Jul 29, 2018
Project Arrhythmia - lily
TL:DR
- New event types
- Better editor
- Better arcade
- Optimizations

Check out some awesome in progress levels by some fans on discord!

https://www.youtube.com/watch?v=wcRDu9pj0VU
https://www.youtube.com/watch?v=vk8NIdBRnyc
https://www.youtube.com/watch?v=h74Fvo6Mtq0





Full Breakdown

Features
- Completely overhauled Arcade Menu
- Added new ease type of instant
- Completely redid the editor to render at x2 scale to allow for better and crisper text
- Level open dialog redone to show more info
- Editor now has far more bins
- Events have been moved to their own separate layer
- Zooming in editor handled much better / smoother
- Added several new event type
- New levels have backgrounds auto-generated for them
- Added help dropdown for editor which includes discord and youtube link
- Object / Event Keyframe copying / pasting / multi-select / dragging
- Added beta warning Screen on startup
- Added Arcade reload to config submenu
- Added discord link to main menu

Changes
- Fixed shake and made it more normal
- Changed arrows to tap instead of hold for timeline movement (also pauses song)
- Added ability to quit the game during steam arcade level loading
- Changed editor bar to include markers and not events
- Discord now better tells what you're doing in the game
- Arcade now only loads once at the start of the game
- Made terminal clicks more noticeable adding a lot to feel of the menu
- Arcade now streams the audio to allow for better RAM usage as well as quicker load times
- Updated to Unity 2018.2
- Added start of versioning control and update methods

Fixed Bugs
- Checkpoints behave correctly in editor preview mode now
- Fixed issue with discord integration
- Fixed spawn visual glitch bug for position / rotation
- Fixed scrolling in many dropdowns and lists in the editor
- Fixed crash that would happen after playing an arcade / story level then opening editor
- Fixed reversing not working with events always
- Fixed level loading issue with zero objects
- Fixed drag issue where objects would unselect after drag
- Fixed issue with dragging objects not updating in preview
- Fixed deleted keyframes not updating preview

NOTES
Any levels made after 3.6 release will work with this update. However, events previously in the level will not.
Project Arrhythmia - lily
Want to join the shinny new Project Arrhythmia Beta you've been hearing so much about!?
Well you have a few options...

- Itchio : Purchase a beta key directly for 2 dollars cheaper then launch price!
- Discord : Join for key giveaways, contests and updates on the game!
- Twitch : Join for gamedev streams, key giveaways, contests and updates on the game!
May 8, 2018
Project Arrhythmia - lily
Changelog 3.6.0 (BETA)



Summary
The last few updates have been mostly bug fixed / polish improvements / and editor changes.

Bugs
- Fixed issue with timeline rendering being blurry
- Fixed issues with levels going to arcade and vise versa and levels not ending
- Fixed achievements not being sent to server until game close
- Fixed bad scaling issue / rotation issue. Objects render much smoother now no weirdness
- Fixed line rendering issues
- Fixed issue with position rendering for camera
- Fixed issue with position editing where arrows didn't work
- Fixed weird parenting render issues
- Fixed mismatched saves bug
- Fixed shift + drag to change object bins
- Pasting things automatically snaps them to bpm as well now
- Optimized is_random in the level files
- Fixed issue with objects not getting placed on current layer
- Fixed issue keyframe dragging snapping to start
- Fixed issue with looping video bg in editor not restarting
- Fixed loading bg.mp4 for video background
- Fixed issue with metadata not showing up when settings is up
- Fixed issue with rendering in arcade with names with a colon
- Fixed shift + drag to change object bins
- Pasting things automatically snaps them to bpm as well now

Features
- Added Prefabs to editor
- Added multi-object selection / copy / paste
- Added rich presence support for discord
- New Story level that takes advantage of new features
- Added Easter Egg ;) try to find it *arg*
- Added beat snapping feature
- Added theme transitioning
- Added video backgrounds
- Added ability to select a prefab to match to a key for quick spawning

Changes
- Renamed Level dropdown to Steam
- Dead players respawn when player reaches checkpoint
- Checkpoint have animations now
- Shortened unpause timer
- Updated Credits
- When zooming your view focuses on the right spot
- Added go to current time shortcut shift + home
- Added more editor info
- Added back in the checkpoint preview
- Updated checkpoint editor look
- Added rotational parenting
- Added button noise
- Changed look of loading screen
- Added help section in titlebar
- Editor Icons
- Made snapping more consistent
- Made it impossible to edit first event /checkpoint / keyframe times
- Added layer key shortcuts and updated their descriptions
- New level now automatically sets song title and creator info for metadata
- Added help section in titlebar
- Icons
- Made snapping more consistent
- Made it impossible to edit first event /checkpoint / keyframe times
- Removed themes from settings


NOTES
Any levels made before this update will no longer be compatible. Hence why the story mode no longer has any levels really.
Mar 6, 2018
Project Arrhythmia - Lime Studios
Changelog 3.2.0 (BETA)



Summary
Hope ya'll can't wait to make / upload / share levels! Cause this is the update that finally lets you do it!

Bugs
- Fixed arcade loading issues.
- Fixed multiple issues with editor crashing / breaking in different cases.
- So many others I won't bore you with the whole list but let's just say it was a lot.

Features
- Play Steam Workshop levels in new Arcade mode!
- Upload custom made levels from the editor to Steam Workshop!
- Completely reworked Object Editor. Including new features like ease types.

Changes
- Removed mouse control on menus

NOTES
Any levels made before this update will no longer be compatible. hence why the story mode no longer has any levels really. I will be working on a new demo level for next update. Stay tuned!
Mar 6, 2018
Project Arrhythmia - lily
Changelog 3.2.0 (BETA)



Summary
Hope ya'll can't wait to make / upload / share levels! Cause this is the update that finally lets you do it!

Bugs
- Fixed arcade loading issues.
- Fixed multiple issues with editor crashing / breaking in different cases.
- So many others I won't bore you with the whole list but let's just say it was a lot.

Features
- Play Steam Workshop levels in new Arcade mode!
- Upload custom made levels from the editor to Steam Workshop!
- Completely reworked Object Editor. Including new features like ease types.

Changes
- Removed mouse control on menus

NOTES
Any levels made before this update will no longer be compatible. hence why the story mode no longer has any levels really. I will be working on a new demo level for next update. Stay tuned!
Project Arrhythmia - Lime Studios
If you've been following me on twitch you'll know that I've been hard at work on 3.2.0 which once released marks the game's feature beta. I'm nearly done with it and just wanted to give those with steam access a heads up to say I will be releasing it on the developer branch sometime in the next two days. I hope y'all enjoy the new features such as...

- Brand new Beatmap Object Editor!
- Ability to Upload your custom made levels to Steam.
- Ability to view subscribed steam workshop levels and select them for arcade... currently can't play the queue though that will be coming in 3.2.1
- Completely new Beatmap file system / Beatmap Animation system
- Music file browser for Editor
- Tons of bug fixes!!!
- And more!

Really hope y'all are excited and looking forward to play the new update. If you want to get it asap make sure to activate the development branch on steam under the settings for the game. Otherwise it will be put on the standard branch about a week from now :)
Project Arrhythmia - lily
If you've been following me on twitch you'll know that I've been hard at work on 3.2.0 which once released marks the game's feature beta. I'm nearly done with it and just wanted to give those with steam access a heads up to say I will be releasing it on the developer branch sometime in the next two days. I hope y'all enjoy the new features such as...

- Brand new Beatmap Object Editor!
- Ability to Upload your custom made levels to Steam.
- Ability to view subscribed steam workshop levels and select them for arcade... currently can't play the queue though that will be coming in 3.2.1
- Completely new Beatmap file system / Beatmap Animation system
- Music file browser for Editor
- Tons of bug fixes!!!
- And more!

Really hope y'all are excited and looking forward to play the new update. If you want to get it asap make sure to activate the development branch on steam under the settings for the game. Otherwise it will be put on the standard branch about a week from now :)
Jan 28, 2018
Project Arrhythmia - Lime Studios
Changelog

Bugs
- Fixed player dup bug
- Fixed disconnect bug
- Fixed file browser bug

Features
- Added pause on controller disconnect
- Added pause screen
- Added rumble into the game
- Added clearplayers to menu actions
- Controllers reconnect to the player they were attached to after disconnect

Changes
- Working on different menu intro
- changed what buttons act as escape / boost / join
Jan 28, 2018
Project Arrhythmia - lily
Changelog

Bugs
- Fixed player dup bug
- Fixed disconnect bug
- Fixed file browser bug

Features
- Added pause on controller disconnect
- Added pause screen
- Added rumble into the game
- Added clearplayers to menu actions
- Controllers reconnect to the player they were attached to after disconnect

Changes
- Working on different menu intro
- changed what buttons act as escape / boost / join
Jan 19, 2018
Project Arrhythmia - Lime Studios
Changelog

Features
- Added File Browser for new level creation in editor
- Added right panel for background objects allowing quicker access
- Added Markers to editor timeline for use while making levels
- Massive overhaul of player controller different / look and feel
- Started work on steam integration

Bug Fixes
- Fixed Issues with debug keys getting left in steam version of game.
- Fixed menu back key glitch
- Fixed video settings not applying glitch
...