe feat teachers are back from their vacations and are now where they should be.
* Silent Legion heavy boots should now tint correctly.
* Fixed visual imperfection with many legwear pieces poking through footwear. They should now tuck correctly, in time for the summer.
* Fixed an issue where loot would not be visible upon first opening a chest or container.
* Rescued thralls should now respect the thrall cap limit if enabled.
* Male Character equipped with any variation of Slaveforged Ceremonial Bracers had texture gaps on the elbows area. This has now been fixed.
* Primitive Skirt now behaves naturally when equipped on a female character in combat stance.
* Fixed a number of other minor cosmetic issues with other sets and equipment.
* Fixed an issue where a certain hairstyle would stretch out while using a Healing Wrap.
* Fixed an issue where a banner was not visible for the player.
* Under the hood fixes and improvements for the server transfer feature. We are still working on this feature and will announce its launch once it is ready for prime time.
* Final touches and improvements for the Twitch Drops feature.


* New lands in Siptah have received a new polishing pass, addressing withstanding cosmetic defects, missing collisions and bodies of water, and other similar issues. Time to explore, Exiles!
* Similar to above, tweaked a number of LOD issues with Siptah’s environment and terrain.
* The grass from the Isle of Dawn should now render a bit further away from the player.
* It is no longer possible to climb onto the braziers in the Fractured Citadel.
* Branches, Wood, and Stone should now be able to be picked up at the Northeastern beach in Siptah’s new lands.
* Fixed a mysterious interactable spot in Mounds of the Dead that provided nothing but false expectations. Until now.


* Fixed an issue that would cause certain settings to not respect “Restore Defaults”.
* Setting the volume slider to 0 should now completely mute the sounds.
* Fixed a number of missing localization for certain prompts.
* Fixed a number of localization issues. #lespellcheckereur
* Added Twitch integration to the main menu UI.
* Feats of the Harpy Armory and Iron Short Sword should no longer have the same icon.
* Fixed an issue where the game would present players with a warning about their thralls being deleted once they reached the soft cap on thralls. Thralls are not deleted until the hard cap is reached. The feedback should now properly be displayed when the hard cap is exceeded instead.
* Fixed a number of UI issues when playing with a controller.
Conan Exiles - Andy B - Community Manager
Lead Designer Dennis Douthett is taking to reddit for all your burning questions! The AMA is now live:

https://www.reddit.com/r/IAmA/comments/nh43s5/i_am_dennis_douthett_i_am_the_lead_designer_for/


Update: AMA is over! In case you missed it, here's a recap put together by forum user nokosa!

https://forums.funcom.com/t/recap-ama-with-dennis-douthett/166289
May 8, 2021
Conan Exiles - Andy B - Community Manager
Exiles!

The past few years have been an incredible journey - from our humble roots in Early Access, to our official launch in 2018, and now navigating these challenging times as we all wonder just what’s around the corner at every turn.

But Crom made us strong, and you’ve made us stronger still.

We know it’s been a little bumpy at times, and to that we offer our deepest appreciation for your support, your passion, and your patience over the years. We wouldn’t be here without YOU: The modders, the builders, the artists, the slayers, the roleplayers, the adventurers; the community.
You, Exiles, are who we are truly grateful for. Thank you!!

It doesn’t just stop at text this humble Community Manager wrote, either! A bunch of developers wanted to give their personal thanks - even the most camera-shy of us came out of the woodwork for this one! Meet some of the team across Durham, Oslo, Lisbon, and everywhere between:

https://youtu.be/TCMZaDRW_OY



Additionally, some incredible artists in the Conan Exiles community are here to share their creations in celebration of our 3rd Anniversary! 

We reached out to Aayndre, IndustryThirteen, Kevin Catalan, Yojimbe, and ProzacGirl, and asked each of them to create an illustration based on a prompt. 

Behold, the fruits of their talent and tablets, and thank you all for your amazing work (and for putting up with our nitpicking)!

Click on an image for the full view! Each artist has their Twitter or Instagram linked.

Yojimbe (Twitter: @artyojimbe)


IndustryThirteen (Twitter: @iNDUSTRY13)


ProzacGirl (Twitter: @DrawingProzac)


Kevin Catalan (Instagram: @KevinCatalan)


Aayndre (Twitter: @aayndre)




And to close us out, another personal thank-you from our Project Director, Scott Junior:

"Hey Exiles!
Just like in the video, I'd like to personally thank you all for joining us in this trying year, and I hope we could offer some much needed levity and escapism for everyone out there. Thank you to our moderators, private server admins, and mod makers for bringing so much life to our game and community.

Thanks again for everything this past year, and here's to the coming year and many more after!"



May your wits be keen, your shelter stand strong, and your thirst always quenched. We’ll let you decide how. ;)

Stay safe and stay excellent to each other, Exiles. We’ll see you on the other side.

Sincerely,
The Conan Exiles team
Conan Exiles - Andy B - Community Manager
Greetings, Exiles!

Did you catch today's Twitch Gaming Show? We had some very exciting news to share.
First, we announced that Isle of Siptah will be leaving Early Access on PC and launch on all platforms on May 27th!

And, of course, what better place to announce that we are also adding Twitch Drops to Conan Exiles for the first time ever? That's right, when Isle of Siptah launches, watching live streams on Twitch will yield some cool in-game rewards that we can't wait to show you.

We also announced that Conan Exiles is coming to Xbox and Windows GamePass! Keep your eyes peeled for more info on that.

Finally, we premiered a video that summarized the changes Isle of Siptah has undergone since Early Access launch. It gives you a good look at the visual and content changes and explaining it all is Project Director Scott Junior and Senior Art Director Gavin Whelan.

https://youtu.be/xjMFr4wJKkI

You can also drop by https://www.twitch.tv/twitchgaming to take a look or revisit any favorite part.
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